games(TM)'s Scores
- Games
For 3,166 reviews, this publication has graded:
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23% higher than the average critic
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4% same as the average critic
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73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 67
| Highest review score: | Demon's Souls | |
|---|---|---|
| Lowest review score: | Darkstar: The Interactive Movie |
Score distribution:
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Positive: 1,101 out of 3166
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Mixed: 1,711 out of 3166
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Negative: 354 out of 3166
3166
game
reviews
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- Critic Score
Controls are noticeably improved over past installments, but still imbued with a degree of inherent clunkiness. [Issue#197, p.66]- games(TM)
Posted Feb 22, 2018 -
- games(TM)
Posted Aug 21, 2013 -
- Critic Score
It's very slick, enormous fun, continually dynamic, and more than any other MMO it brings the genre closer to the ideal of a fantasy world filled with hundreds of players in which just about anyone can lose themselves. That sentiment, as much as anything else, makes it well worth playing.- games(TM)
- Posted Sep 19, 2012
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- Critic Score
There’s definitely a special vibe about Microsoft’s next first-party racing game, and it’s taken a solid leap over the inaugural Forza title. [July 2007, p.100]- games(TM)
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This is without doubt one of Capcom's finest offerings for the Sony console…A sublime clash of old-school action and devious design, Joe on PS2 is more Viewtiful than ever. [Nov 2004, p.120]- games(TM)
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An exceptional strategy game, but needs more variety. [Issue#199, p.80]- games(TM)
Posted Apr 20, 2018 -
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GTR 2 is a serious driver’s utopia and an experience unrivalled by any other PC racing game to date. [Nov 2006, p.118]- games(TM)
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Simply refines the challenging gameplay armchair tacticians have come to associate with the Total War franchise. [Issue#107, p.92]- games(TM)
Posted Mar 23, 2011 -
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A refinement of what has gone before, and what has gone before still stands as one of the finest exercises in strategic entertainment available. [Apr 2009, p.108]- games(TM)
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- Critic Score
A gorgeous looking game. We’ve said it before, but it’s one of the few games where the promotional imagery doesn’t do it justice.- games(TM)
- Posted Aug 27, 2013
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- Critic Score
We also take some issue with Borderlands 2's sense of humour. While it's welcome, it draws so frequently on up-to-the-minute memes that it becomes hard to remain immersed in an experience supposedly taking place in the distant future, on a remote planet, and among people who have no reason to understand the significance of an arrow in the knee. Most of it's just not that funny.- games(TM)
- Posted Sep 18, 2012
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- games(TM)
Posted Jul 3, 2011 -
- Critic Score
The sense of mortality, tension and sheer scale makes for a truly stunning experience. [Christmas 2005, p.110]- games(TM)
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- Critic Score
By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90]- games(TM)
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- Critic Score
For the first time in the series’ beleaguered overseas history, the game is going to hook westerners long enough to draw them in past the insane difficulty and into one of the most rewarding, player-loving games of the last decade. [JPN Import; Feb 2005, p.86]- games(TM)
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- Critic Score
As much as we enjoy Zero Mission, we can't help feel disappointed with the many boss encounters you'll face throughout Samus' adventure. ... It's all very well filling Zero Mission with an array of huge, well-animated bosses but they're crippled by extremely poor attack patterns and being incredibly easy to dispose of. [Apr 2004, p.104]- games(TM)
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- Critic Score
The game is actually better suited to handhelds than consoles nowadays, and the team at Nintendo has kept this at the forefront of its design philosophy throughout – this is a more accessible, more fluid experience than before, and that was all we could have asked for from this remaster.- games(TM)
- Posted Mar 4, 2015
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- Critic Score
Imitating a swing with the analogue stick is still as satisfying as ever, and the balance between control and room for error is nigh-on perfect. However, it would have been nice to see a few more changes to keep the experience fresh. [Oct 2003, p.122]- games(TM)
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- games(TM)
Posted Sep 6, 2018 -
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Never have we played a game that punishes so much while constantly providing a reason to keep pushing on and see what brilliance lies beyond the next hurdle.- games(TM)
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- Critic Score
Obsidian has finally made the RPG we all knew they were capable of making and it's damned glorious. [Issue#160, p.98]- games(TM)
- Posted May 3, 2015
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- Critic Score
Immerse yourself in its choices and the peerless beauty of the world that supports them, and it reveals a quality that cannot be detected through objective distance. This is a game you can love, and that’s at least as rare as perfection. [Dec 2008, p.122]- games(TM)
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- games(TM)
- Posted Nov 17, 2016
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- Critic Score
Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.- games(TM)
- Posted Nov 16, 2010
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- Critic Score
If you do already own and have played to death (excuse the pun) the original Left 4 Dead, the feeling that you've just purchased the same product again doesn't take very long to start tugging at your coat-tails. [Christmas 2009, p.110]- games(TM)
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Games like these succeed because they suck the player into a virtual world of their own creation and never let them go. Football manager does so in spectacular style. [Christmas 2004, p.104]- games(TM)
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Valve has put together a wonderfully unconventional game – a taut FPS multiplayer that retains the same unease felt in the likes of Resident Evil. [Jan 2009, p.114]- games(TM)
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Refined combat, excellent creature and world design and frequent shout-outs to series highlights make this, in many ways, the best of the lot.- games(TM)
- Posted Apr 22, 2016
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- Critic Score
BioWare has managed to create a new franchise that will grow to become the cornerstone of the developer's flourishing portfolio. [June 2005, p.94]- games(TM)
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- Critic Score
Year on year, the main modes in the THPS games have moved further away from traditional over-the-top skating to encompass more and more 'crazy' goals, something we're not entirely sure we approve of. One thing we are sure of, though, is that the core skating engine makes for by far the best extreme sports game of this generation. [Christmas 2003, p.98]- games(TM)