GameWatcher's Scores

  • Games
For 2,108 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 A Way Out
Lowest review score: 10 Haunted House: Cryptic Graves
Score distribution:
2110 game reviews
    • 66 Metascore
    • 80 Critic Score
    It's the perfect arcade title – quick gameplay, insta-restarts and fun multiplayer. When it's showing you failure in slow motion, you can't help but laugh. Squeezing through a gap, dodging multiple people only to showboat across the line, is a fantastic feeling.
    • 66 Metascore
    • 70 Critic Score
    All in all I believe if you pick up The Bureau I don’t think you’ll be disappointed. Unless you still think it’s an investigative ‘50s-set FPS. Or a proper strategy game. Then you might be.
    • 66 Metascore
    • 75 Critic Score
    It’s definitely a step in the right direction for the series as a whole, but I can’t help but feel Gaming Minds have held out on us a little bit.
    • 66 Metascore
    • 55 Critic Score
    We don't take offence to the content, but rather the execution - it's poorly designed, and feels hopelessly filmsy. If you're looking for a game to take out at parties then this may well do the trick - otherwise, steer clear.
    • 66 Metascore
    • 55 Critic Score
    The majority of the DLC is utterly devoid of surprises, treats or interesting characters and places, and you'll soon start getting bored.
    • 66 Metascore
    • 50 Critic Score
    Although there were portions of the mechanics and cardplay that I enjoyed, I can’t get past the shortcomings of the story and lack of strategy needed in the late game. Even if those story beats did not turn me off from this game, I would still recommend anybody looking to get into this style of card game to get Slay the Spire instead.
    • 66 Metascore
    • 55 Critic Score
    Unfortunately Nail'd's core gameplay doesn't do quite enough to justify stripping back all of those extraneous details. It's a game that's begging for a little more refinement, visual polish and structural content; and without those in place it struggles to elevate itself above the frustrations inherent in its erratic engine and course design.
    • 66 Metascore
    • 75 Critic Score
    For a 4X strategy title it hits a lot of the sweet spots you want and is a great entry for anyone who wants to give running a star spanning empire a whirl.
    • 66 Metascore
    • 55 Critic Score
    The majority of the DLC is utterly devoid of surprises, treats or interesting characters and places, and you'll soon start getting bored.
    • 66 Metascore
    • 70 Critic Score
    Developers Arachnid games have created a world the is full of charm that is very vivid and fun, the game certainly has issues with its technical state and the horrendously frustrating camera but still provides an enjoyable experience.
    • 66 Metascore
    • 70 Critic Score
    As of means of conquest by trade, Patrician IV is a good solid example that will offer merchant gamers something to chew on. If however you like a bit more turbulence as you lift yourself up and forge a seafaring empire then you'll likely find yourself distracted as it can get boring once you realise your convoy captains practically run everything for you, and coin is in abundance.
    • 66 Metascore
    • 80 Critic Score
    This is as fine a[n] homage to one of Sci-fi's great franchises a[s] you can get in an MMO format.
    • 66 Metascore
    • 70 Critic Score
    NHL 2K10 talks a good game with it’s brilliant TV-style presentation and is almost every bit as comprehensive as its competitor, but when it comes down to the clutch, 2K can’t quite seem to ‘squeeze it’ where it really counts.
    • 66 Metascore
    • 70 Critic Score
    There's something naturally intriguing about King Arthur II – perhaps it's the setting. With so many Tolkien RPGs, historical strategy titles and tiresome modern shooters, a game that genuinely captures a new era and source material is stirring. It's by no means perfect, especially in the technical department, but let the developers work out the kinks and you'll be rewarded with a genuinely decent game.
    • 66 Metascore
    • 70 Critic Score
    All the same, there’s enough here to bring you back to Galactic Civilizations III and give you enough to enjoy a good few more hours with space battles and planet cultivation, and if that sounds like it’s worthwhile then the price might not put you off. Everyone else may want to wait for a sale.
    • 66 Metascore
    • 85 Critic Score
    Easily the most insane and downright fun 2D shooter I've played all year, if not ever. And yes, I did say Vuvuzela sandwich creatures with forks for legs.
    • 66 Metascore
    • 80 Critic Score
    Perhaps this is greatest compliment I can pay Liberation. This game restored my faith. Ubisoft can still produce a good Assassin's Creed game.
    • 66 Metascore
    • 60 Critic Score
    Vikings: Wolves of Midgard just doesn’t do enough to stand out from games such as Diablo 3 or Path of Exile. While the core of the game is relatively solid and the amount of polish is nice. The game still falls into a classic trap of ARPG’s repetition. The core combat becomes boring very quickly and the level design, progression and enemy AI, flat out doesn’t do enough to keep the combat engaging. Narratively, Ragnarok should be a great story, full of action, drama and betrayal. In its implementation in Vikings however, the game somehow manages to take a story about Giants, mythical creatures, Gods and the world ending and makes the entire thing an apathetic experience. At the end of the day, Vikings is good, it’s just not that good.
    • 66 Metascore
    • 72 Critic Score
    Fans of the first HAWX will no doubt derive a great deal of joy from another hearty dose of solid dogfighting, but then everyone else will feel the same sort of confused indifference towards the story and will quickly grow tired of shooting down wave after wave of jet fighters.
    • 66 Metascore
    • 65 Critic Score
    Your level of enjoyment will be almost directly mapped to how entertaining you find the visual spectacle to be, and - for me at least - it was perfectly good fun in short bursts.
    • 66 Metascore
    • 65 Critic Score
    As a series of systems then, Final Exam is actually a whole bunch of fun, but it fails to harness those into a coherent whole and inject enough variation to keep things fresh.
    • 66 Metascore
    • 50 Critic Score
    Battleplan is too shallow and too invested in the novelty of its ideas, lacking the depth to ever back them up. With a little more effort put into presentation and a lot more variety on display it could've been unique. As it stands, it's just forgettable.
    • 66 Metascore
    • 80 Critic Score
    Even if it's just a nicer version of Lemmings at the end of the day, Flockers at least isn't trying to pull the wool over your eyes. It's baarilliant.
    • 66 Metascore
    • 50 Critic Score
    It's this feeling, the one of crushing disappointment, that riddles this HD update with frustration. Activision killed the series for a reason, and there's nothing here to suggest that decision was a bad one.
    • 66 Metascore
    • 45 Critic Score
    NaissanceE could’ve been a neat game but Limasse Five should’ve just stuck with making a cool artistic world and left the actual gameplay at home. I may have then complained that there wasn’t enough game in it, but at least I would have actually enjoyed it.
    • 66 Metascore
    • 85 Critic Score
    Kane & Lynch 2: Dog Days provides what the original could not - fantastically gory action over a stunning backdrop of mob warfare and careless violence. There are still a few issues carried over that mar the overall package, but both Mr Kane and Mr Lynch now most definitely have our full attention.
    • 66 Metascore
    • 60 Critic Score
    Warner Bros. attempt at getting things going again with Gotham Knights feels largely flat thanks to unwieldy movement and a world that is more “checklist” than immersive, but in small doses it can be fun, and the heroes all feel unique and work well in co-op multiplayer.
    • 66 Metascore
    • 60 Critic Score
    Unless you're really hankering for a relaxing puzzle fix to break up this year's AAA releases, I'd hold off for this to hit Deal of the Week.
    • 66 Metascore
    • 65 Critic Score
    For its budget and decidedly indie status, maybe that's a bit of a harsh criticism of Strike Suit Zero, but the feeling of repetition was overwhelmingly strong as I made my way through the latter half of the game.
    • 66 Metascore
    • 80 Critic Score
    It's a welcome addition to the franchise and one that slots perfectly into your gaming collection.

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