games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
-
23% higher than the average critic
-
4% same as the average critic
-
73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
-
Positive: 1,101 out of 3166
-
Mixed: 1,711 out of 3166
-
Negative: 354 out of 3166
3166
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Simply said, Sorcery! is a wonderful release that should light a fire in the heart of any fan of an era long-gone; this is a welcome addition to any iOS library. [Issue#137, p.123]- games(TM)
Posted Jul 28, 2013 -
- games(TM)
Posted Jul 28, 2013 -
- Critic Score
Outside of its many and varied technical problems, State of Decay is still one of the most accomplished Xbox Live Arcade game to date. [Issue#137, p.121]- games(TM)
Posted Jul 28, 2013 -
- games(TM)
Posted Jul 28, 2013 -
- games(TM)
Posted Jul 28, 2013 -
- Critic Score
Brothers is exactly the length you want it to be, showing just enough of its hand when it comes to the tale of these two siblings for it to live long in the memory. [Issue#137, p.118]- games(TM)
- Posted Jul 28, 2013
- Read full review
-
- games(TM)
- Posted Jul 28, 2013
- Read full review
-
- games(TM)
Posted Jul 28, 2013 -
- Critic Score
Feels like it is in desperate need of a decade of evolution, to move out of the shadow of its peers. [Issue#137, p.114]- games(TM)
- Posted Jul 28, 2013
- Read full review
-
- games(TM)
Posted Jul 28, 2013 -
- Critic Score
Another unmissable release from Relic Entertainment. [Issue#137, p.110]- games(TM)
- Posted Jul 28, 2013
- Read full review
-
- Critic Score
One the one hand what’s already here is enjoyable and compelling, for the comparatively short amount of time it’ll take you to play through it, but the promise of more makes me feel like Shadowrun Returns is only going to grow in value as time goes on. If the players really latch onto the capabilities of the editor, it’s going to be an incredible rich offering, and one that could theoretically never stop giving.- games(TM)
- Posted Jul 25, 2013
- Read full review
-
- Critic Score
These additional modes are a lot of fun, providing as they do bite-size portions of Pikmin action that you can enjoy with a friend, and definitely give you a reason to keep coming back to the game. But honestly, the campaign has so many nooks and crannies to explore and hidden fruit and data files to find that once you’ve reached the end of the story you’ll want to jump back in straight away.- games(TM)
- Posted Jul 23, 2013
- Read full review
-
- Critic Score
It’s the videogame equivalent of a firework show: you’ll marvel at the pyrotechnics, but while your eyes and ears are in for a treat, there’s little here to engage your brain.- games(TM)
- Posted Jul 17, 2013
- Read full review
-
- Critic Score
There are worse ways to spend a weekend than playing through your own trashy western novel. [Issue#136, p.119]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
A safe bet for those who missed it the first time around. [Issue#136, p.116]- games(TM)
Posted Jun 28, 2013 -
- games(TM)
Posted Jun 28, 2013 -
- Critic Score
A few hours ambling around this vapid environment is far too long. [Issue#136, p.113]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
Heavy on parlour tricks but lacking any real substance. [Issue#136, p.112]- games(TM)
Posted Jun 28, 2013 -
- games(TM)
- Posted Jun 28, 2013
- Read full review
-
- Critic Score
It's a game that just keeps giving, even as it tears your life from you. [Issue#136, p.110]- games(TM)
- Posted Jun 28, 2013
- Read full review
-
- games(TM)
Posted Jun 28, 2013 -
- Critic Score
This is the best way to experience Revelations, but it's too indecisive about its approach and not nearly polished enough to work its way into the must-play category for entrenched Resi fans. [Issue#136, p.109]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
It's a meaty, gratifying dose of excess that refuses to pander to subtlety. [Issue#136, p.108]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
A distinctly Japanese curio that will find a moderate audience, but certainly not the console-defining experience the PS Vita is still desperately searching for. [Issue#136, p.104]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
Represents the best version of Animal Crossing to date. [Issue#136, p.102]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
What’s most aggravating about Remember Me is that there’s a weapons-grade masterpiece buried somewhere inside it, and for all of its many flaws, it’s still difficult not to root for it.- games(TM)
- Posted Jun 28, 2013
- Read full review
-
- Critic Score
Be prepared to get occasionally frustrated by a rather limited solo experience. [Issue#136, p.98]- games(TM)
Posted Jun 28, 2013 -
- Critic Score
Very ambitious, but we’d urge them to concentrate on the game; with poor matchmaking, few maps, overly simple game modes and a limited free game, players might not stick around. And that would be a shame.- games(TM)
- Posted Jun 25, 2013
- Read full review
-
- Critic Score
It’s the relationships that really make The Last Of Us. It’s a technical marvel, a true triple-A with best-in-show production values, but it’s the beautiful combination of performance and story that elevates it clearly above the competition.- games(TM)
- Posted Jun 5, 2013
- Read full review