GameSpew's Scores

  • Games
For 3,619 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Streets of Rage 4: Mr. X Nightmare
Lowest review score: 10 Planet 2000
Score distribution:
3630 game reviews
    • 51 Metascore
    • 40 Critic Score
    Overall, Party Hard is not a game you need to play. There are some fun moments, sure, but predominantly it is boring, which is a cardinal sin when it comes to serial killers.
    • 51 Metascore
    • 40 Critic Score
    Textures looks incredibly stretched and muddy even on the highest setting and animations are clunky and stiff.
    • 51 Metascore
    • 70 Critic Score
    Silver Chains succeeds because, rather than piling on the terror, it leaves you to dwell on the thoroughly unsettling situation you’re in.
    • 51 Metascore
    • 60 Critic Score
    Most players will probably blast through Redout: Space Assault in just a few hours. It’s a game that doesn’t try to do anything special, but it provides enough entertainment, particularly if you enjoy some arcade-style space-shooting action. And for less than a tenner, that’s fair enough.
    • 50 Metascore
    • 40 Critic Score
    A game of extreme peaks of troughs. At times it’s dreadfully boring; other times it’s wildly exciting. It doesn’t want to make your life easy, but then throws so much resources your way that being downed is trivial. It looks great, but it has a lot of bugs that will only make you able to view the game as ugly. Like Marmite, Generation Zero will dramatically split opinion. But it’s not just a matter of taste – Generation Zero‘s glitches and ill-implemented mechanics are just as much to blame.
    • 50 Metascore
    • 50 Critic Score
    If you’re desperate for a snowboarding or extreme sports title and you don’t mind putting in the time, Mark McMorris Infinte Air will likely quench that thirst, but don’t expect to be racking up points and hitting perfect lines even after many hours of it.
    • 50 Metascore
    • 40 Critic Score
    Divide‘s curious narrative and enigmatic characters can only do so much; for every genuine moment of intrigue there are a hundred other moments to be spent aimlessly wandering the endless, grey corridors, desperate for the whole thing to just end.
    • 50 Metascore
    • 40 Critic Score
    Wolfenstein: Cyberpilot really should not have been a standalone release; at the very least it should have been bundled in with the superior Wolfenstein: Youngblood. There are glimpses of potential here, but it’s lacking nearly everything that makes Wolfenstein fun. Gunning down Nazis in a virtual reality mech might sound like a lot of fun on paper, but the reality completely misses the mark.
    • 50 Metascore
    • 70 Critic Score
    For its low price, there’s plenty of gameplay on offer; it’s a game that will keep you playing for a long time to come.
    • 50 Metascore
    • 50 Critic Score
    All in all, VEV: Viva Ex Vivo is quite a conflicted game. It gives the impression that it wants to be quite a laid back, almost zen-like experience, yet it’s frustratingly challenging. It’s also as clear as mud when it comes to explaining itself, revelling in throwing science jargon at you to the point where it overcomplicates matters; it’s essentially quite a simple survival game.
    • 50 Metascore
    • 40 Critic Score
    Krinkle Krusher is a simplistic and generic tower defence game that is made worse by its use of its imprecise physical controls.
    • 50 Metascore
    • 60 Critic Score
    Night Trap: 25th Anniversary Edition is an important game that’s worth experiencing. It’s just not a particularly good one.
    • 50 Metascore
    • 60 Critic Score
    If you’re a more casual RPG player, there are likely enough issues to be prohibitive. Altogether, though, if Krai Mira looks like something you would enjoy, there’s a good chance that you will. It’s no masterwork, but Krai Mira has a solid foundation, and with continued support and updates, has promise. In its current state, however, its experience still feels unfinished.
    • 49 Metascore
    • 50 Critic Score
    With two different endings, Those Who Remain is worth playing through all the way at least once to find out how the story ends. But with so many issues, it’s hard to find the motivation to jump back in to reveal that second ending. There’s a small bit of horror and well-crafted atmosphere on offer, but it’s short lived – and there’s definitely better games to play in the genre. Maybe give it a miss, at least until the technical issues have been (hopefully) fixed.
    • 49 Metascore
    • 50 Critic Score
    It’s a shame that Trulon: The Shadow Engine lacks a lot of polish, because at its core, it’s a pretty enjoyable experience.
    • 49 Metascore
    • 60 Critic Score
    If you’re a fan of side-scrolling beat ‘em ups, have an open mind when it comes to humour, and don’t mind the odd bout of tedium, you’ll probably like Shaq Fu: A Legend Reborn quite a lot; just like me. Technical issues do pull it down a little though; just be aware of them, and its ability to offend, before you buy into it.
    • 49 Metascore
    • 50 Critic Score
    With the side-scrolling beat ’em up genre currently going through somewhat of a revival, it’s a shame that Samurai Riot: Definitive Edition disappoints. It’s unique in the space and genuinely does have some good ideas. But when it comes to the gameplay, it just can’t compete with the likes of Streets of Rage 4 and Teenage Mutant Ninja Turtle: Shredder’s Revenge. If you really like the game’s setting and art style it might be worth taking a gamble thanks to its budget price, but chances are you’ll find it overly repetitive, as well as a bit dull and frustrating.
    • 49 Metascore
    • 40 Critic Score
    After two decades in development hell, Captain Blood has finally seen light of day — but it probably shouldn't have. Its controls and gameplay are rooted in the past, but its problems stretch far beyond feeling a little old-fashioned.
    • 49 Metascore
    • 40 Critic Score
    PC just isn’t the right platform for a title like Guards.
    • 49 Metascore
    • 20 Critic Score
    There are no redeeming features to be found in Fallout 76, and I’m not even sure if it can be saved. Technical issues just make what’s a boring and soulless experience at its core into something that’s simply more of an abomination.
    • 49 Metascore
    • 30 Critic Score
    Zorro The Chronicles is hard to recommend. There are few, if any, redeeming features here, and anything that’s partially enjoyable – like the simple combat with its humorous finishing animations – is ruined by a dreadful camera. There are far better family-friendly adventure games out there and so, even if you or your kids have a love for Zorro, you should spend your money elsewhere.
    • 49 Metascore
    • 60 Critic Score
    Vane is a unique experience and for that in itself Friend & Foe should be applauded. As an artwork, it’s compelling. But as a game, it’s recommended with strings attached: this is a harsh, uncompromising world and you’re going to need to struggle to survive.
    • 49 Metascore
    • 60 Critic Score
    It’s too bad that its production values and general lack of polish keep it from ever achieving a proper moment of emotional transcendence… [but] there’s enough earnest desire to show you the world through a glass darkly that We Are Chicago isn’t without value.
    • 49 Metascore
    • 30 Critic Score
    Action News Heroes is a mediocre shooter that is brought down even further by its annoying music, frustrating rating system, and lack of replayability.
    • 49 Metascore
    • 40 Critic Score
    It’s clear that Saint Kotar has tried to draw inspiration from the likes of Broken Sword. From the way its exploration works to its dark themes and eerie environments, it really wants to be a point and click game worthy of cult status. That’s highly unlikely to ever happen, though. While interesting at times, its story is too poorly told to ever be truly enjoyable. And the ugly visuals, awful voice acting and budget interface mean most players are not likely to stick around.
    • 49 Metascore
    • 40 Critic Score
    Cyber Clutch: Hot Import Nights has all the ingredients to make it an enjoyable cyberpunk-inspired car combat arcade racer, but ultimately it's a let-down. The handling is awkward, there's no real sense of weight or impact, and on PS5 Pro performance is terrible. Things could be turned around with an update or two, but until that happens this is best avoided.
    • 49 Metascore
    • 70 Critic Score
    Having a modern-day video game with some of the most beloved cartoon characters from our youth is certainly a novelty, and at worst, that’s exactly what Nickelodeon Kart Racers manages to be. But at best, it’s a solid entry into a rather stagnant kart racing genre. It may be lacking a bit of personality and polish, but zooming around the track as Tommy Pickles or Patrick Star is a lot of fun.
    • 49 Metascore
    • 50 Critic Score
    At the end of my time with MagNets: Fully Charged, I never felt the thrill I get from the very best video games, or even pushed through the rough to find a diamond. I found a game with limited appeal, repetitive gameplay, basic mechanics, and a pointless attempt at a story. It’s never a bad game, but it’s never a good game either. I remain indifferent and somehow, that is both the best and worst thing I can say about any game.
    • 49 Metascore
    • 50 Critic Score
    Even with fairly decent driving gameplay and a somewhat unique career progression system, Moto Racer 4 simply doesn’t do enough to wow veteran racing game fans or woo in newcomers who might be tempted to put pedal to the metal.
    • 48 Metascore
    • 50 Critic Score
    Gensou Skydrift isn’t a terrible racing game, but its awkward controls and iffy drifting mechanic heavily reduce the fun that can be had from it. Add into the mix poor visuals and a dire campaign, and unless you’re happy to race online you should probably avoid it. Hopefully the option to remap the controls will be delivered in an update, because that would definitely make it more of an interesting proposition.

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