GamingTrend's Scores

  • Games
For 5,262 reviews, this publication has graded:
  • 69% higher than the average critic
  • 6% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Ghost Trick: Phantom Detective
Lowest review score: 5 ELEA: Paradigm Shift
Score distribution:
5291 game reviews
    • 65 Metascore
    • 45 Critic Score
    Zen Pinball 2’s Age of Ultron table doesn’t offer enough fan service to appease any level of Avengers fan, and there aren’t enough interesting mechanics to excite a virtual pinball fan.
    • 65 Metascore
    • 65 Critic Score
    Trillion: God of Destruction has wonderful characterization and compelling moments, but gets bogged down in a series of unintuitive design decisions and a lack of engaging main story content. Come for the concept, but don’t be surprised when it doesn’t hold for long.
    • 65 Metascore
    • 69 Critic Score
    Izuna 2 certainly does have personality, and it does help to offset a lot of its deficiencies, but it's just not enough to push it over the top.
    • 65 Metascore
    • 67 Critic Score
    Quantum of Solace ultimately fails to provide a satisfying experience but not for lack of trying. It’s a classic "almost" game because there are a few things the game does right.
    • 65 Metascore
    • 87 Critic Score
    Has a steeper learning curve than "Kohan 2," and that may turn fans of that series off. It also doesn't have much in common with the original board game, and that is sure to cause an issue with fans. However, once you dig into the game, it's a truly satisfying experience.
    • 65 Metascore
    • 45 Critic Score
    While the new graphics are gorgeous and being able to switch between old and modern visuals is great, Alex Kidd in Miracle World DX feels like three different games haphazardly slapped together. The level design and controls are fundamentally at odds with one another, and with how frequently you’ll die combined with how long it takes to respawn makes this simply a frustrating experience.
    • 65 Metascore
    • 70 Critic Score
    Fairy Fencer F is more than adequate filler, and shows some promising ideas for the future of NIS America’s releases.
    • 65 Metascore
    • 70 Critic Score
    Outside of the shoddy camera and twitchy control, the rest of the game’s pacing, design, and over-indulged sense of immersion steer it down paths only the biggest of fans might enjoy.
    • 65 Metascore
    • 50 Critic Score
    Poi, gripping with nostalgia, delivers standard 3D platforming in a adorable and relaxing way, putting nothing between you and the thrill of exploration, but this resolve to keep the game simple and to the point leaves it lacking in content. It's a fantastic way to unwind, though not much else. The exclusive content to the Explorer Edition adds little to the experience, and you're better off purchasing the title on Steam or another console, unless you want to pay the premium to have the option of mobility. A charming presentation coupled with dull interaction leaves this specific product mediocre.
    • 65 Metascore
    • 45 Critic Score
    The Outbound Ghost looks and sounds wonderful, but that’s about all there is to enjoy here. Exploration and combat are both incredibly tedious, and the story meanders for about six hours until it ends with nothing resolved. I want to like this game, but it feels like it lacks any sort of central vision.
    • 65 Metascore
    • 50 Critic Score
    After Us presents a strong message about planet conservation and wildlife preservation. However, weak gameplay and hollow-level design make the game a running simulator rather than an engaging platformer.
    • 65 Metascore
    • 75 Critic Score
    Pokémon Legends: Z-A — Mega Dimension is a nice little coda to the base game, both in terms of story and gameplay. It’s content with just being an infinite remix of what’s already there, being both just as fun and as frustrating as Z-A already was.
    • 65 Metascore
    • 80 Critic Score
    Puzzles, strategy, multiplayer, a haunting atmosphere, and a fantastic soundtrack — Super Motherload packs a wealth of material into a small, though somewhat repetitive, package.
    • 65 Metascore
    • 80 Critic Score
    Whether a die-hard fan or a newcomer to the series, Dynasty Warriors 9 is sure to delight lovers of the hack and slash genre. The story is interesting enough to keep you playing, but the main focus will be on the combat. The open world aspect of the game gives you more freedom of choice, which players will appreciate. There are a few issues, but nothing too overwhelming.
    • 65 Metascore
    • 75 Critic Score
    Unfortunately Resident Evil: The Mercenaries 3D doesn't feel very much like a Resident Evil game. It feels more like a zombie shooting gallery, except with blood spurts with each hit instead of the ding of a bell.
    • 65 Metascore
    • 50 Critic Score
    As a The Walking Dead fan, a fan of puzzle games, RPG games and retro-style graphics, there is nothing I can say I enjoyed about this game.
    • 65 Metascore
    • 75 Critic Score
    After a slow start, TRON: Catalyst fires on all cylinders in the second half of its narrative, with a great original story backed by a spectacular time loop take on the metroidvania genre. While the quest objectives and combat can become wearisome, riding around on a Light Cycle is still as cool as it’s always looked, and the alluring neon of the grid is captivating. Albeit with caveats, Catalyst is worth chippin’ into.
    • 65 Metascore
    • 40 Critic Score
    Aragami 2 is so ridiculously easy that you can breathe in its general direction and you’ve exploited some gameplay mechanic. It’s great for those who like speedrunning, or those who might not have a lot of time in their day, but if you’re hoping for the slow and methodical stealth gameplay of Aragami 1 then you won’t find it in the sequel. Just like most developers (eyeing you Ubisoft over Splinter Cell) it seems working gameplay formulas mean bugger all.
    • 65 Metascore
    • 76 Critic Score
    What Sony forgot to do was fix the control scheme and think a bit harder about how the game was presented in the single-player section.
    • 65 Metascore
    • 70 Critic Score
    Kao the Kangaroo makes a valiant effort in this reboot, but it still feels like half the game it should be. Many mechanics feel unexplored, the final world is a single level with a boss fight, and it’s very glitchy. Still, it’s a fun enough romp for what it is and I hope we see more of this marsupial in the future.
    • 65 Metascore
    • 80 Critic Score
    I am the Hero is a short and sweet beat-em-up that mixes an accessible yet comprehensive gameplay system with some challenging gameplay and unique aesthetic. Pick this one up if you’ve got a hankering to destroy the forces of evil with punches and kicks!
    • 65 Metascore
    • 75 Critic Score
    Sherlock Holmes: The Devil’s Daughter is another solid entry into this long-running franchise.
    • 65 Metascore
    • 65 Critic Score
    Abyss Odyssey: Extended Dream Edition is fun at times, but ultimately an unsatisfying affair.
    • 65 Metascore
    • 70 Critic Score
    Wondershot succeeds at being an entertaining party game, but is too easy to master, and best played in small doses.
    • 65 Metascore
    • 55 Critic Score
    While trying to pay tribute to classic platformers, Akimbot fell short when it came to making its own identity. The main characters weren’t that interesting and the story was predictable, but it did have a couple of strengths. The look of the world and a great soundtrack makes this game an admirable effort, even if it wasn’t successful.
    • 64 Metascore
    • 70 Critic Score
    This game is great value for the money as long as you know what you’re buying.
    • 64 Metascore
    • 60 Critic Score
    F1 2015 feels like a step backwards for the series, which is disappointing given the new EGO engine, and the current generation of hardware. The core experience, however, remains one of the most realistic racing simulators available.
    • 64 Metascore
    • 72 Critic Score
    If you're the sort of person for whom playing games on the Wii usually involves more than one person sitting or standing in front of your TV, you should give Go Vacation a look.
    • 64 Metascore
    • 50 Critic Score
    Tragically short and simplistic, Homo Machina will satiate those looking for a fun little interactive experience about the human body. At $3 however, its runtime of less than an hour puts a huge damper on the whole thing.
    • 64 Metascore
    • 67 Critic Score
    Defiance may have functioned as an interesting way (read: gimmick) to promote a series on SyFy that may have a shot at stabilizing the network’s bipolar ratings, but as a game, it’s barely playable.

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