GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 82 Metascore
    • 70 Critic Score
    Reality 2.0 marks a dramatic improvement in the pure "gameplay" portion of the game, and the storyline is certainly funny enough, but we'd love to see future episodes of the series have this level of interactivity with the kinds of incredible scripts we know that Telltale Games team is capable of producing.
    • 67 Metascore
    • 70 Critic Score
    As a classics collection (a Namco Museum, if you will), it fails pretty hard. It's lacking some much-needed games, and its meager selection of seven classic titles pales to the 21 in the PSP Museum. Pac-Man Vs., however, is excellent.
    • 66 Metascore
    • 70 Critic Score
    Freespace 2 this is not, but even with its frustrations, Strike Suit Zero is an anime inspired shooter with its balls against at least two walls. It's dumb, possibly dumber than it intends, but it's also the kind of action you're not going to feel bad for enjoying.
    • 81 Metascore
    • 70 Critic Score
    Instead of a true stealth engine, you have awkward "hide spots" to accommodate the free roaming. Combat is either too easy or too hard, lacking the brilliance of a dedicated action title. And the free-roaming, bound as it is to mission objectives that would be fine in a more linear game, is just unsatisfying. Each element of the game is individually interesting, but as a whole the package feels incomplete and patchwork more than innovative.
    • 64 Metascore
    • 70 Critic Score
    Wild ARMs XF is an interesting strategy game, one that will entertain you with its charming storyline, an adorable puppy unit, and plenty of customization options. On the other hand, the attractive video sequences you may remember from the RPGs were replaced by rather uninteresting town conversations.
    • 74 Metascore
    • 70 Critic Score
    For most of the game I felt like I was too powerful and things never really felt challenging. Again, I'm thinking that this is partly by design since the game has a mainstream license and will attract many casual gamers. (Damn casuals always ruin everything.)
    • 68 Metascore
    • 70 Critic Score
    No other game to date comes this close to replicating what it would be like to explore a truly seamless universe.
    • 74 Metascore
    • 70 Critic Score
    By the end of my roughly eight-hour, straight-forward Space Marine adventure, I couldn't help but feel Relic Games missed out on a golden opportunity to take what is a good game – and a strong debut for the Space Marine franchise – and elevate it to great.
    • 70 Metascore
    • 70 Critic Score
    If you can put up with some repetition and the simplicity of the management system, you'll enjoy yourself. Most of the mini-games are quite a bit of fun, too, and they make for some good multiplayer sessions.
    • 63 Metascore
    • 70 Critic Score
    There are some great AC/DC tracks here which would make a fantastic addition to any Rock Band collection, but you'll have to pay a premium to get them, including a lot of songs you're probably not interested in. Unless you're an absolute AC/DC fanatic, you're probably better served waiting to pick this up on sale sometime down the road.
    • 69 Metascore
    • 70 Critic Score
    Despite its technical issues Freestyle Street Basketball is a charming, fun street-style basketball MMO with a great value proposition. With its five-minute play time and free low-level game, it can be enjoyed by those looking for a quick game on an afternoon lunch break.
    • 68 Metascore
    • 70 Critic Score
    The game's lower level of difficulty and varied gameplay styles make it easy for just about anyone to get into the game and enjoy the experience.
    • 70 Metascore
    • 70 Critic Score
    For all it does with innovations in HUD, career mode, and vehicle unlocking, multiplayer is a bit underwhelming.
    • 56 Metascore
    • 70 Critic Score
    It seems a shame that Volume Two ends before it really begins. The potential for a fantastically unnerving gaming experience is cut way too short.
    • 71 Metascore
    • 70 Critic Score
    Takes a questionable franchise and turns it into something somewhat entertaining. Although it might not be as much fun as watching Gene Simmons and his famous tongue parade wildly around the stage.
    • 81 Metascore
    • 70 Critic Score
    There's lots of tension, and brief bursts of action, but completing a mission is not so much dependent on tactics as it is on your teammates having much faster, more "aware", and more accurate aiming AI than the enemy. Thankfully, they do.
    • 75 Metascore
    • 70 Critic Score
    What's crucial to fans, though, is that many of the issues that have plagued the previous Ultramix releases have been completely ironed out this time around.
    • 81 Metascore
    • 70 Critic Score
    With multiple squadrons to command individually or all at once, a thorough system for upgrading skills and equipment, and personality at every turn, Kingdom Under Fire strikes a great balance between mindless action and careful strategizing.
    • 77 Metascore
    • 70 Critic Score
    Brain Age is a remarkably accessible game that just about anyone can pick up and get something out of.
    • 71 Metascore
    • 70 Critic Score
    A good title, but also frustrating because of its PS2-quality graphics.
    • 80 Metascore
    • 70 Critic Score
    I think the biggest "revelation" to come out of this most recent Assassin's Creed title is that the series has reached a burnout state. I hope the team takes a break and gets back to the drawing board to analyze how the series itself can move forward, and to be innovative again, rather than being hard pressed to meet a release date.
    • 66 Metascore
    • 70 Critic Score
    It definitely is the best console gun game I've played, which stands for something. It brings the genre closer to where it should be: in line with the potential of technology.
    • 71 Metascore
    • 70 Critic Score
    If all the different Puzzle Quest releases were playing a certain reality show, the Wii version would be the first to get voted off the island. The Xbox Live version and even the PSP version with its annoying bugs are better-looking versions of the same game.
    • 71 Metascore
    • 70 Critic Score
    The online performance still has a lot of kinks, often making it tough to join games. It can be difficult to experience the game properly as a functional squad. Still, Chromehounds is a game that has a lot of potential.
    • 72 Metascore
    • 70 Critic Score
    You couldn't ask for a more unapologetically insane FPS. Turn off your brain, turn on auto-fire, and get serious.
    • 77 Metascore
    • 70 Critic Score
    It might be only knee deep compared to its brethren, but Arena Wars is a rare example of genre-mixing that works: it's an RTS with an FPS soul.
    • 63 Metascore
    • 70 Critic Score
    Despite some minor technical and presentation flaws, an advanced AI and deep focus on one style of poker should not only keep fans interested, but actually help them to improve their real-life poker experience.
    • 80 Metascore
    • 70 Critic Score
    Battle of the Nations is a phenomenal way to stoke the nationalistic fire of the competition in gamers around the world, but it's shutting down the day after the tournament.
    • 66 Metascore
    • 70 Critic Score
    While fairly on the generic side, Resurrection does manage to offer a decent platforming experience for gamers searching for something new.
    • 84 Metascore
    • 70 Critic Score
    Few games in recent years have been laugh-out-loud funny, but The Movies generates so much random silliness that - even when things are going wrong - you can still have a good time.

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