GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 72 Metascore
    • 40 Critic Score
    In the end, my trip to Miniopolis seemed pretty uneventful. There hasn't been a lot of improvement since "Bustin' Out," and it's painfully clear.
    • 58 Metascore
    • 40 Critic Score
    There's nothing sadder than watching something that used to be great take that long, painful slide into irrelevance and oblivion.
    • 50 Metascore
    • 40 Critic Score
    Playing against a pal or three isn't truly any less repetitive and tiresome than the endless sequence of door breaches and fire-and-forget gun battles that define the single-player experience, but it's at least different enough to add some middling interest to a game with little in reserve.
    • 57 Metascore
    • 40 Critic Score
    For regular gamers, this is more of the same with a few slight twists. Unfortunately, none of the twists happen in gameplay, where they're desperately needed.
    • 66 Metascore
    • 40 Critic Score
    It's easy to see the potential for King Arthur 2 to have been a good game rather than "not bad." But it never gets there, mostly because it's doing a half-dozen unrelated things at once, and none of them very well.
    • 71 Metascore
    • 40 Critic Score
    Most companies believe slapping a license is work enough, and while the Goblet of Fire isn't a terrible adventure, it's not nearly as compelling from a visual or gameplay standpoint than what you could pick up for your GameCube.
    • 51 Metascore
    • 40 Critic Score
    The lack of speed is a real problem here.
    • 63 Metascore
    • 40 Critic Score
    There's absolutely nothing wrong with the game in concept, and done properly, it would easily have established it as a classic on par with the film on which it's based. Instead we get brilliant concepts ham-handedly executed.
    • 53 Metascore
    • 40 Critic Score
    Much of Genesis' desert dry tedium would evaporate if it was just a turn-based title. You wouldn't have to spend what feels like an eternity manually sending units to check on every little thing. As is, though, this Game of Thrones feels more like a game of musical chairs set to elevator music: slow, devoid of charm, and utterly lacking in payoff.
    • 48 Metascore
    • 40 Critic Score
    More problematic is the game's land-based combat. While I understand the difficulty in creating a decent sword-fighting system, the, Tortuga is button-mashing at its worst -- and not even multiple buttons!
    • 45 Metascore
    • 40 Critic Score
    The slow load times, the tedious puzzles, and the overall lack of fun in this title are almost awe inspiring. It's really very hard figure out why someone gave the go-ahead on its production.
    • 60 Metascore
    • 40 Critic Score
    If you need the realistic tracks and real vehicles, Asphalt: Urban GT will deliver. Otherwise, you'll probably want to get your DS racing kicks elsewhere.
    • 47 Metascore
    • 40 Critic Score
    Maybe one day Frogger will get his chance to recapture his '80s video-game glory, but if Ancient Shadow is any indication, you can probably expect a new hit single from the Bee Gees first.
    • 63 Metascore
    • 40 Critic Score
    We really wanted to like Atelier Iris 3: Grand Phantasm, but the series is stagnating in gameplay that was obtusely old-fashioned ten years ago. It's unfortunate, but the magic is long-gone.
    • 56 Metascore
    • 40 Critic Score
    If you have the means, then for goodness sake, stick with the Wii version of Raving Rabbids. It's a far more enjoyable (and prettier) experience.
    • 60 Metascore
    • 40 Critic Score
    The basic gameplay of Avatar is so fundamentally flawed that even those few bright spots would only set you up for disappointment. Because, despite the guiding hand of Cameron, Avatar is ultimately just another big-name movie game that doesn't fulfill its early promise.
    • 49 Metascore
    • 40 Critic Score
    Extended stretches of confused incredulity, punctuated now and then by bursts of intense anger. And yeah -- I just equated FFXIV with a filthy bathroom.
    • 59 Metascore
    • 40 Critic Score
    The game just falls short in too many ways. There are no mini-games to play when maze-running gets old, and there's no multiplayer.
    • 51 Metascore
    • 40 Critic Score
    With more mini-game variety (a lot more) and better multiplayer support, it could have been a simple, fun diversion. As it is, however, it's often an exercise in tedium and frustration.
    • 49 Metascore
    • 40 Critic Score
    Feels rushed and slapped-together as a low-budget attempt to cash in on the holiday film release and make a quick buck from the fans before word gets out that it's not worth half its retail price.
    • 60 Metascore
    • 40 Critic Score
    Knowing THQ could have done worse isn't a glowing compliment though, and at forty bucks and four hours, the little side-scrolling mini-game included (played by spending tokens you find in the main game) and lame unlockables add no real value.
    • 52 Metascore
    • 40 Critic Score
    Perhaps the worst offense of all would have to be Wolverine. Not only has Z-Axis managed to take everyone's favorite adamantium-infused Canadian wildman and turn him into possibly the most boring hero ever, they've pinned a sizable majority of the action upon playing as him. Boring, you say? Yes.
    • 59 Metascore
    • 40 Critic Score
    Knowing THQ could have done worse isn't a glowing compliment though, and at forty bucks and four hours, the little side-scrolling mini-game included (played by spending tokens you find in the main game) and lame unlockables add no real value.
    • 33 Metascore
    • 40 Critic Score
    If you like fighting games, pick up another one.
    • 67 Metascore
    • 40 Critic Score
    While the gameplay remains solid and the features are there in full force, the technical issues and sub-par graphics make it absolutely impossible to recommend over Sony's "MLB 08: The Show."
    • 67 Metascore
    • 40 Critic Score
    A failure. Despite the excellent art, and even ignoring the frustrating puzzles, the biggest problem here lies in a group of obnoxiously stereotypical characters working their way through bad dialogue and a poorly plotted and paced script, topped off with three horrifying words: "To Be Continued..."
    • 52 Metascore
    • 40 Critic Score
    One of those "if only" games: if only the RPG elements had been fully developed; if only the game world were larger; if only the combat were smoother and not slow as molasses; if only the A.I. were stronger; if only the bugs and general sloppiness had been worked out.
    • 66 Metascore
    • 40 Critic Score
    Fans of shooters will find, quickly enough, that the absolute reliance on purchased abilities over skill makes this a poor Counterstrike-style title. RPG fans will, likewise, find that there aren't enough RPG elements to make a whole game out of. And both sides should have the common sense to realize that when a company sneaks out a test game disguised as a full retail product, you don't reward it by buying it.
    • 52 Metascore
    • 40 Critic Score
    That rushed feeling permeates through the entire game.
    • 56 Metascore
    • 40 Critic Score
    I don't know whether Studio Gigante isn't capable of developing a good wrestling game, or if the new engine is flawed. Whatever the reason, this game is Grade A, 100% jabroni.

Top Trailers