GamesRadar+'s Scores

  • Games
For 3,944 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3976 game reviews
    • 78 Metascore
    • 70 Critic Score
    But everything here is still solidly done, funnier than almost any other game, and holds a unique place in the DS library. You really should start up your own Robocalypse.
    • 67 Metascore
    • 70 Critic Score
    Slicker graphics and a couple of exclusive minigames just aren’t enough to make us put down the Wiimote and turn on the Camera.
    • 75 Metascore
    • 70 Critic Score
    If you missed it on the PSP (or just hated the controls), then it's absolutely worth grabbing, but don't expect anything revolutionary.
    • 63 Metascore
    • 70 Critic Score
    While it's an improvement over the first game, Kane & Lynch 2's high production values and streamlined focus are overshadowed by its thudding repetition, narrowly linear design, five-hour campaign and hugely unappealing protagonists. It's still a decent shooter, but it's definitely not for everyone.
    • 74 Metascore
    • 70 Critic Score
    De Blob 2, like its predecessor, is an undeniably cheerful, whimsical, and infectiously amusing venture that's impossible to dislike unless you're Ebenezer Scrooge (pre-spiritual epiphany, that is). It has some creative gameplay and it satisfies that primitive need to finish a page in a coloring book once you've started it. It's not as deep as it wants to be, but it has enough substance to pick up and play after buying it for your kids (or younger siblings).
    • 81 Metascore
    • 70 Critic Score
    Great God Grove's system that has you sucking up speech bubbles remains novel throughout, with plenty of quirky characters and stories to uncover. With some fantastic highpoints, some more straightforward areas will have you yearning for a bit more depth.
    • 68 Metascore
    • 70 Critic Score
    Though it's a little too short and a little too expensive, the mostly unseen world outside the Little Inferno Entertainment Fireplace is charming and impressive, and absolutely worth experiencing.
    • 62 Metascore
    • 70 Critic Score
    While it's an improvement over the first game, Kane & Lynch 2's high production values and streamlined focus are overshadowed by its thudding repetition, narrowly linear design, five-hour campaign and hugely unappealing protagonists. It's still a decent shooter, but it's definitely not for everyone.
    • 82 Metascore
    • 70 Critic Score
    The big selling promise was that you could be a villain, but the worst we could manage was to kidnap ... villains from other gangs. That's not a dark side, that's a shade of gray.
    • 56 Metascore
    • 70 Critic Score
    There's no other song list on the market like it, and the dance controls in the game are spot on, so it's a must buy for any Jackson fan. But if you really want the Michael Jackson "experience," you might want to pick up This Is It while you're at the mall, because this rushed-together Wii game doesn't exactly deliver on the Jackson-gasm scale.
    • 69 Metascore
    • 70 Critic Score
    In spite of its flaws, PQ is an extremely addictive, innovative title that gives PSP-owning puzzle fans a welcome break from falling-block games.
    • 79 Metascore
    • 70 Critic Score
    De Blob 2, like its predecessor, is an undeniably cheerful, whimsical, and infectiously amusing venture that's impossible to dislike unless you're Ebenezer Scrooge (pre-spiritual epiphany, that is). It has some creative gameplay and it satisfies that primitive need to finish a page in a coloring book once you've started it. It's not as deep as it wants to be, but it has enough substance to pick up and play after buying it for your kids (or younger siblings).
    • 70 Metascore
    • 70 Critic Score
    Again, good moves – and Madden 25 is a good game. But it isn't a great one. And with a more fun football experience now housed in the same building, it's tough to see how that changes anytime soon.
    • 76 Metascore
    • 70 Critic Score
    What it all boils down to is this: if you're hurting for a Metroid-style adventure on a handheld, this might be your cup of tea. If not, then you'll probably be just fine skipping over this good-looking, though clunky 2D adventure.
    • 80 Metascore
    • 70 Critic Score
    It's gorgeous, and a clear labour of love, but the controls might drive you, err, N.Sane.
    • 76 Metascore
    • 70 Critic Score
    All this enthusiasm leads us to the sad reality of the game's release. This would have been a glorious XBLA title at $10-$15, but Deathsmiles comes as a boxed copy and asks the uncanny price of $50. Sure, the game has replay value, but after a few playthroughs, only the ultra dedicated score chasers will have reason to keep going.
    • 74 Metascore
    • 70 Critic Score
    All in all, this might not be the most revolutionary Galaga to date (that credit of course belongs to the original), but it's a mighty fine diversion worth sinking your teeth into.
    • 80 Metascore
    • 70 Critic Score
    Bayonetta Origins shows a great new side of the Umbral Witch, in a tale that's heartwarming as it is enjoyable. Combat and puzzles are a great one-two punch, but Cereza's restricted role and Cheshire's unfaltering nature undermine a little of the former.
    • 75 Metascore
    • 70 Critic Score
    Short, simple, and wonderfully inventive, Hohokum's bizarre aesthetics and enigmatic level design make for a consistently surprising, enjoyable romp.
    • 72 Metascore
    • 70 Critic Score
    As solid as the core gameplay is, it's hard to shake the 'been there, done that' vibe of the whole package.
    • 81 Metascore
    • 70 Critic Score
    All of this gameplay does come at a price: There are extremely long loading times to suffer through before each entrance video, before the actual match, and after the match is over.
    • 78 Metascore
    • 70 Critic Score
    If you're sick of the same old formulas and you're open to some indie eccentricity, Retro/Grade is just the trippy time-sink you've been looking for – and it'll finally give your dusty plastic guitars a use past Rock Band and Guitar Hero.
    • 85 Metascore
    • 70 Critic Score
    Combat is incredible, and the cities of Boston and New York deliver some of the strongest open-world gameplay you'll experience this generation. And yet, it's still an extremely uneven experience, even if the strong gameplay outlives the issues to make for a solid package.
    • 70 Metascore
    • 70 Critic Score
    For gamers seeking to initiate their offspring into massively multiplayer gaming, though, it's certainly worth a look.
    • 83 Metascore
    • 70 Critic Score
    The quirky and sometimes innocent sense of humor is omnipresent. Why, even after a heated and bitter battle that ends in his tank being utterly destroyed, Rocket's rival will usually pay him a sincere compliment before scampering off in defeat.
    • 76 Metascore
    • 70 Critic Score
    It may not last long and it may have issues with its save feature, but the time spent adventuring in this futuristic vision of Seattle will be well worth any frustrations you may encounter.
    • 59 Metascore
    • 70 Critic Score
    Just more of the same thing: simple dungeon crawling. It's fun online; it's not fun offline. This is a hard one to rate, as it's pretty convoluted.
    • 65 Metascore
    • 70 Critic Score
    Something surprisingly fresh, fun, and satisfying for only $10.
    • 75 Metascore
    • 70 Critic Score
    WWE 2K14 is at its best celebrating WWE history, so it’s forgivable that the game wants to hang on to its recent past instead of blazing a trail to the future. In a transition year like this one, it works as a fitting capper to another gaming generation of wrasslin’. However, 2K hopefully has something more original in the pipeline.
    • 66 Metascore
    • 70 Critic Score
    Transformers: Autobots and Decepticons are essentially one game split into two “campaigns” in a shameless grab for fans’ wallets. All of the fundamental game mechanics, including controls, combat, and mission structure, are exactly the same, and even the first few levels are near-mirrors of each other.

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