GameWatcher's Scores
- Games
For 2,107 reviews, this publication has graded:
-
54% higher than the average critic
-
6% same as the average critic
-
40% lower than the average critic
On average, this publication grades 2.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | A Way Out | |
|---|---|---|
| Lowest review score: | Haunted House: Cryptic Graves |
Score distribution:
-
Positive: 1,211 out of 2107
-
Mixed: 738 out of 2107
-
Negative: 158 out of 2107
2109
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Hue is a great indie puzzle platformer with charm and character. It’s color themed mechanics work well and allow for some great puzzle platforming.- GameWatcher
- Posted Sep 1, 2016
- Read full review
-
- Critic Score
No Man’s Sky has very clear problems. Its mechanics are insubstantial, with the crafting and inventory management systems being a particular exercise in tedium. Yet its scale and beauty is unmatched by any other game I’ve ever seen. It does things no other game ever has. It’s tempting to call No Man’s Sky “decent, but not great,” but that undersells both the game’s successes and its failures. No Man’s Sky is incredible, awe-inspiring, and profoundly disappointing.- GameWatcher
- Posted Aug 29, 2016
- Read full review
-
- Critic Score
Attack on Titan is a good game, but not a great one. It does a tremendous job of adapting the anime’s excellent action scenes to an exciting set of game mechanics, but struggles to extend that fun core into full-length game. Any given fifteen seconds of Attack on Titan is excellent, but those fifteen seconds are repeated again and again until they’re no longer compelling.- GameWatcher
- Posted Aug 26, 2016
- Read full review
-
- Critic Score
The Turing Test offers some engaging puzzle gameplay that will keep you entertained for roughly 12 hours. It lacks polish in some areas but as a package is a solid addition to the library of those interested in first person puzzle games.- GameWatcher
- Posted Aug 25, 2016
- Read full review
-
- Critic Score
There’s no reason any new player to the Worms franchise wouldn’t get a quick kick out of this one, but it’s difficult to recommend the game to series veterans who can get a cleaner experience from the entries they currently own.- GameWatcher
- Posted Aug 22, 2016
- Read full review
-
- Critic Score
Deus Ex: Mankind Divided is an amazing game and a worthy fourth entry in arguably the best videogame series of all time. It took me 30 hours to finish it and I loved all of it. While Deus Ex fans might be a little disappointed that there’s only one city hub, concentrating on Prague has allowed Eidos Montreal to create one of the most detailed, believable, and well designed locations in videogames, one that rewards exploration every time.- GameWatcher
- Posted Aug 19, 2016
- Read full review
-
- Critic Score
Episode 4 is another terrific addition to Agent 47’s latest. After a less spectacular stay in Marrakesh and a fairly limited detour in the Summer Bonus Episode, Bangkok provides another terrific level for further murderous possibilities, and one I can’t wait to revisit as more targets make their unfortunate lodgings at the resort.- GameWatcher
- Posted Aug 19, 2016
- Read full review
-
- Critic Score
Lethe’s story starts off as one thing and transitions into something different. It can be difficult to follow when you’re trying to figure out who’s voice you’re reading. But the atmosphere completely makes up for it in many ways, so if you choose to ignore the story, you might find the scary elements enjoyable. It’s not a revolutionary horror game and it might not scare diehard horror fans but there’s some fun to take away from this game.- GameWatcher
- Posted Aug 18, 2016
- Read full review
-
- Critic Score
Blade Ballet is something you don’t see every day on PC; a real, heartfelt attempt to replicate the compelling trappings of Capcom’s Power Stone, it succeeds as an accomplished go-to prospect for local and online multiplayer party shenanigans but the lack of a single-player mode and other content presently hamstring its ultimate potential.- GameWatcher
- Posted Aug 17, 2016
- Read full review
-
- Critic Score
The Girl and the Robot’s interesting take on conveying a fairy-tale narrative is unique and it sits neatly alongside the platform and puzzle-based conundrums that make up the game’s duration. That said, the poorly implemented combat system and a distinct lack of polish both drag The Girl and the Robot far beneath the lofty standard for which it aims.- GameWatcher
- Posted Aug 12, 2016
- Read full review
-
- Critic Score
Story can’t be the thing that carries a video game and story is all Eisenhorn: XENOS has. A character as powerful as Gregor Eisenhor, with a great voice actor in Mark Strong, and an epic story deserves more than a glorified version of a mobile game. But brainless combat and mechanics, crummy audio, and unacceptable bugs keep this game to no more than a book promotion.- GameWatcher
- Posted Aug 12, 2016
- Read full review
-
- Critic Score
Combine awful PC controls, unstable framerate, uninteresting fourth grade humor, and game-breaking bugs and it becomes another indie game that should’ve only been an internal experiment.- GameWatcher
- Posted Aug 9, 2016
- Read full review
-
- Critic Score
While not an out-and-out triumph as a huge Batman fan I was greatly satisfied by the events of Realm of Shadows and how Telltale have adapted the DC universe to their play style.- GameWatcher
- Posted Aug 4, 2016
- Read full review
-
- Critic Score
The “it’s not a game” crowd will invariably struggle to see the appeal with Abzû’s monumentally relaxed pacing, but they will arguably be the ones missing out here. An absolutely resplendent experience that is thoroughly and generously stuffed with memorable moments, Abzû’s beguiling audiovisual presentation lends it an atmosphere and sense of place that very few, if any, games can match. This is the very apex of videogame escapism.- GameWatcher
- Posted Aug 2, 2016
- Read full review
-
- Critic Score
Human: Fall Flat might concern the adventures of a floppy limbed chap who ambles about the place, solving puzzles and whatnot but the game itself does anything but, instead raising the bar for a genre that so desperately needed a game to champion its cause and not another half-baked experiment to invite further derision. How nice it is then, to have one of the former and not one more of the latter.- GameWatcher
- Posted Jul 26, 2016
- Read full review
-
- Critic Score
While lackluster combat and simplistic puzzles would prove a damning criticism for most games of this type, Headlander’s tone and aesthetic is so fully-realized that the whole package manages to be a groovy, retro delight.- GameWatcher
- Posted Jul 25, 2016
- Read full review
-
- Critic Score
Setsuna is a good game and that’s really the problem, it’s just good. The games intention of being a love letter the to JRPG’s of yesteryear have kept the game void of any originality and spark. The game is stuck in the shadow of those games, playing it far too safe to rear a head of its own.- GameWatcher
- Posted Jul 19, 2016
- Read full review
-
- Critic Score
Zero Escape: Zero Time Dilemma will not be to everyone’s tastes; that much is obvious. An eclectic mix of puzzle solving and non-linear visual novel narrative, Zero Time Dilemma’s inconsistent conundrum quality and distinctly no-frills presentation aren’t enough to seriously detract from the impressive calibre of its numerous idiosyncrasies.- GameWatcher
- Posted Jul 12, 2016
- Read full review
-
- Critic Score
In all the game works mechanically well but lacks innovation and plays it too safe. The oversimplified gameplay mixed with lacklustre combat make for a game that plays well but leaves you with the disappointing notion of what could have been.- GameWatcher
- Posted Jul 5, 2016
- Read full review
-
- Critic Score
Umbrella Corps is a big game from a major publisher in a popular franchise in that franchise’s anniversary year, and it’s both awful and dead on arrival. Now I see why Capcom didn’t tell anyone that it came out.- GameWatcher
- Posted Jul 4, 2016
- Read full review
-
- Critic Score
The Technomancer is not grossly bad, but it feels cheap and is deeply mediocre. It’s a cheap game, and worse: it’s no longer a cheap price. As I said in the first paragraph, I can’t think of a reason anyone would want to buy it over any other game in existence.- GameWatcher
- Posted Jun 28, 2016
- Read full review
-
- Critic Score
Before playing Chronicle: Runescape Legends I had absolutely no interest in the game at all but now that I’ve tried it, I definitely want to continue playing. The game feels completely different to Hearthstone and that’s what makes it feel so refreshing.- GameWatcher
- Posted Jun 25, 2016
- Read full review
-
- Critic Score
Though not significantly difficult from its predecessor and prone to bouts of repetition, Space Run Galaxy remains a wholly refreshing take on the tower defence genre. Indeed, the focus that Space Run Galaxy places on speed and immediacy makes for a furious effort that is as challenging as it is rewarding.- GameWatcher
- Posted Jun 21, 2016
- Read full review
-
- Critic Score
It’s extremely challenging and offers plenty of ways for you to keep challenging yourself with simple but precise mechanics. It would be nice if it looked better and the framerate stayed at 60 consistently but those problems don’t hurt what Mighty No. 9 is trying to do. What hurts Mighty No. 9 is that it’s not Mega Man. So if you want Mega Man, keep playing Mega Man. If you want a game in the spirit of Mega Man, Mighty No. 9 will definitely satisfy that desire.- GameWatcher
- Posted Jun 20, 2016
- Read full review
-
- Critic Score
Sol trader has some issues that’s for sure, yet under is rough visage contains a game of surprising freedom and depth. It’s a strategy simulation that has enough in it to appeal to many different playstyles and thus players. The focus on information and relationships has set this apart from the pack and created something that is well worth playing.- GameWatcher
- Posted Jun 9, 2016
- Read full review
-
- Critic Score
What makes Heart of Iron IV work is the fact that although it’s moulded around just ten years of history, it offers so much historical background and variable outcomes, and as such packs a mightier punch than might be at first expected. It’s complicated - overly so at times - and may not offer the same amount of replayability as other genre similars, but one thing is certain: there is rarely a dull moment.- GameWatcher
- Posted Jun 6, 2016
- Read full review
-
- Critic Score
The only real disappointment in the new package is Retro Revenge for being a boring endless runner rather than the arcade beat-em-up the advertising suggested. It may be a pretty mindless package overall, but it’s not completely without brains.- GameWatcher
- Posted Jun 5, 2016
- Read full review
-
- Critic Score
Hitman’s latest episode has some impressive moments, but Marrakesh feels limited compared to the sprawling, interconnected layouts of Paris and Sapienza. It’s part of an increasingly great game and still provides some solid stealth action, but don’t be surprised if you’re not coming back to this one for more than a few tries.- GameWatcher
- Posted Jun 2, 2016
- Read full review
-
- Critic Score
A turn-based tactical effort that manages to deftly marry cheeky style with small scale strategy, TASTEE Lethal Tactics might not be the most groundbreaking effort around but its charm and accessibility make for a compellingly fun prospect.- GameWatcher
- Posted Jun 2, 2016
- Read full review
-
- Critic Score
Will it have the legs that games like Team Fortress and Counter-Strike have had? No idea, but Blizzard certainly has an impressive track record when it comes to supporting their games over time. For now, though, I can say that this is the most fun I’ve had with a shooter in years, and if you’ve got even a passing interest in team-based shooting, you should absolutely be playing it.- GameWatcher
- Posted May 30, 2016
- Read full review