Giant Bomb's Scores
- Games
For 1,044 reviews, this publication has graded:
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28% higher than the average critic
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3% same as the average critic
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69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Dragon Age: Origins | |
|---|---|---|
| Lowest review score: | Tony Hawk's Pro Skater 5 |
Score distribution:
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Positive: 593 out of 1044
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Mixed: 307 out of 1044
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Negative: 144 out of 1044
1079
game
reviews
- By Date
- By Critic Score
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- Critic Score
Far from the loving tribute to an important milestone in modern games it could have been, BFG only adds a couple of esoteric technical features and a short, mediocre new campaign add-on to Doom 3, at the expense of some of the core graphics and gameplay features that defined the game's identity on its initial release.- Giant Bomb
- Posted Oct 22, 2012
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The BFG Edition is the best you're going to do right now if you want to buy a new copy of a shooter that, for better or worse, ranks among the most hyped video game releases of all time.- Giant Bomb
- Posted Oct 22, 2012
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The idea of an anthology-like tribute to Bond films of the past isn't a bad one, but 007 Legends wastes whatever potential for fun there might have been. Instead, all Bond fans are left with is a heavily rewritten, Cliff's Notes version of some great (and not-so-great) films with a bunch of forgettable shooting and stealth sequences shoved into the mix. Ultimately, nothing 007 Legends offers is worth the effort of trudging through it.- Giant Bomb
- Posted Oct 18, 2012
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Extreme fastidiousness notwithstanding, it can take around 30 hours to see through the single-player campaign in XCOM: Enemy Unknown, though like Firaxis' Civilization series, there are so many different ways to prioritize the research, engineering, economic, and tactical elements of the game that it almost begs for multiple playthroughs.- Giant Bomb
- Posted Oct 16, 2012
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This game will test your mettle in a way that will make old fans tingle with a sense of unforgiving nostalgia, and will make clear to newcomers just exactly what XCOM is all about.- Giant Bomb
- Posted Oct 16, 2012
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The cleverest part of XCOM: Enemy Unknown is how it bundles up all of its complexities and interdependencies and presents them in a package that, while not easy, is at least easily digested. It's often overwhelming, but in the best way possible.- Giant Bomb
- Posted Oct 16, 2012
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Most importantly, it manages to simultaneously feel like a Forza game while also letting in more of what makes racing games fun for all players, rather than staying strictly focused on those of us who want strict simulations of varying realism.- Giant Bomb
- Posted Oct 12, 2012
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The whole thing is just so gosh darn British, too, which I imagine is less of a selling point if you are British. That pervasive sprinkling of refined, humorous nonsense makes The Journey feel a little more like one worth taking, even when some of its nuts and bolts are less appealing.- Giant Bomb
- Posted Oct 9, 2012
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NBA 2K13 is phenomenal, if familiar. Go in with the right expectations, and you'll be enjoying it all season long.- Giant Bomb
- Posted Oct 8, 2012
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A meaningful and successful reinvention of the core ideas behind Deus Ex with a singular focus on making this dense style of game more accessible.- Giant Bomb
- Posted Oct 7, 2012
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An excellent game, and one worthy of your attention. Dishonored's greatest contribution to the genre games like Deus Ex helped establish will be best appreciated by those who've been with it from the start, but Arkane has made a game rooted in manipulating artificial intelligence that plays just as well to the guy or gal who wants to shoot stuff. That's impressive.- Giant Bomb
- Posted Oct 7, 2012
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Resident Evil 6 is a big-budget disaster on the order of the Star Wars prequels, a sprawling production that clearly required so many individual talents to bring it into being, you can't help but wonder how the end result could have turned out so bad.- Giant Bomb
- Posted Oct 3, 2012
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Tokyo Jungle is bold, well-designed, and very funny. One can't imagine Tokyo Jungle coming from anywhere but Japan, and it's a case where such a statement is an enormous compliment.- Giant Bomb
- Posted Oct 1, 2012
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I enjoyed it in spurts, but there's just too much wrong here to hold your attention for long. As amusing as it can be, it's really just a janky wrestling game with avatars stapled on for maximum stupidity.- Giant Bomb
- Posted Sep 26, 2012
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Mark of the Ninja executes its formula to such a high degree of near-perfection that I could hardly think of a way it could be meaningfully improved the whole way through it.- Giant Bomb
- Posted Sep 21, 2012
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- Critic Score
In general, playing with other people is pretty much painless, even on PC, which now uses Steamworks across the board instead of that GameSpy nonsense. The PC version of the game is much friendlier overall, and the in-game menus for inventory are easily manipulated with a mouse. Playing the game with a mouse and keyboard feels just fine, but you can still play the PC version with a controller just as easily.- Giant Bomb
- Posted Sep 17, 2012
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As someone who went into Borderlands 2 with a sickness that I thought only more Borderlands could cure, I'm left feeling like I didn't receive a full dose this time around.- Giant Bomb
- Posted Sep 17, 2012
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Borderlands 2 is a better game in most of the ways that matter, but some of that is brought down by the familiarity of the experience.- Giant Bomb
- Posted Sep 17, 2012
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It is a game that plays extremely well, yet offers little beyond the expected in terms of supplementary entertainment. Offline, GM mode is about as much fun as you'd generally want it to be, and the Ultimate Team stuff can be amusing in stretches, but the remaining features are mostly minor distractions at best, and outright arduous to use at worst.- Giant Bomb
- Posted Sep 12, 2012
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The differences between the platforms is something of a toss-up, with the PS3 version taking slightly longer to load your custom costumes up at select time and the 360 version doing that astoundingly annoying thing where it seizes up for a few seconds every time you unlock an achievement.- Giant Bomb
- Posted Sep 11, 2012
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But it's only truly great if you're playing against like-minded, similarly skilled opposition. If you can rustle up a community of people that fit that bill, go nuts, it's a great time. But if you're a Tekken neophyte hoping to pick it up along the way, you'll probably be brutally rebuffed by what you find.- Giant Bomb
- Posted Sep 11, 2012
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In spite of its misfires and glitches, Madden NFL 13 is a step forward for this franchise. It's a small, clumsy step, but considering how little forward progress this series has made in recent years, any kind of step is a cause for minor celebration. If you can forgive the technical problems and often cumbersome menus, there's a football game worth liking here.- Giant Bomb
- Posted Aug 27, 2012
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The clunky social integration and overabundance of games systems strata ultimately don't negate the old-school rhythm game fun in Rock Band Blitz, and if you're already invested in the Rock Band platform, it almost seems foolish not to spend the $15 to extend the life of your library.- Giant Bomb
- Posted Aug 27, 2012
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Hybrid's peripheral shortcomings are easy enough to ignore, though, since the core idea is so well executed.- Giant Bomb
- Posted Aug 23, 2012
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It has the right idea with character-specific abilities that help to make the individual Transformers feel different. But it doesn't go far enough in that direction to stand out, and it ultimately feels like it's being held back by its by-the-numbers shooting. There are some great ideas here, but you'll have to wade through a pretty thick set of drawbacks to enjoy them.- Giant Bomb
- Posted Aug 21, 2012
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A game that improves upon the developer's past work. But it's still a pretty lackluster shooter that doesn't perk up until the end, and it's only truly suited for people who are fiending for a Transformers game.- Giant Bomb
- Posted Aug 21, 2012
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Cramming this many elements into a single downloadable game seems like an audacious move, but Dust pulls it off with confidence, style, and heart, resulting in a game that deserves to be played by a lot of people.- Giant Bomb
- Posted Aug 20, 2012
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In an age where indie games are finally beginning to bloom as a way to experiment with narrative, Papo & Yo still feels like a brave step forward into uncharted territory. And as with all first steps, it's something of a clumsy one, perhaps unsure of itself and its own limitations.- Giant Bomb
- Posted Aug 18, 2012
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The finished game--which only made it to release thanks to a last-minute rescue from Square Enix--won't be remembered as one of the world's great open-world crime games. But it will be thought of as a good, solid one that did enough right to be mostly fun from start to finish. And I don't think there's anything wrong with that.- Giant Bomb
- Posted Aug 14, 2012
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So perhaps Sleeping Dogs isn't one of those games you'll want to keep on playing long after you've seen its story's conclusion. But while you're engaged with that story, this is an effective open-world experience, filled with interesting characters, some exciting action, and enough unpredictability to keep you hooked. It might feel familiar, but that doesn't make it any less fun.- Giant Bomb
- Posted Aug 14, 2012
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