GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Super Mario Galaxy
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 55 Metascore
    • 51 Critic Score
    North American gamers who aren’t rabid Gundam fans, or Gundam fans that demand at least a solid game experience to go with their giant robots, or even fans of the Dynasty Warriors series should approach this battle with caution – sometimes you have to pick your battles.
    • 60 Metascore
    • 51 Critic Score
    North American gamers who aren’t rabid Gundam fans, or Gundam fans that demand at least a solid game experience to go with their giant robots, or even fans of the Dynasty Warriors series should approach this battle with caution – sometimes you have to pick your battles.
    • 52 Metascore
    • 51 Critic Score
    While the 3DS-enabled features are a nice touch and the core concept is intact, The Sims 3 ultimately feels like a lightweight launch title. Newcomers may get a small kick out of living a fake life, but if this isn't your first virtual rodeo, you're better off sticking to the real world.
    • 49 Metascore
    • 51 Critic Score
    It's a bare minimum situation that will disappoint even the most desperate player. We have to go back a long way to remember a Madden game that offered so little.
    • 43 Metascore
    • 51 Critic Score
    Gruesome teddy bear murders can be good for a laugh if you can appreciate horrific violence as retribution for intolerable cuteness--and deep down you know you can--but like the giddy announcer making up silly names for your kills, the extremely repetitive gameplay quickly loses its charm.
    • 51 Metascore
    • 50 Critic Score
    All that saves Pirates on PS2 from completely walking the plank is Johnny Depp’s boisterous performance, the rare drop in co-op gameplay, and the fact that it’s always fun to be a pirate for a while. But as far as everything else goes...you’ve been warned.
    • 57 Metascore
    • 50 Critic Score
    While Sacred 3 isn’t a broken mess, there are few redeeming qualities to be found. Linear levels, repetitive enemies, meaningless progression, and insulting voice acting add up to a dreary mechanical exercise. There are far better options for action RPGs than Sacred 3.
    • 47 Metascore
    • 50 Critic Score
    Though the premise isn’t all that bad, poor execution and terrible controls keep Wing Island from taking flight.
    • 43 Metascore
    • 50 Critic Score
    Past Ninja Gaiden games demanded a certain level of commitment and you could actually feel yourself get better while playing. In Yaiba, even when you're doing well, it all feels like a mess. Between the horrendous camera and the overly simplistic combos, you'll never truly feel like a ninja. At this point, it seems like Tecmo Koei has no idea what to do with Ninja Gaiden, but whatever comes next, we hope it's better than this.
    • 52 Metascore
    • 50 Critic Score
    Rygar: The Battle of Argus is sub-standard in every area, and while it has its moments, most are filled with boredom or outright frustration. The PS2 version is readily available for a few dollars, and the meager additions to this Wii iteration provide little incentive to pick it up.
    • 55 Metascore
    • 50 Critic Score
    Frankly, though, it's unlikely that the gameplay will hold your attention long enough that you'll want to sample these extras.
    • 53 Metascore
    • 50 Critic Score
    With its shallow multiplayer modes and brief campaign, Bodycount's long-term play value is limited, making it more suitable for renting than purchasing. Had the developers spent more time in fleshing out the game's modes, play mechanics, and options, Bodycount might have been more memorable than your average B-action movie. Sadly, it's not.
    • 51 Metascore
    • 50 Critic Score
    A horribly repetitive platformer.
    • 64 Metascore
    • 50 Critic Score
    Gods Will Be Watching strives to be meaningful. The story ruminates on how hard it is to find purpose in a world where things are often outside of our control. Many may never get a chance to appreciate that message, since the game ruins its own potential. At no point does Gods Will Be Watching make the struggle worth the effort.
    • 63 Metascore
    • 50 Critic Score
    Stiflingly boring.
    • GameTrailers
    • 54 Metascore
    • 50 Critic Score
    With the way it looks and how simple it is, it’s easy to think Knack is a game for kids. And while that may be the intent, it doesn’t make Knack any less dull. Whether you’re five or 25, Knack is boring throughout its 10-hour duration.
    • 56 Metascore
    • 50 Critic Score
    Rumble Blast looks and feels like something you'd expect on Nintendo's eShop, but instead it's a retail release at full price. Don't be deceived--Rumble Blast is a far cry from the quality you've come to expect from the Pokémon series.
    • 52 Metascore
    • 50 Critic Score
    A horribly repetitive platformer.
    • 42 Metascore
    • 50 Critic Score
    Rock Revolution stands as a harrowing reminder that replicating a successful formula is no guarantee of quality. It’s simply not fun to play, and the fact that you need peripherals from other games just to play it is the writing on the wall. Konami may have started the fire with Guitar Freaks, but this game essentially throws a big bucket of water on it.
    • 47 Metascore
    • 50 Critic Score
    A horribly repetitive platformer.
    • 46 Metascore
    • 50 Critic Score
    With or without the Samurai Shodown name on its sleeve, Sen is a joyless effort that neither honors its colorful lineage nor brings anything of substantial worth to the 3D fighter. Despite its penchant for gory dismemberments and decapitations, this one simply just doesn't cut it.
    • 56 Metascore
    • 50 Critic Score
    It just never offers more than a middling gameplay experience for its price. That on its own might satisfy the casual freebooters, but when you couple that mediocrity with abysmal NPC pathing, inexplicable bouts of lag, and the game's tendency to crash at key moments, even they may find themselves tossing this one down in Davy Jones' locker for good.
    • 54 Metascore
    • 50 Critic Score
    If a you're going to release an unlicensed football game, it had better knock our socks off. Backbreaker doesn't even come close. Pass on this one and hope for a better game next year.
    • 44 Metascore
    • 50 Critic Score
    With sluggish combat, muddy visuals simply, and almost no impact, city-destroying giant monsters have never been so easy to ignore.
    • 53 Metascore
    • 49 Critic Score
    Genesis thus toys with a promising twist on the real-time strategy formula, but its shortcomings nevertheless manage to repel both audiences it seeks to attract.
    • 56 Metascore
    • 49 Critic Score
    Another Sonic game, another disappointment. It seems like whenever the hedgehog jumps off the tiny screens of the current handhelds, everything just falls apart for him.
    • 54 Metascore
    • 49 Critic Score
    Though largely lacking in ingenuity, Watchmen: The End is Nigh proves that if licensed games can’t be good, they can at least look good. The gameplay has a life expectancy of about 45 minutes, and at a pricey $20 for just a few hours of play, it probably should have been released for five bucks and used as a promotional tool for the flick.
    • 45 Metascore
    • 49 Critic Score
    Tournament of Legends is definitely a different type of fighter with a unique mythological spin, but different isn't better in this case. This paltry package is best left to fade into the mists of time.
    • 49 Metascore
    • 49 Critic Score
    Knights Contract is far too rough around the edges to be worth its asking price. The needlessly frequent cutscenes interrupt the game's flow, combat against the majority of enemies requires little thought, and you'll be constantly fighting either the camera or the level design. The finishing blow is Gretchen's AI, which makes the boss fights annoying instead of exciting.
    • 60 Metascore
    • 49 Critic Score
    Sing Party gets by well enough as a minimalistic party experience that's heavy on embarrassment potential and light on actual gameplay, but the inability to switch off the vocals tracks is the biggest detriment to the experience. It's a frustrating design decision that goes against the very spirit of what the game is trying to emulate. Serious karaoke enthusiasts will bristle at having to sing over the original tracks, and casual players will likely be uncomfortable mustering the resolve it takes for party play. What's left is a pretty weak package with limited appeal.

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