GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 37 Metascore
    • 40 Critic Score
    It's hard to figure how they could have got the story, characters, and point more wrong than this. Perhaps by replacing Tyler Durden with, say, Dick Cheney, things would have been worse.
    • 65 Metascore
    • 40 Critic Score
    It has no bite, no personality, none of the visionary creative energy that have brought Timegate's other games to life. It's as clunky and flat as an outdated history book.
    • 59 Metascore
    • 40 Critic Score
    Another annoying aspect of TMNT is its overly punishing difficulty. While you can coast through early portions by mashing away, later stages and boss fights can be stupid-hard.
    • 44 Metascore
    • 40 Critic Score
    A gathering of half-baked ideas that amount to a clumsy, dated experience.
    • 57 Metascore
    • 40 Critic Score
    Unfortunately, where World Tour improved on its predecessor in every way, Total Destruction fails to recapture any of the fun of its arcade ancestors.
    • 58 Metascore
    • 40 Critic Score
    By and large it's a boring, scattershot attempt to bring MMX into the new millennium. The original "Mega Man X" is one of my favorite games ever -- and the flaccid 2D sections in this game aren't half as good as any of the levels in the original game. The 3D bits are more compelling, but still substandard.
    • 52 Metascore
    • 40 Critic Score
    Spending 30 minutes aimlessly wondering around because you can't figure out what random part of the environment you're supposed to manipulate or sequence of moves to string together to topple a structure is unforgivable.
    • 52 Metascore
    • 40 Critic Score
    There's a strange sense of... Well, it isn't fun exactly, but it's a slightly addictive charm that forces you to reassemble your controller and try that damn stage one more time... until you fail again due to circumstances beyond your control, and the rage returns.
    • 67 Metascore
    • 40 Critic Score
    There's absolutely nothing wrong with the game in concept, and done properly, it would easily have established it as a classic on par with the film on which it's based. Instead we get brilliant concepts ham-handedly executed.
    • 64 Metascore
    • 40 Critic Score
    The most mediocre JRPG you can imagine from Enchanted Arms and no more.
    • 81 Metascore
    • 40 Critic Score
    While the strategic level is an admirable attempt at something halfway between the elegance of Civilization and the historical specificity of Europa Universalis, it doesn't have the benefit of letting a human player take over. Here, once again, the game falls apart when it breaks out of the strict scripting of the story-based missions.
    • 51 Metascore
    • 40 Critic Score
    More of a hassle than a pleasure to play. The glitches, poor controls and shabby visuals leave Spy Hunter: Nowhere to Run without much to offer, even if you're an avid fan of the series. It's such a departure from what the series is known for, it could easily be called "Generic Action Game & Car."
    • 49 Metascore
    • 40 Critic Score
    A ghost-white imitation of SSX, and possibly one of the worst games in Konami's 30-year history.
    • 67 Metascore
    • 40 Critic Score
    All In seems like Crave's attempt to bet the farm on nothing more than a high card. The few improvements the game makes over last year's entry pale in comparison to its shortcomings.
    • 61 Metascore
    • 40 Critic Score
    It's clear that Boiling Point has some neat ideas and the potential for fun, but as tantalizing as the game can be, it can also feel more like slow torture than entertainment.
    • 70 Metascore
    • 40 Critic Score
    The problem with Homefront isn't just that it sucks, which it certainly does. The problem is that it reveals just how badly many first-person shooters are starting to suck. It's a game that magnifies the preexisting trend of developing to the lowest common denominator.
    • 65 Metascore
    • 40 Critic Score
    Afro Samurai is a mess of a game. It's such a shame to see such a beautifully rendered and stylish world ground into the dust by such staggering gameplay foibles and technical glitches.
    • 62 Metascore
    • 40 Critic Score
    Aedis Eclipse: Generations of Chaos shows a lot of potential, but buried so deep that it's just about not worth digging for.
    • 38 Metascore
    • 40 Critic Score
    With its silly premise, repetitive gameplay and graphics fit for the PSone, Evolution Snowboarding decends like an avalanche from the highest crest to the lowest valley.
    • 59 Metascore
    • 40 Critic Score
    Clearly, Tamagotchi Connection is geared towards younger gamers, as anyone else will become quickly bored with it. But hey, if you have a younger sister or a daughter who's just starting to get into games, this would be a pretty darn good start.
    • 55 Metascore
    • 40 Critic Score
    All in all, Cold War Conflict doesn't offer much except cut corners and a genuinely frustrating experience.
    • 54 Metascore
    • 40 Critic Score
    Maybe one day Frogger will get his chance to recapture his '80s video-game glory, but if Ancient Shadow is any indication, you can probably expect a new hit single from the Bee Gees first.
    • 67 Metascore
    • 40 Critic Score
    The Steam blurb for Oil Rush says it "combines strategic challenge of classic RTS with sheer fun of Tower Defense." But as far as I can tell there's nothing more Tower Defenseish about Oil Rush than any other RTS in which you build defensive towers -- which is pretty much all of them. I'm not sure Unigine knows what Tower Defense is.
    • 55 Metascore
    • 40 Critic Score
    It's clear from the bare-bones multiplayer, glitchy graphics and incredibly short storyline that Haze is a game interrupted.
    • 50 Metascore
    • 40 Critic Score
    Try Guild Wars if you want guild-versus-guild content, or "Everquest II" or "World of Warcraft" for a quest-driven MMORPG. Unless you're absolutely after that million-dollar prize, RYL is an easy pass.
    • 71 Metascore
    • 40 Critic Score
    What it misses is the nuance, the charm and the challenge that marked both the original games and the best of the Diablo clones (such as Titan Quest). In short, Sacred 2 is a game that's easy to miss without really missing out.
    • 46 Metascore
    • 40 Critic Score
    Gimmicky titles like this may be cute diversions, but they're no substitute for the real deal. The kiddies may have a fun time with Dash for a while, but anyone over the age of six will tire of it after the first race.
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, there isn't much to this game's rendition of New York that hasn't been done better in other games.
    • 68 Metascore
    • 40 Critic Score
    And a note: there's no reason to pay an extra $5 for the DS version when the GBA version's only lacking repetitive mini-games.
    • 55 Metascore
    • 40 Critic Score
    Seems to have fallen victim to the gaming equivalent of Darwinism. By not evolving with the changing times, the GunGriffon franchise looks like it may have finally gone the way of the dodo.

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