Gamezebo's Scores

  • Games
For 3,357 reviews, this publication has graded:
  • 40% higher than the average critic
  • 26% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Potion Permit
Lowest review score: 10 KartRider Rush
Score distribution:
3362 game reviews
    • tbd Metascore
    • 80 Critic Score
    A deceptively simple game that can be enjoyed endlessly, yet it's smartly designed to be consumed in only the smallest of doses.
    • 79 Metascore
    • 80 Critic Score
    As a game that favors timing, patience, and well-placed attention over button-mashing controls and bull-headed behaviour, Fight Night Champion manages to deliver a knockout performance for gamers who'd rather polish their skills than throw fireballs and do crazy spin-kicks through the air.
    • 83 Metascore
    • 40 Critic Score
    This lack of interactivity and interesting things to do really hurts Hot Springs Story.
    • 75 Metascore
    • 70 Critic Score
    If there's a downside to the game, it's that it really isn't built with everyone in mind. It's super strange, and if you're not into it the weird effects and sounds will really just make you hate it even more.
    • tbd Metascore
    • 50 Critic Score
    Battle of Gundabad may be a deck building game, but with only AI to play against and a confusing layout to contend with, I don't think it'll convert anyone to thgenre. File this one under "missed opportunity."
    • 64 Metascore
    • 60 Critic Score
    The great combat mechanic is largely overshadowed by repetitive play and the lack of any real incentive to push forward.
    • 61 Metascore
    • 60 Critic Score
    The worst sin that the game commits, though, is that it quickly turns into a boring experience. It's not bad, but it's a great example of the word "meh" in action.
    • 81 Metascore
    • 80 Critic Score
    While it lasts, though, Egg Vs. Chicken is a blast to play. More importantly, it's wonderful to see developers starting to stretch their legs and mixing up gameplay in new and imaginative ways. You knew this pun was coming: Get cracking on Egg Vs. Chicken today.
    • tbd Metascore
    • 60 Critic Score
    Tap Bistro isn't precisely a bad game, it just doesn't offer any compelling reason to play it over the glut of similarly-themed games.
    • tbd Metascore
    • 10 Critic Score
    A terrible game. In fact, it's one of the worst games I've ever had to play.
    • tbd Metascore
    • 80 Critic Score
    Going from endless gameplay to structured levels is a big change for the Doodle Jump series, but it's one that pays off.
    • 75 Metascore
    • 90 Critic Score
    If you've ever found the slightest bit of satisfaction in matching up like colors, consider Liqua Pop a must buy.
    • 77 Metascore
    • 50 Critic Score
    The slow start and the repetition in the levels ultimately just left me feeling "eh." It's one of those titles that left me feeling totally ambivalent about it, with no strong feelings to either tell people to avoid or buy the game.
    • 75 Metascore
    • 80 Critic Score
    Fans of Ninjump and Ninjatown will absolutely want to make Mechanic Panic their next buy. It may be built on the same foundations as these popular vertical jumpers, but it brings enough new to the table to be well worth the purchase for any fan of the genre.
    • 82 Metascore
    • 90 Critic Score
    In fact, other than the so-so synthesizer soundtrack and lack of additional content once you've completed the Puzzle Mode, Collision Effect is a really compelling game.
    • 69 Metascore
    • 80 Critic Score
    It's kind of surprising how good the game actually looks.
    • 91 Metascore
    • 90 Critic Score
    If it wasn't for the lack of local multiplayer, Ticket to Ride would easily take the crown of best iOS board game from Carcassonne. Without it though, Ticket to Ride drops from brilliantly perfect to only damned-near brilliantly perfect.
    • 80 Metascore
    • 80 Critic Score
    Despite a little retreading, Rat on a Skateboard is a really addictive, fun arcade title. You have no excuse to pass it up. Rat on a Skateboard will reside on your iPhone until you upgrade to the next model, and maybe even after that.
    • tbd Metascore
    • 70 Critic Score
    It's a simple diversion, but like most PopCap offerings, it's one that can be hard to put down. There's nothing really spell-binding or new here (after all, we're talking about a port of a 8 year old Flash game), but Candy Train proves to be a pretty great little distraction for those with quick fingers and a few minutes to kill.
    • 48 Metascore
    • 50 Critic Score
    Thor: Sons of Asgard isn't engaging, but it isn't a bad game, per se.
    • 77 Metascore
    • 50 Critic Score
    The end result is a puzzler that rivals any when it comes to pure difficulty, but by the same token, lacks the grace required to carry its audience through the various highs and lows contained within.
    • 71 Metascore
    • 90 Critic Score
    It's a great feat of iOS programming, and a showcase of how to do an iOS game right. Watch for this one in a few top ten lists at the end of the year. A must have by any standard.
    • tbd Metascore
    • 60 Critic Score
    The nonogram puzzle system isn't for everyone, and with a lack of extra features or in-game help, it's unlikely that this will satisfy the curiosity of the beginner before they simply quit from frustration.
    • 74 Metascore
    • 70 Critic Score
    Charging for apps or making it free with an in-app purchases are both viable options for turning a profit, but combining these two is ambitious at best and insulting at worst. Either way it's a bad deal for the consumer. Whether or not it's a deal breaker is up to you. Shame too, because without this stupid blunder I'd have nothing but great things to say about Chromanoids.
    • 74 Metascore
    • 50 Critic Score
    It's got a certain limited appeal for fans of the franchise, but it isn't really good enough to be considered a lot of fun on its own merits. Players could certainly do worse than this, but they could also do a lot better.
    • 67 Metascore
    • 50 Critic Score
    Catch the Candy often fails to hit the mark even when it comes to the most basic elements of level design, and the game as a whole feels like a something of a rush job – a concept that was far too plain to begin with, shackled by a series of equally tepid stages that do nothing to paper over its already sizeable cracks.
    • 54 Metascore
    • 50 Critic Score
    It's not perfect, and when compared to those other games I mentioned earlier in the review, it simply can't compete on that level. But as a short distraction with no pressure of long lasting appeal Glo Flo can certainly fit the bill.
    • 82 Metascore
    • 80 Critic Score
    A fun, fast-paced platformer that deserves some extra attention because its gyroscopic controls work so well. In order to master the game, players are required to replay several of the levels until they're finally able to nail them flawlessly; thankfully, iStunt 2 is fun enough that the constant replay is an enjoyable scenario.
    • 70 Metascore
    • 70 Critic Score
    There's a deep level of variety there in unit types to fight with, and the puzzle element makes it easy to just pick up and play a fast level or two.
    • tbd Metascore
    • 80 Critic Score
    The only real complaint to be had here is with the lack of originality in the visuals.

Top Trailers