Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 78 Metascore
    • 0 Critic Score
    A mess of half-arsed ideas, evil loading times, and a pace that's shockingly sedate.
    • Games Radar
    • 91 Metascore
    • 100 Critic Score
    One of the most rewarding and downright fun games on the PC. It's gripping, addictive and quick. What more could you ask?
    • 64 Metascore
    • 75 Critic Score
    Without wishing to come across as overly pedantic, there's little in Wild Wild Racing that could be genuinely be termed wild.
    • Games Radar
    • 85 Metascore
    • 88 Critic Score
    Looks stunning. The polygon count has been upped from the coin-op version, and the characters are as lifelike as you could want.
    • Games Radar
    • 78 Metascore
    • 75 Critic Score
    For fast, mental-as-anything racing goes, you're better off with a copy of "SSX" and a few mates. Roll on Ridge VI...
    • Games Radar
    • 85 Metascore
    • 88 Critic Score
    And it has marvellously crap fighting, which should please you louts out there. Punch him! Hit him in the face! We demand blood!
    • Games Radar
    • 79 Metascore
    • 75 Critic Score
    It is just a pity that, ultimately, the missions become all too similar.
    • Games Radar
    • 78 Metascore
    • 50 Critic Score
    A poor plot, which never makes you feel that you're doing anything other than playing an average videogame.
    • Games Radar
    • 75 Metascore
    • 88 Critic Score
    Being part of a battle on such massive scale has never been as convincingly portrayed before.
    • 95 Metascore
    • 100 Critic Score
    Constantly surprising, always delightful, never less than utterly stunning, this journey through the looking glass into a new and perfectly formed world is escapism of the very highest order.
    • 86 Metascore
    • 88 Critic Score
    Simply the best golfing simulation available right now.
    • 73 Metascore
    • 75 Critic Score
    The action never lets up and while there's no real depth or strategy, it's a damn good blast that really gets the adrenaline pumping.
    • 78 Metascore
    • 88 Critic Score
    Armored Core 2 may not be to everyone's tastes, but if you can get your head round it, the seamless integration of strategy and action provides a deep and enthralling experience.
    • 65 Metascore
    • 75 Critic Score
    Niggly graphical flaws and suspect longevity drop the final score but it's rip-roaring fun while it lasts with well-balanced game play. Do try this at home.
    • 63 Metascore
    • 100 Critic Score
    A brief affair, a perfectly formed kinetic buzz. And, a long time after you've finished with it, you'll still hear the sounds. Repeat after us: Click. Thud. Buchhhhaaaaa.
    • Games Radar
    • 81 Metascore
    • 100 Critic Score
    An unconventional - hence invigorating - impetuous, inciting, and utterly, utterly playable first-person multiplaying affair.
    • Games Radar
    • 91 Metascore
    • 100 Critic Score
    Madden NFL 2001 pushes the mighty "ISS Evolution" into a two-way fight to be the greatest sports game on any system. Ever.
    • Games Radar
    • 64 Metascore
    • 75 Critic Score
    Progression through the levels is expectedly linear but it also tends to be the same open-door-with-switch-call-lift-fight-end-of-level-boss structure. The formula never alters - no puzzles, no significant alternate routes, no variety.
    • Games Radar
    • 75 Metascore
    • 75 Critic Score
    There's just not that much to it. Even the career mode suffers from a distinct lack of depth.
    • Games Radar
    • 63 Metascore
    • 75 Critic Score
    Only tediousness and (lack of) longevity lower the standard of what would otherwise be something of a classic shooter.
    • 70 Metascore
    • 75 Critic Score
    A sequel that delivers more, but not quite enough.
    • 87 Metascore
    • 88 Critic Score
    If you're new to the series or a Greek aficionado then this is an excellent place to start, but if you stopped playing one of the earlier games after a few levels there's nothing that'll inspire you to play any more of this one.
    • 93 Metascore
    • 100 Critic Score
    Don't expect depth, merely an ongoing rush of a pure gaming high. Bliss!
    • 84 Metascore
    • 100 Critic Score
    The game play is absolutely superb, with well-balanced armies and some simply brilliant new units including a new building system more akin to the WarCraft series that allows for a more efficient unit production system.
    • 77 Metascore
    • 75 Critic Score
    The PS2 version doesn't have any extra features that might make up for the lack of certain technically impossible bits and pieces.
    • Games Radar
    • 43 Metascore
    • 0 Critic Score
    Dull, unenjoyable and incredibly shoddy, failing to deliver even the most basic of racing thrills.
    • 89 Metascore
    • 100 Critic Score
    Quite simply fantastic. The most universally appealing Dreamcast title yet.
    • 83 Metascore
    • 88 Critic Score
    Perhaps the most impressive aspect of the game, though, is the way in which it gives a real sense of what war was really like for pilots in the Pacific.
    • 61 Metascore
    • 100 Critic Score
    The true magic of Alien Resurrection is that you almost always feel insecure, no matter the quantity or quality of munitions at your disposal.
    • 85 Metascore
    • 100 Critic Score
    Amanda De Cadenet -- remember her? -- once said in an interview that she'd rather have five minutes of filth than half an hour of arduous bump 'n' grind and, at last, we understand what she meant.

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