GAMES.CH's Scores

  • Games
For 872 reviews, this publication has graded:
  • 66% higher than the average critic
  • 12% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 5.2 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 95 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 25 Captain Blood
Score distribution:
  1. Negative: 5 out of 872
874 game reviews
    • 76 Metascore
    • 70 Critic Score
    Demon Slayer Kimetsu no Yaiba The Hinokami Chronicles 2 is a true and worthy successor to the first major video game adaptation of the anime and manga series. The battles are presented in a spectacular and highly impactful way, though the remaining segments—especially exploring and interacting with NPCs—come across as a bit too static for our taste. Nevertheless, fans of the franchise can dive in without hesitation, particularly if they enjoy the arena fighter genre and want to once again experience the adventures of Tanjiro Kamado and his sister Nezuko.
    • tbd Metascore
    • 70 Critic Score
    Two Point Campus: Medical School feels like a smaller, less complex version of Two Point Hospital. If you feel nostalgic or if you are a huge fan of the series, it might be worth it but otherwise you might want to wait for a more creative, standalone add-on to this amazing simulation game.
    • 74 Metascore
    • 70 Critic Score
    Unfortunately, "Cygni" didn't really convince us. Yes, the game looks incredibly good and conjures up a real fireworks display on the screen. And yes, the snappy bullet hell battles are fun. Nevertheless, we felt that the spark of genius that is necessary for a game of this genre was missing. The balance between the difficulty levels isn't really right. The pacing within the missions isn't right for our taste either: "Cygni" keeps us stuck at certain points too often, and far too often these snapshots drag on too much. Then the action game is almost boring despite all its qualities. And the upgrade system and its options could also be more intuitive. All in all, "Cygni: All Guns Blazing" turns out to be a solid action game with some clever approaches and a first-class presentation. However, it is nowhere near as good as classics like "Gradius" and the like.
    • 81 Metascore
    • 70 Critic Score
    Chivalry 2 can be an incredibly fun experience when everything runs smoothly. The refined combat may not be to everyone’s taste with its new emphasis on defense over pure hack and slash, but to those willing to learn its intricacies, it still offers a very nuanced and tactical experience. The main issue here is the amount of content that is on offer. The two game modes can’t even be queued separately and are lumped together in a clumsy and buggy main menu. The maps are wonderfully design and detailed and can offer a lot of gameplay variety, yet the game feels like an early access title that somehow made it to store shelves. The lingering promise of future microtransactions is just the final nail in the coffin here.
    • tbd Metascore
    • 70 Critic Score
    While the story campaign starts quite interesting, it quickly looses a lot of momentum due to lots of boring standard quests, way too many battles which aren’t challenging at all and a general lack of surprises. On the other hand the dungeons and boss battles are fun, the upgrade system is full of possibilities, cross platform progression works well and playing through the campaign at an acceptable speed is totally possible without any micro transactions. The latter however become much more relevant in arena mode.
    • 68 Metascore
    • 70 Critic Score
    Inayah: Life After Gods is a good looking, classical Metroidvania that combines combat and pathfinding with varied use of gadgets. But platforming is too demanding compared to the weak combat. And also beside that the game is far from the perfection of games like Ori and the Will of the Wisps. Hardcore fans might love it, but there is no obligation to play it even for genre enthusiasts.
    • 58 Metascore
    • 70 Critic Score
    Werewolf: The Apocalypse - Earthblood might not be the best adaption of the franchise possible, but Cyanide still proves having notion of the pen & paper rpg. The core competence of the game is the spectacular and bloody beast action. Although there are some balance issues, poor AI and undistinguished graphics, the game is worth playing not only for Werewolf fans.
    • 75 Metascore
    • 70 Critic Score
    With its huge amount of compact and fast mini-games WarioWare: Move it! is an entertaining party game. Solo players can also have some fun in the short story mode, but only when you have at least a second set of Joy-Cons to play together or against others, the game is able to deliver a notable long term motivation.
    • 60 Metascore
    • 70 Critic Score
    Super Crazy Rhythm Castle combines a rhythm game with chaotic minigames to create a lovingly designed party game that is unfortunately more for experienced players and may appeal to less casual gamers than it would like.
    • 70 Metascore
    • 70 Critic Score
    If CI Games should solve the performance issues on PS5, Lords of the Fallen is nothing less than one of the best Soulslike games so far. The game might be very similar in some of its basics, but cleverly makes use of its dual-layered game world that makes Lords of the Fallen stand out from the often trite Dark Souls clones. When the slowdown problem is gone, Lords of the Fallen isn't just a worth buy, it is a need to buy for any fan of the genre.
    • 73 Metascore
    • 70 Critic Score
    When Metal Eden hits it hits hard. Arena fights are extremely fast paced and always require you to be on your toes. Thanks to a lot of tools of destruction it gives you ways to come out on the winning side of seemingly impossible combat situations. Unfortunately almost everything else just drags it down. A very odd game world, heavy framerate issues on PlayStation 5 as well as the use of AI for some voice over leave a very stale taste in your mouth afterwards.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K26 still delivers entertaining wrestling action with plenty of content and familiar strengths inside the ring. However, the game is increasingly overshadowed by aggressive monetization, a slow progression system, and only minor gameplay improvements. While fans of the series will still find moments to enjoy, the lack of meaningful innovation and the heavy focus on microtransactions make this year's entry difficult to fully recommend.
    • 59 Metascore
    • 70 Critic Score
    Unknown 9 suffers from technical hick-ups and gameplay-imbalances. Stealth is fun, but too easy for veterans. Handling and combat turn out stiff. Yet again, Unknown 9 can be satisfying and motivating and delivers a fresh setting.
    • 54 Metascore
    • 69 Critic Score
    Harvest Moon One World lives up to its name and lets players travel through a world with different climate zones and challenges. There are countless plants to grow, which creates the typical farming pull very well. It would be a good game if quest givers didn't just fade away and someone would put more effort into the graphics.
    • 76 Metascore
    • 69 Critic Score
    Fitness Circuit concentrates on the essentials and offers us an appealing number of exercises. Unfortunately, there is no resistance option for building up muscles, so that overall the game can only be recommended to fitness noobs who want to get back into shape.
    • 72 Metascore
    • 69 Critic Score
    Dragon Quest Monsters: The Dark Prince offers a mixed gaming experience. As someone who likes to collect monsters the breeding system caught my attention and it’s fun to catch and collect all the different monsters. However, the game falls short in terms of narrative depth, sporting outdated graphics and encountering performance issues. So I only recommend it to fans of the series and hope they improve their character writing and the overall game performance for the next title.
    • tbd Metascore
    • 69 Critic Score
    Ed & Edda: Grand Prix - Racing Champions is an entertaining, (maybe too) fast-paced fun racer. Although everything seems a bit generic and more depth would be welcome, this racing game for the whole family can bring you some joy in splitscreen with friends and family.
    • 68 Metascore
    • 69 Critic Score
    Despite its high ambitions, the game cannot hide its presumably small budget. Instead of the infinite freedoms of space, we spend seven hours in confined spaces. We shoot at an average level and successfully apply smaller VR elements. At least the story entertains well. Finally, technical shortcomings also lead to the price-performance ratio not being right.
    • 66 Metascore
    • 68 Critic Score
    Not unlike Realmforges’ Dungeons series, Starbase Startopia seeks to bring back an early 2000s classic with very little in terms of new ideas. While it is at times very fun, there simply isn’t much this title offers beyond the setting and the questionable humor. Even the latter seems like someone just randomly picked pop-culture references and ran them through a GLaDOS voice generator. The actual strategy game can be fun, especially with another person to keep you company, but unless you are starved for a new strategy-sim title, you can skip this one without missing much.
    • 60 Metascore
    • 68 Critic Score
    While Suicide Squad: Kill the Justice League isn't a complete failure, such as other recent Live-Service titles, the game's repetitive design and missed story opportunities can't match the quality and staying power of Rocksteady's previous games. Combat can be fun in short bursts, but quickly becomes stale and even the above-average loot and equipment systems can't prevent a burnout on the extremely shallow end-game.
    • 61 Metascore
    • 68 Critic Score
    Fate Seeker II is simply overwhelming in most aspects. With 20 fighting styles that each sport an enormous amount of attacks and combos, a plethora of side activities and a main story with more important characters than I could count it is just a lot. But a lot of this works surprisingly well despite all of this. The puzzles and investigations are especially great as is the main story and its cast once you start to see how everything and everyone is connected in one way or another. Unfortunately the combat itself is mostly dull, the English translation feels a bit shoddy and the technical aspects are middling at best. And yet it is an oddly compelling title that offers an interesting look at a different type of game from China.
    • tbd Metascore
    • 68 Critic Score
    While Gazzlers certainly has its moments, the train runs out of steam at the end. A little more content would have helped. The result is a solid arcade shooter whose biggest weakness is the strong competition.
    • 64 Metascore
    • 68 Critic Score
    A god of war in training, still far from his later primal power and visual impact. Even limited to two dimensions, Kratos performs quite well overall. However, a certain lack of clarity, little innovation, and a difficulty level that is not always balanced could have been avoided, which would have significantly enhanced this appetizer until the next regular “God of War” release.
    • 56 Metascore
    • 68 Critic Score
    Cralon is an atmospheric indie dungeon crawler that blends classic RPG elements with an old-school design. While exploration and crafting are engaging, combat feels imprecise and sometimes frustrating. Despite its flaws, it’s a charming debut with clear potential.
    • 64 Metascore
    • 68 Critic Score
    Crown Wars: The Black Prince fascinates with its historical dark fantasy setting and entertains with its fast-paced and tactically demanding turn-based gameplay. However, a few minor missteps and major technical errors diminish the enjoyment of the game, leaving some of the potential unused.
    • 65 Metascore
    • 68 Critic Score
    Starship Troopers: Extermination is a one trick pony whose one trick is almost perfectly creating the feeling of being overwhelmed by an unrelenting horde of alien bugs. While the package as a whole, especially the sparse selection of maps and modes and the laughably bad singleplayer, is nothing remarkable, when Starship Troopers: Extermination fires on all cylinders, it can be immensely entertaining to the right type of player. Let’s hope they can build out on that strength more than they did during Early Access.
    • 68 Metascore
    • 68 Critic Score
    Painkiller is a completely solid co-op-shooter for three players that offers fast and fluid gameplay with some generic but ultimately varied and fun guns. Unfortunately everything else falls mostly flat. The look, level design, the story and characters are boring or very repetitive. If you can convince two of your friends to also get the game you will still have some very enjoyable and action-filled hours battling almost unending hordes of demons.
    • 61 Metascore
    • 68 Critic Score
    Infinity Strash: Dragon Quest The Adventure of Da" is a wonderful entry point for newcomers to the legendary games series, which very skilfully captures the flair of its anime original time and again. However, old-fashioned game and level design keep the action RPG from unfolding its full potential.
    • 67 Metascore
    • 67 Critic Score
    The Patrick Star Game is just like its main character: chaotic, funny and sometimes a little uncouth. The many rough edges of the open-world adventure cannot be denied, but amidst the chaos there is also a game that has respect for its source material as well as something that both young and older fans can enjoy.
    • 63 Metascore
    • 67 Critic Score
    While Skull & Bones is far from the worst game ever made, it completely fails in conveying its vision of becoming a legendary pirate captain. Instead, it chases every conceivable gaming trend from excessive crafting, battle passes and hands-off story telling and leaves next to no impact whatsoever. Even among Ubisoft titles, often mocked for their bland sandbox approach, “Skull & Bones” seemingly perfected the blandness with a sparse few highlights when environment, multiplayer and ship combat all click into place and reveal a wealth of untapped potential.

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