GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 65 Metascore
    • 70 Critic Score
    On its own merits, this expansion is a reasonably good deal, but it's best suited for the hard-core Disciples II fan who wishes to play every single official scenario for the game.
    • 55 Metascore
    • 59 Critic Score
    The main problem with The Simpsons: Road Rage isn't that the graphics are ugly, but rather that The Simpsons license isn't integrated deeply enough into the game.
    • 62 Metascore
    • 66 Critic Score
    It's fun to play and should appeal strongly to anyone who adores the Spy Kids 3-D movie, but it doesn't compare to some of the deeper, more full-featured action games that are available for the GBA.
    • 53 Metascore
    • 67 Critic Score
    There's plenty to do in SX Superstar, but the problems lie in the gameplay mechanics--such as the trick system and camera--which could've used a little more tweaking.
    • 70 Metascore
    • 62 Critic Score
    If you can forgive its unimpressive multiplayer and its problematic interface, Frontline Command's innovative features and gameplay depth may make it worth the trouble.
    • 61 Metascore
    • 62 Critic Score
    The game's arcade elements aren't done well enough to ever balance with the simulation elements, and the end result is a game that's too wacky to be a sim game, and too simulation-based to be an arcade game.
    • 67 Metascore
    • 60 Critic Score
    The game's poor graphical performance really gets in the way of the game's cool trick system, and the end result is undeniably tarnished.
    • 74 Metascore
    • 71 Critic Score
    A one-of-a-kind title, partially because of its art direction, and partially because of its incredibly unique character-creation system.
    • 65 Metascore
    • 48 Critic Score
    While the game does a lot of things right, severe graphical issues surface at almost every turn and essentially nullify its strong points, leaving behind a game with lots of untapped potential.
    • 74 Metascore
    • 76 Critic Score
    It combines the level structure and characters from the Dreamcast game with many of the story elements from the Xbox game, and it does an effective job.
    • 71 Metascore
    • 60 Critic Score
    The modes available in IndyCar Series are all pretty shallow, which not only detracts from the overall experience, but also significantly reduces its replay value.
    • 72 Metascore
    • 80 Critic Score
    It's a solid RPG that doesn't take many chances, and while it may not set the role-playing world on fire, it's still a lot of fun.
    • 67 Metascore
    • 68 Critic Score
    If you play the game on its own terms, there's a good chance you'll enjoy it. If WWII naval battles appeal to you, or you just like the idea of firing massive cannons, that chance is even better.
    • 78 Metascore
    • 79 Critic Score
    The game packs enough pure action to make it appealing to those who like first-person shooters in general, and it's got plenty of Star Trek science fiction in it for those more interested in the source material.
    • tbd Metascore
    • 34 Critic Score
    This hack-and-slash game is so dumbed down that it's practically an insult to anyone who can walk and chew gum at the same time, let alone the crowd that's been conquering Europe in Paradox's previous releases.
    • 91 Metascore
    • 89 Critic Score
    Currently the most authentic, most taxing open-wheeled sim on the market, and, with a sophisticated mod community already established, may well remain that way for some time to come.
    • 55 Metascore
    • 44 Critic Score
    Unlike the entries from Microsoft and Rockstar, though, The Italian Job is almost completely devoid of both flavor and interesting gameplay, and the whole thing feels like it was slapped together in a supreme hurry to cash in on the release of the film.
    • 70 Metascore
    • 76 Critic Score
    Basically an enhanced version of F1 2002, giving you the opportunity to create your own driver and take him through all four of the previous F1A racing seasons that occurred between 1999 and 2002.
    • 44 Metascore
    • 38 Critic Score
    A generic and frustrating side scroller that could have been much better had it spent a few more weeks in development. Likewise, more work should have gone into tying the game into the television show.
    • 77 Metascore
    • 85 Critic Score
    If you've never navigated a Battle Network before, the third installment in the sharp collect-and-battle series is a great place to start.
    • 89 Metascore
    • 91 Critic Score
    No GBA owner should be without it, and anyone getting their hands on a new GBA for the first time should make playing Advance Wars 2 one of their first orders of business.
    • 77 Metascore
    • 79 Critic Score
    If you're looking for a driving game that places you in the role of a stunt performer in crime and caper movies, then Stuntman should fit the bill nicely.
    • 54 Metascore
    • 44 Critic Score
    Unlike the entries from Microsoft and Rockstar, though, The Italian Job is almost completely devoid of both flavor and interesting gameplay, and the whole thing feels like it was slapped together in a supreme hurry to cash in on the release of the film.
    • 71 Metascore
    • 64 Critic Score
    The game certainly contains a lot of the same Wario charm that makes his GBA appearances so memorable, but the final product is too short and simplistic to hold your attention for more than a day.
    • 80 Metascore
    • 80 Critic Score
    Blizzard's fast-moving racing game is at its most fun when you're playing it with someone else.
    • 52 Metascore
    • 65 Critic Score
    Numerous bugs and glitches, some superficial and some serious, as well as a cumbersome and often frustrating control scheme seriously hurt the game, making it considerably less enjoyable than it could have been.
    • 59 Metascore
    • 62 Critic Score
    The game's arcade elements aren't done well enough to ever balance with the simulation elements, and the end result is a game that's too wacky to be a sim game and too simulation-based to be an arcade game.
    • 73 Metascore
    • 81 Critic Score
    The most technically impressive racing game to land on the GBA in quite some time. It's also quite fun.
    • tbd Metascore
    • 73 Critic Score
    An approachable arcade-style take on one of the world's most grueling rally races--and a significant improvement on its predecessor.
    • 65 Metascore
    • 64 Critic Score
    It's not the best Resident Evil game, and it isn't a stellar light-gun game, but Dead Aim creates an interesting, unique hybrid of the two, and that is a commendable feat.

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