Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 62 Metascore
    • 75 Critic Score
    A good one-player game but as necessary as a bacon sarnie on a cold morning in multiplayer. If you liked "Worms," you'll love this.
    • 62 Metascore
    • 50 Critic Score
    The handling seems ludicrously over-sensitive -- and you'll soon find yourself slamming into the sides, misjudging corners and generally feeling like a fool.
    • 62 Metascore
    • 72 Critic Score
    Wear your morals round your ankles and keep your mind in the gutter, otherwise this crude comedy is shooting blank. [GamesMaster]
    • 62 Metascore
    • 79 Critic Score
    The only problem with this is that the collected ideas that are gathered here - with the exception of the space combat - have all been lifted from other gaming influences. The curvature of Mace's face visor, the enemies with power shields, the control of remote guns... [PSM2]
    • 62 Metascore
    • 75 Critic Score
    The real shock for those who loved the original game is that Driver 2 is not nearly as speedy as the original.
    • 61 Metascore
    • 40 Critic Score
    The new isometric view makes even the simplest of tasks extremely annoying, judging jumps is painfully tricky, Rayman has strangely forgotten how to swim and combat is, frankly, a mess. [NGC Pocket]
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 61 Metascore
    • 70 Critic Score
    Stacked could benefit from more polish and deeper player customization (no, we don't want to look fat and balding, even if we are), but its actual gameplay is solid, and the creepy I'm-watching-you-so-I-can-destroy-you vibe can only help your real-world strategy.
    • 61 Metascore
    • 60 Critic Score
    A case of an incredibly stupid concept averagely executed. Just who this is supposed to appeal to, we do not know. [GamesMaster]
    • 61 Metascore
    • 74 Critic Score
    More ambitious than a junior MP, but buggier than a swarm of locusts. So long, gringo! [GamesMaster]
    • 61 Metascore
    • 100 Critic Score
    The true magic of Alien Resurrection is that you almost always feel insecure, no matter the quantity or quality of munitions at your disposal.
    • 61 Metascore
    • 75 Critic Score
    A fun title, but we can't promise that in a couple of months you won't be trading it in.
    • 61 Metascore
    • 60 Critic Score
    In the grand scheme of things it's pretty forgettable stuff and will be forgotten once the better, DS-focused, games start rolling out. [NGC Pocket]
    • 60 Metascore
    • 70 Critic Score
    Ratatouille's defied our expectations by dishing out a solid adventure with loads of extras and minigames. If the missions felt a little less repetitive, then we'd really have film-tie in greatness here. Either way, this is one game adaptation that's easy to swallow.
    • 60 Metascore
    • 50 Critic Score
    We'd rather that more effort had been put into making it a really good pinball game rather than a not-quite-effective crossover experiment.
    • 60 Metascore
    • 25 Critic Score
    If the "Streets of Rage" / "Dynamite Cop" genre of game is your thing, you'll love it, but if not, it'll simply leave you cold.
    • 60 Metascore
    • 50 Critic Score
    Unfortunately, the entire look of the game is marred by choppy graphics.
    • 60 Metascore
    • 50 Critic Score
    Another potentially great game crashes and burns due to sloppy programming and a premature release. Pity.
    • 60 Metascore
    • 72 Critic Score
    Wear your morals round your ankles and keep your mind in the gutter, otherwise this crude comedy is shooting blank. [GamesMaster]
    • 60 Metascore
    • 78 Critic Score
    A solid beat-'em-up. It's unbalanced and frustrating at times but, when the combat is flowing freely, Urban Reign is hard to beat. [PSM2]
    • 60 Metascore
    • 60 Critic Score
    The bottom line is that diehard Avatar fans will probably be disappointed with the superficial storyline that lacks the charm of the original show, and newcomers will have trouble finding interest in the loosely tied-together missions.
    • 60 Metascore
    • 20 Critic Score
    The AI of the opposing race cars is laughable (they often get flummoxed by simple things like passing other vehicles), as is the behaviour of the rest of traffic, with vehicles seemingly stranded in the middle of the road. [NGC Pocket]
    • 59 Metascore
    • 50 Critic Score
    The action pauses so frequently to remind you how to excute your task that the entire game ends up feeling like one giant training tutorial. It's impossible to get stuck at any point because all of the answers are pretty much handed right to you.
    • 59 Metascore
    • 60 Critic Score
    But why Surreal Software decided to make the playing the game such hard work is anyone's guess. [GamesMaster]
    • 59 Metascore
    • 50 Critic Score
    Sonic fans may fill their need for speed here, but everyone else, please walk on.
    • 59 Metascore
    • 72 Critic Score
    Wear your morals round your ankles and keep your mind in the gutter, otherwise this crude comedy is shooting blank. [GamesMaster]
    • 59 Metascore
    • 50 Critic Score
    The action pauses so frequently to remind you how to excute your task that the entire game ends up feeling like one giant training tutorial. It's impossible to get stuck at any point because all of the answers are pretty much handed right to you.

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