GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 38 Metascore
    • 30 Critic Score
    Hello Neighbor is a game you persevere in due to sheer luck rather than any sort of actual skill, foresight, or cleverness. There's no catharsis, insight, or revelations waiting at the end of the ordeal, just a sort of uneasy malaise over what the images and environments near the end are meant to represent. As such, a simple, appealing concept is rendered inert.
    • 49 Metascore
    • 30 Critic Score
    Castlevania's switch from 2D side-scrolling to 3D fighting is an endless stream of missteps that will frustrate even series devotees.
    • 41 Metascore
    • 30 Critic Score
    Stripped-down controls with little punishment for crashing make Wacky Races an extremely boring racer.
    • 52 Metascore
    • 30 Critic Score
    Bad controls and awful physics destroy any chance this cute platformer had of being fun.
    • 39 Metascore
    • 30 Critic Score
    Even if you manage to achieve a stable experience, MindsEye still commits the cardinal sin of being mind-numbingly boring. More than anything, it feels like a game firmly trapped in the past. It wouldn't have been good 15 years ago, either, but perhaps some of its design choices would have made more sense. As it is, issues like broken AI and uneven car physics simply exacerbate the problems with its archaic and insipid design. Impressive visuals can't compensate for a lack of substance, whether that comes from its pointless world, tedious combat, or any number of other egregious shortcomings. If you're looking for quality, cast your mind's eye elsewhere.
    • 52 Metascore
    • 30 Critic Score
    NBA Live's first appearance on the Wii is a complete disaster.
    • 54 Metascore
    • 30 Critic Score
    Dragon Fantasy Book II is a pale shadow of the Super Nintendo role-playing games that it is inspired by.
    • 42 Metascore
    • 30 Critic Score
    Bloodforge's striking brutality doesn't stand a chance of overcoming its crushingly dull gameplay.
    • 33 Metascore
    • 30 Critic Score
    You'll have more fun laughing at this light-gun shooter than playing it.
    • 38 Metascore
    • 30 Critic Score
    Dull, repetitive, and carelessly programmed don't even begin to sum up how crummy this action game based on the Looney Tunes license is.
    • 27 Metascore
    • 30 Critic Score
    Dull, repetitive, and carelessly programmed don't even begin to sum up how crummy this action game based on the Looney Tunes license is.
    • 36 Metascore
    • 30 Critic Score
    In X-Men: Destiny, awful combat and meaningless choices combine to create a new mutation of boredom.
    • 32 Metascore
    • 30 Critic Score
    Within THPS5 lies a basic skating game that's difficult to enjoy, because you have to jump over numerous hoops and ignore a plethora of obvious issues to find the smallest amount of fun. Previous THPS games were able to capture your imagination, and motivate you through character progression, gear, interesting levels, and even a great soundtrack.
    • 49 Metascore
    • 30 Critic Score
    Mad Catz's lastest outing as a publisher crashes and burns with the awful flight simulator Damage Inc.: Pacific Squadron WWII.
    • 30 Metascore
    • 30 Critic Score
    Ghostbusters has rare moments when it doesn't feel like an utter waste of time. But it's mostly a bizarre slog through mostly empty, overly cumbersome levels full of extreme repetition. Even for devoted fans of the films and four-player co-op shooters, Ghostbusters is a disappointment.
    • 39 Metascore
    • 30 Critic Score
    The soundtrack in THPS5 is good enough, but the game is riddled with technical glitches and design missteps, making it a huge step back for the series.
    • 28 Metascore
    • 30 Critic Score
    Anyone with a modicum of gaming experience will probably find Sneakers to be boring and tedious.
    • 40 Metascore
    • 30 Critic Score
    Dull, repetitive, and carelessly programmed don't even begin to sum up how crummy this action game based on the Looney Tunes license is.
    • 44 Metascore
    • 30 Critic Score
    The game's poor presentation gives you a hint of the game's nature right away, which is confirmed hours later once you've mastered the game's repetitive gameplay mechanics.
    • tbd Metascore
    • 30 Critic Score
    With Ancient Labyrinth, Lords of the Fallen doesn't just fail to take a step forward: It takes a momentous leap backwards.
    • tbd Metascore
    • 30 Critic Score
    That Ancient Labyrinth is so short is not, in itself, a fundamental flaw. That it is devoid of imagination and betrays the exploratory wonder of the main game, however, is unforgivable. This tiny, throwaway slice of action is a rude return to a world with far better stories to tell.
    • tbd Metascore
    • 30 Critic Score
    This tiny, throwaway slice of action is a rude return to a world with far better stories to tell.
    • 49 Metascore
    • 30 Critic Score
    A broken, boring, bland zombie killfest.
    • 28 Metascore
    • 30 Critic Score
    CrazyMouse should have stayed in its hole.
    • 49 Metascore
    • 30 Critic Score
    Super Comboman is severely flawed, but buried beneath controller-snapping frustration is a game that with some control tweaks, less lag, and some bug fixes could have been enjoyable. Sadly, in addition to its numerous deficiencies, it is riddled with annoying bugs that keep the camera from focusing on you or that prevent your character sprite from loading at all, though to the developer's credit, patches have been frequent.
    • 57 Metascore
    • 30 Critic Score
    The First Descendant has moments of fun, but its action is constantly debilitated by tiresome mission design and a grind entirely informed by its venomous monetization. It's designed to frustrate and steer players toward an extensive storefront that lets you circumvent some of its monotony, only to be met with even more. There are no redeeming features to its intentionally infuriating free-to-play model; it feels like a game designed in a boardroom, where every single aspect of its design is secondary to the pursuit of making more money. It's a sad state of affairs, and I wouldn't recommend The First Descendant to anyone.
    • tbd Metascore
    • 30 Critic Score
    Don't be fooled by the promise of fun throwback gameplay. Heavenly Guardian may look to the past, but it is too bland and frustrating to evoke fond memories of "the good old days."
    • 35 Metascore
    • 30 Critic Score
    Star Raiders achieves the incredible, somehow taking all the fun out of being a hotshot space pilot.
    • 30 Metascore
    • 30 Critic Score
    Dark of the Moon: Stealth Force Edition starts out as a bad vehicle combat game and never transforms into anything else.
    • 34 Metascore
    • 30 Critic Score
    Dark of the Moon: Stealth Force Edition starts out as a bad vehicle combat game and never transforms into anything else.

Top Trailers