GamesRadar+'s Scores

  • Games
For 3,944 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3976 game reviews
    • 73 Metascore
    • 60 Critic Score
    There's no forward movement that evolves Scribblenauts. This is a collection of craziness, laser sharks, and silly robots all clamoring for happiness, and you can certainly oblige them--but don't expect a real challenge.
    • 55 Metascore
    • 60 Critic Score
    And though the characters are all chiseled hunks of manhood who pause to talk smack way too much, the graphics themselves couldn't outwrestle a 100-pound bank teller. But this is still a better game than you might expect, given its relative out-of-nowhere-ness.
    • 66 Metascore
    • 60 Critic Score
    If you have a soft spot for the Atelier series, you probably will enjoy Meruru quite a bit. But if the series hasn't impressed you yet, this entry surely won't change your mind.
    • 63 Metascore
    • 60 Critic Score
    Spider-Man 3 is so by the numbers, so average that we just can't muster much enthusiasm. Comic fans'll hate the inconsistent power levels while hardcore gamers will balk at how routine it feels.
    • 58 Metascore
    • 60 Critic Score
    It's short, clocking in at around four to six hours long, but this isn't a slapdash effort - the plot might be lame, but the action, level design and graphics are all pretty impressive for a DS title.
    • 81 Metascore
    • 60 Critic Score
    Skylanders Superchargers is a competent sequel, but it lacks some of the charm of its predecessors by focusing too much on its collection of vehicles.
    • 63 Metascore
    • 60 Critic Score
    So the developers have crafted a very playable puzzle game with a decent multiplayer aspect and screwed it up with a tiny bit of bad programming. Go! Sudoku is nearly scuttled by this strange bug, which is a real shame.
    • 71 Metascore
    • 60 Critic Score
    The rampant nostalgia is incredibly endearing, and it'll be very appreciated by lovers of that period in American pop culture. But games like Bit.Trip and Meat Boy are better than Retro City Rampage, and it's because they don't just emulate classic games, they move past them. RCR instead submerges itself in an ocean of retro references, but forgets to come up for air often enough to make the game all that fun to play.
    • 67 Metascore
    • 60 Critic Score
    And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
    • 72 Metascore
    • 60 Critic Score
    It’s pretty accessible, with simplistic interfaces and beautiful eye candy all around. But considering that those arcadey enhancements are what’s supposed to make this game unique, we can’t help but feel casual fans would be better off playing MLB 2K7 on easy difficulty.
    • 58 Metascore
    • 60 Critic Score
    Before this could get too gamey sitting on store shelves, the publisher wisely dropped the price to $20, which is where it should have started.
    • 67 Metascore
    • 60 Critic Score
    We’re absolutely in love with The BIGS 2 on consoles, but just don’t feel it on the PSP. It could’ve and should’ve had more to do, especially in the multiplayer arena. When it comes to baseball on the small screen, you’re better off sticking with the sublime Show.
    • 64 Metascore
    • 60 Critic Score
    These are some of gaming's all-time classics, and they still deliver. It's just that, like a swimsuit model who just happens to be wearing muddy, chicken crap-encrusted overalls over her bikini, some of the magic of the original games is concealed by adjustments that were made but not needed or needed but not made.
    • 70 Metascore
    • 60 Critic Score
    A decent game - it just doesn't do enough to differentiate itself from all the other games like it. And while it's true that those games don't blend martial arts with duck-and-cover shooting, Conspiracy's approach to both of those things is just too shallow and repetitive.
    • 66 Metascore
    • 60 Critic Score
    There's still an intrinsic fun to being Spider-Man--but this is too close to what we've played before, only with less going for it than games like Web of Shadows or Ultimate Spider-Man. This does the trick if you’re dying for more action as Peter Parker or desperately need a new Wii U game, but a more fitting title for this would be "The Acceptable Spider-Man."
    • 63 Metascore
    • 60 Critic Score
    The final topper is how pulled-back and choppy the graphics are in comparison to the first Rearmed. The camera is farther out, making everything feel less substantial, and the overall fluidity is noticeably less smooth.
    • 60 Metascore
    • 60 Critic Score
    Though Luxor is addictive, it ultimately lacks the oomph, variation and a multiplayer mode that would help to make it an all-around great game.
    • 77 Metascore
    • 60 Critic Score
    A well-designed and enjoyable puzzler. However, control issues, repetitive music and a lack of tactical freedom mean it's unlikely you'd choose to play this over real Hitman on your console.
    • 60 Metascore
    • 60 Critic Score
    This is a great building game with impressive puzzle elements, but its main strategy components, tarnished by unpredictable wind-up-and-go gameplay and exploitable elements, cause it to trip and fall a few times. It's a game with plenty of potential, but it definitely has its share of weaknesses.
    • 68 Metascore
    • 60 Critic Score
    Metrico has interesting visuals and creative mechanics, but getting stuck brings your enjoyment to a full stop.
    • 51 Metascore
    • 60 Critic Score
    If the control wasn't so sloppy and loose, Total Destruction could easily have been a much better game. As it stands, this is just like every previous entry.
    • 70 Metascore
    • 60 Critic Score
    We don't feel that all the pieces are in place just yet.
    • 65 Metascore
    • 60 Critic Score
    Unfortunately, there's just not enough here to keep you coming back. Once you've finished the campaign once, you can play through online modes or take a shot at an even more difficult campaign, but more than likely you'll follow the Bond-film route and call it quits.
    • 65 Metascore
    • 60 Critic Score
    It's disappointing drop in quality for a series that we'd held in high esteem, but 'Catch a Ride' does enough to make sure that the next episode should be considerably more interesting.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, there's just not enough here to keep you coming back. Once you've finished the campaign once, you can play through online modes or take a shot at an even more difficult campaign, but more than likely you'll follow the Bond-film route and call it quits.
    • 63 Metascore
    • 60 Critic Score
    For gamers who like things categorically insane, you're looking at a go-to, button-mashy party game.
    • 63 Metascore
    • 60 Critic Score
    It doesn't quite match its rival "College Hoops 2K7" on the court or the price tag (it's $10 more).
    • 64 Metascore
    • 60 Critic Score
    Full Frontal Assault isn't as much of an evolution of the series as it is a fun experiment with its mechanics. Unless the support is there for more maps down the road, it might not be in your regular rotation for more than a few weeks or so. Still, it's a pretty good bang for your buck whether you're a longtime fan or not.
    • 51 Metascore
    • 60 Critic Score
    The targeting system sucks, often sticking to the enemy you just knocked down (and therefore can't attack until he gets up again) while another is bashing you in the back. The final aggravation is the camera, which constantly gets stuck on things in the environment, so you can't always see your foe.
    • 63 Metascore
    • 60 Critic Score
    Even if The Life isn't perfect, what with gobs of unbearably long load times, it's a unique twist that no other hoops title offers. So it doesn't have much, if any, true replay value - that's OK. It's compelling, and the best part of a game that is otherwise mostly overshadowed by its counterparts.

Top Trailers