Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 68 Metascore
    • 79 Critic Score
    A thoroughly enjoyable driving game let down by a number of frustrating shortcomings. [Dec 2016, p.65]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    Light-hearted and fast shooting fun but your precious gold is better spent elsewhere. [July 2010, p.98]
    • Games Master UK
    • 68 Metascore
    • 85 Critic Score
    Still great fun. Looses out graphically but gains with interactivity. [Dec 2007, p.80]
    • Games Master UK
    • 68 Metascore
    • 60 Critic Score
    One of 2008's biggest disappointments. [Nov 2008, p.67]
    • Games Master UK
    • 68 Metascore
    • 75 Critic Score
    Beautifully presented and fantastic fun to play. [Jan 2014, p.80]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Stunted, bitty world design and cut and paste quests drain the colour from one of gaming's most vivid worlds. [Apr 2014, p.75]
    • Games Master UK
    • 68 Metascore
    • 79 Critic Score
    A crazy and entertaining love letter to Contra. [May 2013, p.77]
    • Games Master UK
    • 68 Metascore
    • 52 Critic Score
    Ninja Blade isn't without merit, but little of what it sets out to do is well implemented. [May 2009, p.64]
    • Games Master UK
    • 68 Metascore
    • 62 Critic Score
    Intelligently redesigned but isn't punchy enough to be laughing all the way to the bank. [March 2012, p.96]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    The excellent controls are hampered by shallow options and poor visuals. [Aug 2008, p.82]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    It's really rather good. [June 2011, p.89]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    A visually dazzling adventure in which navigating space feels almost as difficult as it would be in real life. [July 2017, p.72]
    • Games Master UK
    • 68 Metascore
    • 88 Critic Score
    In fact, it's the most exciting superbike racing we've played for a while. [Dec 2008, p.83]
    • Games Master UK
    • 68 Metascore
    • 78 Critic Score
    Heroically retains its charm. [Christmas 2013, p.77]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    It's hard to get attached to your creations when they're represented by numbers alone. [Dec 2013, p.73]
    • Games Master UK
    • 68 Metascore
    • 72 Critic Score
    A slice of Pokemon, a dash on "Pikmin," a little bit of frustration - but a lot of fun. [June 2006, p.76]
    • Games Master UK
    • 68 Metascore
    • 61 Critic Score
    Competent, tight and good looking but lacking the satisfying gameplay to make it a must. [July 2007, p.68]
    • Games Master UK
    • 68 Metascore
    • 80 Critic Score
    All the qualities you'd want from a puzzle game. Classy. [Mar 2007, p.84]
    • Games Master UK
    • 68 Metascore
    • 77 Critic Score
    Beautifully styled puzzle platformer held back by movement frustrations and cheap kills. [Oct 2012, p.84]
    • Games Master UK
    • 68 Metascore
    • 81 Critic Score
    Thrilling, non-stop action for those who can overlook a few technical woes.
    • 68 Metascore
    • 78 Critic Score
    A brief, touching sandbox of fiery fun, but maybe too much of an ask at its current cost. [Feb 2013, p.89]
    • Games Master UK
    • 68 Metascore
    • 55 Critic Score
    What should be an epic race with huge scale and freedom is short-lived, disjointed and linear. [Jan 2012, p.64]
    • Games Master UK
    • 68 Metascore
    • 45 Critic Score
    It's still just a bit too steep at 4.50 quid. [Christmas 2011, p.89]
    • Games Master UK
    • 68 Metascore
    • 72 Critic Score
    Get used to its quirks and it'll make for a perfectly playable distraction until FF13. [Nov 2008, p.75]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Unfortunately, though, the game's controls turn out to be more effective at slowing you down than all of its eerie enemies and devilish puzzles. [June 2007, p.74]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    It falls short of an unqualified recommendation at full-price because of a difficulty curve that's more or less flatlined, and the sometimes glacial (as an 'ice age', ha!) pace of the action. [Sept 2009, p.75]
    • Games Master UK
    • 68 Metascore
    • 80 Critic Score
    A mild improvement for PSP, but you really want to play on a big telly. [Dec 2007, p.46]
    • Games Master UK
    • 68 Metascore
    • 82 Critic Score
    Convincing, well presented and has a new swagger about it. Impressive. [Christmas 2007, p.68]
    • Games Master UK
    • 68 Metascore
    • 68 Critic Score
    Casual puzzle solving that will test your eyesight more than your gaming skills. [Nov 2009, p.87]
    • Games Master UK
    • 68 Metascore
    • 60 Critic Score
    A good collection for fans, but feels a bit old compared to today's titles. [Nov 2008, p.84]
    • Games Master UK

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