Gamezebo's Scores
- Games
For 3,357 reviews, this publication has graded:
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40% higher than the average critic
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26% same as the average critic
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34% lower than the average critic
On average, this publication grades 2.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Potion Permit | |
|---|---|---|
| Lowest review score: | KartRider Rush |
Score distribution:
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Positive: 1,684 out of 3357
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Mixed: 1,482 out of 3357
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Negative: 191 out of 3357
3362
game
reviews
- By Date
- By Critic Score
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- Critic Score
A deceptively simple game that can be enjoyed endlessly, yet it's smartly designed to be consumed in only the smallest of doses.- Gamezebo
- Posted May 23, 2011
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- Critic Score
As a game that favors timing, patience, and well-placed attention over button-mashing controls and bull-headed behaviour, Fight Night Champion manages to deliver a knockout performance for gamers who'd rather polish their skills than throw fireballs and do crazy spin-kicks through the air.- Gamezebo
- Posted May 23, 2011
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- Critic Score
This lack of interactivity and interesting things to do really hurts Hot Springs Story.- Gamezebo
- Posted May 23, 2011
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- Critic Score
If there's a downside to the game, it's that it really isn't built with everyone in mind. It's super strange, and if you're not into it the weird effects and sounds will really just make you hate it even more.- Gamezebo
- Posted May 23, 2011
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Battle of Gundabad may be a deck building game, but with only AI to play against and a confusing layout to contend with, I don't think it'll convert anyone to thgenre. File this one under "missed opportunity."- Gamezebo
- Posted May 23, 2011
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- Critic Score
The great combat mechanic is largely overshadowed by repetitive play and the lack of any real incentive to push forward.- Gamezebo
- Posted May 23, 2011
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- Critic Score
The worst sin that the game commits, though, is that it quickly turns into a boring experience. It's not bad, but it's a great example of the word "meh" in action.- Gamezebo
- Posted May 23, 2011
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While it lasts, though, Egg Vs. Chicken is a blast to play. More importantly, it's wonderful to see developers starting to stretch their legs and mixing up gameplay in new and imaginative ways. You knew this pun was coming: Get cracking on Egg Vs. Chicken today.- Gamezebo
- Posted May 23, 2011
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Tap Bistro isn't precisely a bad game, it just doesn't offer any compelling reason to play it over the glut of similarly-themed games.- Gamezebo
- Posted May 23, 2011
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- Critic Score
A terrible game. In fact, it's one of the worst games I've ever had to play.- Gamezebo
- Posted May 23, 2011
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- Critic Score
Going from endless gameplay to structured levels is a big change for the Doodle Jump series, but it's one that pays off.- Gamezebo
- Posted May 23, 2011
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- Critic Score
If you've ever found the slightest bit of satisfaction in matching up like colors, consider Liqua Pop a must buy.- Gamezebo
- Posted May 23, 2011
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- Critic Score
The slow start and the repetition in the levels ultimately just left me feeling "eh." It's one of those titles that left me feeling totally ambivalent about it, with no strong feelings to either tell people to avoid or buy the game.- Gamezebo
- Posted May 23, 2011
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Fans of Ninjump and Ninjatown will absolutely want to make Mechanic Panic their next buy. It may be built on the same foundations as these popular vertical jumpers, but it brings enough new to the table to be well worth the purchase for any fan of the genre.- Gamezebo
- Posted May 23, 2011
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In fact, other than the so-so synthesizer soundtrack and lack of additional content once you've completed the Puzzle Mode, Collision Effect is a really compelling game.- Gamezebo
- Posted May 23, 2011
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- Gamezebo
- Posted May 23, 2011
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If it wasn't for the lack of local multiplayer, Ticket to Ride would easily take the crown of best iOS board game from Carcassonne. Without it though, Ticket to Ride drops from brilliantly perfect to only damned-near brilliantly perfect.- Gamezebo
- Posted May 21, 2011
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Despite a little retreading, Rat on a Skateboard is a really addictive, fun arcade title. You have no excuse to pass it up. Rat on a Skateboard will reside on your iPhone until you upgrade to the next model, and maybe even after that.- Gamezebo
- Posted May 19, 2011
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- Critic Score
It's a simple diversion, but like most PopCap offerings, it's one that can be hard to put down. There's nothing really spell-binding or new here (after all, we're talking about a port of a 8 year old Flash game), but Candy Train proves to be a pretty great little distraction for those with quick fingers and a few minutes to kill.- Gamezebo
- Posted May 19, 2011
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Thor: Sons of Asgard isn't engaging, but it isn't a bad game, per se.- Gamezebo
- Posted May 18, 2011
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- Critic Score
The end result is a puzzler that rivals any when it comes to pure difficulty, but by the same token, lacks the grace required to carry its audience through the various highs and lows contained within.- Gamezebo
- Posted May 18, 2011
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- Critic Score
It's a great feat of iOS programming, and a showcase of how to do an iOS game right. Watch for this one in a few top ten lists at the end of the year. A must have by any standard.- Gamezebo
- Posted May 16, 2011
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- Critic Score
The nonogram puzzle system isn't for everyone, and with a lack of extra features or in-game help, it's unlikely that this will satisfy the curiosity of the beginner before they simply quit from frustration.- Gamezebo
- Posted May 16, 2011
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- Critic Score
Charging for apps or making it free with an in-app purchases are both viable options for turning a profit, but combining these two is ambitious at best and insulting at worst. Either way it's a bad deal for the consumer. Whether or not it's a deal breaker is up to you. Shame too, because without this stupid blunder I'd have nothing but great things to say about Chromanoids.- Gamezebo
- Posted May 16, 2011
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- Critic Score
It's got a certain limited appeal for fans of the franchise, but it isn't really good enough to be considered a lot of fun on its own merits. Players could certainly do worse than this, but they could also do a lot better.- Gamezebo
- Posted May 16, 2011
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- Critic Score
Catch the Candy often fails to hit the mark even when it comes to the most basic elements of level design, and the game as a whole feels like a something of a rush job – a concept that was far too plain to begin with, shackled by a series of equally tepid stages that do nothing to paper over its already sizeable cracks.- Gamezebo
- Posted May 12, 2011
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It's not perfect, and when compared to those other games I mentioned earlier in the review, it simply can't compete on that level. But as a short distraction with no pressure of long lasting appeal Glo Flo can certainly fit the bill.- Gamezebo
- Posted May 12, 2011
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- Critic Score
A fun, fast-paced platformer that deserves some extra attention because its gyroscopic controls work so well. In order to master the game, players are required to replay several of the levels until they're finally able to nail them flawlessly; thankfully, iStunt 2 is fun enough that the constant replay is an enjoyable scenario.- Gamezebo
- Posted May 12, 2011
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- Critic Score
There's a deep level of variety there in unit types to fight with, and the puzzle element makes it easy to just pick up and play a fast level or two.- Gamezebo
- Posted May 12, 2011
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- Critic Score
The only real complaint to be had here is with the lack of originality in the visuals.- Gamezebo
- Posted May 12, 2011
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