GameSpot's Scores
- Games
For 12,657 reviews, this publication has graded:
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42% higher than the average critic
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6% same as the average critic
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52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Elden Ring: Shadow of the Erdtree | |
|---|---|---|
| Lowest review score: | Big Rigs: Over the Road Racing |
Score distribution:
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Positive: 5,398 out of 12657
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Mixed: 5,904 out of 12657
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Negative: 1,355 out of 12657
12681
game
reviews
- By Date
- By Critic Score
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- Critic Score
The gorgeous sci-fi burgs in Cities of Tomorrow prove that beauty only runs skin-deep. Once you get bored with the neon-clad gimmicks of the MegaTowers and OmegaCo, you're left with pretty much the same flawed game that annoyed the city-building community last spring.- GameSpot
- Posted Nov 20, 2013
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The on-court action is so sloppy and unsatisfying that even rubbing defeat in Carmelo Anthony's face loses its appeal. NBA Live needs serious work in just about every aspect in order to raise its game to a respectable level.- GameSpot
- Posted Nov 20, 2013
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An outstanding improvement to an already excellent racing franchise. It's far more than just a great racing sim, or a gorgeous showcase for the types of feats the Xbox One hardware is capable of. This is a game built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist.- GameSpot
- Posted Nov 20, 2013
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The fact that it's so tempting to spend time creating these paper models is a testament to how appealing and attractive Tearaway is. It's just a shame that one of the Vita's best experiences feels as long as a piece of paper is thick.- GameSpot
- Posted Nov 20, 2013
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Risk of Rain is highly enjoyable, and with constant rewards of new items and character classes, it's hard to put down once you start. Even as I watched the last of the end credits roll by, I wiped the sweat from my brow and jumped back into the fray: I have an item log that still needs to be filled.- GameSpot
- Posted Nov 19, 2013
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Everything that you can see and do within its enchanting levels is so bright, colourful, and full of wonder that it's impossible not to be taken in by its charms.- GameSpot
- Posted Nov 19, 2013
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Glitches, stereotypical characters, and dull combat betray any chance of Deadfall Adventures providing any real incentive for your troubles. Digging into this game yields not a rough-cut gem, but rather a lump of coal that should have stayed buried.- GameSpot
- Posted Nov 18, 2013
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Crimson Dragon frustrates more than it entertains. Flying your dragon can feel good, but it's only when the game takes a rare breath and slows down that it feels right. The ability to raise dragons is mildly intriguing, but they take forever to evolve into slightly more effective warriors, making the process more of a distraction than a rewarding challenge.- GameSpot
- Posted Nov 18, 2013
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I loved seeing LocoCycle through to its zany finale, because I enjoyed the jokes and Iris' robotic line delivery, and because I loved seeing the characters get themselves into silly situations. This would have been a great short comic film. But LocoCycle is a game, and in an unexpected twist of fate, it makes the act of catching rockets, fighting soaring robots, and rushing through the rural fields outside of Scottsburg, Indiana, blander than they deserve to be.- GameSpot
- Posted Nov 18, 2013
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Despite a wonky presentation and obvious technical hiccups, Capcom has successfully made Dead Rising 3 a more welcoming experience than its harsh predecessors. It can be an inconsistent experience, but I choose to ignore the game's peculiarities and play Dead Rising 3 in the spirit that I believe it's intended: running around in shark outfit shooting zombies with deadly dildos fired from a leaf blower.- GameSpot
- Posted Nov 18, 2013
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Need for Speed: Rivals is very much in the tradition of Hot Pursuit, but that great, familiar gameplay has been infused with enough new elements to make it as thrilling here as it's ever been. It sure is good to hit the open road again.- GameSpot
- Posted Nov 15, 2013
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What's so remarkable is how the upgraded visuals enhance the overall experience. Smooth animations and lifelike faces aren't just eye candy; they affect you on an emotional level. By chipping away at that barrier between digital players and real life, you feel even closer to what's transpiring, which makes it difficult to pull yourself away.- GameSpot
- Posted Nov 15, 2013
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Eventually, I grew to see the puzzles, as well as my insects' dawdling speeds, as a hindrance to what I really wanted to experience: the joy of taking in a new set of gorgeous sights. What a terrific place Morphopolis is. So terrific, in fact, that I wish there were less tedium to separate me from its stunning scenery.- GameSpot
- Posted Nov 14, 2013
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Blood of the Werewolf is a fine platformer, offering plenty of hours of fun and occasional frustrated sobbing. Fans of classic Hollywood monster movies and platforming games rejoice: your game is here.- GameSpot
- Posted Nov 14, 2013
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I'm not normally one for 3D, but I wouldn't play A Link Between Worlds any other way.- GameSpot
- Posted Nov 14, 2013
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The alchemy of Contrast doesn't quite pay off, and in the end, the game feels as insubstantial as the shadows that populate its world.- GameSpot
- Posted Nov 13, 2013
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Just as you might improperly dismiss Flower as "not a game," you might also improperly dismiss it for its brevity: You could easily finish in an hour, and that hour progresses at a relaxed pace, lulling you into security rather than pumping adrenaline into your nerves. But value is more than a simple price-to-minutes ratio, and I'd sooner revisit Flower's serenity than countless 50-hour grindfests.- GameSpot
- Posted Nov 13, 2013
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As much as I enjoyed my online time with Killzone: Shadow Fall--and as much as I will enjoy lots more time with it, unlocking perks that allow me to personalize my weapons--I missed Killzone 3's jump pack, which brought a nifty nimbleness to the battlegrounds. I missed it in Shadow Fall's disappointing single-player campaign, too, which sorely needed a shot of adrenaline.- GameSpot
- Posted Nov 13, 2013
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Sound Shapes is a remarkable convergence of music and platforming. Because I've played through the main albums so many times, the levels didn't hit me as powerfully as they once did. But the community levels hammered home just how singular and enthralling this game is.- GameSpot
- Posted Nov 13, 2013
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Knack's downfall is that it focuses entirely on combat, but doesn't offer enough variety or depth within its system to compel you onward.- GameSpot
- Posted Nov 13, 2013
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It's classic arcade action imbued with hard-hitting artistic and gameplay elements. Falling in love with Resogun is easy, and mastering it is challenging, and the combination of these two qualities makes Resogun almost impossible to put down.- GameSpot
- Posted Nov 13, 2013
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Intake is a spectacularly minimal game that contains a staggering amount of complexity with just a handful of straightforward concepts.- GameSpot
- Posted Nov 12, 2013
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Final Exam often feels too much like homework for its own good, but it still proves enjoyable in between the monotonous fetching and the too-long corridors with nothing to see, particularly when played with a friend or three.- GameSpot
- Posted Nov 12, 2013
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Ratchet & Clank: Into the Nexus doesn't entirely break from the series' classic roots, but its focus on action over platforming makes it a fast-paced thrill ride, and the short length makes running through it again with Omega weapons in Challenge Mode irresistible.- GameSpot
- Posted Nov 11, 2013
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BioShock Infinite's floating city of Columbia was both a monument to manifest destiny and a tombstone marking the human empathy that perished when the city was born. Burial at Sea uncomfortably merges the two worlds, and diminishes Rapture's enduring legacy in doing so.- GameSpot
- Posted Nov 11, 2013
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Burial at Sea seems a prime example of the tail wagging the dog, and the result is an adventure with fantastic sights and sounds that don't come together in a meaningful way.- GameSpot
- Posted Nov 11, 2013
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This is a dark, thoroughly ridiculous world you're visiting, but it's an inviting one, and its odd sense of humor, semi-absurd puzzles, and delightful action grab your attention and hold it.- GameSpot
- Posted Nov 11, 2013
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Enemy Within is great, but its greatness comes with qualifications. Players who have never played XCOM: Enemy Unknown will find their best entry point here, since it remedies some of the concerns of the original and manages to keep others from taking their place.- GameSpot
- Posted Nov 11, 2013
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Fortunately, there's enough new content here to justify it for players looking for another spin in Firaxis' gripping tale of alien invasion.- GameSpot
- Posted Nov 11, 2013
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That seems to be the pattern of XCOM. The tale always grows in the telling, and with this entry, you find yourself in a world richer and more enjoyable than the one you experienced before. With a world this finely crafted, it's fitting that we should get to save it all over again.- GameSpot
- Posted Nov 11, 2013
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