God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • tbd Metascore
    • 50 Critic Score
    Behind the shoddy visuals, there’s an interesting idea for a game, although it doesn’t feel like there’s enough to the mechanics and general gameplay to liven things up.
    • 78 Metascore
    • 90 Critic Score
    We expected big things from the studio behind Mark of the Ninja and Shank, and in Don’t Starve, we got them. It’s a wonderfully dark survival-craft game with great scope for emergent, unique experiences, even if it will make you rage occasionally.
    • 66 Metascore
    • 60 Critic Score
    King Oddball is a fairly large package and, although it certainly is odd, it doesn’t do enough to be truly interesting, and despite a lot of levels and some decent physics, it’s not particularly captivating.
    • 62 Metascore
    • 70 Critic Score
    It ticks all the boxes you expect from Assassin’s Creed, whilst also integrating a few new ideas into the mix that help to make the game stand out as a distinct entity.
    • 71 Metascore
    • 60 Critic Score
    The final few levels show some brilliant design, with ingenious solutions to be discovered with the tools you’re given, but it’s only after ploughing through at least 50 levels that you’ll get to see it.
    • 55 Metascore
    • 50 Critic Score
    Fans of the genre will definitely find more enjoyment but, to the average player, there isn’t much here to strongly recommend.
    • 61 Metascore
    • 60 Critic Score
    An intriguing premise and interesting art style aren’t enough to drag Violett up to the level of other more accomplished point and click adventures.
    • 71 Metascore
    • 70 Critic Score
    This will truly appeal to those who lived through the years during which these games were first served up to the masses, the hardy old-timers who would recognise a Power Glove with a knowing wink.
    • 53 Metascore
    • 40 Critic Score
    Spartan Assault takes all the aspects that made the Halo series popular – expansive levels, an epic storyline, cutting edge visuals and inventive gunplay – and throws them all away.
    • tbd Metascore
    • 60 Critic Score
    Kick the Kitties is a solid game, but what it should really be applauded for is existing at all. It proves that even the craziest idea can be turned into a fully functioning game – and a quite enjoyable one at that.
    • 77 Metascore
    • 80 Critic Score
    It is difficult to criticise a game, however, when it delivers a shedload of genuinely taxing levels at such a great value price point. It looks terrific, with sharp, bright environments that make plotting the trajectory of your cube easy on the eye.
    • 88 Metascore
    • 90 Critic Score
    The Room Two is an essential title that every gamer should make it their mission to experience.
    • 76 Metascore
    • 70 Critic Score
    Oddities with drift handling aside, this is as classic as arcade racers get, and for track-based thrills and spills, you could do a lot worse.
    • 72 Metascore
    • 80 Critic Score
    Max: The Curse of Brotherhood oozes personality in both its design and gameplay. Sure, the idea of drawing your way out of puzzles is no longer a completely original one, but Max has puzzles that are so cleverly designed and fun to play through, that you forget this fact and focus on the fun you have solving each conundrum.
    • 64 Metascore
    • 60 Critic Score
    It may be too short, but it attempts to make up for that with a decent variety of extra modes and a very well implemented group dynamic.
    • 69 Metascore
    • 70 Critic Score
    An interesting addition to any casual gamer’s mobile library, but it will only really appeal to hardcore Whovians or people interested in getting into it. Still, it’s a fully featured match-3 game with enough of a twist to keep you invested for a while.
    • 72 Metascore
    • 70 Critic Score
    Best enjoyed for ten minutes at a time, it looks nice and has all the addictiveness you’d expect from the genre. Sadly, you can find plenty of games that offer almost the exact same challenge for free if you check your phone’s marketplace.
    • 71 Metascore
    • 60 Critic Score
    Battle Worlds: Kronos is a game with its heart in the right place, but it’s difficult to enjoy. Attractive presentation and intriguing strategic elements are present, but the hours of campaign gameplay are largely fluffed by an extreme level of difficulty – and that’s thanks to a ridiculous number of enemies in lieu of smart AI.
    • 80 Metascore
    • 60 Critic Score
    Perhaps Tank Domination’s biggest victory is its seamless online multiplayer, which is one of the best real-time multiplayer systems I have seen on iOS.
    • tbd Metascore
    • 80 Critic Score
    Having a couple more categories on offer after buying the app in the first place would have been nice, but the selection that is available isn’t terrible. Just make sure you’re not playing with the same people over and over, or you may find the same words cropping up again and again.
    • 85 Metascore
    • 80 Critic Score
    Terraria on Vita is a joy to play and just different enough from everything else to stand out.
    • 57 Metascore
    • 50 Critic Score
    The problem with Fightback is that if you don’t actually want to spend more of your own money, there is little in the game that is going to make you want to wait and come back later.
    • 50 Metascore
    • 50 Critic Score
    Gomo does have some real charm in its simple yet appealing visuals and its strange sense of humour, but it is seriously lacking in the gameplay department.
    • 78 Metascore
    • 80 Critic Score
    Utterly brutal, The Walking Dead is back with multiple bangs. Telltale emotionally batter us over the head repeatedly, telling us to forget things that matter to us in real life.
    • 60 Metascore
    • 80 Critic Score
    It never makes you feel like you have to spend money, it gives you plenty of things to do and, while there’s a point where it would seem that you can’t play any more unless you spend some cash, all you have to do is wait a little while and you’ll be able to play more without any problems.
    • tbd Metascore
    • 60 Critic Score
    Createrria ultimately fails in its attempt to allow you to create games; instead it is at best a glorified level editor for retro platformers and Angry Birds clones. Those who stick with it may eventually build something great, but the majority will drop out after a few hours at most.
    • 62 Metascore
    • 80 Critic Score
    This is another gentle, feel-good indie release that provides a most enjoyable alternative to blasting people or taking in a high definition sports match.
    • 40 Metascore
    • 20 Critic Score
    As poor a cash in as this reviewer has ever had the misfortune to play.
    • 69 Metascore
    • 60 Critic Score
    Being broken into two parts only serves to hurt Broken Sword 5. The game was clearly developed as a whole and then chopped up – meaning you are left with all of the exposition in Episode 1, and none of the pay-off.
    • 73 Metascore
    • 80 Critic Score
    Beyond appearances, there’s not much that’s new or any more interesting than we’ve seen before – although Freedom Cry does hint at greater things to come. Recommended, but not truly essential.

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