GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 64 Metascore
    • 60 Critic Score
    A disappointing package that seems to have received even less development time than most of the PSP launch titles.
    • 71 Metascore
    • 40 Critic Score
    Most companies believe slapping a license is work enough, and while the Goblet of Fire isn't a terrible adventure, it's not nearly as compelling from a visual or gameplay standpoint than what you could pick up for your GameCube.
    • 64 Metascore
    • 60 Critic Score
    It would be best to describe Operation Flashpoint: Elite as a simulation instead of as a game, since the essential elements of video games have been overlooked in this PC to console release.
    • 68 Metascore
    • 70 Critic Score
    The constant action means the Harry Potter series has always lent itself well to the video-game format, and thankfully (albeit surprisingly) EA has mostly improved upon their winning formula, while upping the ante visually and adding welcome multiplayer features, easily making the Goblet of Fire their best adaptation yet.
    • 80 Metascore
    • 60 Critic Score
    Dancing and singing simply takes too much coordination, and the steps aren't timed well enough with the music to make them feel as natural as they should've.
    • 79 Metascore
    • 80 Critic Score
    Gun
    Thanks to one of the best storylines we've seen in quite a while (as well as a heaping helping of good old-fashioned violence), Gun isn't a gaming experience that we'll soon forget.
    • 62 Metascore
    • 60 Critic Score
    Only those with 20-20 vision, muscular thumbs, weeks of free time, and patience in overlooking overloaded graphical offerings need apply.
    • 69 Metascore
    • 70 Critic Score
    The constant action means the Harry Potter series has always lent itself well to the video-game format, and thankfully (albeit surprisingly) EA has mostly improved upon their winning formula, while upping the ante visually and adding welcome multiplayer features, easily making the Goblet of Fire their best adaptation yet.
    • 80 Metascore
    • 60 Critic Score
    Dancing and singing simply takes too much coordination, and the steps aren't timed well enough with the music to make them feel as natural as they should've.
    • 77 Metascore
    • 80 Critic Score
    Gun
    Thanks to one of the best storylines we've seen in quite a while (as well as a heaping helping of good old-fashioned violence), Gun isn't a gaming experience that we'll soon forget.
    • 69 Metascore
    • 40 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 79 Metascore
    • 80 Critic Score
    The main problem though, is that this game was made as a single player experience and cramming a two player mode into it feels awkward. The stages and balance just aren't designed for multiple players.
    • 91 Metascore
    • 90 Critic Score
    Wailing on the guitar, I might add, is immensely satisfying.
    • 77 Metascore
    • 80 Critic Score
    If Donkey Kong Country 3 was released today as an original title, it would redefine 2D platform gaming.
    • 73 Metascore
    • 50 Critic Score
    A turbulent ride between decent action, half-baked graphics and camera, and occasionally clunky, but undeniably authentic presentation.
    • 64 Metascore
    • 80 Critic Score
    It's better than the last game but not all that innovative. Of course, until somebody else steps up and makes a great party game, Mario Party's the only gig in town.
    • 70 Metascore
    • 70 Critic Score
    Curse of Darkness is often a lot of fun in its own right, but if you're not the kind of player that can tolerate "grind"-style gameplay -- and indeed, often thrive on this -- then you might get bored here.
    • 45 Metascore
    • 50 Critic Score
    It doesn't help matters that the game plays like a mindless shooter-by-numbers.
    • 69 Metascore
    • 70 Critic Score
    There are some minor gameplay issues, and the weak multiplay -- with no online gaming -- hurt the overall game, but the single-player story is strong.
    • 84 Metascore
    • 90 Critic Score
    LucasArts has added a ton of new features to an already great game, resulting in one of the best Star Wars games ever. The Force is strong with this one, indeed.
    • 63 Metascore
    • 40 Critic Score
    Bottom line: this is a bad basketball game. The last Sony-published hoops title, NBA ShootOut 2004, was extremely solid, so these massive leaps backwards befuddle me to no end.
    • 68 Metascore
    • 70 Critic Score
    It's just too darn much like its predecessors. The graphics and sound have shown little improvement since the first game in the series, and they certainly haven't been updated at all with the leap to DS (save the 3D Mega Man on the touch screen).
    • 58 Metascore
    • 40 Critic Score
    Mutant Nightmare, while wholly competent, goes down like pabulum and possesses all the (as the kids are wont to say) mad flava of boiled water.
    • 53 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 60 Metascore
    • 60 Critic Score
    The problem is that there's only so much that can be done with the concept, and it becomes routine and boring before the game is even close to over.
    • 63 Metascore
    • 60 Critic Score
    Unfortunately, what starts off as a fascinatingly fresh idea eventually breaks down. For all the compelling aspects of building your empire, the game's strategic model is actually pretty shallow.
    • 45 Metascore
    • 50 Critic Score
    It doesn't help matters that the game plays like a mindless shooter-by-numbers.
    • 71 Metascore
    • 80 Critic Score
    There are some minor gameplay issues, and the weak multiplay -- with no online gaming -- hurt the overall game, but the single-player story is strong.
    • 83 Metascore
    • 90 Critic Score
    LucasArts has added a ton of new features to an already great game, resulting in one of the best Star Wars games ever. The Force is strong with this one, indeed.
    • 78 Metascore
    • 70 Critic Score
    The game is polished, and delivers a satisfying journey while it has you, but loses you with an all-too short experience.
    • 56 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 74 Metascore
    • 70 Critic Score
    Starting with "Lament of Innocence," it seems like Konami is inching ever closer to creating the 3D Castlevania game that we've been waiting years to play. Curse of Darkness is an incremental step in the right direction.
    • 57 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 82 Metascore
    • 90 Critic Score
    Like Sherlock Holmes and Doctor Moriarty or He-Man and Skeletor, though, City of Heroes and City of Villains need each other in order to be complete. Having the whole package makes the City of... games what they were always meant to be -- one of the best massively multiplayer online games available today.
    • 78 Metascore
    • 70 Critic Score
    Far better than it should be, partly for its spirited use of the license, partly for its variety, and partly for the simple fact that it's a rarity to have a game like this with serviceable bots.
    • 69 Metascore
    • 70 Critic Score
    Multiplayer has its attributes, but stumbles hard when it comes to framerate and resembles a Monet painting at some points. Overall, I'd recommend it for single-player, but for Wi-Fi, well, I've offered my caveat emptors.
    • 68 Metascore
    • 50 Critic Score
    I understand the need to change the identity of the murderer in order to create suspense for those who have already read the book. Unfortunately, the new ending feels tacked on and incredibly contrived.
    • 71 Metascore
    • 50 Critic Score
    If you just want more stuff, you'll probably be satisfied with it, but if you were hoping for a strong animal-themed expansion pack, Wild! is more gelding than stallion.
    • 73 Metascore
    • 50 Critic Score
    After such an uneven effort, there can be no other assessment made: the game gods must be displeased.
    • 61 Metascore
    • 50 Critic Score
    With a lame story and boring gameplay, I got tired of Ghost in the Shell Standalone Complex in a hurry. There's also a noticeable lack of polish, with things like maps and clear objective descriptors being absent.
    • 76 Metascore
    • 70 Critic Score
    It's a real shame Heroes of the Pacific doesn't include a proper save system and better balancing. Richer multiplayer and instant action modes would be nice, too. Otherwise, this is an addictive air combat game that hits all the right notes: daring, adventure, and non-stop action.
    • 96 Metascore
    • 100 Critic Score
    Anyone who doesn't own a GameCube, however, would be smoking crack rocks the size of my fist not to buy this game. At forty dollars, it is worth every penny, and given the quality of the translation to the aged hardware of the PlayStation 2, is absolutely one of the best games on the system.
    • 74 Metascore
    • 50 Critic Score
    After such an uneven effort, there can be no other assessment made: the game gods must be displeased.
    • 86 Metascore
    • 100 Critic Score
    The Soul Calibur fighting system is back, and it's the best it's ever been.
    • 86 Metascore
    • 100 Critic Score
    Instead of feeling like a stale retread or losing steam halfway through, it manages to be a blast from start to finish.
    • 81 Metascore
    • 80 Critic Score
    May be a slight letdown to fans of the series that enjoy a more well-rounded platformer, but it will thrill those looking for fast action, plenty of weapons, and killer online play.
    • 94 Metascore
    • 100 Critic Score
    A game with this much depth, this much strategy, this much replayability, and multiplayer is totally unheard of in this space. Civilization IV stands alone. No fan of strategy games should leave this on store shelves.
    • 83 Metascore
    • 90 Critic Score
    In fact, the entire game seems to be pushing the GBA to its limits. This is arguably the best looking GBA game around, with all sorts of scaling, rotation, parallax scrolling, and all sorts of neat, SNES-caliber effects.
    • 73 Metascore
    • 50 Critic Score
    It's astounding, almost like a train wreck the player can see coming, but has no power to stop. These unarmed dullards in Warrior do not stay behind their defenders.
    • 74 Metascore
    • 70 Critic Score
    It does a good job of emulating 29 games, but a lot of these games are less than exciting inclusions. Meanwhile, some genuinely classic Taito games are left out.
    • 79 Metascore
    • 90 Critic Score
    It's definitely not a serious look in to the franchise, but this game has been marinating in fun for months, and the goodness has soaked all the way in.
    • 80 Metascore
    • 70 Critic Score
    Pales in comparison to the beloved PC games. On its own, however, the game is an enjoyable, if unspectacular, first-person shooter.
    • 88 Metascore
    • 90 Critic Score
    The amount of content in the game is simply amazing and, like the console games, you'll find yourself playing even after you've completed the main story.
    • 75 Metascore
    • 70 Critic Score
    There's still something addictive about this game once you get past the initially slow start. There are dozens and dozens of things to unlock, and charting your progress through the title really sucks you in.
    • 79 Metascore
    • 80 Critic Score
    At the end of some extensive play time with MPP, I'd have to say that this is one of the more unique gaming sessions you can have on the Nintendo DS.
    • 61 Metascore
    • 60 Critic Score
    It starts off promising, but too much of what follows is lamely generic or underdeveloped. The game also punishes you for exhibiting daring or initiative.
    • 77 Metascore
    • 80 Critic Score
    This is the first frothing video game form of Cthulhu Mythos that's been done almost completely right, and this year's most frightening first-person adventure. A true cult classic.
    • 80 Metascore
    • 70 Critic Score
    Pales in comparison to the beloved PC games. On its own, however, the game is an enjoyable, if unspectacular, first-person shooter.
    • 75 Metascore
    • 70 Critic Score
    There's still something addictive about this game once you get past the initially slow start. There are dozens and dozens of things to unlock, and charting your progress through the title really sucks you in.
    • 69 Metascore
    • 60 Critic Score
    If you're new to the whole Dance Dance "thing," then you'll have a blast with Mario Mix. Interacting with a game via the dance pad is quite a bit of fun, and there are enough things to unlock and other diversions to keep you busy for a while.
    • 73 Metascore
    • 70 Critic Score
    There's still something addictive about this game once you get past the initially slow start. There are dozens and dozens of things to unlock, and charting your progress through the title really sucks you in.
    • 66 Metascore
    • 60 Critic Score
    A competent, highly stylized romp through a fading franchise that's appealing to the younger set, not really hip enough for the teen crowd, and not in-depth enough for veteran gamers.
    • 74 Metascore
    • 70 Critic Score
    It's essentially the same game in a prettier engine, mowing down waves and waves of enemies with the all-too-infrequent vehicle sequence or boss battle to break things up.
    • 64 Metascore
    • 50 Critic Score
    If you spent weeks building the perfect parks, unlocking new content, and wandering around as a guest [in the original], you'll get a little more mileage out of this expansion, but even then, you might find it a little skimpy.
    • 56 Metascore
    • 70 Critic Score
    The whole thing is very goofy, funny, weird, and cute... If you're looking for a fast-paced, simple fighter with appealing graphics and an unusual sense of humor, Zatch Bell! is definitely worth your time.
    • 57 Metascore
    • 70 Critic Score
    The whole thing is very goofy, funny, weird, and cute... If you're looking for a fast-paced, simple fighter with appealing graphics and an unusual sense of humor, Zatch Bell! is definitely worth your time.
    • 81 Metascore
    • 100 Critic Score
    An absolutely fantastic title with superb graphics and tight gameplay. Single-player or multiplayer, no matter what your skill, you'll get hours of joy out of this sucker online or off.
    • 91 Metascore
    • 90 Critic Score
    The odds of Sony dropping a first-party title better than this for the rest of the year are slimmer than a supermodel on the Atkins diet.
    • 76 Metascore
    • 80 Critic Score
    A solid racer with a few minor game balance problems. If you're able to get over them -- which isn't hard -- you'll be looking at a good online and offline kart-style game slammed with the good stuff from the Jak & Daxter universe.
    • 63 Metascore
    • 70 Critic Score
    While not overlong, the loads are meaty, certainly enough to be a distraction; no matter how many pans across the fighting arenas before a brawl the game makes, it still adds up to the same thing: it's time to get a soda or do some multitasking.
    • 71 Metascore
    • 60 Critic Score
    One of the most impressive elements of the Xbox version of Earned in Blood was the AI (both your enemies' and that of your squadmates). Alas, the PS2 version of the game just can't keep up, and there are bugs and glitches all over the place.
    • 84 Metascore
    • 80 Critic Score
    Graphically, it can be too impressive for its own good at times, and the online experience doesn't quite measure up to that of the consoles, but it does more than enough things right to make it worth a look.
    • 77 Metascore
    • 90 Critic Score
    It tries really hard to please both jaded vets and exuberant fanboys, and for the most part, it succeeds, even if the story mode's a little short and on the easy side.
    • 65 Metascore
    • 70 Critic Score
    Digging Strike's simplistic gameplay is both an asset and a weakness. Fans of old school games will really enjoy this lighthearted update, but gamers looking for deeper gameplay will be disappointed.
    • 60 Metascore
    • 70 Critic Score
    The game's lower level of difficulty and varied gameplay styles make it easy for just about anyone to get into the game and enjoy the experience.
    • 72 Metascore
    • 70 Critic Score
    If you're just a casual fighting game, or more specifically, a fan of Dragon Ball Z, Budokai Tenkaichi may be exactly what you're looking for.
    • 68 Metascore
    • 70 Critic Score
    The game's lower level of difficulty and varied gameplay styles make it easy for just about anyone to get into the game and enjoy the experience.
    • 75 Metascore
    • 80 Critic Score
    As short as it is, Stubbs is an instant classic and should appeal to any gamer with even a slightly morbid sense of humor. It's the perfect Halloween rental.
    • 77 Metascore
    • 90 Critic Score
    So, is THAW the best Tony Hawk ever? No, but it's definitely better than the last two. It's a throwback to the old-school Hawk series, yet it's a compromise at the same time.
    • 63 Metascore
    • 40 Critic Score
    All in all, WPT is not a bad title, but $20 can get you into a couple of real tournaments online. Tournaments where you could actually make money.
    • 67 Metascore
    • 70 Critic Score
    The game's lower level of difficulty and varied gameplay styles make it easy for just about anyone to get into the game and enjoy the experience.
    • 76 Metascore
    • 90 Critic Score
    It tries really hard to please both jaded vets and exuberant fanboys, and for the most part, it succeeds, even if the story mode's a little short and on the easy side.
    • 84 Metascore
    • 90 Critic Score
    While it would have been very easy for the developers at Rockstar Toronto to simply recreate the events seen in the movie, they've managed to craft a tale that actually enhances the film.
    • 88 Metascore
    • 90 Critic Score
    Unquestionably, one of the best shooters of 2005. The advanced graphics and physics create a string of firefights that are amazing to watch, and creative level design and advanced AI make them equally engrossing to play.
    • 76 Metascore
    • 80 Critic Score
    The game is brutally violent, unapologetically vulgar, and simply a hell of a lot of fun to play.
    • 67 Metascore
    • 70 Critic Score
    There's the core of a truly great beer-&-pretzels wargame in here, and strategy gamers looking for a light, enjoyable romp through a ruined United States will have a lot of fun with Shattered Union, particularly in multiplayer. It's just that -- as with most political promises -- what the game is simply doesn't match up to what it could have been.
    • 78 Metascore
    • 80 Critic Score
    The game is brutally violent, unapologetically vulgar, and simply a hell of a lot of fun to play.
    • 85 Metascore
    • 90 Critic Score
    While it would have been very easy for the developers at Rockstar Toronto to simply recreate the events seen in the movie, they've managed to craft a tale that actually enhances the film.
    • 66 Metascore
    • 70 Critic Score
    What the game is simply doesn't match up to what it could have been.
    • 85 Metascore
    • 80 Critic Score
    Undoubtedly, the worst thing you can say about Path of Radiance is that it's a bit drab in regards to aesthetics.
    • 81 Metascore
    • 80 Critic Score
    If you don't mind using your brain as you play, then approach this bench. Court is now in session.
    • 64 Metascore
    • 70 Critic Score
    A "Dynasty Warriors" clone. It's also the best one I've played in years -- and I've played them all. If you have any type of interest in these kinds of titles, and consider imitation the highest form of flattery, check out Capcom's take on the genre.
    • 68 Metascore
    • 60 Critic Score
    Anyone looking for a lengthy, varied platformer with hidden secrets up the wazoo and tongue-in-cheek humor should find themselves enjoying Night of the Quinkan more than they would have expected.
    • 68 Metascore
    • 60 Critic Score
    Anyone looking for a lengthy, varied platformer with hidden secrets up the wazoo and tongue-in-cheek humor should find themselves enjoying Night of the Quinkan more than they would have expected.
    • 58 Metascore
    • 40 Critic Score
    Everything developer Pitbull Syndicate has achieved in LA Rush has been done before, and usually with more flourish.
    • 82 Metascore
    • 70 Critic Score
    If you're wondering if it's worth picking up, consider yourself warned if you're a newcomer -- it's a tough nut to crack. If you've been a long-time fan, close this browser window and head to the store.
    • 80 Metascore
    • 90 Critic Score
    Since just about every trail is unlocked from the beginning, you won't get to feel the satisfaction of making your way to a new mountain (one of the best parts of "SSX 3") and exploring it for the first time.
    • 78 Metascore
    • 80 Critic Score
    The game's minor tweaks here and there do a lot to smooth out some of the weakness from before, and the new gameplay features add just enough to the game's familiar formula to make things interesting.
    • 82 Metascore
    • 80 Critic Score
    While it may lack the ridiculous depth and complexity of "SMT: Nocturne," arguably Atlus' deepest RPG, Digital Devil Saga 2 makes up for it by having the most compelling plot, a swath of subtle refinements, and fleshed-out, addictive gameplay systems.
    • 79 Metascore
    • 80 Critic Score
    It's not as phenomenal as "SSX 3" on consoles, but for a handheld, it certainly beats the crap out of "SSX 3" on Game Boy Advance.

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