Gaming Nexus' Scores

  • Games
For 4,008 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Dark Souls
Lowest review score: 0 House M.D.
Score distribution:
4012 game reviews
    • 75 Metascore
    • 95 Critic Score
    Absolver is one of the top games of the year. While its level design can use some work, its combat system should be studied and worshiped by anyone trying to make a fighting game.
    • 72 Metascore
    • 74 Critic Score
    Namco Museum is a nice way to bring so classic arcade titles to the Switch, but they’re mostly not anything we haven’t seen on past platforms. Playing some classics like Pac-Man, Galaga ’88, and Rolling Thunder on the go is a nice touch and is probably one of the main reasons to get this version of the game. However, with only eleven games (ten not counting Pac-Man Vs.), and a few of those are pretty much staples for Namco collections, a few more additions would have been nice to see, especially games we rarely get on compilations.
    • 64 Metascore
    • 65 Critic Score
    With tight controls and an enjoyable way to get around large areas, Accel World vs. Sword Art Online features memorable aerial combat. However, story progression can drag to a halt at times. Though perfect for fans of either series, this may not be the action RPG that anyone else asked for.
    • 84 Metascore
    • 90 Critic Score
    F1 2007 is the best racing game of 2017 thus far and is astounding from start to finish. A-1 graphics, driving feel, skill-tree, and most importantly – career mode, there is just nothing better out there.F1 2007 is the best racing game of 2017 thus far and is astounding from start to finish. A-1 graphics, driving feel, skill-tree, and most importantly – career mode, there is just nothing better out there.
    • 92 Metascore
    • 90 Critic Score
    What Remains of Edith Finch knows its niche from the beginning and rarely strays, resulting in a cohesive experience that I was never jolted out of. It elicits the strangest mixture of emotions, and its different modes of storytelling are second to none. The controls don’t translate seamlessly from PC to Xbox One, but you don’t play this game for the controls; you play for the story, and the story is gripping.
    • 80 Metascore
    • 80 Critic Score
    Nidhogg 2 is a surprisingly short game, but that doesn’t mean it’s not a lot of fun. While the Arcade Mode is rather short at eleven stages, the local and online multiplayer options will keep fans coming back. If you were a fan of the original game you’ll likely enjoy this game as it’s pretty much more of the same but with some new and enjoyable additions.
    • 68 Metascore
    • 74 Critic Score
    Even with its issues, Agents of Mayhem is still a fun experience that anyone who is a fan of hero shooters or the previous Saints Row titles will be able to enjoy. Shooting hoards of Legion scum won't get old any time soon.
    • 50 Metascore
    • 35 Critic Score
    Toby: The Secret Mine is inspired, to say the least. Its not its imitation of previous games that kills it, but its execution of those elements. It had potential, but you’ve seen this game before.
    • 73 Metascore
    • 70 Critic Score
    Mega Man Legacy Collection 2 is a great way to check out Mega Man’s later outings, but the presentation just seems a bit lackluster between the challenges not being as interesting as the original game or the puzzling omission of Rockman & Forte/Mega Man & Bass. The museum and music box modes are still good and it’s nice to still practice against the various robot masters. What we did get is still pretty good, but not quite as good as the original Legacy Collection.
    • 78 Metascore
    • 90 Critic Score
    Death Squared might have launched on Steam, but it feels like this game and the Nintendo Switch were made for each other. Deceptively smart puzzles, an endearingly smarmy sense of humor, and organic, instantaneous multiplayer all at a great price make Death Squared a must-buy on Switch.
    • 64 Metascore
    • 70 Critic Score
    While groovy from its soundtrack to its illustrated style, Serial Cleaner’s ‘70s ‘stache and sharply defined stealth-action is often tiring. I’d rather have somebody else clean this up.
    • 69 Metascore
    • 85 Critic Score
    The unique premise of Vostok Inc. breathes new life into the tired genre, making this moneymaking game much more than something to just play on the toilet to pass the time. While it’s definitely not everyone’s cup of tea, I urge you to give it a chance if you’re on the fence; it definitely didn’t seem like my cup of tea either at first, but the embedded humor and interesting mechanics made it relatively easy to suffer through the annoyances.
    • 80 Metascore
    • 80 Critic Score
    Trails of Cold Steel is one of those games where you get out of it what you put into it. While it is playable for a rank newbie, there is far more depth available to the experienced player. There are some small rough edges, but it works very well overall.
    • 68 Metascore
    • 65 Critic Score
    If MIA were cheaper, or had more interesting art design, or tried to say or do something different than other games like it, or at least leaned a bit more into some of the silliness it gestures at (the dialogue has the occasional quip that indicates something the game could have been), then we’d have a something I could recommend buying. At its current state, it’s worth playing if you can get it for cheap. Go save Mars in another game.
    • 75 Metascore
    • 85 Critic Score
    The Escapists 2 is a worthy successor to the highly popular The Escapists. The improvements to the overall look, feel, and sounds of the original make this one very much worth picking up.
    • 67 Metascore
    • 85 Critic Score
    When I first looked at Miitopia I honestly thought it was going to be an incredibly simple RPG meant for a younger audience. While the game is simple and somewhat intended for younger players, it still has a look and feel that almost anyone can enjoy regardless of age or experience level. While sometimes too easy and simple, Miitopia is still a lot of fun and worth checking out.
    • 69 Metascore
    • 85 Critic Score
    Hey! Pikmin is a radical shift for Nintendo’s quirky RTS series. It changes or eschews many of the series’ longtime mechanics in favor of a 2D platformer-adventure. Longtime fans might be disappointed, but Hey! Pikmin has the same charm and quality that garnered the original games a cult following—just in a more accessible, bite-sized form factor this time.
    • 82 Metascore
    • 90 Critic Score
    Pyre teaches you to fight tirelessly for your freedom, but to question the definition of that freedom as well. I like the sports-combat a little more each time I play. And Pyre fetishizes the tools of the writer's trade, but more importantly focuses on the art and dialogue of good storytelling.
    • 74 Metascore
    • 74 Critic Score
    At the end of the day, Super Cloudbuilt is a well-designed and challenging game that just needs some minor tweaking to be a major player. The story is just uninteresting and the rewards for completing the levels of the game are lousy. There is definitely enough here – 4 branches of 9 or so levels, plus a hoard of challenges – to keep a parkour person happy... just don’t look for a higher meaning.
    • 71 Metascore
    • 80 Critic Score
    Kingdoms and Castles is entering into a competitive genre and may struggle to get noticed, but the ease of play and nice balance between simplicity and complexity makes it worth taking a look at. Just be sure to consider what you're going to do when the Vikings come calling.
    • 56 Metascore
    • 65 Critic Score
    Bar one or two genuine scares Perception doesn’t cut the mustard when it comes to horror, a lot of the animations were boring and didn’t intimidate neither me nor brave Cassie. Perception fails to deliver on the horror side, but boasts clever mechanics and an engaging but flawed narrative. The artstyle is original and works perfectly with the darkness and echolocation mechanics.
    • 74 Metascore
    • 80 Critic Score
    For those who might be tired of the traditional Musou hack and slash format, Spirit of Sanada offers up enough changes to make the series feel fresh while retaining the traditional 1 vs. 1000 hack and slash gameplay that the series is known and loved for.
    • 75 Metascore
    • 70 Critic Score
    Get Even works hard to tell a gripping story with themes of memory, mild horror, and psychological terror -- but there’s something missing from Get Even at almost every turn. The kind of polish the game lacks is comprehensive, affecting the game’s narrative, playability, level design, sound design, AI, and more, while still providing an enjoyable gaming experience. This is because Get Even is an intriguing psychological-thriller on clunky FPS rails -- a rich, detailed story muddied by its own interest in being something else.
    • 38 Metascore
    • 49 Critic Score
    Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.
    • 83 Metascore
    • 90 Critic Score
    Simple yet effective, Superhot VR gets it spot on from start to finish with mechanics that are easy to pick up on yet the overall game is as challenging as any VR title out there. This is a must have for VR owners who truly want to unlock the potential in their VR system.
    • tbd Metascore
    • 80 Critic Score
    Psych Ward can feel small, but its intent is to draw you back in to the even smaller lives of the criminally insane. Likewise, you'll have to make small but important design shifts that require more attention than your regular prison wings. But if you build with purpose and intent, you just might be able to reform the toughest customers introduced to Prison Architect yet.
    • 80 Metascore
    • 80 Critic Score
    Playing through this trilogy made it clear to me why the Crash series burned out. It failed to reinvent itself. It budged only a little bit on its mechanics, and never embraced anything that fused the old with the new. That’s not to say that it fails overall, however. There are hits and misses here, but it’s a worthwhile experience. It works. It’s challenging, it’s frustrating, and sometimes, fun.
    • 78 Metascore
    • 88 Critic Score
    Sniper Elite 4 is one of those games that has something for everyone. Being a borderline recluse, I was attracted to the idea of playing as a lone wolf, but the multiplayer co-op Overwatch game was even better!
    • tbd Metascore
    • 80 Critic Score
    Even if the RPG elements are a little too shallow, Chroma Squad has great gameplay and a big ol' heart and presents it all with a smile.
    • tbd Metascore
    • 90 Critic Score
    Shenzhen I/O is perfect for those that have an interest in programming the old-fashioned way, and those that enjoy experimenting with code-drive electronics, without the hassles and burdens of working for the man. It is a fairly steep learning curve, but that's just the cost of puzzles that provide immense satisfaction when completed.

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