GameTap's Scores

  • Games
For 238 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.1 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 NHL 08
Lowest review score: 30 Donkey Kong: Barrel Blast
Score distribution:
  1. Negative: 16 out of 238
238 game reviews
    • 60 Metascore
    • 60 Critic Score
    If you keep your expectations low (really low), and if you liked games such as Lego Star Wars and TMNT, Friend or Foe won't be the bitter pill that Spider-Man 3 was.
    • 60 Metascore
    • 50 Critic Score
    Action-combat fans would do better to hold off for the upcoming "Ninja Gaiden 2," or spend 10 bucks on an older DW title.
    • 60 Metascore
    • 60 Critic Score
    There are some pretty good side trips, too. Multiplayer co-op mode lets three more people join you on safari, too. One drives a jeep while the others take pictures. Also, completing each assignment unlocks a minigame featuring the animal you've just investigated.
    • 60 Metascore
    • 60 Critic Score
    You're doomed if you try to take this game seriously; it doesn't even take itself seriously. Moreover, you pay full price; and the game is short, so you'd better like Harvey Birdman. If you have doubts, catch the show on the Cartoon Network before you make the call.
    • 60 Metascore
    • 80 Critic Score
    Unlike many squad-based shooters that don't require the use of the whole team, Jericho's premise relies on it. What's equally important is that each character is genuinely worth playing.
    • 59 Metascore
    • 60 Critic Score
    In the end, the wacky storyline is deflated by the difficult controls in Victorious Boxers Revolution. If Cavia could have nailed at least one of the control schemes, then this game would have had much more appeal.
    • 59 Metascore
    • 50 Critic Score
    Action-combat fans would do better to hold off for the upcoming "Ninja Gaiden 2," or spend 10 bucks on an older DW title.
    • 59 Metascore
    • 60 Critic Score
    If you keep your expectations low (really low), and if you liked games such as Lego Star Wars and TMNT, Friend or Foe won't be the bitter pill that Spider-Man 3 was.
    • 58 Metascore
    • 70 Critic Score
    Battle of the Bands is pretty fun, and it’s definitely a cheaper option in the whole music game fad than the peripheral-laden titles out there, but there’s just not a lot of depth there.
    • 58 Metascore
    • 30 Critic Score
    But ultimately, the point is that if you’re looking for a portable recreation of Assassin’s Creed, this isn’t it.
    • 56 Metascore
    • 60 Critic Score
    BlackSite, which evolved from a light-gun coin-op game in the late 1990s, does its best to shadow "Halo 1"'s story in many respects, but regularly comes up short.
    • 55 Metascore
    • 60 Critic Score
    There are many great ideas within Haze, they just happened to be trapped in an extraordinarily mediocre game.
    • 55 Metascore
    • 50 Critic Score
    After an hour or two of playing Insecticide, all the decent storytelling in the world won't hold your attention.
    • 55 Metascore
    • 70 Critic Score
    NBA Ballers: Chosen One is a battle game. Think Street Fighter meets the NBA, and that's where the game is in its element.
    • 55 Metascore
    • 40 Critic Score
    A disappointment. As a Lost fan, I’m annoyed by the inconsistencies in character actions; if I were not a Lost fan, I’d be confused about who all these people are and what they’re up to. As a game player, I’m frustrated by clunky mechanics, and if I were a non-game player, I’d probably feel justified in thinking that videogames were still the realm of nerds and their ilk.
    • 54 Metascore
    • 70 Critic Score
    NBA Ballers: Chosen One is a battle game. Think Street Fighter meets the NBA, and that's where the game is in its element.
    • 54 Metascore
    • 60 Critic Score
    The biggest problem with Prince Caspian, though, is something the developer had no control over, and that's the story. It's not that deep and doesn't feature a great variety of environments—it’s mostly roaming through the woods, collecting people, and gearing up for the real battle at the end.
    • 54 Metascore
    • 40 Critic Score
    A disappointment. As a Lost fan, I’m annoyed by the inconsistencies in character actions; if I were not a Lost fan, I’d be confused about who all these people are and what they’re up to. As a game player, I’m frustrated by clunky mechanics, and if I were a non-game player, I’d probably feel justified in thinking that videogames were still the realm of nerds and their ilk.
    • 53 Metascore
    • 60 Critic Score
    The game does look pretty at times, and music is moving. But the poor control scheme and overall cheese factor are too much for me to deal with. Unfortunately, simply looking and sounding good doesn’t add up to a well-rounded experience.
    • 53 Metascore
    • 60 Critic Score
    In the end it comes off as too uneven; any time I started enjoying myself too much, the game would smack me down with another boring mission or irritating control issue.
    • 53 Metascore
    • 40 Critic Score
    There is something to be said for Koei going in a slightly different direction with Katana. It shows a willingness to evolve its core franchises beyond the dregs of monotony that they've been stuck in for the better part of the last decade. Now if that willingness to change could just translate into something enjoyable, and not something mind-numbingly tedious like Samurai Warriors: Katana, then we'd really be getting somewhere.
    • 52 Metascore
    • 40 Critic Score
    A disappointment. As a Lost fan, I’m annoyed by the inconsistencies in character actions; if I were not a Lost fan, I’d be confused about who all these people are and what they’re up to. As a game player, I’m frustrated by clunky mechanics, and if I were a non-game player, I’d probably feel justified in thinking that videogames were still the realm of nerds and their ilk.
    • 52 Metascore
    • 50 Critic Score
    Re-tuning Soulcalibur’s weapons combat for hack-and-slash duty is a great idea, but Legends just doesn’t have the chops to hold the attention of hardcore adventurers for long. Moreover, fighting gamers are just left out in the cold, although Soulcalibur fans may be driven to sate their curiosity.
    • 52 Metascore
    • 30 Critic Score
    Given its control troubles, bargain basement production values, and overly expensive price tag of $30, there is really nothing worth recommending in Winter Sports: The Ultimate Challenge.
    • 52 Metascore
    • 30 Critic Score
    While the content is a mediocre for-gaming-babies version of a solid game, the technical issues are a whole new drag. In kind words: This is a pretty terrible port.
    • 52 Metascore
    • 40 Critic Score
    The game isn't broken by any means, but it's so astonishingly unimpressive in every way that it almost loops back around and becomes impressive because of how unimpressive it is.
    • 51 Metascore
    • 70 Critic Score
    Beowulf: The Game had an opportunity to be a standout movie licensed game. Unfortunately the glitching just made it looks sloppy and in need of work. I enjoyed a lot of the fighting elements they introduced here, and the development team deserves a pat on the back for that.
    • 51 Metascore
    • 70 Critic Score
    Beowulf: The Game had an opportunity to be a standout movie licensed game. Unfortunately the glitching just made it looks sloppy and in need of work. I enjoyed a lot of the fighting elements they introduced here, and the development team deserves a pat on the back for that.
    • 50 Metascore
    • 30 Critic Score
    It's definitely not a sequel for EE fans, as its massive reduction is, quite frankly, insulting to anyone who liked the previous games.
    • 50 Metascore
    • 70 Critic Score
    If you're a Wii Sports fan who is hungry for new challenges, Deca Sports deserves a shot.
    • 49 Metascore
    • 50 Critic Score
    Nobody expects a minigame collection to offer hundreds of hours of entertainment, but with only six short-lived games on offer, Ninja Reflex gives gamers the short shrift, even compared with its less-than-stellar brethren.
    • 49 Metascore
    • 70 Critic Score
    I know I want more moves and I pretty much have given up playing against the computer, but when a friend comes over, this is one of the first games we throw in to play. There's just something about Tony Romo running up the side of a wall and leaping into the end zone for the game-winning score while Rodney Harrison whiffs himself into a face full of plexiglass that I can't get enough of, even if it's the only time the Patriots lose all year.
    • 46 Metascore
    • 30 Critic Score
    Sense of speed is way too slow; items are useless; racing is clumsy.
    • 45 Metascore
    • 30 Critic Score
    Generic and boring visuals; ridiculous difficulty curve; weak controls.
    • 42 Metascore
    • 30 Critic Score
    Generic and boring visuals; ridiculous difficulty curve; weak controls.
    • 42 Metascore
    • 30 Critic Score
    Irredeemably awful.
    • 37 Metascore
    • 50 Critic Score
    Zombie Ninja Pro Am offers both bad graphics and gameplay, but it revels in its shoddy qualities as if to say, "Hell yes, we're bad. We're super bad!"
    • 33 Metascore
    • 40 Critic Score
    Target: Terror is one of those games that's so bad, it's almost...almost better than bad. If you're willing to surrender to the surreal goofiness of it all, it's good for a few laughs. Just toss your values out the window and gear your mind down into shooter mode.

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