games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 49 Metascore
    • 30 Critic Score
    Cheap on every level. [Issue#139, p.116]
    • games(TM)
    • 82 Metascore
    • 80 Critic Score
    It's simple work. [Issue#139, p.116]
    • games(TM)
    • 50 Metascore
    • 40 Critic Score
    It's a shame the buggy controls make fighting through it a chore. [Issue#139, p.115]
    • 70 Metascore
    • 40 Critic Score
    Hasn't soured our memories of the original completely. [Issue#139, p.114]
    • games(TM)
    • 75 Metascore
    • 70 Critic Score
    The most assured kid-aimed title to hit the market this generation. [Issue#139, p.112]
    • games(TM)
    • 78 Metascore
    • 70 Critic Score
    It'll only disappoint if you're expecting something on PS3 scale. [Issue#139, p.109]
    • games(TM)
    • 86 Metascore
    • 80 Critic Score
    The switch to consoles has weakened the presentation of the game. [Issue#139, p.108]
    • games(TM)
    • 82 Metascore
    • 70 Critic Score
    Challenging and dynamic. [Issue#139, p.107]
    • 64 Metascore
    • 70 Critic Score
    A carefree explosion of ideas both tasteful and vulgar. [Issue#139, p.104]
    • games(TM)
    • 66 Metascore
    • 60 Critic Score
    Wasted potential. [Issue#139, p.98]
    • games(TM)
    • 75 Metascore
    • 50 Critic Score
    For a game that focuses on the presumably brisk and stressful art of armed robbery, Payday 2 involves one heck of a lot of waiting around. [Issue#139, p.96]
    • games(TM)
    • 78 Metascore
    • 80 Critic Score
    Here's hoping that when the Wii U picks up steam, The Wonderful 101 is still around. [Issue#139, p.94]
    • games(TM)
    • 82 Metascore
    • 60 Critic Score
    Most will likely find it a fairly inoffensive time-consumer. But it is a new low for the series. [Issue#139, p.90]
    • games(TM)
    • 81 Metascore
    • 70 Critic Score
    Volition needs to plan its next steps carefully, or run the risk of losing the fan base it has worked so hard to claw away from those that didn't quite click with GTA IV. [Issue#139, p.86]
    • games(TM)
    • 84 Metascore
    • 80 Critic Score
    FIFA 14 is probably the least revolutionary football game in some years – a near carbon copy of its predecessor that makes tiny adjustments in key areas, the likes of which many players might not even notice.
    • 97 Metascore
    • 100 Critic Score
    Sam Houser compared the making of Rockstar’s epic to the troubled production of Francis Ford Coppola’s Apocalypse Now, and in some ways the same result has been met: a product that represents the peak of the blockbuster triple-A form, that realises grand ambition without visible compromise.
    • 90 Metascore
    • 80 Critic Score
    A gorgeous looking game. We’ve said it before, but it’s one of the few games where the promotional imagery doesn’t do it justice.
    • tbd Metascore
    • 70 Critic Score
    If you can find a steady stream of people to play against, you'll discover Gun Monkeys to be tremendous, if rather basic, fun. [Issue#138, p.116]
    • games(TM)
    • 73 Metascore
    • 60 Critic Score
    Entertaining it most certainly is, but WayForward should really be pushing a little bit harder than this. [Issue#138, p.116]
    • games(TM)
    • 74 Metascore
    • 60 Critic Score
    It's just a shame the combat side of Capsized is hampered by something the developers can do little about. [Issue#138, p.115]
    • games(TM)
    • 69 Metascore
    • 70 Critic Score
    As a straight-up FPS, Deus Ex: The Fall is an unequivocal failure. But as a stealth think-'em-up, it's a triumph of good first-person game design on a format that is, historically speaking, stubbornly ill-suited to similar fare. [Issue#138, p.114]
    • games(TM)
    • 68 Metascore
    • 70 Critic Score
    Quite easily one of the best Dynasty Warriors games for a long time. [Issue#138, p.112]
    • games(TM)
    • 86 Metascore
    • 60 Critic Score
    There's a creeping sense that [the game] cares less about the player, and more the clinking in their coffers. [Issue#138, p.111]
    • 62 Metascore
    • 50 Critic Score
    Outside of a few key moments when things get changed up, gameplay is only ever average at best. [Issue#138, p.108]
    • 78 Metascore
    • 70 Critic Score
    An unremarkable game, but enjoyable in its own quiet way. [Issue#138, p.106]
    • games(TM)
    • 80 Metascore
    • 80 Critic Score
    Intoxicating stuff. [Issue#138, p.102]
    • games(TM)
    • 90 Metascore
    • 90 Critic Score
    The most refined take on the genre yet. [Issue#138, p.98]
    • games(TM)
    • 86 Metascore
    • 90 Critic Score
    Gone Home is the kind of work that will impress people who write off the medium because of the prevalence of guns in commercial titles. Its potential wider significance aside, however, the Greenbriars’ story is unforgettable.
    • 85 Metascore
    • 80 Critic Score
    There’s a slight monotony to the enemy design after some time, but each complaint we try to construct feels all but meaningless in the face of how pure and satisfying an experience Rogue Legacy manages to be.
    • 61 Metascore
    • 60 Critic Score
    Well below the standards we've come to expect from Nintendo's inventive, silly franchise. [Issue#137, p.123]
    • games(TM)

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