GGRecon's Scores

  • Games
For 225 reviews, this publication has graded:
  • 50% higher than the average critic
  • 6% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 30 Gangs of Sherwood
Score distribution:
  1. Negative: 11 out of 225
229 game reviews
    • 61 Metascore
    • 80 Critic Score
    While Hellboy Web of Wyrd is not the strongest example of a roguelike, the depth of its combat and themes more than make up for it. As perfect a representation of the Hellboy comic art as you could get in a 3D video game, Web of Wyrd is the best Hellboy game ever made, and an excellent entry point for new fans.
    • 60 Metascore
    • 60 Critic Score
    It's hard to talk about Khaos Reigns without having that price tag in mind. For £39/$39 it's simply too lean, relying on the promise of an eclectic mix of characters to come and some long-awaited roster additions to add value to a very short and mostly forgettable story add-on.
    • 60 Metascore
    • 70 Critic Score
    The content in this game seems plenty for the price, and anyone who plans to play online will get more than enough value for their money. As someone who had never touched the game before I can absolutely see myself playing more of this, I might even be tempted to pick up a few models and a board.
    • 60 Metascore
    • 70 Critic Score
    Suicide Squad Kill the Justice League, live service ambitions aside, is a fun shooter that feels like the closest you’ll get to a virtual DC Comics theme park; it looks great, and it’s full of recognisable characters. And, like a theme park, much of it feels hollow, designed by a committee for a focus group that may not even exist anymore to keep them engaged and coming back. Despite this, and like every time I've been to a theme park, I've come away feeling like I've had fun, as forgettable as the specifics may be.
    • 60 Metascore
    • 50 Critic Score
    There are things to love here, and there is visible potential within reach. A lot of the major problems with this game could be fixed. That said, with combat as poor and as prevalent as this, Stray Blade is very difficult to recommend to anyone.
    • 59 Metascore
    • 40 Critic Score
    What’s unforgivable is that, at its core, South Park: Snow Day! isn’t remotely fun to play. Its combat and progression systems aren’t engaging, and only the most hardcore of South Park fans will find a glimmer of hope in the bulletproof humour that’s borrowed from the cartoon.
    • 58 Metascore
    • 40 Critic Score
    There are brief windows within Skull and Bones where I can see some remnants of passion. Everything else is a chore. A predictable one, considering the game’s delays and development issues, but a disappointment all the same.
    • 57 Metascore
    • 50 Critic Score
    With a poor story mode offering, wildly expensive microtransactions, and visibility issues that really hamper gameplay, I can't see Foamstars making waves in the sea of multiplayer shooters that already exists.
    • 56 Metascore
    • 60 Critic Score
    Modern Warfare 3's multiplayer is the shining light of this year's Call of Duty offering and is without a doubt the glue holding the whole package together. Unfortunately, it's hard to ignore the glaring cracks in what should have probably been an expansion for MW2.
    • 54 Metascore
    • 40 Critic Score
    With repetitive puzzles and monotonous battles against the same eight enemy types over and over again, Funko Fusion is a prime example of how raw nostalgia can only carry a game so far. While there are plenty of characters to play as, and the art style is inoffensive, Funko Fusion is ultimately an experience that's best avoided unless you're a diehard fan of Universal properties.
    • 53 Metascore
    • 40 Critic Score
    Redfall tries to bite far more than it can chew and delivers a package with a middling presentation, a lack of interesting mechanics, and some pretty woeful performance. Despite its issues, and perhaps like its cultists, I want to love it - it just won't love me back.
    • 52 Metascore
    • 40 Critic Score
    Crime Boss Rockay City is a cautionary tale for how to effectively budget a video game, and a prime example of how games need to feel and play well first and foremost. There are good ideas buried deep within this game, and the roguelike/Payday combination is a genuinely novel concept I'd love to see explored in a project with more focus. However, using a voice cast of Hollywood talent past their prime is a choice that doesn't add anything to the game, and it's not enough to distract me from the shallow gameplay that was already done much better ten years ago.
    • 49 Metascore
    • 30 Critic Score
    Gangs of Sherwood left me in a state of disbelief after seeing how easily I could break certain bosses' programming. The challenge falls far short of what you'd expect from a modern action title too, and it isn't helped by the game's voice acting, level design or balance issues. A forgettable take on a famous legend.
    • 48 Metascore
    • 40 Critic Score
    Overall, there are better games that achieve the same and more. Deceit 2 is worth picking up perhaps, once there have been some balancing adjustments and once more maps, Terror mutations, roles and skins get introduced.
    • 38 Metascore
    • 40 Critic Score
    It was always going to be tough to pull off a Gollum game, but there’s simply nothing precious about this amateur stealth adventure. A general lack of refinement lurks in every shadowy corner of LotR: Gollum, a game disappointingly barren of interesting ideas or substantial gameplay. Even the most loyal Lord of the Rings fans will struggle through it. If you value your time, do yourself a favour and avoid it like the Eye of Sauron.
    • tbd Metascore
    • Critic Score
    After spending a few hours with Hyperviolent, it's easy to see how its strengths will help set it apart in the boomer shooter market, with many of its best aspects coming from how it forgoes the traditional design of the genre. There are some problems that stop it from feeling like a consistently enjoyable experience, but the developers have laid a great foundation to build upon with some tweaks and alterations throughout early access. [Early Access Score = 70]
    • tbd Metascore
    • 70 Critic Score
    De-Exit is a game with some things to say, which is always refreshing to see. It has a positive message about life and accepting death and says that the most important thing in life is to do as much good as you can with the time you have. It is a very sweet game, with excellent voice acting and some truly beautiful music. There is a visual juxtaposition between the fairly simplistic voxel graphics and the lighting and cinematography. These things come together to create an otherworldly feel that serves the game. The unusual visual style reminds me of seeing Another World for the first time, not fully understanding why it looked so different but knowing there was something special about it. There are a lot of parallels to be drawn between De-Exit and Another World, so much so that the game could have been called "Another Life". Fans of one of the most classic adventure games in history are likely to find plenty to like if they check out De-Exit.
    • tbd Metascore
    • 80 Critic Score
    Crusader Kings 3 Tours and Tournaments adds a lot of new flavour and role-playing opportunities for characters of all kinds, putting an increasing emphasis on the presence and social life of your ruler.
    • tbd Metascore
    • 40 Critic Score
    The Expanse: A Telltale Series Episode 4 is largely forgettable, following the same blueprint of the previous episode: a slog of dull gameplay that occupies most of the runtime before a brief end finally picks up enough momentum to jolt you awake for the credits. However, this time you aren't even presented with a single meaningful choice set piece to ground the events in your own interpretation of the character, displaying such a stark lack of player agency that it doesn't even feel much like a Telltale game.
    • tbd Metascore
    • 70 Critic Score
    With new crafting recipes, a new Royal Tool that makes you feel like Doctor Strange, and new companions to adventure with, while A Rift in Time ends up feeling just as grindy as the original content does, it's more cosy game content that is perfect to pick up and play this holiday season.
    • tbd Metascore
    • 80 Critic Score
    The Castle Estate and Goth Galore Kits are great little content offerings for Simmers, but for them to be truly worth it, you'll need to want to build to ye olde heart's content or be a fan of chunky boots (and lots of leather).
    • tbd Metascore
    • 80 Critic Score
    The Castle Estate and Goth Galore Kits are great little content offerings for Simmers, but for them to be truly worth it, you'll need to want to build to ye olde heart's content or be a fan of chunky boots (and lots of leather).
    • tbd Metascore
    • 80 Critic Score
    Legends of the Dead is a solid expansion in terms of the content on offer and the added difficulty that freshens up late-game playthroughs. Ultimately, it just gives you more stuff to play with in the political playground that is Crusader Kings 3, and as the game grows I find myself enjoying it even more...However, I'm still not convinced of the pricing of DLC in this game, and while Legends of the Dead is cheaper than both the major expansions, you're still spending the better part of £20 for what amounts to three new screens to look at when playing.
    • tbd Metascore
    • 80 Critic Score
    Overall, Crystal Creations is a no-brainer addition to your game if you like your Sims to get crafty and make some beautiful crystalline pieces to wear or sell...Its CAS mode may be slightly underwhelming for me, but it has some gorgeous new hairstyles and a beautiful set of items to furnish a Sim's home in Build/Buy mode - making this one Stuff Pack that's sure to have something for you regardless of whether you're intrigued by the new gameplay elements or not.
    • tbd Metascore
    • Critic Score
    The accessible nature of the game makes it an easy recommendation for fans of the genre who prefer to farm or explore in peace, but there’s enough going on to satisfy anyone looking for a slightly deeper experience than the average cosy farming sim. [Early Access Score = 80]
    • tbd Metascore
    • 80 Critic Score
    Gigantic: Rampage Edition is a pleasure to play, if you can get a game, and even though it has a somewhat low ceiling, there’s no denying that Abstraction knocked this out of the park.
    • tbd Metascore
    • 80 Critic Score
    If you're not someone who throws events very often, I'm not sure I can recommend Party Essentials as it is if you're solely more interested in the bar and turntable stereo (like I am - though they're both pretty fantastic), but Urban Homage is an instant favourite to me.
    • tbd Metascore
    • Critic Score
    Manor Lords is undoubtedly a work in progress, but everything that I've played so far has not only given me a wonderful experience but shows fantastic signs of progress and a future that certainly looks bright. [Early Access Review]
    • tbd Metascore
    • 80 Critic Score
    Galacticare will have you reaching for the stars as you build your cosmic hospital up and treat the denizens of the furthest reaches of space. While it may be a little on the slow side to start with, putting in enough time into creating your optimal medical facility is incredibly satisfying, with a cast of characters that help make each of your spaces feel alive. The game is an incredibly charming hospital sim that, while not breaking the boundaries of the genre, provides an assured and confident game that will have you curing the ailments of your extra-terrestrial clientele for hours on end.

Top Trailers