GMR Magazine's Scores
- Games
For 921 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Tony Hawk's Pro Skater 2 | |
|---|---|---|
| Lowest review score: | Postal 2 |
Score distribution:
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Positive: 457 out of 921
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Mixed: 382 out of 921
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Negative: 82 out of 921
921
game
reviews
- By Date
- By Critic Score
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- Critic Score
Unless you've got serious Atari nostalgia, most of these won't keep you occupied for more than five minutes. [Feb 2005, p.103]- GMR Magazine
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- Critic Score
Wearing a no-holds-barred sense of literalism on its sleeve, this mostly mediocre affair fails to bring anything new to the genre or even match its many peers. [Feb 2005, p.104]- GMR Magazine
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If you want to relive the good old days and hat that your favorite 2D franchises are being recast as crappy 3D shooters, give Hominid a try. [Feb 2005, p.94]- GMR Magazine
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- Critic Score
Takes an excellent original game, loses some ground on control, but gains it back with variety. [Feb 2005, p.109]- GMR Magazine
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- Critic Score
The slow tracks still outnumber the fast ones; here's hoping the downloadable packages include a few more peppy songs. [Dec 2004, p.132]- GMR Magazine
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- Critic Score
Culminates in one of the greatest ending sequences in gaming and what's probably the most impressive display of the PlayStation 2's untapped graphical abilities.- GMR Magazine
- Read full review
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- Critic Score
A surprisingly deep and satisfying ride, made all the more appealing by its $19.99 price tag. [Nov 2004, p.136]- GMR Magazine
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- Critic Score
With great presentation and a fantastic dynasty mode, this is the premier college hoops game this season. [Jan 2005, p.118]- GMR Magazine
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- Critic Score
It's that A.I. thing that's a killer. The price is definitely right, but basing it on gameplay alone, this one lags behind this season's No. 1: "March Madness." [Jan 2005, p.118]- GMR Magazine
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- Critic Score
The superior writing of The Urbz makes it far better than its predecessor "Bustin' Out." There aren't many handheld titles this solid. [Feb 2005, p.113]- GMR Magazine
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While it does a lot right, it lacks the polish the series is known for. [Feb 2005, p.113]- GMR Magazine
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- Critic Score
Does nothing extraordinarily special, nor is the DS hardware exploited beyond a map. [Feb 2005, p.110]- GMR Magazine
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It's a game that somehow manages to simultaneously fulfill all expectations yet finish with the player unsatisfied and craving for more. [Feb 2005, p.92]- GMR Magazine
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While the action might not be outstanding, the game world itself is. [Feb 2005, p.98]- GMR Magazine
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- Critic Score
Takes advantage of the new lease on life by endangering the lives of its onscreen combatants in much better fashion than before. [Feb 2005, p.84]- GMR Magazine
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- Critic Score
While this may at first seem like a great way to pit all of Capcom's best fighters against each other, in reality it makes for an unbalanced mess. [Jan 2005, p.102]- GMR Magazine
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- Critic Score
It's the closest any DBZ game has ever come to replicating the insane airborne fights from the show. [Jan 2005, p.114]- GMR Magazine
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- GMR Magazine
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- Critic Score
Actually manages to make use of the touch screen in an interesting, though not vital, manner. It's too bad that the rest of the game is awful. [Feb 2005, p.111]- GMR Magazine
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- Critic Score
The game's presentation is incredible... Unfortunately, the A.I. should have spent more time in basic training. [Feb 2005, p.87]- GMR Magazine
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- Critic Score
Luckily, the insipid offline game serves as a training ground for its exciting online counterpart. [Feb 2005, p.86]- GMR Magazine
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- Critic Score
While it's a fun enough brawler, it's not exactly "Virtua Fighter 4." [Jan 2005, p.114]- GMR Magazine
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- Critic Score
It's a shame Artoon didn't have enough faith in the gamer to really let this kitty off the leash. [Feb 2005, p.97]- GMR Magazine
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- GMR Magazine
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- Critic Score
Unfortunately, unique visuals and a well-made battle system can't always rescue this easy linear game from the swell of mediocrity that often threatens to overrun it. [Jan 2005, p.82]- GMR Magazine
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- Critic Score
Compared to its predecessor, NFSU2 is more. More city, more courses, more cars, more parts, more style...just more of everything in general. The game is huge. [Dec 2004, p.99]- GMR Magazine
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- Critic Score
Compared to its predecessor, NFSU2 is more. More city, more courses, more cars, more parts, more style...just more of everything in general. The game is huge. [Dec 2004, p.99]- GMR Magazine
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- Critic Score
An excellent game with brilliant art direction and tried-and-true gameplay. But...feels slightly less powerful than its predecessor. [Jan 2005, p.96]- GMR Magazine