GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 67 Metascore
    • 65 Critic Score
    For all its strengths, Martyr fails to impress. While the meaningless loot system and slow progression are clearly an issue, it is the uninspired control system that never really comes together that drags the game down to limbo.
    • 67 Metascore
    • 60 Critic Score
    Call of Cthulhu is an undeniably fun adventure game with some great ideas, cool stealth moments, and it never devolves into a shooter like Call of Cthulhu: Dark Corners of the Earth did. However, it also wastes its sanity mechanic, and the second half of the game consists of smaller and smaller locations that seem in a rush to get to an abrupt ending. The first few hours of the game are fantastic, but the rest feels like the team were forced to cram around 20 hours of exciting adventure-RPG gameplay and story into just 4 hours. The story skips to the end, the characters change instantly, and then the credits roll without the name “Cthulhu” even being mentioned. A huge disappointment.
    • 67 Metascore
    • 60 Critic Score
    If you absolutely have to get a downloadable Resident Evil fix, get Resident Evil 4 HD instead. It holds up markedly better in every conceivable way and looks pretty good in high definition.
    • 67 Metascore
    • 50 Critic Score
    Ultimately, Pro Cycling Manager 2014 feels like a missed opportunity from Cyanide.
    • 67 Metascore
    • 60 Critic Score
    The truth is, Genesis Alpha One feels like an Early Access game, far from the polished status one would expect from a full release – even an indie one. While the concept is intriguing and very promising, the lack of immersion and design decisions make everything exhausting. If you’re interested in a roguelike sci-fi game, you could give Genesis a shot, but don’t expect much from what is clearly an unfinished title.
    • 67 Metascore
    • 80 Critic Score
    Whatever your experience with the series, if you've ever been fond of alternative racing games and have friends wanting to go for a spin with you then Joy Ride Turbo is a no-brainer. It's a legitimate alternative, perhaps an outright replacement, for the likes of Mario Kart.
    • 67 Metascore
    • 60 Critic Score
    Eschalon: Book 3 is an RPG that defeated me entirely.
    • 67 Metascore
    • 65 Critic Score
    Champions of Anteria can be a really addictive and occasionally fun game with nice ideas and a neat sense of humour, but as a Straction RPeGy it’s just got far too many flaws to recommend.
    • 67 Metascore
    • 50 Critic Score
    What is unforgivable is that All Zombies Must Die! commits the ultimate video game sin by becoming boring. Much like the classic example of Castlevania II: Simon's Quest, (that's right, I went there) quantity must not come at the expense of quality or even a basic level of enjoyment. It's a real shame because with more variety and less padding AZMD could've been so much more.
    • 67 Metascore
    • 50 Critic Score
    When it comes down to it, cheaper, more sustainable fun can be had from donning a pair of tights and rugby tackling an elderly family member while they attempt to serve the Christmas turkey.
    • 67 Metascore
    • 80 Critic Score
    Resident Evil 6 is the disfigured spawn of a generation that is best known for Call of Duty. We've got Resident Evil 4's atmosphere spliced into the body of Operation Racoon City's action. Moments of brilliance clash with sections of irritation.
    • 67 Metascore
    • 75 Critic Score
    An interesting DLC with a fantastic weapon system and concept, but somewhat of a letdown execution.
    • 67 Metascore
    • 60 Critic Score
    The Park has solid atmosphere and pretty good scares, but it also has an unremarkable heroine and an inconsequential plot. It might be a decent curiosity if you’re looking purely for the video game equivalent of a haunted house, but its high price and short length make it difficult to recommend.
    • 67 Metascore
    • 74 Critic Score
    A good blend of economics and warfare, Paradox fans and newcomers alike should like it. Those who liked the new trade system in Empire will love this game, as whilst not being perfect, it sure as hell is addictive.
    • 67 Metascore
    • 70 Critic Score
    All in all, a fantastic effort from Critical Studio that reaches a climax when you've got three friends fighting against the toughest and most numerous hordes. If only it wasn’t for that damn AI.
    • 67 Metascore
    • 80 Critic Score
    With plenty to see and do, not to mention some great multiplayer offerings, this is a sequel worth checking out.
    • 67 Metascore
    • 70 Critic Score
    Alone in the Dark presents a promising yet imperfect reimagining that captures the essence of a mesmerising, atmospheric adventure game. However, it struggles to rationalise the inclusion of clunky combat and basic stealth elements that detract from the overall experience…Solid performances support a narrative rich in psychological and cosmic horror, motivating you to delve deeper into the mysteries of Derceto Manor, even though lackluster boss battles weaken the impact of its critical moments. While these action-oriented sections constitute just a fraction of the game, their lackluster implementation impedes the revival effort from achieving its fullest potential and matching the success of other recent survival horror remakes.
    • 67 Metascore
    • 80 Critic Score
    We think it's better than Dragon Rising, and the fact they've taken the "less is more" approach and focused on a couple of key features has been to their credit. It's got some good moments in it, but playing with friends is key and we question the longevity of this title, so the post-release DLC better be good and regular.
    • 66 Metascore
    • 90 Critic Score
    Double Dragon Neon is evidence. Evidence that my misplaced obsession with a classic coin-op wasn't misplaced after all. It's proof for those who weren't there – or weren't even born – who believe themselves gaming experts because they remember when the first Deus Ex game came out.
    • 66 Metascore
    • 65 Critic Score
    Krillbite get a lot of things right in Among The Sleep. Their use of graphics, sound and level design to build tension and create a creepy atmosphere is second to none, and I was genuinely on the edge of my seat for almost all the time I spent playing. Unfortunately the tension builds to nothing, the monsters aren't involved enough and the game's over and done with in no time at all.
    • 66 Metascore
    • 60 Critic Score
    FIVE, at its core, is a competent action RPG with fun abilities and some original ideas. But with achingly slow opening hours, limited character progression, loads of meaningless loot, and an utter lack of difficulty, its appeal is limited.
    • 66 Metascore
    • 80 Critic Score
    Make no mistake this isn’t a full blown adventure but a ‘just go with it’ adrenaline rollercoaster ride; it has its ups and downs, with plenty of big drops for the rush, but it’ll be over soon enough. Gat out of Hell is a great round off to the Saints Row adventure as it gets wackier and wackier, with it standing as a defiant parody of how the Saints ended up in this mess.
    • 66 Metascore
    • 78 Critic Score
    A great, if not fantastic adventure game that any fans of the genre must get a copy of. It was surprisingly intriguing and has now perhaps spoilt things for me, as anything less than ‘Tunguska quality’ and I’ll be gaming elsewhere.
    • 66 Metascore
    • 80 Critic Score
    Ducktales Remastered is a nostalgia trip from start to end, frustrating, life-taking warts and all.
    • 66 Metascore
    • 60 Critic Score
    The Escapists: The Walking Dead is a decent puzzle game, but lacks the complexity and freedom of its predecessor by offering basic, linear goals.
    • 66 Metascore
    • 85 Critic Score
    I Am Alive is brutal; gripping; captivating; depressing; miserable; and almost always utterly brilliant. An unforgettable game that reminds you why we all love this medium.
    • 66 Metascore
    • 65 Critic Score
    Biomutant's strong presentation and beautiful world invite exploration, while its combat makes you feel like a badass magic-flinging, gunslinging, Kung-Fu warrior. Sadly, its tedious missions and weak story make it increasingly harder to stick with the game the more of it you play.
    • 66 Metascore
    • 80 Critic Score
    It has a gorgeous engine which lets you create stunning scenes with your towns and cities. Anyone with a flare for simpler Latin times or who really enjoy city builders – you don’t want to miss out on this.
    • 66 Metascore
    • 80 Critic Score
    Is it better than last year? It offers a more complete package and the interfaces are much improved, but some of the sports lack the pace and excitement which really makes this a key party piece. It still goes down though as one of the best Kinect titles money can buy.
    • 66 Metascore
    • 50 Critic Score
    What's there is decent enough for the genre and certainly as technically accomplished as any Kinect title aimed at kids would ever need to be, but without any strong hooks to keep people coming back it could well end up as just another fad - much like the majority of other content for the all-seeing camera.

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