Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 3.9 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 92 Metascore
    • 92 Critic Score
    One word of caution, though; if you have a bad neck, stay away from this game. It is virtually impossible to play without bobbing your head or moving some part of your body. You have been warned!
    • 91 Metascore
    • 85 Critic Score
    What Jedi Knight lacks in spark, it compensates for with the oodles of money that a giant like LucasArts can throw into the development process. Add to that good environments, great music, tons of options, solid gameplay, and smooooooth net connections and I can certainly say that fans of the genre won't be disappointed.
    • 89 Metascore
    • 77 Critic Score
    A decent RPG where you can indeed actually advance your character and choose one of many paths through the story.
    • 56 Metascore
    • 64 Critic Score
    Postal rates a 64 for disappointing gameplay and general bad judgment in setting the game's focus on the shock value rather than on anything substantial or creative, and for wasting the obvious artistic talents of Postal's designers.
    • 92 Metascore
    • 95 Critic Score
    A groundbreaking historical strategy game, but not because of innovation, rather because of execution...The random scenarios, the multiplayer combinations of 1 to 7 players on each side, and the top-notch AI make this a historical game that has great re-playability.
    • 83 Metascore
    • 96 Critic Score
    The first fully mature real-time strategy title... This is a great game, builds on the best of both "Warcraft 2" and "Civ 2" (would you rather they ignored previous successful games as models?), and quite frankly is the best game to ever come out of Microsoft.
    • 59 Metascore
    • 73 Critic Score
    Designing an environment that can keep up to 5,000 people happy at once is a formidable task, and I'm not sure that Origin has succeeded. At this point, Ultima Online rates a 73 for a great idea whose time has not yet come.
    • 83 Metascore
    • 93 Critic Score
    This game is a definite winner and will make your blood pressure soar in excitement if you're a gamer who enjoys fighting. The realistic fighting, great graphics and entertaining story line deliver value for its price.
    • 86 Metascore
    • 88 Critic Score
    Total Annihilation lacks one critical element that would have put it on my all-time list, and that involves immersion. In other words, the storyline and between-mission cinematics (which were somewhat lacking) did not suck me in as C&C did.
    • 85 Metascore
    • 82 Critic Score
    A very difficult game that was frustrating almost as much as it was fun.
    • 83 Metascore
    • 85 Critic Score
    This game has some of the most simplistic controls and easiest flying system around. Outstanding graphics and intense gameplay make this game fun that will last for a while.
    • 72 Metascore
    • 75 Critic Score
    The awkward camera angles used in the games do make movement and fighting difficult in some cases, but fans of adventure games will find plenty to enjoy.
    • 71 Metascore
    • 73 Critic Score
    The tracks were all so well-designed that if the control was better, it would have overshadowed the poor graphics and the pitiful-looking cars.
    • 82 Metascore
    • 70 Critic Score
    If Monolith could have tied the level design and action more closely to a real storyline, worked to smooth the engine a little, and created a few new types of monsters, Blood might have risen another notch or two up the 3D food chain. As it stands, the game is a little too uneven to be successful.
    • 89 Metascore
    • 86 Critic Score
    The in game fighting in Soul Blade is where the game really shines. There is little lag time between button selections and the execution of the desired move. The characters move very fluidly and quite fast.
    • 94 Metascore
    • 100 Critic Score
    Hands-down, the best game I've seen in years...The fantastic design, intuitive gameplay, spectacular graphics, inspired music and sound effects, sheer number of monsters and unique items, and the free Battle.net service put Diablo at a high level of excellence that future releases may never reach.
    • 83 Metascore
    • 91 Critic Score
    A very addicting game. I love games that allow you to beat up on your buddies by using your mind and skill instead of brute force.
    • 91 Metascore
    • 90 Critic Score
    It can be frustrating at times, but is always engrossing.
    • 80 Metascore
    • 82 Critic Score
    The other thing that depressed me was that with everything Circle of Blood had going for it -- a great plot, good acting, wonderful animation and elaborate background graphics -- most of the puzzles were too easy.
    • 89 Metascore
    • 94 Critic Score
    The fighting engine is awesome. The graphics are awesome. The characters' moves are awesome. This game just plain kicks ass.
    • 80 Metascore
    • 81 Critic Score
    Once you get over the clumsy movements, the single-direction game flow, and the annoying pixel searches, this game is a lot of fun and looks very nice... The team responsible for the graphics, both pre-rendered and real-time, deserves a pat on the back for a job well done.
    • 94 Metascore
    • 90 Critic Score
    Quake is fun. Quake is cool. Quake is the best game of its type I have ever seen. Quake won't let me sleep at night. However, Quake could be better.
    • 94 Metascore
    • 94 Critic Score
    While those looking for a revolutionary new game may not be entirely satisfied, any serious gamer who can even imagine enjoying this game probably will.

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