GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 94 Metascore
    • 100 Critic Score
    The Elden Ring: Shadow of the Erdtree expansion had a lot to live up to, but gorgeous vistas, superb boss fights, and a range of fun new gear sweep you through a massive expansion that feels half as long as it is. At this point, it's almost getting boring praising FromSoftware every time.
    • 83 Metascore
    • 100 Critic Score
    Two Point Hospital has a terminal case of total brilliance.
    • 93 Metascore
    • 100 Critic Score
    From the digital-crack gameplay to the ocean-deep customization to the enjoyable Subspace Emissary, it's completely jam-packed with Nintendo love. The sights, the sounds, everything is an unfiltered pat on the back and incessant in-joke for longtime fans. For everyone else, it's a dependably solid fighter that destroys its predecessor in every way.
    • 85 Metascore
    • 100 Critic Score
    Intelligent, involved, and relentlessly exhilarating, now, just as in '93, the most exciting FPS around is a game called Doom.
    • 89 Metascore
    • 100 Critic Score
    Intelligent, fun, challenging and beautifully realized, DX:HR is an incredibly polished game that lives up to the impossibly high standard of its predecessor.
    • 89 Metascore
    • 100 Critic Score
    An astounding masterpiece that reaches new heights of brilliance thanks to the Nintendo Switch.
    • 93 Metascore
    • 100 Critic Score
    It will be like playing "SFII" for the first time all over again, only with the years of love and experience you've since gained already built in. To long-term Street Fighter fans, everything old is new again. To the new players, we simply say welcome to the party. You're going to have a hell of a good time.
    • 81 Metascore
    • 100 Critic Score
    With its riveting story, beautiful visuals and surprisingly lifelike world, Assassin's Creed is an incredibly deep, enjoyable game that kept us addicted from beginning to bizarre end.
    • 97 Metascore
    • 100 Critic Score
    Super Mario Odyssey successfully brings the series up to date and opens it up to a new audience, while still retaining every ounce of its nostalgia and retro charm.
    • 94 Metascore
    • 100 Critic Score
    For $10 more (and if you can find it) the Special Edition of Subsistence includes a third disc with all of Snake Eater's cinematics re-cut and re-edited into a three-hour movie, complete with new narration. It's an extra special bonus for an already extra-amazing game.
    • 83 Metascore
    • 100 Critic Score
    Beenox has managed to take the original Crash Team Racing, and somehow made it better. 20 years ago, this was the kart racer to play, but Mario Kart gradually usurped it and since the early 2000s, Crash has been laid dormant, waiting for its time to seize the throne and become the king of kart racers once more. That time is now, because Crash is back, baby.
    • 81 Metascore
    • 100 Critic Score
    Haunting, confrontational, and deeply cathartic all at once, Senua's Saga: Hellblade 2 is a stunning feat of video game art. Ninja Theory doesn't tiptoe around its heavy themes but welcomes them with well-honed empathy, tempered by an even keener creative edge this time around to deliver an unforgettable narrative adventure experience that's hard to watch, yet harder to turn away from.
    • 92 Metascore
    • 100 Critic Score
    Aside from moaning about the shortcomings the Wii's technical limitations force upon the game, the only thing to complain about with Rock Band 2 – and it’s barely even a complaint - is that it polishes rather than reinvents.
    • 87 Metascore
    • 100 Critic Score
    Spelunky is for the West what Cave Story represents for Japan: the maximum expression of the indie philosophy. You shouldn't ask yourself if you want to play it. You absolutely have to, if you haven't yet.
    • 94 Metascore
    • 100 Critic Score
    Batman: Arkham Asylum was the greatest superhero game of all time. The sequel, Batman: Arkham City, is five times bigger and about a billion times better. You do the math.
    • 83 Metascore
    • 100 Critic Score
    The streamlined, focused structure eliminates potential tedium without dumbing anything down, and the battle system strikes an elegant balance between strategy and fast-paced action. Stunningly beautiful graphics and a pervasively meticulous level of polish throughout only add to the experience.
    • 84 Metascore
    • 100 Critic Score
    Sad Owl Studios has delivered a puzzling experience that's both instantly approachable and inventive enough to keep you guessing throughout. Viewfinder is simply wonderful – a breath of fresh air that shouldn't be ignored.
    • 87 Metascore
    • 100 Critic Score
    Half-Life 2: Episode One demonstrates how games ought to be made, forged by dedication, imagination and risk-taking. It's an outstanding, stirring experience.
    • 93 Metascore
    • 100 Critic Score
    What does make it great is that it actually delivers on nearly everything it promises while still being fun to just pick up and play.
    • 95 Metascore
    • 100 Critic Score
    What does make it great is that it actually delivers on nearly everything it promises while still being fun to just pick up and play.
    • 85 Metascore
    • 100 Critic Score
    Hilarious, heartfelt and high-octane, Tales from the Borderlands is a must-play game that sets a new standard for comedy games to come.
    • 91 Metascore
    • 100 Critic Score
    Adding so much as to be a little intimidating at first, LBP2 brings a slew of impressive new creator features, while still offering plenty of cool new things for those who just want to play. The basic, flawed platforming of the original is still there, but compared to the possibilities LBP2 opens up, it's insignificant.
    • 96 Metascore
    • 100 Critic Score
    Elden Ring is both a refinement and evolution of the Dark Souls formula, presenting an expansive world that's as hostile as it is inviting. Despite the occasional excess, suffering has never been as much fun as this.
    • 90 Metascore
    • 100 Critic Score
    No game is perfect, but the HD redux inches Wind Waker ever closer to that ideal.
    • 95 Metascore
    • 100 Critic Score
    Its storytelling is peerless, as affecting and multi-layered as it is grounded, underplayed and real. In terms of everything the modern action game has strived to be, The Last of Us is the full-stop at the end of the sentence, leaving no more to be said. Until next-gen. If this is our starting point for that, then the next five to ten years could be truly amazing.
    • 86 Metascore
    • 100 Critic Score
    A potent cocktail of authentic 1930s aesthetics, jazzy tunes, ingenious boss designs, and gameplay founded on the fundamentals inherent to the best 2D shooters. Cuphead sure is swell.
    • 94 Metascore
    • 100 Critic Score
    Anyone who already has issues with the single-player ‘style’ of IW’s games will still find fault with the scripted, linear experience, but in terms of sheer drama and show-stopping set-pieces accompanied by laser sharp FPS controls, Modern Warfare 2 is your daddy. And that’s without Spec Ops and Multiplayer.
    • 85 Metascore
    • 100 Critic Score
    Mario Kart 7 is THE game the 3DS has been in dire need of. Sadly, it raises the bar so high for almost everything else, most 3DS games don't even look like they belong on the same system.
    • 86 Metascore
    • 100 Critic Score
    Forza Motorsport 7 addresses every issue of its predecessor, turns the visual flair up to 11 and handles like a dream. An essential purchase.
    • 92 Metascore
    • 100 Critic Score
    Buy this game. The content is plentiful (and crucially, more is en route) and the fantasy experience is pure rock and roll excess. Your personal stairway to heaven awaits.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

?
    • 73 Metascore
    • Critic Score
    When People Can Fly does let you loose across its array of semi-open zones, Outriders quickly reveals its strengths as a pulpy, pacey looter shooter with surprising levels of depth. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Nightingale is an enchantingly pretty game that can't hide the fact that there's not much interesting beneath the surface. Those familiar with survival games may find this one too familiar, though it's rarely offensive - with the exception of some technical and server issues. [Early Access Review]
    • tbd Metascore
    • Critic Score
    For all the noise about a rich simulated reality, inZOI currently underperforms and overpromises. It's a gorgeous game with a best-in-class character creator, but doesn't provide anything amounting to a fulfilling life for its Zois, who largely exist to eat, sleep, and go to work. All of the pieces are in place, and there's hope yet, but its depiction of life's narrative falls short at present. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Overwatch 2 shines and pops with updated graphics and gorgeous new maps, but its deviation from the source material is impossible to ignore.
    • tbd Metascore
    • Critic Score
    Path of Exile 2 is a thrilling and sprawling action-RPG with fantastic combat and impressive character customization options, but will require some patience to fully appreciate. Even in early access with a fraction of the planned content, it offers a robust package for players who want to dive into buildcrafting and master their own way to tear through dungeons. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Grounded 2 is terrific fun, even if this is currently a slightly safe sequel to a true original. It's still a treat to play, with improved combat and a fantastic new park to explore. Let's hope the rideable buggy is just the beginning of lots more great new ideas to come in what's already a substantial early access release. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Though a lot of my experience with Oblivion Remastered is fueled by nostalgia, I'm a big fan of the deeper changes it makes. While the original game's mechanics are a tough sell for anyone who plays without the benefit of nostalgia, the remaster makes it all far more palatable. Levelling up is now more straightforward and offers more control over how your character develops, allowing you to put specific points into attributes. Combat isn't miraculously on par with modern RPGs like Avowed and Kingdom Come: Deliverance 2, but it's serviceable; feeling leaps and bounds more textured than it did in 2006. You can sprint! [Review in Progress]
    • tbd Metascore
    • Critic Score
    Heroes of Might and Magic: Olden Era is a triumphant return for the legendary strategy RPG series. Even in early access, this is the best entry since the iconic Heroes 3, combining the appeal of the classics with slick modernization and plenty of fresh ideas. This launch is a terrific starting point, and is already incredibly feature-rich, offering near limitless play. While the campaign is incomplete, what's there is a solid entry point for this deep and unique turn-based take on the genre.
    • 76 Metascore
    • Critic Score
    Slime Rancher 2 may play largely the same as its predecessor but, between the beautiful new world and some key quality-of-life improvements, the future looks promising for Monomi Park's sequel. [Early Access Review]
    • 69 Metascore
    • Critic Score
    Fallout 76 is still far from perfect but the main thing about the Wastelanders DLC isn’t that it makes things more fun or more interesting, and it certainly doesn’t fix much in terms of mechanics, it’s that it shows Bethesda is really trying. Wastelanders is the absolute antithesis of what launched which should underline how much work has gone into designing, making and implementing an entirely new game. I don’t know if we’ll ever reach a ‘remember when Fallout 76 wasn’t good’ point, but it’s clearly climbing in the right direction.
    • tbd Metascore
    • Critic Score
    Moonlighter 2: The Endless Vault's early access launch offers entertaining dungeon-crawling and smart inventory and management minigames, even if the devs are still figuring out exactly how those systems all combine. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Warzone 2 makes a good first impression. While it shares some similarities with its predecessor, Infinity Ward has delivered a more tactical battle royale that smartly subverts expectations. [Review in Progress]
    • 85 Metascore
    • Critic Score
    Death Stranding: Director's Cut is like going for a hike through the most haunting beautiful woodland you could possibly imagine, only for a guy in a cinema-quality Jason Voorhees costume to leap out at you unexpectedly from behind some trees and try to shove you into the mud. Naturally, the surprise creates some tension the first time around. Maybe the second time it happens too. But eventually that tension transitions into annoyance. That annoyance quickly into embarrassment for everyone involved. That dichotomy between Death Stranding's two halves has only been further exposed by the Director's Cut. Exploring its wondrous world is an experience quite unlike any other, but it is so routinely shattered by stilted combat and pantomime villains that you'll routinely wonder whether it's worth the effort.
    • tbd Metascore
    • Critic Score
    A firm improvement on its predecessor even at this early stage, Slay the Spire 2's slight twist on its deckbuilding philosophy might not appeal to everyone, but makes for a rewardingly complex alternative. [Early Access Review]
    • 74 Metascore
    • Critic Score
    Stormgate has the makings of a great RTS, but it needs a stronger identity of its own in its full release. [Early Access Review]
    • 82 Metascore
    • Critic Score
    Cataclismo needs a little more time in the oven to really polish up its systems, but it has great bones and Early Access will probably do it a ton of favors. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Fntastic has confirmed that development has ceased on The Day Before, just four days on from its launch into Early Access. Steam has since stopped allowing anybody to purchase the game, although our review of The Day Before remains – giving you some insight into the state the extraction shooter was in at release. [Review in Progress]
    • tbd Metascore
    • Critic Score
    Palworld is a strange and obliviously cruel game that nonetheless shows effort and some real thought running through its core design. Consequently, the end result (so far) is an arguably-functional hybrid of several proven formulas that still can't help feeling like a tonal car crash. [Early Access Review]
    • 81 Metascore
    • Critic Score
    Naturally I couldn't resist the chance to revisit Avowed a year on, with the PS5 launch giving me the perfect excuse. But I don't feel like I'm repeating history by replaying the same game at the exact same time in 2026, because its big anniversary update alongside its release on Sony's console really does change things for the better – and after sinking 20 hours into a fresh playthrough, I've never been more convinced that now's the time to play Obsidian's RPG (no matter what platform you're on).
    • 84 Metascore
    • Critic Score
    While some of its farming, crafting, and resource collecting mechanics feel familiar, Spiritfarer has so much richness and depth, and everything you do feels meaningful and rewarding. Even in-between moments when I'm not playing the game, I catch myself thinking about it and picking apart all of the little details that really make it shine. Gorgeously animated and beautifully brought to life with an enchanting soundtrack, soaking up the sights and sounds of this mystical world is a true joy, and spending my time with the loveable spirits is an experience I won't soon forget.
    • tbd Metascore
    • Critic Score
    The new direction has also resulted in tweaks that prioritize depth over width. [Hands-On Impressions]
    • 79 Metascore
    • Critic Score
    Despite the blood stains and ransacked rooms, I’m having a blast so far.
    • tbd Metascore
    • Critic Score
    Lightyear Frontier is a delightfully peaceful adventure in an inviting world that shows a lot of potential in Early Access. While it's in need of a little refinement to make the experience more streamlined overall, the mech offers up a fun, fresh approach to farming, with a variety of tools to play with and a satisfying sense of progression. [Review in Progress]
    • 57 Metascore
    • Critic Score
    Enigmatic, visually stunning, but so far a bit lacking in substance.
    • 70 Metascore
    • Critic Score
    Even at this Early Access stage, Gameloft has created an awesome game here. There's enough content here already to give a good sense of what's to come, and a foundation to build something rather special.
    • 73 Metascore
    • Critic Score
    As it stands, around 12 hours in, Dragon Ball Z: Kakarot is a fun game, but one that hasn’t quite lived up to its potential in any section. The fights can often feel unbalanced, the adventuring lacks the carrots and sticks needed to pull you through, and a lot of the activities feel like little more than a distraction. It does, however, look like the anime has come to life, and sound spectacular. It’s just a shame it’s not a little bit deeper, but hey, at least it’s flashy. [12 Hour Impressions]
    • tbd Metascore
    • Critic Score
    Right now, Hyper Light Breaker feels like a mash-up of ideas from disparate console generations, very PS2-feeling combat coming up against modern live service sensibilities, with flashes of visual stylings from everything in between. Mobs and environmental features repeat way too quickly, and the loot and perks aren't as interesting as they could be. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There have been some great 007 games before, but none of them have managed to capture the experience of a full Bond adventure and the way it ebbs and flows between explosive set-pieces, grounded action, and quieter moments like IO Interactive manages here. 007 First Light just gets James Bond. [Hands-On Impressions]
    • 84 Metascore
    • Critic Score
    I'm only a few hours in, but while there's clear potential for this gacha system to become predatory, it hasn't felt at all intrusive. And let's not forget that Genshin Impact is free. You have nothing but a 10GB download to lose. I'm still trying to get over this, because if you focus on the gorgeous world and fun combat and ignore all the gacha stuff, it doesn't feel like a free-to-play game at all. So I suppose that's two more similarities to Breath of the Wild: Genshin Impact is what you make of it, and it is pretty darn fun. [Impressions]
    • tbd Metascore
    • Critic Score
    Exploration is a joy thanks to gorgeous visuals and a varied landscape. So too is the eco-friendly job of returning the land to fertility, even if the incredible trailer scenes are not actually what you'll be playing for tens of hours. The heavy emphasis on crafting and perishable tools isn't fun, but the devs' roadmap looks promising and the rewards are certainly there if you persevere. [Early Access Review]
    • tbd Metascore
    • Critic Score
    Witchfire enters early access with a bright future ahead of it. While there's certainly some rough edges, The Astronauts has assembled the skeleton of a capable fusion between FPS sensibilities and roguelite punishments, and I'm keen to see how it evolves over time from here. [Early Access review]
    • 84 Metascore
    • Critic Score
    Everything you're doing is building your own connection to Jin, helping to flesh out the human side of the inimitable Ghost of Tsushima through his family, his friends, and new-found (if reluctant) allies. Sucker Punch's ability to weave beautiful narratives that will, ahem, sucker punch you right in the feels is more in the spotlight here than ever, and it's an utter success.

Top Trailers