GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 63 Metascore
    • 70 Critic Score
    It’s simple, but nonetheless a motivating game with lots of mini challenges and variety. It’s probably more suited for younger fans of the movie.
    • 63 Metascore
    • 64 Critic Score
    Many innovative and motivating game mechanics, but due to passive AI factions and lack of diplomacy it stops being a challenge too quickly.
    • 63 Metascore
    • 80 Critic Score
    If you want to rule over Europe you can look forward to complex trading and city building. For military strategist it may fall short.
    • 63 Metascore
    • 72 Critic Score
    The developers' love for detail, which is apparent in the characters of the Jericho team, is missing otherwise: the levels are linear and sometimes monotonous, the enemies always act the same way.
    • 63 Metascore
    • 77 Critic Score
    Am I having a blast with Saints Row? Yes! Would I unreservedly recommend it to all action fans? Rather not. Because there are too many little things that just aren't for everyone.
    • 63 Metascore
    • 68 Critic Score
    An atmospheric role-playing experience made with genuine passion, that unfortunately falls short due to technical flaws and a clunky combat system.
    • 63 Metascore
    • 67 Critic Score
    A horror adventure in the woods of Norway, which offers a slightly scary story rather than real horror.
    • 63 Metascore
    • 69 Critic Score
    A nice little build-a-vault-game, great for spending a little time. But it lacks the depth to be motivating in the long term.
    • 63 Metascore
    • 69 Critic Score
    Empire of Sin offers solid turn-based tactics, a swag 20s gangster setting and an economic layer; however, it lacks depth and polishing.
    • 63 Metascore
    • 56 Critic Score
    The game lacks diversity. In each of the similar looking rooms you're doing the same thing. The less well done shooter elements and climbing passages can't change that.
    • 63 Metascore
    • 65 Critic Score
    Solid Quidditch entertainment for Harry Potter fans, which lacks in terms of variety and depth in the long run.
    • 63 Metascore
    • 70 Critic Score
    A real fresh setting that let's you forget that it's just a game character that's being hunted. A great achievement for a game so unsightly.
    • 63 Metascore
    • 58 Critic Score
    Mata Hara was a legendary woman – this game is a one-dimensional disappointment. Instead of offering a thrilling story the game is just a line of mediocre dialogues, held together by some stereotypes. The riddles are boring and often only seem to be there to connect some mini games together. That’s not enough.
    • 63 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 68 Critic Score
    Cossacks 3 is a disappointing remake of the first installment with new graphics and lots of very old bugs.
    • 63 Metascore
    • 69 Critic Score
    It's an open world RPG for extremely patient and cooperative settlers who can also stand a lot of grinding for resources and skills.
    • 63 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 63 Metascore
    • 65 Critic Score
    Dead on time: Garage: Bad Trip presents itself as a fast-paced zombie shooter for very experienced or frustration resistant saviors of the world.
    • 63 Metascore
    • 56 Critic Score
    Right now, it's unplayable. With patches it may be a nice survival-roguelike for fans. The main problem is the botched release.
    • 63 Metascore
    • 70 Critic Score
    It’s more than just a simple game with a move license. The crazy game world is filled with good gameplay ideas, so it‘s easy to ignore the flaws.
    • 63 Metascore
    • 73 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 79 Critic Score
    If you don't give up because of the game's difficulty, you will be rewarded with a tatical depth that offers unequaled opportunities and exactly simulated weapon systems.
    • 62 Metascore
    • 61 Critic Score
    Quotation forthcoming.
    • 62 Metascore
    • 72 Critic Score
    Lincoln Clay's personal vendetta offers a thrilling story and a great setting, but a lot of the game is just grunt work.
    • 62 Metascore
    • 70 Critic Score
    Payback has the ingredients to be an entertaining arcade racer, but poor game design choices and lame gameplay prevent that.
    • 62 Metascore
    • 77 Critic Score
    Atmospheric and conceptual, therefore, Warsaw does everything right.
    • 62 Metascore
    • 80 Critic Score
    Above all, the first four Settler games benefit from the purely technical changes. All seven have aged with dignity.
    • 62 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • GameStar
    • 62 Metascore
    • 60 Critic Score
    Rise of Industry does not live up to its own claim of "having enough strategic complexity and replay value" "to satisfy the most experienced fans of the genre" (quotations from the developers).
    • 62 Metascore
    • 68 Critic Score
    Silent Hunter has all ingredients to be a thrilling historical submarine simulation. But there are so many bugs and flaws that most of the fun is drowning.

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