Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 68 Metascore
    • 58 Critic Score
    Time is a precious currency for the MMO-er. For all but the most curious, Blade & Soul won't be staking a claim on theirs. [March 2016, p.81]
    • Games Master UK
    • 43 Metascore
    • 43 Critic Score
    A mildly rubbish shooter. [March 2016, p.80]
    • Games Master UK
    • 84 Metascore
    • 82 Critic Score
    An unforgiving jaunt into Lovecraftian madness - and a deeply compelling dungeon crawler. [March 2016, p.79]
    • Games Master UK
    • 63 Metascore
    • 62 Critic Score
    Wastes the potential of its predecessor with its wonky difficulty curve and frequent frustrations. [March 2016, p.78]
    • Games Master UK
    • 81 Metascore
    • 80 Critic Score
    It won't set the world on fire, but there's a compelling character drama behind this mystery tale. [March 2016, p.76]
    • Games Master UK
    • 86 Metascore
    • 85 Critic Score
    Short, cheap, and unbelievably clever. Pony Island is no less than the first great indie game of 2016. [March 2016, p.75]
    • Games Master UK
    • 70 Metascore
    • 72 Critic Score
    An uneven but occasionally excellent update to one of Resi's most overlooked entries. [March 2016, p.74]
    • Games Master UK
    • 78 Metascore
    • 78 Critic Score
    Look past lame puzzles and short run time, and you'll find five great characters to chat to. [March 2016, p.71]
    • Games Master UK
    • 78 Metascore
    • 78 Critic Score
    Its puzzles can be a little woolly, but Unravel has endless spools of charm. [March 2016, p.70]
    • Games Master UK
    • 71 Metascore
    • 67 Critic Score
    Pays lip service to the subject material admirably - but prioritises caution over innovation. [March 2016, p.68]
    • Games Master UK
    • 88 Metascore
    • 95 Critic Score
    An instant classic that refines, evolves, and redefines the ideas that came before. Strategy perfection. [March 2016, p.64]
    • Games Master UK
    • 63 Metascore
    • 39 Critic Score
    Too simple for grown-ups, yet full of 'humour' unsuitable for kids, this franchise resurrection finds itself stuck in a saccharine no man's land. [Feb 2016, p.87]
    • Games Master UK
    • 54 Metascore
    • 65 Critic Score
    A lovely chunky art style may lend a certain jolliness, but ultimately, it's a bit too lightweight and rather too tight-fisted to really satisfy in the long run. [Feb 2016, p.87]
    • Games Master UK
    • 69 Metascore
    • 72 Critic Score
    The biggest draw, however, has to be the ability to recruit all 720 Pokemon, even if doing so is a tall order. [Feb 2016, p.86]
    • Games Master UK
    • 69 Metascore
    • 74 Critic Score
    Easy to pick up, with some fun FF series links, but making the most of it can be too much of a grind. [Feb 2016, p.84]
    • Games Master UK
    • 74 Metascore
    • 85 Critic Score
    Terrifically addictive and filled with songs that you'll want to play repeatedly. The RSI will be worth it. [Feb 2016, p.83]
    • Games Master UK
    • 82 Metascore
    • 91 Critic Score
    A frantic roguelike that looks, sounds and feels fantastic. An essential addition to the genre. [Feb 2016, p.82]
    • Games Master UK
    • 86 Metascore
    • 88 Critic Score
    The inventory system's a little rusty but SteamWorld Heist still gives you plenty of bang for your buck. [Feb 2016, p.81]
    • Games Master UK
    • 81 Metascore
    • 71 Critic Score
    Forsaking weapons for furiously fast racing, this is a worthy stand-in - not usurper - to F-Zero GX. [Feb 2016, p.80]
    • Games Master UK
    • 86 Metascore
    • 88 Critic Score
    An intense, thrilling rally sim with punishingly realistic physics and deep, nuanced handling. [Feb 2016, p.78]
    • Games Master UK
    • 81 Metascore
    • 70 Critic Score
    A great combat system and world held back by immersion-breaking dialogue choices.
    • 74 Metascore
    • 55 Critic Score
    There is fun to be had in the classic setting, and the XCOM-like progression, but we found ourselves bored long before the end of our first campaign. [Jan 2016, p.81]
    • Games Master UK
    • 63 Metascore
    • 43 Critic Score
    To see such frustrating limitations enforced upon what could have been a defiantly meaty JRPG world is a deal-breaking shame. [Jan 2016, p.81]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Ultimately, Thea's genre blend is a success, but basic, bare bones presentation and repetitious combat hold it back. [Jan 2016, p.80]
    • Games Master UK
    • 87 Metascore
    • 92 Critic Score
    Grueling, gruesome, but ungrudging, it expands on all that's great about the original. Marvelous. [Jan 2016, p.79]
    • Games Master UK
    • 80 Metascore
    • 78 Critic Score
    A sweeping, if imperfect, saga that takes a house of nobodies and makes you truly care. [Jan 2016, p.78]
    • Games Master UK
    • 57 Metascore
    • 35 Critic Score
    A great idea that's thoroughly undone by leaden platforming and cut-and-paste puzzles. [Jan 2016, p.76]
    • Games Master UK
    • 45 Metascore
    • 20 Critic Score
    Abysmal. [Jan 2016, p.71]
    • Games Master UK
    • 74 Metascore
    • 79 Critic Score
    This isn't the best open-world game, but it's a blast. [Jan 2016, p.62]
    • Games Master UK
    • 83 Metascore
    • 85 Critic Score
    Huge, varied, and endlessly fascinating. [Christmas 2015, p.81]
    • Games Master UK

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