GameSpace's Scores

  • Games
For 1,315 reviews, this publication has graded:
  • 65% higher than the average critic
  • 8% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Slay the Princess
Lowest review score: 20 Wild West Online
Score distribution:
1349 game reviews
    • 51 Metascore
    • 70 Critic Score
    Baseball Riot is a great physics puzzler and with a 5 dollar price tag on the Nintendo store it could be a great little title for rainy afternoons or the morning commute. However if you tend to lean towards your phone for those times this title might be better off left in the dugout.
    • 51 Metascore
    • 40 Critic Score
    This is a big failure for Cracked Head Games, but it might lead them not to repeat the same mistakes in their next project.
    • 50 Metascore
    • 80 Critic Score
    A short, devoid of any really serious game changing choices, or any long term progression. It is, however, a gorgeously constructed distraction.
    • 50 Metascore
    • 45 Critic Score
    The story of Doctor Who: Edge of Reality follows the classic canon of the series, developing very vigorously and featuring interesting plot twists and a stunning end. The game is worth playing through, but the number of bugs and glitches interfere with the enjoyment and can force you to restart your playthrough. The idea and certain features such as the mechanics of riddles, musical accompaniment, the story of a huge universe filled with detailed lore are amazing, but the realization leaves much to be desired.
    • 50 Metascore
    • 72 Critic Score
    A very challenging hack and slash that will require quick adaptation, decisive accuracy, and a great patience with frequent death. The game is graphically pleasant and fun to play and even throws in a range of different tactics and mechanics. If you like hardcore challenges, this is definitely a game to try out.
    • 49 Metascore
    • 50 Critic Score
    Overall, Grand Theft Auto: The Trilogy – The Definitive Edition was set up to be one of the best things for GTA fans and it failed to hit that mark. It will now be remembered as a failure to launch title but I am sure Rockstar will step in and continue to fix some items within their game world.
    • 49 Metascore
    • 80 Critic Score
    The first thing I can say about this title is how much goofy fun it is.
    • 49 Metascore
    • 50 Critic Score
    Overall, this game lacks any specific direction beyond what you have to figure out for yourself. You get no introduction to the character or the situation they face. There are game breaking bugs and things that cause frustrations that make someone not want to play the game anymore. That being said, this game has good environments and music.
    • 49 Metascore
    • 70 Critic Score
    The gameplay of Gangs of Sherwood unfortunately resembles a constant cycle of a fight for a minute, explore the location, fight for a minute and a half, and so forth. Then players move on to the next one, and then the level is complete. Luckily, the level art is simply stunning which removes some of the monotonous pain. With the possibilities of selecting your own gameplay for the characters, and because there is enough variability in the game, it is a tolerable, if somewhat lackluster game at the moment especially in terms of combat and its attractiveness. Still, however, Gangs of Sherwood is definitely worth your attention or to keep an eye on over time, especially have someone to play with.
    • 48 Metascore
    • 40 Critic Score
    Element Space had choices that impacted the game like Mass Effect which I liked. Unfortunately, there were many bugs that caused the game time to be funny, frustrating, and annoying. A good game is there somewhere but the problems need to be fixed.
    • 48 Metascore
    • 50 Critic Score
    SuperMash is a unique concept – what do you get when you smush together two different genres of games? In this case, a mixed bag. SuperMash, a game where two of six classic console genres are combined for something new and different, comes across as a brilliant idea with mediocre implementation – with some revisions to and improvements of existing content, the experience could be much more enjoyable.
    • 48 Metascore
    • 40 Critic Score
    At this point, I can not recommend the game due to its outdated graphics, clunky mechanics, boring combat and other problems.
    • 48 Metascore
    • 70 Critic Score
    The introduction of classes, along with the reworking of the skill and weapon systems makes the game accessible to players of other modern shooters, but the lack of new content and the decision to not port over existing characters gives veterans little incentive to leave their old world behind.
    • 47 Metascore
    • 30 Critic Score
    If you're looking for something horribly cheesy with simple controls, this could be something you might enjoy, and to be honest, if the graphics were better, that would be exactly how I would spin this. As a gouda inspired feast of intentional badness. But when you combine the script, the controls, and the graphics, it ends up just feeling like a very ambitious game that never really got there.
    • 47 Metascore
    • 80 Critic Score
    As it is, it is still a blast to play, interrupted by quick frustrations that come from missed attacks that can completely stop an assault. If you are looking for a hectic hack-n-slash boss fighting game, Extinction is absolutely worth picking up. Those who can be quickly frustrated from bugs, however, may want to wait for a couple of patches.
    • 47 Metascore
    • 60 Critic Score
    For a budget game, there's a lot to love in Monster Jam Steel Titans, despite its shortcomings. If you're a megafan of Monster Jam, there's probably never been a better game. Still, it's lacking some basic design functions that could make it a must-own. My kid loves it though, and sometimes that's all that matters.
    • 47 Metascore
    • 40 Critic Score
    At best Might & Magic Heroes: Era of Chaos is a very average cash grab that features stale gameplay and predatory monetization tactics.
    • 47 Metascore
    • 60 Critic Score
    Unfortunately, this Nintendo Switch port created some flaws that make total enjoyment difficult. The biggest being the blurry graphics, especially when docked and played on a monitor.
    • 47 Metascore
    • 65 Critic Score
    If you are predisposed toward the infernal if you enjoy the gory and the journey this game might be for you. If you are looking for solid gameplay and perpetual darkness is an issue, then you will see more devils than this vast hell can hold.
    • 47 Metascore
    • 60 Critic Score
    Ultimate Fishing Simulator for Xbox One is a sub-par port of the PC version. For a fishing game with the words ultimate and simulator in the title, UFS doesn't live up to the realism or challenge I envisioned. Even though the PC version has been out for two years the Xbox One graphics are of poorer quality, detracting from the overall enjoyment of the game. In the end, the inclusion of a wide variety of environments and styles of fishing doesn't offset the simplistic and redundant mechanics of catching and reeling in fish, resulting in a long and boring grind to reach the big catches the ocean fishing has to offer.
    • 46 Metascore
    • 62 Critic Score
    If you like highly challenging rogue-like games with unique role-playing elements, Soulblight may be a game that scratches that masochistic itch that few games do.
    • 46 Metascore
    • 35 Critic Score
    Safe House feels more like a beginning more than a complete game. A formula, more than a package. The artwork is great and every aspect of the game has potential that I hope a one-man team can address to truly put it in the spotlight.
    • 45 Metascore
    • 65 Critic Score
    Bubsy is a cat-out-of-time trying to find his fit in a world that’s memories of him haven’t been too endearing. Bubsy: The Woolies Strike Back is a moderately enjoyable game, but it just out of place within it’s current price bracket. Aside from the price, there are moments where Bubsy’s commentary feels rather forced (occasionally annoying), but other times he delivers one-liners that made me chuckle. It feels like Bubsy is trying too hard to be Deadpool-esque in relevancy and self-awareness.
    • 45 Metascore
    • 40 Critic Score
    WWE 2K20 features a lot of modes and a full WWE roster but that’s all you get in the game. If you want to enjoy the game, you have to get along with numerous technical issues, forget about any online feature, and get used to the awkward narration of MyPlayer.
    • 44 Metascore
    • 50 Critic Score
    AeternoBlade 2 is a continuance of AeternoBlade, an action time-puzzler by CORECELL Technology. This action-puzzle game implements multiple styles of combat with an interesting time manipulation mechanic. While the puzzles are mostly enjoyable, the combat is largely uninspired, leading to tedious boss encounters and aggravating 3D battles that quickly neutralizes the fantastic points of AeternoBlade 2's design.
    • 44 Metascore
    • 50 Critic Score
    As you dig into this tale of survival, I can’t help feel that it would have been better suited to a 2D point and click. The Uncertain: Light At The End does play on establish genre tropes but still manages it convincingly. Where it falls down is when it jams in odd immersion breaking puzzles and drops in yet another bug. Uncertain is an appropriate description for this tale of tin and while I’d give it a whirl once it’s had its chrome plated spit shine, I would hold off for some Walking Dead with better footing.
    • 43 Metascore
    • 40 Critic Score
    Frankly, Mecho Tales breaks my heart because I want to see more creative talent and this team has so much promise in their character designs. While Mecho Tales is not an entirely broken game, it is a game that doesn’t quite seem to know what it wants to be.
    • 42 Metascore
    • 45 Critic Score
    The egregious monetization can't be overlooked in this game. Originally I was being lenient and choosing to simply ignore it but after playing the game for 10 hours it very quickly became clear this game is only interested in putting up as many obstacles as possible and selling you the solution to these problems. While it's true that a lot of these items can be earned in-game, they make it very clear that paying is the better option. Combine that with the simple and repetitive nature of the game and I can't honestly recommend this. As it's free though you have nothing to lose by trying it for yourself, just understand though what type of game you are getting yourself into.
    • 42 Metascore
    • 65 Critic Score
    While Gleamlight is beautiful visually to behold some of the developer's design decisions make the game frustrating to play at times. The game isn't exceedingly hard but there are times, due to its dark presentation, you're not sure which way to go. The design leaves too much to trial and error. The decision to use a "keep it clean" design for the user interface sometimes takes it a step too far. With this being said, the game does offer some fun for the better first half of the game, after that it grows a bit stale.
    • 41 Metascore
    • 80 Critic Score
    Overall, the game itself is not overly complicated, and anyone can pick it up and play it.

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