GameSpot's Scores
- Games
For 12,657 reviews, this publication has graded:
-
42% higher than the average critic
-
6% same as the average critic
-
52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Elden Ring: Shadow of the Erdtree | |
|---|---|---|
| Lowest review score: | Big Rigs: Over the Road Racing |
Score distribution:
-
Positive: 5,398 out of 12657
-
Mixed: 5,904 out of 12657
-
Negative: 1,355 out of 12657
12681
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Perennial issues aside, with Thrones of Britannia and now Troy, the spin-off Saga series has proved adept at delivering a kind of Total War that is more focused, flavourful, and even experimental than the mainline series. In the specific case of Troy, it's not always an unmitigated success; for every dose of granular detail that reveals more strategic options there's another element of graininess that obscures. At its best, though, Troy is a pretty epic series of bloody enjoyable battles that is just about as good as the series has delivered.- GameSpot
- Posted Aug 18, 2020
- Read full review
-
- Critic Score
Spiritfarer is somehow a game with no risk but all reward. There's no death, no pain, no rush on any task, and yet I don't think I've ever felt this complete. You're allowed to totally take your time, play on your own terms, and even though your tasks are easy, they are incredibly fulfilling. If the game had kept giving me quests, I feel as if I would have kept doing them for eternity, just because I wanted to. All of Spiritfarer's novel mechanical variations kept potentially repetitive actions from ever growing old. Its gleeful little islands got more exciting to explore as new platforming abilities were unlocked. The characters, even small ones with funny little quips of dialogue that you encounter, were friends that I cherished. I absolutely adored existing in Spiritfarer's beautifully animated, compassionate world so much that it genuinely came to feel like home.- GameSpot
- Posted Aug 18, 2020
- Read full review
-
- Critic Score
Mortal Shell succeeds more often than not at capturing the specific feelings intrinsic to Souls-like games. The twists it adds to From-inspired mechanics do well to help this sort of game become more approachable than most, while maintaining the same air of mystery and foreboding that makes the genre itself so intriguing. Mortal Shell makes for a strong introduction to Souls-likes, a demonstration for new players of what so many have found so interesting about From Software's games and those like them. But Mortal Shell is also a lovingly crafted, weird, and deceptively deep game in its own right that rewards you for wandering its twisted paths and challenging its deadliest foes.- GameSpot
- Posted Aug 17, 2020
- Read full review
-
- Critic Score
Randomness is key to battle royale games, but Hyper Scape leans a little too much into it. The game has solid weapons and hero-like Hack abilities, but you're at the mercy of being lucky enough to get what you need to have a higher chance of winning. The battleground doesn't help in this regard, since it's difficult to know where you're going and make a plan about where to loot next without stopping to open the map. At least the individual moments in Hyper Scape are fun. A match could be ruined by the randomness working against you, but that doesn't stop moments like turning into a ball and trying to out bounce three enemy balls any less fun in how ridiculously silly it is.- GameSpot
- Posted Aug 14, 2020
- Read full review
-
- Critic Score
If there's one thing Skater XL excels at, it's that it has a great foundation that shows Easy Day Studios knows how to make quality skateboarding mechanics. Unfortunately, the rest of the experience isn't quite there yet. The uninspired levels, barebones features, and overall unfinished-feeling state makes its 1.0 release look like it's still in Early Access. Its trick system deserves more, and with time, it could grow into a great experience. As it is now, Skater XL lacks spots worth conquering and fails to entice past this initial bail.- GameSpot
- Posted Aug 11, 2020
- Read full review
-
- Critic Score
Risk of Rain 2 is lo-fi beats to relax to with the bass boosted until the subwoofers catch fire. And explode. And bleed? What begins as a chill loot-shooty time quickly escalates to a frantic fight for your life where everything is burning and there's a big red target on your back. The lack of any strategic layer between the action did leave me feeling burned out. But the additive nature of the game's builds give Risk of Rain 2 the feeling of a pebble skittering along a rocky cliff. When the avalanche begins, enemies would be well advised to get out of your way.- GameSpot
- Posted Aug 11, 2020
- Read full review
-
- Critic Score
With its short games and easy-to-grasp mechanics, Fall Guys is easily the most approachable and welcoming battle royale yet. Its bursting color and varied game modes do a good job of reeling you in and keeping you hooked, even if a handful feel at odds with the easygoing nature of its premise. It can be disheartening to have a game end prematurely due to uneven team matches and, worse still, when you're forced into one of Fall Guys' unsatisfying finale modes. But neither are enough to derail the fun Fall Guys consistently generates, with its chaotic obstacle courses and earworm soundtrack ensuring you'll be coming back for more.- GameSpot
- Posted Aug 7, 2020
- Read full review
-
- Critic Score
With its short games and easy-to-grasp mechanics, Fall Guys is easily the most approachable and welcoming battle royale yet. Its bursting color and varied game modes do a good job of reeling you in and keeping you hooked, even if a handful feel at odds with the easygoing nature of its premise. It can be disheartening to have a game end prematurely due to uneven team matches and, worse still, when you're forced into one of Fall Guys' unsatisfying finale modes. But neither are enough to derail the fun Fall Guys consistently generates, with its chaotic obstacle courses and earworm soundtrack ensuring you'll be coming back for more.- GameSpot
- Posted Aug 7, 2020
- Read full review
-
- Critic Score
Across the board, Skully occasionally shows signs of strong, creative design, but often in isolated, incomplete forms. A cutscene's well-written dialogue gets hamstrung by its animation. A strong platforming sequence feels hollow because its challenge offers little reward. A puzzle takes more time to complete than to solve. Even with those flaws, Skully isn't altogether unpleasant. It lacks the depth and attention to detail to make the act of rolling, running and jumping an act of joy unto itself.- GameSpot
- Posted Aug 7, 2020
- Read full review
-
- Critic Score
Not only is the game a realization of our anxieties about our current, looming future, it's also a powerful evocation of the corporatist state that threatens to overrun our lives, and a startling statement of resistance against them. For a game that's ostensibly about photography, Umurangi Generation achieves so much more.- GameSpot
- Posted Aug 7, 2020
- Read full review
-
- Critic Score
At heart it's a checklist of chores. But it's such a wonderfully warm, endlessly charming checklist of chores that when they're all done, I'm not going to want to leave.- GameSpot
- Posted Aug 5, 2020
- Read full review
-
- Critic Score
My overall impression after 25 hours is that Marvel's Avengers is a fun but flawed game with a lot of good ideas. It still feels as though the story campaign and the live-game missions are pretty divorced from one another, and I miss the moments when it was just me using my skills to take down a tough boss, rather than just watching as Taskmaster or Abomination get absolutely mobbed by me and three other superheroes. But there's a lot of depth in the combat Marvel's Avengers offers as you unlock more and more of a character's skill tree, and especially when you get a decent team that works together, there are quite a few opportunities to feel super.- GameSpot
- Posted Aug 5, 2020
- Read full review
-
- Critic Score
Horizon Zero Dawn remains a visually enticing game with rich natural environments and snow-capped mountains to trek through, all of which can look better than they did on PS4 and PS4 Pro if you have the right PC specs. Given the density of certain towns or villages, or chaos of some combat scenarios, frame rate can take a considerable dip, making it a fairly demanding game, but it may also noticeably stutter occasionally, making for some inconsistent performance. (I've used a Core i7-7700K, RTX 2080, and 16GB of RAM at ultrawide 2560x1080 resolution using maximum settings and TAA, and had dips to around 35-40 FPS in those intense moments.)- GameSpot
- Posted Aug 5, 2020
- Read full review
-
- Critic Score
Like the crab combatants themselves, Fight Crab feels like it smashed its ridiculous concept into a clunky, physics-based fighting system with gusto and didn't let up until something kind of worked. And a lot of the time, it does work. There's magic here--it's impossible not to be charmed by the silly, uproarious dynamic of watching two crabs having a knife fight. It's sloppy and ugly at times, but so is life. Fight Crab taught me that sometimes you just need to stop, take a minute to appreciate the beauty that lies within those colliding carapaces, and let yourself smile.- GameSpot
- Posted Aug 2, 2020
- Read full review
-
- Critic Score
Grounded has the foundation needed to turn into a great survival game, but it has a long way to go yet. The titular term comes from aviation--when a pilot finds themselves, for whatever reason, unable to fly, they are Grounded. It's a pretty apt name for the current state of Obsidian's foray into the co-op survival genre. But like a balsa wood airplane, Grounded sits at the outstretched tension point of a strong rubber band. It is pure, unadulterated potential energy, and all we can do is sit back and wait to see if that rubber band snaps or if the game achieves take off. I think it's gonna fly. [Early Access Score = 60]- GameSpot
- Posted Aug 2, 2020
- Read full review
-
- Critic Score
Making a good retro-style game is hard--balancing old-fashioned play mechanics with newer advancements in game design is a tough tightrope to walk. But Panzer Paladin manages that balancing act with few slip-ups, delivering solid platforming action, fierce weapon duels, epic boss fights, and a cool weapon-sacrifice mechanic, all dressed up in an immensely charming classic-robot-anime wrapping. While it might have its brief moments of annoyance, the amazing globe-trotting, alien-smashing adventure of Flame and Grit proves to be a delight from beginning to end.- GameSpot
- Posted Jul 29, 2020
- Read full review
-
- Critic Score
While its setting and story are initially intriguing, the experience of playing the game becomes painful over time. Enemies are plentiful and tough to avoid, and the tools that you do have at your disposal are frequently hampered by extreme item scarcity. The complete removal of UI or any helpful visual cues makes stealth encounters a chore. The moments of satisfying key-hunting are bogged down by a world that is a frustrating bore to explore. In retrospect, I wish I could stay in the "before" times, on the other side of that grand reopening banner. At least then, I was optimistic about what awaited inside.- GameSpot
- Posted Jul 28, 2020
- Read full review
-
- Critic Score
Destroy All Humans certainly shows its age in places. The stealth missions are rudimentary, the boss fights are tedious, and some poor audio work won't let you forget that this is a game from 15 years ago. However, its core loop of causing destruction and mayhem, laying waste to humans and cities, still feels satisfying. Destroy All Humans often feels like the PS2 game it is, but a fresh coat of paint and updated controls definitely make this remake enjoyable to play through today.- GameSpot
- Posted Jul 27, 2020
- Read full review
-
- Critic Score
When it's letting you live out its proposed reverse-horror fantasy, Carrion is at its best. It excels at making you feel empowered as an evolving lab experiment gone wrong, giving you ample opportunities to flex your death-dealing tentacles and tear enemies limb from limb. While giving you numerous tools to wreak havoc, it also uses them in smart ways to find a good balance between its gory combat and problem-solving. Carrion falters when it requires too much fine precision from you with a control scheme that doesn't allow for it, and is at its lowest when you're not playing as its headlining monster at all. These are disappointing distractions, but Carrion's main event is still a bloody great time.- GameSpot
- Posted Jul 24, 2020
- Read full review
-
- Critic Score
When it's letting you live out its proposed reverse-horror fantasy, Carrion is at its best. It excels at making you feel empowered as an evolving lab experiment gone wrong, giving you ample opportunities to flex your death-dealing tentacles and tear enemies limb from limb. While giving you numerous tools to wreak havoc, it also uses them in smart ways to find a good balance between its gory combat and problem-solving. Carrion falters when it requires too much fine precision from you with a control scheme that doesn't allow for it, and is at its lowest when you're not playing as its headlining monster at all. These are disappointing distractions, but Carrion's main event is still a bloody great time.- GameSpot
- Posted Jul 24, 2020
- Read full review
-
- Critic Score
When it's letting you live out its proposed reverse-horror fantasy, Carrion is at its best. It excels at making you feel empowered as an evolving lab experiment gone wrong, giving you ample opportunities to flex your death-dealing tentacles and tear enemies limb from limb. While giving you numerous tools to wreak havoc, it also uses them in smart ways to find a good balance between its gory combat and problem-solving. Carrion falters when it requires too much fine precision from you with a control scheme that doesn't allow for it, and is at its lowest when you're not playing as its headlining monster at all. These are disappointing distractions, but Carrion's main event is still a bloody great time.- GameSpot
- Posted Jul 24, 2020
- Read full review
-
- Critic Score
Together, Make and Break showcase the strengths and weaknesses of Rock of Ages 3 overall. At its best, it's a thrilling and often hilarious ride through an imaginative and surreal landscape. At its worst, its formula is too rigid, its challenges too rote, and it can feel like your frustration with its idiosyncrasies could boil over at any moment. Thankfully, in such times, the bite-size structure comes to the rescue, and you can roll into something new.- GameSpot
- Posted Jul 24, 2020
- Read full review
-
- Critic Score
Rocket Arena's approach to being a more approachable shooter, from its colorful, whimsical characters to its forgiving rocket launcher mechanics, makes it easy to appreciate at first glance. Its frenetic mix of explosive-based shooting and easy-to-understand character abilities let you start having fun fast, but its lack of depth and uninteresting modes don't maintain the momentum. Rocket Arena undermines its main rocket-jumping hook by making the strategy meaningless amongst its other mechanics, and its shooting grows stale in the process. There's limited fun to be had with its frenetic and fast shooting action, but it's lacking strong lasting appeal.- GameSpot
- Posted Jul 21, 2020
- Read full review
-
- Critic Score
The actual gameplay aspects of Necrobarista aren't all that satisfying, but the game more than makes up for that by leaning into the "novel" part of the visual novel genre and crafting a bittersweet story about accepting death, learning to grieve, and moving on. That isn't to say the game slouches on the "visual" part either--its 3D cinematic style adds plenty of unspoken characterization and also better sells the witty writing with some excellent comedic timing. I can't help but feel like all the characters I fell in love with got to go on an awesome journey while I just had to sit there and watch, but the overall themes and storybeats still hit pretty hard as a passive observer.- GameSpot
- Posted Jul 21, 2020
- Read full review
-
- Critic Score
All of my save files display playtimes that do not match up at all to how long I actually played the game. Often choosing to interact with a person or object would mean that Robert would turn around and walk away, very slowly, with control taken away from me until he reached an arbitrary destination. Textures frequently popped in late, lagging behind camera angle changes in cutscenes--the game is poorly optimized, which can impact its ability to sell the grandiosity of Union City.- GameSpot
- Posted Jul 20, 2020
- Read full review
-
- Critic Score
Despite being in early access, Ooblets has a well-established identity. It's a charming-looking game with characters and items with names that are all cheeky puns, and its relaxing gameplay loops leave you feeling good because you're bettering the living conditions of both yourself and the townsfolk. It's a very positive game, and I'll no doubt lose a lot more time to it once it leaves early access. In its current form, it's got some annoying bugs, and since it's not finished, there's not much reason to stick around once you've accomplished the initial set of tasks that the mayor sets out for you. But what's there is already a pretty substantial game. The card-based dance battles are adorable, it's fun to build new decks and try out different strategies, and there's such a deep satisfaction in transforming your modest beginnings into a beautiful farm. I want there to be more, but what's already here is pretty good. [Early Access score = 70]- GameSpot
- Posted Jul 17, 2020
- Read full review
-
- Critic Score
Despite being in early access, Ooblets has a well-established identity. It's a charming-looking game with characters and items with names that are all cheeky puns, and its relaxing gameplay loops leave you feeling good because you're bettering the living conditions of both yourself and the townsfolk. It's a very positive game, and I'll no doubt lose a lot more time to it once it leaves early access. In its current form, it's got some annoying bugs, and since it's not finished, there's not much reason to stick around once you've accomplished the initial set of tasks that the mayor sets out for you. But what's there is already a pretty substantial game. The card-based dance battles are adorable, it's fun to build new decks and try out different strategies, and there's such a deep satisfaction in transforming your modest beginnings into a beautiful farm. I want there to be more, but what's already here is pretty good. [Early Access score = 70]- GameSpot
- Posted Jul 17, 2020
- Read full review
-
- Critic Score
Superliminal is a great puzzle experience, full of smart ideas that are richly realized. The game's playful use of the first-person camera and clever perspective manipulation puzzles take video game tropes and mechanics most players will be familiar with and wring something truly fresh out of them. Superliminal achieves its clear central aim--it offers up some genuinely fresh perspectives on what first-person puzzle games can do.- GameSpot
- Posted Jul 16, 2020
- Read full review
-
- Critic Score
Superliminal is a great puzzle experience, full of smart ideas that are richly realized. The game's playful use of the first-person camera and clever perspective manipulation puzzles take video game tropes and mechanics most players will be familiar with and wring something truly fresh out of them. Superliminal achieves its clear central aim--it offers up some genuinely fresh perspectives on what first-person puzzle games can do.- GameSpot
- Posted Jul 16, 2020
- Read full review
-
- Critic Score
Superliminal is a great puzzle experience, full of smart ideas that are richly realized. The game's playful use of the first-person camera and clever perspective manipulation puzzles take video game tropes and mechanics most players will be familiar with and wring something truly fresh out of them. Superliminal achieves its clear central aim--it offers up some genuinely fresh perspectives on what first-person puzzle games can do.- GameSpot
- Posted Jul 16, 2020
- Read full review