GameStar's Scores

  • Games
For 2,410 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 Crysis
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2462 game reviews
    • 63 Metascore
    • 69 Critic Score
    Thanks to the close combat parts, Necrovision feels a bit like Serious Sam for brawlers. But all in all there's not enough variety and most of the 15 hours of playing time are filled with battles against the same enemies again and again. It's still fun though.
    • 72 Metascore
    • 69 Critic Score
    If you can't get enough of killing Zombies and co-operative play, Killing Floor may be a cheaper alternative to Left 4 Dead. It doesn't come close though and it's obvious that Killing Floor once was a mod for Unreal Tournament 2004.
    • 74 Metascore
    • 68 Critic Score
    Battlestations Pacific looks nice, but that doesn’t help if the rest of the game is just plain boring. Every mission plays like the last one, there’s no rise in difficulty and no real connection between the missions. After playing the game for a few hours you’ll ask yourself “What’s the point?”
    • 81 Metascore
    • 78 Critic Score
    Broken Steel raises the maximum level to 30, adds 14 new special talents and allows you to explore the world even after finishing the game. That’s all good, but it’s probably coming out too late for most Fallout gamers.
    • 77 Metascore
    • 74 Critic Score
    A very dynamic game. The fights are challenging, the puzzles and skill tests are entertaining. Sure, most of the gameplay elements have been taken from other games, but that doesn't hurt. If you are looking for a good action game, you'll have fun for sure. We just missed a combo counter.
    • 61 Metascore
    • 73 Critic Score
    It’s like a mediocre clone of the Splinter Cell games, but not as good as far as level design or free roaming are concerned. But the story is captivating and it's a refreshing change from all those WW2 action games.
    • 25 Metascore
    • 25 Critic Score
    Stupid name, stupid game. There are some games which will be remembered because of their quality. And then there are others which we would like to forget, but can't - because of their stupidity. This game is one of the latter, causing sore eyes and ears.
    • 73 Metascore
    • 72 Critic Score
    It’s not a third expansion, just a well done mini-campaign. The adventure takes place in busy Westgate and some smaller areas, there is no world outside of the city walls. There are a lot of things to do, weird characters to meet and dialogues which even surpass the quality of the main game from time to time.
    • 69 Metascore
    • 77 Critic Score
    13 years after the ship disappeared, you're boarding the nuclear-powered Russian ice-breaker North Wind to find out what happened. The game tells two stories, the present and the past, using interactive cut-scenes, soul-journeys and visions, while a constant sense of menace fills you with fear. But the hardware requirements are too high and there could have been more graphical diversity.
    • 63 Metascore
    • 71 Critic Score
    Immortal soldiers, attacking tanks with a pistol? Not in this game. Theatre of War 2 simulates battles between Germany, England and the USA with realistic weapons, true to their WW2 originals. If you are looking for a realistic simulation, here it is.
    • 77 Metascore
    • 74 Critic Score
    The online RPG The Chronicles of Spellborn suffers from a lack of players, so there is hardly any PvP and some tasks are almost impossible to be done alone. There are still too many bugs to attract more players, but once they are fixed, the game could be a nice alternative to the main players of the genre.
    • 77 Metascore
    • 66 Critic Score
    Zeno Clash offers a really good combat system, good AI and a real innovative design. But instead of seeing more of the world, you're back in the arena after taking a few steps. The story raises more questions than it answers. In the end, it's just a few hours of mandatory boxing.
    • 76 Metascore
    • 80 Critic Score
    Solo gamers won’t have that much fun with Demigod, but if you are into multi-player battles, you are in for a treat. Balance needs to be fixed, though. And it’s a bit too expensive.
    • 82 Metascore
    • 72 Critic Score
    DSC: Black Shark is full of technical details and you should read the 488 pages of the PDF manual, because the tutorials only show a handful of the functions. It's a tough and realistic simulation with 130 missions and a mission editor and especially fun in co-op missions over LAN or the internet.
    • 90 Metascore
    • 82 Critic Score
    This independent game is a creative jewel, so motivating and full of love for details, that it puts multi-million-dollar-games to shame. Braid shows how to create an amazing game using the right ideas.
    • 63 Metascore
    • 71 Critic Score
    The game feels like it came out a few years too late. GTA is much more modern in every way, but the strategy elements are unique and can be a lot of fun. On the other hand, the game is far too violent. That some opponents are immortal except when brutally executed just serves one purpose: voyeurism - and plays into the hands of people asking for video games to be banned.
    • 70 Metascore
    • 72 Critic Score
    The second add-on to Company of Heroes offers new campaigns, new multi-play modes and new units - but not enough of anything: only one small episode instead of a new campaign, only one map for each multi-player mode and just a few alternative units instead of new factions.
    • 80 Metascore
    • 80 Critic Score
    It may not be as good as the predecessor, but it's still a good game that can glue you to your chair for more than 10 hours. Vin Diesels voice is a bit over the top this time, there's only so much coolness one can bear.
    • 65 Metascore
    • 65 Critic Score
    Counting sheep may send you to sleep, but abducting sheep is much more exciting. Playing an alien, you need to abduct animals like sheep, cows, chickens or pigs while avoiding obstacles or hungry wolves. There are 50 levels and a simple editor to create your own ones.
    • 75 Metascore
    • 64 Critic Score
    This game turns everything upside down – and that’s good and bad at the same time. The physics simulation isn’t bug free and there is no story at all, but the puzzles are challenging, there are lots of save points to avoid frustration and even an online-ranking.
    • 58 Metascore
    • 56 Critic Score
    There's a line drawn between uncomplicated action and stupid nonsense and that's exactly where Wheelman is lurching about. In large parts it's like GTA with the exception that nothing really works. The game feels artificial, unfinished, has no soul and takes itself too seriously. At least that's unintentionally funny.
    • 42 Metascore
    • 57 Critic Score
    That's one thing we didn't want to know: That Creative Assembly can create bad games, too. The main reason for this is a new control concept that went terribly wrong. It's almost impossible to control your troops which enables the otherwise dumb AI opponents (no control problems there) to dominate in massive battles. In addition to being unplayable, Stormrise requires Windows Vista and a DirectX 10-card, too.
    • 66 Metascore
    • 68 Critic Score
    During the first four chapters, almost everything about Dark Sector is wrong: Boring levels, boring weapons and complicated controls. After he commits a murder for no apparent reason even the main character becomes unlikeable. It all gets better later on, but there's a lot of wasted potential.
    • 66 Metascore
    • 76 Critic Score
    The Japanese RPG surprises with challenging tactical battles and an almost stereotype-free and thrilling story. The excellent PC conversion offers more than a hundred hours of playing time, several small enhancements compared to the console version and runs fine on mid-range PCs.
    • 75 Metascore
    • 87 Critic Score
    Playing cards is just something for the elderly? Not Battleforge. The game combines card collecting with fast real-time strategy. After the good tutorial you have to digest a lot of information. Just imagine starting a strategy game with the last mission. But it's worth hanging on, there are a lot of possibilities. The game even looks good.
    • 62 Metascore
    • 70 Critic Score
    The search for the best angle to take a shot, the good controls and smooth gameplay combine into a fast-paced foray, which ends just as fast after only four hours. There should have been a multi-player mode, the father and son characters almost demand a co-operative mode. The game is cheaper than usual, but it's still too expensive for a game that short.
    • 63 Metascore
    • 70 Critic Score
    It’s simple, but nonetheless a motivating game with lots of mini challenges and variety. It’s probably more suited for younger fans of the movie.
    • 76 Metascore
    • 71 Critic Score
    On average, Fright of the Bumble Bees is as good as Telltale's Sam & Max adventures: a lot of humor, great dialogue and a charming style. But experienced adventure players may find the puzzles to easy and the game too short. It's still good value and we're looking forward to the other three parts.
    • 71 Metascore
    • 80 Critic Score
    Have you been playing World of Warcraft for such a long time, that streets in Stormwind or Orgrimmar have been named after you? Why not try a free alternative? Runes of Magic is really impressive. There is no pressure to buy anything, it's easy on beginners and at the same time a complex game thanks to the rune system and dual classes.
    • 70 Metascore
    • 70 Critic Score
    What's the worst that can happen to a fighter jet game? Playing it feels like sitting in a slow train. There's no difference between Mach 2 and the speed of a mallard, no difference between the F-117 Nighthawk and the Mirage III, and to crash your plane, you need to deliberately go for it. Only when there are far too many enemies, H.A.W.X. poses a challenge and never exploits its full potential.

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