God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • 66 Metascore
    • 60 Critic Score
    Unfortunately, there’s a real sense of deja vu this time around, and the next Picross game really needs to try something new to breathe life into the series.
    • 79 Metascore
    • 90 Critic Score
    It’s refreshing to play a racing game that doesn’t feel stale when played alone, and that’s all thanks to Drivatar keeping things fresh every time you race.
    • 57 Metascore
    • 60 Critic Score
    There is still plenty of fun to be had when taking on some of the more successful mini games with a group of friends locally, but the game as a whole does come across as more of a re-tread of something we have played time and time again.
    • 63 Metascore
    • 40 Critic Score
    Defense Technica is a bland, run-of-the-mill affair. It brings almost nothing new to the genre and relies on tried and tested mechanics.
    • 40 Metascore
    • 30 Critic Score
    The authenticity to the series shown in the cutscenes and the general presentation would be enough to make an average game a little more attractive to fans – but, sadly, this is way below an average game.
    • 87 Metascore
    • 90 Critic Score
    For the entire duration of my time with Tearaway, I was beaming from ear-to-ear at the magnificence taking place in the palm of my hands. It has taken quite a while, but at long last the Vita has an original IP that it can truly call a killer app.
    • 62 Metascore
    • 70 Critic Score
    Don’t expect to be utterly blown away by Shin’en’s latest – but don’t sleep on its ability to deliver a subtly compulsive experience, either. For less than a tenner you get a full thirty stages to play through, with some delightful touches that, for the most part, outweigh the flaws.
    • 75 Metascore
    • 60 Critic Score
    Hakuoki 3D: Memories of the Shinsugami suits a very particular niche, and it does so with admirable confidence.
    • 93 Metascore
    • 100 Critic Score
    A triumph from start to finish. Beautiful, colourful, amusing, and bereft of any cynicism whatsoever. An utter breath of fresh air that plays like a dream; this is almost certainly the game Nintendo should have launched the Wii U with. However, here we are, finally getting the incredible Mario title we deserve.
    • tbd Metascore
    • 60 Critic Score
    This is the perfect case of a game being based on a great initial idea, but being slightly let down by it’s execution.
    • 70 Metascore
    • 70 Critic Score
    The story is stunning, as we’ve come to expect, but it doesn’t quite scale the heights of the main game’s campaign.
    • 65 Metascore
    • 50 Critic Score
    Sadly, it devolves into a tedious, irritating scavenger hunt that fails to keep up the momentum and burdens the player with repetitious busy work that makes the short playtime seem merciful rather than miserly.
    • 74 Metascore
    • 40 Critic Score
    Whilst the design of Morphopolis may have won it many fans already, this does seem to be very much a case of style over substance.
    • 78 Metascore
    • 80 Critic Score
    Haunting, atmospheric and highly playable, Crowman & Wolfboy adds just enough depth and content to make it more than your average auto-runner, while a Metroid-Vania-like approach to new abilities and level exploration add some real replay value to an enjoyable game.
    • 62 Metascore
    • 60 Critic Score
    When it works, Contrast is a beautifully executed vaudevillian tale of sadness and intrigue, but when it doesn’t, the frustrating glitches and awkward controls will drive you mad.
    • 72 Metascore
    • 80 Critic Score
    Bringing forward all of what made Wii Fit so great in the first place, then adding new features and the Wii Fit Meter means that Wii Fit U is an excellent package designed to get friends and family playing games while getting fitter.
    • 88 Metascore
    • 90 Critic Score
    Small annoyances aside, Firaxis have taken a great game and made it brilliant. There’s so much content and so much to see and do in Enemy Within that one playthrough is unlikely to do it.
    • 80 Metascore
    • 80 Critic Score
    Stealth Inc. was made for handheld gaming, and to have it available on another platform is a bonus. No matter which edition of the game you purchase, you can expect some simple old school gameplay and modern-day challenge that can be enjoyed everywhere.
    • 91 Metascore
    • 100 Critic Score
    It rewards those of us who know A Link to the Past’s version of Hyrule like the back of our hand, but makes enough concessions for those who didn’t play the original the first time around.
    • 43 Metascore
    • 40 Critic Score
    The story is clichéd, badly delivered and far too derivative of games like Uncharted. The gameplay is irritating – let down by strange design choices and niggly control issues; sadly, what little the title does well is mired in these basic gameplay complaints.
    • 71 Metascore
    • 70 Critic Score
    The Typing of the Dead is stark-raving bonkers, yes, but it’s that lunacy that keeps you wanting to play.
    • 76 Metascore
    • 80 Critic Score
    Intuitive controls, excellent pacing, a smart script and sublime visuals mean there is much fun to be had here. If this is the last time we get to control Ratchet and his robot buddy, then it’s a rock-solid way to go out.
    • 79 Metascore
    • 70 Critic Score
    Whenever a game can surprise you, it’s obviously a good thing. Stick It To The Man definitely does that at points – but, when it’s touted as a comedy and the laughs don’t come in thick and fast, disappointment follows.
    • 48 Metascore
    • 30 Critic Score
    Aggressively un-enjoyable. Senseless level design, poor hit detection, and cheap deaths combine for a wholly repellent experience.
    • tbd Metascore
    • 40 Critic Score
    Me Vs. You tries to do something a little different, and while I can’t fault the developers for their good intentions, the simple fact is that two player games don’t work if the rules are too complicated and the user interface is too bewildering.
    • 65 Metascore
    • 50 Critic Score
    Blood of the Werewolf is a short ride and, ultimately, a forgettable one.
    • 48 Metascore
    • 40 Critic Score
    Ultimately, Valhalla Knights 3 is a looting, levelling dungeon-crawler and nothing more, and it’s not a great example of the genre.
    • 62 Metascore
    • 80 Critic Score
    A licensed simulation that provides the die-hard fans with everything they want, but also allows the newcomer to learn and build and even have a fun arcade thrash around some very pretty tracks? That seems a pretty good template to me. If the limited multiplayer was expanded upon slightly, it would be even better.
    • 86 Metascore
    • 80 Critic Score
    Fiesta Run is very similar to Rayman Legends. Much like that game, it’s an elaboration on what has come before (as Jungle Run was to Rayman Origins) and offers the same amount of fun and challenge as before. While the impact isn’t as great this time around, there’s plenty to enjoy with the second helping of mobile platforming goodness.
    • 86 Metascore
    • 90 Critic Score
    Easily one of the best mobile games I’ve played this year, Anomaly 2 is a tour de force of impressive visuals and exciting gameplay that raises the bar for mobile strategy games. It’s a refreshing take on a genre that clearly has some new ideas left in it.

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