Gaming Age's Scores

  • Games
For 7,148 reviews, this publication has graded:
  • 51% higher than the average critic
  • 7% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Devil May Cry 4
Lowest review score: 0 NBA Unrivaled
Score distribution:
7161 game reviews
    • 80 Metascore
    • 90 Critic Score
    I absolutely recommend checking out Fantasy Life i: The Girl Who Steals Time. It’s a great RPG with a lot of elements that come together really well, allowing you to focus on various professions that are sure to cater towards a variety of gaming tastes. The storyline is light and whimsical, not particularly deep, but fits the world and aesthetic of the game really well. The ability to play online with others is also great, allowing you and your friends to form up a party and take on a lot of the optional content as well. It’s a fantastic follow-up from developer Level 5, and shows that Fantasy Life deserves to be held up amongst some of the greats in its genre.
    • tbd Metascore
    • 70 Critic Score
    While I largely tend towards the latter point of view, it’s nonetheless neat to see KreatureKind attempt to try something new, even if it doesn’t succeed. Add in a very chill-sounding soundtrack and visuals that are pleasant to look at, and you can see what KreatureKind’s developers were trying to do, even if they don’t quite succeed in the end.
    • 73 Metascore
    • 75 Critic Score
    You may not be constantly smashing skulls with nunchucks and slicing through robots with katanas, but the game still doles out action in smaller chunks, move by move by move. It’s also fun to think strategically, figuring out how you can dance across the board without sustaining too much damage while also taking out key enemies along the way. Of course, I shouldn’t have expected anything less from a developer like Strange Scaffold. Whether it’s games about airports run by dogs, match-3 games based on a franchise that doesn’t exist, or a horror-infused homage to Max Payne, they know how to give their games a spark of originality. Teenage Mutant Ninja Turtles: Tactical Takedown shows that even when they’re working with a more known quantity, they’re still adept at finding an approach that no one has ever taken before – and at making that work.
    • 87 Metascore
    • 90 Critic Score
    If you’re jonesing for a fresh action adv…yoyovania, then Pipistrello and the Cursed Yoyo will absolutely fit the bill. The game steadily grants you new abilities as you traverse a charming contemporary world which I would dare compare to the one found in Nintendo’s Earthbound. As the adventure heads to its conclusion, it becomes a test of all the skills you’ve accrued along the way. Thorough players will find every badge, pay off every contract, conquer every mini-game and collect every Rose and BP shard, but even if you don’t, at least you’ll be treated to a grand story about an unlikely hero with a heart of gold.
    • 77 Metascore
    • 85 Critic Score
    To be sure, most of what goes on in Promise Mascot Agency is utterly insane if you view it with any kind of detachment. This game is unquestionably bonkers. But it’s also the kind of game you can sink your teeth into in many, many ways, and if you want a unique experience, Promise Mascot Agency offers exactly that.
    • tbd Metascore
    • 80 Critic Score
    Once Upon A Puppet reminds me of Puppeteer because of its overall aesthetic – not just the fact both are about puppets, but the whole gorgeous look of the game, and the way that it’s able to go from light and whimsical to dark and mysterious without breaking stride. To be sure, that’s not something unique to these two games specifically, but when you factor in the rest of the similarities, it’s hard not to feel like the games share some DNA. Of course, as noted above, Puppeteer had the misfortune of coming out at the tail-end of a generation, when people were eagerly awaiting the next one to start. Once Upon A Time has no such issues, so hopefully it meets a much more favourable fate.
    • 79 Metascore
    • 55 Critic Score
    Elden Ring Nightreign does offer a new and interesting step in a different direction for FromSoftware and Bandai Namco, but I’m not exactly confident that this is the best choice. I think it’ll be an enjoyable title to mess about in with your friends, lending itself more to games like Risk of Rain with the roguelike/roguelite aspects, but as a FromSoftware game boasting the Elden Ring title, I think it’s missing the mark from what we expect from the studio. It’s a hard recommendation unless you can get two of your friends to jump aboard with you, so I’m stuck in a middle ground. It has merits to it, but the flaws really do put a damper on overall enjoyment. If you’re REALLY seeking more Elden Ring, you’ll find it with Nightreign, but it’s different enough that I have to give a warning to those expecting more of the same with just multiplayer as the focus.
    • 88 Metascore
    • 90 Critic Score
    It’s an amazing adventure that feels more like Indiana Jones than the film series has in quite some time, which is definitely an accomplishment. Absolutely pick this one up, you won’t be disappointed.
    • 79 Metascore
    • 80 Critic Score
    Obviously, Aureole – Wings of Hope isn’t a particularly complicated game – but it doesn’t need to be. It’s built around a great idea for a simple-but-addictive platformer, and it pulls it off nearly perfectly.
    • tbd Metascore
    • 40 Critic Score
    It’s not a good game – and again, the voice acting and cutscenes and script are abysmal – but on the whole it’s not interesting enough to generate really strong feelings. It’s a bad game that’s also incredibly boring, which is just about the worst combination imaginable.
    • 76 Metascore
    • 70 Critic Score
    It’s definitely an improvement over its predecessor, but some annoying design decisions mean that it’s still not as good as it could be.
    • 73 Metascore
    • 85 Critic Score
    Croc: Legend of the Gobbos’s remaster is really good, and I think it’s worth playing even if you didn’t play it back in 1997. You can find it on consoles and GOG, which is also a huge plus for everybody. It plays better than before, offers new and overhauled visuals, and yet still keeps all of that original charm it had back in ‘97. Argonaut Games returns with a real blast from the past and boy is it ever wonderful. With all the new updates for modern platforms and smooth performance without hiccups, it’s a fantastic port for PCs and modern consoles. If Argonaut is bringing quality of life like this to older titles, I can only be excited for future releases and work from them.
    • tbd Metascore
    • 85 Critic Score
    Annoying or not, it’s a neat mechanic to build a platformer around, and Pecker does a good job of doing just that. Its name may evoke some of the lower points of 3D platformers from a few decades ago, but its gameplay recalls some of the better ones, and for that reason it’s worth investigating if you’re a fan of the genre.
    • 85 Metascore
    • 90 Critic Score
    It’s an absolute blast to play through, with impressive visuals, an appropriately metal soundtrack, and some really wild set-pieces that deserve to be seen. Absolutely pick this one up when you get a chance, you won’t be disappointed.
    • 50 Metascore
    • 75 Critic Score
    Really, it’s just worth playing if you want a love letter to late 2000s action games – or, I guess, if you want a time capsule from the same era that never saw the light of day due to a confluence of crazy factors. Either way, if that applies to your very specific gaming interests (and, weirdly, it does mine), then Captain Blood is a game you need to play.
    • tbd Metascore
    • 70 Critic Score
    I don’t know that Jaleco Sports: Bases Loaded is necessary for anyone other than video game historians and baseball diehards, but I’m still glad it exists.
    • tbd Metascore
    • 65 Critic Score
    The annoying thing is that Letterlike feels so close to getting it right. There’s a great idea here, and I suspect that with a bit more balancing the game will get there – but at this point, it’s not quite there yet.
    • tbd Metascore
    • 70 Critic Score
    There’s a little too much grinding to go through for not a lot of reward, and while some people may love the challenge, it makes for a less addictive experience.
    • tbd Metascore
    • 60 Critic Score
    It features a pretty sizeable map and a world that seems like it’s worth exploring, even if you’re never fully clear on what you’re looking for other than a way off the planet. I wouldn’t say it’s a must-play game, but it shows promise, and from a tiny indie studio, that’s something worthwhile.
    • 80 Metascore
    • 90 Critic Score
    Was Fatal Fury: City of the Wolves worth the nearly two and a half decade wait? Absolutely! Despite the wild ride the game has promotionally (The uproar over the “real people” inclusion as playable characters, then having said real person, Salvatore Ganacci show up to open this year’s WrestleMania), the game is certainly one which will stand the test of time. My only hope is that the support is there which will help SNK further bolster the roster and features so that the streets of South Town will never be too quiet. I mean after all, we still don’t know what Cristiano Ronaldo would do with the Jin scrolls…
    • 75 Metascore
    • 85 Critic Score
    Obviously, the match-3 genre isn’t known for producing a lot of innovation – unless you count finding new ways to get people addicted innovative. But Creepy Redneck Dinosaur Mansion 3 is a clear exception to that rule. It’s addictive, sure, but it’s also interesting, and fleshed-out, and funny. Whether you’re a fan of the genre or someone who usually can’t stand it, you owe it to yourself to check this game out.
    • 87 Metascore
    • 100 Critic Score
    Right now, Bionic Bay is easily one of the best games I’ve played this year. It’s a fantastic platforming experience with a super unique visual style that’s constantly throwing new puzzles and ideas at you throughout the campaign. While certainly not as whimsical or packed with secrets in comparison to something like Astro Bot, Bionic Bay nails its approach with incredibly tight controls and a cool sense of style. I’d recommend checking it out, it may well be the best platformer released this year.
    • 60 Metascore
    • 90 Critic Score
    It’s quite possibly the most relaxed – and relaxing – game I’ve ever placed, and I loved every second of my time with it.
    • 68 Metascore
    • 70 Critic Score
    As for the meat and potatoes of the game – that is, its combat and its traversal – there’s really not much to say about it. In those respects, INAYAH is pretty much exactly what you’d expect. You get your choice of weapon early on, and you can upgrade them throughout the game with a pretty thorough skill tree, but really, there’s nothing in INAYAH, gameplay-wise, that we haven’t seen before. Which means that we’re left to judge INAYAH on things other than its gameplay. And even if there’s some good there (specifically, the artwork), that’s balanced out by design decisions that make the game a lot more annoying than it should be.
    • 79 Metascore
    • 90 Critic Score
    Lunar Remastered Collection is a fantastic collection of two of the greatest early ’90s RPGs to ever be released for home consoles. Even with the subtle changes that were made to the voices and some of the dialog, you will never find yourself hating your experiences with either of the games included. Definitely pick this one up if you love classic RPGs, have already experienced the world of Lunar or are looking for a pair of fantastic games that offer experiences that will stay with you for a long time.
    • 87 Metascore
    • 90 Critic Score
    If you’re a fan of JRPGs or looking to dip your feet in, Xenoblade Chronicles X’s Definitive release on the Switch is an excellent start and comes back boasting new features, new content, and updated quality of life to truly make it worth your while. It is an absolute gem and is a game to keep on your radar, even if the story leaves a little to be desired.
    • 79 Metascore
    • 70 Critic Score
    To be fair, I didn’t hate my time with Kaya’s Prophecy. It doesn’t do anything original, but it also copies other, better games so well that it can’t help but get some reflected glow. But because it doesn’t add anything to either of those well-established formulas, I’d be hard-pressed to recommend it over its influences. Maybe check it out if you’re a fan of Slay the Spire or Stacklands, but don’t expect it to be more than the sum of its influences.
    • tbd Metascore
    • 85 Critic Score
    Everyone’s specific experiences with Peppered will differ, but taken as a whole, I have to imagine that anyone who like platformers will find themselves well-rewarded by this game.
    • 66 Metascore
    • 60 Critic Score
    Star Overdrive is another example of a game where a cool reveal didn’t live up to the end result. Whatever inspiration there was to be found in last year’s trailer didn’t make it to the finished product, and there’s little here to make the game worth recommending.
    • 84 Metascore
    • 75 Critic Score
    This entry in the Two Point series definitely represents a slight turn towards being (slightly) more serious and (slightly) more demanding – and while that may not be the worst thing in the world, it’s definitely not what I look to the series for, personally.

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