GamesRadar+'s Scores

  • Games
For 3,943 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3975 game reviews
    • 83 Metascore
    • 80 Critic Score
    It could have been much better if only there were more than two modes (deathmatch and team deathmatch) and a couple of maps small enough to play with less than five players, but Prey is still a major blast for shooter fans with strong stomachs.
    • 78 Metascore
    • 80 Critic Score
    Exploring is the best it’s ever been in the series, thanks to Lara’s slick animation. Swinging, leaping and climbing from ledge to outcrop to wherever are tense but satisfying, and the frequent checkpoints mean you’re free to try to make that lethal jump without having to do the whole section again.
    • 82 Metascore
    • 80 Critic Score
    Solo play is also the best it's ever been, with more boss-like encounters, dramatic in-engine cutscenes, and quests rewards tailored specifically to your class.
    • 85 Metascore
    • 80 Critic Score
    Bravely Default is ambitious without being unconventional: an effective, engaging addition to a genre often hamstrung by tradition.
    • 73 Metascore
    • 80 Critic Score
    Simple, strategic combat and an assortment of unique bosses make for intense bursts of gameplay that will keep you coming back for ‘just one more go’. And another. And then one more.
    • 85 Metascore
    • 80 Critic Score
    Far Cry 3 remains the series’ peak, but Far Cry 4 is a lovely-looking, accomplished offering that suffers from lacklustre writing and an odd lack of purpose.
    • 67 Metascore
    • 80 Critic Score
    Squad Command should please most turn-based strategy fans - specially those tiring of the Japanese RPG dominance in this category - while also offering an accessible pick-up-and-play entry for newcomers to the genre.
    • 76 Metascore
    • 80 Critic Score
    One can complain that Rhythm Thief and the Emperor's Treasure isn't all that new, but it often takes the portable puzzle-adventure genre to new heights via an abundance of addictive minigames.
    • 82 Metascore
    • 80 Critic Score
    World of Warcraft: Midnight is a smart expansion that builds upon The War Within and improves on strong MMORPG foundations. As before, this is an evolution rather than revolution, but I'm excited to see this icon still has room to grow. Small improvements really add up, making me want to spend far more time returning to this world than I expected.
    • 74 Metascore
    • 80 Critic Score
    Kinectimals certainly isn't for everyone, but it's pretty spot-on for its target audience. The intuitive Kinect controls take the pet sim experience to a new immersion-amping level, the lush jungle visuals are an eye-pleasing treat, and the fun narrative and sandbox-like environments add some welcome depth to the feed-pet-brush-play genre.
    • 81 Metascore
    • 80 Critic Score
    We can whine about how it might not be the best shmup we've ever played, but the best shmup we've ever played probably didn't cost $2, and Commander P. Jefferson's space odyssey is easily worth that to anyone who wants to shoot stuff throughout the universe.
    • 81 Metascore
    • 80 Critic Score
    MLB 14: The Show continues to set the gold standard for console baseball, with an excellent single-player experience. Here's hoping that one day Sony will figure out how to get its online modes working.
    • 71 Metascore
    • 80 Critic Score
    Tides of Tomorrow is a narrative adventure set in a gorgeous but deadly ocean beset by a plastic apocalypse. Filled with episodic adventures across each island, weighty story decisions are placed within those made by a community of players. At times, this makes it feel like a theme park ride with cast members – but a really good, well-crafted one. Unique, vibrant, and a genuine thrill, this is a stunning journey that'll stay with you.
    • 80 Metascore
    • 80 Critic Score
    Building on the already solid (if a little claustrophobic) linear design of previous installments, Call of Duty 3 introduces enough new tidbits to keep even the weariest veterans in the fight.
    • 75 Metascore
    • 80 Critic Score
    It paints so beautifully on its canvas that we feel anyone could enjoy that, though we wish the gameplay could always be as grand as the visual design. The combat never falters, but doesn't do enough new, and at times the platforming drags, though that shouldn't deter you from the overall experience.
    • 71 Metascore
    • 80 Critic Score
    A mesmerizing, gorgeous achievement in interactive art, and should be experienced by anyone willing to open their minds as to what video games can be.
    • 66 Metascore
    • 80 Critic Score
    For hardcore fans, the deep options and completely unique factions will be a revelation. For newbies, it will be a graduation.
    • 87 Metascore
    • 80 Critic Score
    Tearaway really is the game Vita has been crying out for. It feels like a bridge between indie and traditional, super-polished AAA game design, something reinforced by both the length of the story and the price. There’s genuine charm and ingenuity here, and my only real criticism is that I want more of it.
    • 77 Metascore
    • 80 Critic Score
    Wik: Fable of Souls may not be the most exciting Live Arcade title, but it scratches an action/puzzle itch that few other games can match.
    • 73 Metascore
    • 80 Critic Score
    An extremely solid little sidescroller, with intricately designed levels, hidden items you'll love and originality to spare.
    • 70 Metascore
    • 80 Critic Score
    While much of the content in Super Swing Golf Season 2 is carried over from the original, it's presented in a way that makes the game fresh and exciting again, and is no longer a chore on the single-player side.
    • 78 Metascore
    • 80 Critic Score
    It paints so beautifully on its canvas that we feel anyone could enjoy that, though we wish the gameplay could always be as grand as the visual design. The combat never falters, but doesn't do enough new, and at times the platforming drags, though that shouldn't deter you from the overall experience.
    • 79 Metascore
    • 80 Critic Score
    The single-player may be over in a day or two, but you'll spend many more happy weeks and months starting skirmishes or challenging friends online.
    • 84 Metascore
    • 80 Critic Score
    A terminally cute game, so while almost guaranteed to suck the kiddies in, it's a tough sell for the trigger-happy Halo crowd. It's also fairly short if your goal is getting every pinata in the game to become a resident in your garden.
    • 62 Metascore
    • 80 Critic Score
    Hero-swapping tactics add a unique edge to third-person combat, while humor and heart elevate Agents of Mayhem's typical world-saving fundamentals to memorable heights.
    • 74 Metascore
    • 80 Critic Score
    The gameplay, as ever, is absolutely bang on and they've gone the extra mile in making this far more approachable for American Football rookies. You can select Madden's plays, which are demystified by the legend himself.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert is messy, but as you untangle its mechanics and compensate for its flaws, elements of genius and wonder make the experience worthwhile. Take time to leave the beaten path and find out which of its many facets appeals to you, and you'll discover a game that's far better as a sandbox than as a story.
    • 82 Metascore
    • 80 Critic Score
    Between its unique weapons, out-there world, and shocking late-game plot twist, there's a lot to really like even as it occasionally reminds you it's a 7-year-old game. They don't make 'em like this much anymore.
    • 82 Metascore
    • 80 Critic Score
    Revengeance is unapologetic in the way it indulges your greatest power fantasies, often doing so with such a grandiose display of style that you'll be unable to wipe that ever-present smile from your face. It's fast, flashy, and fun--and it's easy to excuse Revengeance's hiccups when even the simplest battles rival the best cutscenes in any previous Metal Gear.
    • 85 Metascore
    • 80 Critic Score
    A commendable achievement, and absolutely contains everything that made the console version great. However, our recurring problems with multiplayer (online and off) and the unavoidable concern of button layout hindered an otherwise amazing experience.

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