GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 73 Metascore
    • 50 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 73 Metascore
    • 86 Critic Score
    This game is well worth its 40 hours, and there are plenty of laughs to go along.
    • 73 Metascore
    • 80 Critic Score
    The one major area where European Assault fails to deliver is on the multiplayer side of things. While there are plenty of cool gametypes, from old standards like Deathmatch to some interesting objective-based games, the only way you can play with friends is on a single TV.
    • 73 Metascore
    • 70 Critic Score
    If you've played any of the previous Tenkaichi titles, you know exactly what to expect here -- a relatively shallow button-masher that does a darn fine job of letting you relive the Dragon Ball experience. Those looking for anything else will be disappointed, but if you just want another excuse to beat up Frieza, this game will suit you perfectly.
    • 73 Metascore
    • 70 Critic Score
    It's the foot-based missions that people play this game for. And to be more specific, it's the multiplayer foot-based missions that are enjoyable.
    • 73 Metascore
    • 60 Critic Score
    Even though I cursed and swore my way through the bulk of the game, the characters and the story moved me in a way that very few games do. But, epic disappointment or epic tale, it definitely earns its name.
    • 73 Metascore
    • 60 Critic Score
    Surprisingly enough, TD: EOD not only satisfies these hedonistic tendencies, it also delivers an interestingly deep and accessible gameplay system.
    • 73 Metascore
    • 60 Critic Score
    Awkward controls and handling largely dilute the fun of "kicking ass with the Force," especially during a few big moments toward the end. The Force Unleashed spins an entertaining yarn, but its gameplay prevents it from becoming a rich contributor to "Star Wars'" interactive tapestry.
    • 73 Metascore
    • 60 Critic Score
    Collectively, these tweaks add a number of new tactics to the Worms repertoire, and another layer of customization. Revolution is a positive step forward. It's not, however, a game-changer, and if you're tired of the basic Worms template, it's not going to draw you back. It's no revolution. As a revival though, there's lots to like, in the old and the new.
    • 73 Metascore
    • 70 Critic Score
    While certainly not the last Star Wars game we'll ever see on the Nintendo DS, you couldn't ask for the actual film license to go out on a better note.
    • 73 Metascore
    • 81 Critic Score
    If you've ever wanted to venture "Beyond Thunderdome," look no further, for this is action driving done right.
    • 73 Metascore
    • 70 Critic Score
    A game in waiting. It's certainly playable right now and has some fun despite its issues. Still, you can see how this could end up one of the best baseball game ever made... if it ever gets finished.
    • 73 Metascore
    • 80 Critic Score
    Although the single player campaign is on the short side, a solid multiplayer mode will ensure that you'll still be playing it a few months from now. If you're looking to fight in the Big One, it's time to answer the call.
    • 73 Metascore
    • 75 Critic Score
    If you loved Vietcong, you'll probably love this expansion; just don't get your hopes up about finding anything groundbreaking.
    • 73 Metascore
    • 75 Critic Score
    A lone EyeToy-keteer is going to get bored rather quickly with Groove. It's like playing Scrabble by yourself -- it can be done, but it's just not the same without encouragement or competition.
    • 73 Metascore
    • 80 Critic Score
    If you can approach GD2 on its own terms and conquer it, the utterly unique gameplay experience is simply, well, glorious.
    • 73 Metascore
    • 60 Critic Score
    It shows flashes of its former brilliance through two new races that are full of personality and are a lot of fun to play with, but falls flat through a lackluster single-player campaign, mediocre (at best) new air units and two devastating bugs that will kill the multiplayer scene until Relic issues an eventual patch.
    • 73 Metascore
    • 50 Critic Score
    After such an uneven effort, there can be no other assessment made: the game gods must be displeased.
    • 73 Metascore
    • 70 Critic Score
    It's not exactly a a slick, accessible piece of entertainment, but anyone with decent reflexes and the ability to learn should be able to get deep enough into the system to enjoy what it has to offer -- namely technical, thumb-numbing martial arts action and satisfying, hard-fought victories.
    • 73 Metascore
    • 72 Critic Score
    The striking visual design, the intensity of the battles, and the seamlessness of the mech's transformation add up to an engaging experience.
    • 73 Metascore
    • 80 Critic Score
    If you are used to "running around and blowing everything up," Hitman will give you some problems. You can't play the game as though it were a fast and furious game of "Quake."
    • 73 Metascore
    • 70 Critic Score
    Your love for trivia games will heavily determine whether you want to pick up this package or not, as there's a great deal here for movie fans but probably not a lot for others.
    • 73 Metascore
    • 60 Critic Score
    It's a real shame that Earth 2160 is so hostile to new players, because it features a powerful graphics engine, a deep and rewarding game design, and potentially limitless replayability with all its flexibility.
    • 73 Metascore
    • 40 Critic Score
    Even if it does look really cool with its robots, aliens, and model spaceships, Unstoppable Gorg is just an unbalanced mess of a tower defense game. It seems to spend more time setting the player up to fail, than to offer a compelling reason to keep playing.
    • 73 Metascore
    • 70 Critic Score
    Despite its flaws, Dante's Inferno is definitely worth checking out, if only because it presents a unique visual take on one of literature's greatest works. It's occasionally shocking and often annoyingly repetitive, but the action is good enough to keep you engaged through what is a thought-provoking experiment in converting classic literature to a game.
    • 73 Metascore
    • 50 Critic Score
    Those who have always looked at the Neverwinter Nights series as a glorious toy they can tear apart and reconstruct into their own D&D fantasies are going to be very happy with what comes in this installment. If you've come to uncover the mystery of the "Storm of Zehir," you might want to stay indoors until the shower passes.
    • 73 Metascore
    • 71 Critic Score
    With the problems in setting up the controller and the lack of ability for an auto-lean feature are it's main faults. Other tidbits such as the audio and the physics could've been done just a wee bit better.
    • 73 Metascore
    • 75 Critic Score
    If you’re an enthusiast of well-designed levels who doesn’t need twitch action to be satisfied, you should definitely give it a go. All others will likely nod off.
    • 73 Metascore
    • 75 Critic Score
    The graphics, while generally underwhelming, flow smooth and fast, and the controls match the graphics turn for turn. I wish all of the game was as polished as the best parts.
    • 73 Metascore
    • 90 Critic Score
    If you're looking for a lengthy (as in 100+ hours) RPG that blends quick and dirty gameplay with heaping plates of detail and sophisticated character development, no one else comes close to this series.

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