Gamers' Temple's Scores

  • Games
For 2,727 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 God of War
Lowest review score: 0 Stalin vs. Martians
Score distribution:
2728 game reviews
    • 79 Metascore
    • 68 Critic Score
    Strictly for the anime, console-style RPG crowd, but if you’re in that group you may find yourself having a good time.
    • 79 Metascore
    • 92 Critic Score
    A natural for online play.
    • 88 Metascore
    • 92 Critic Score
    Outside of my complaint with the racing level and a few very minor issues, Mafia is a really immersive game. The story is very good, and the cutscenes and voice acting are of the highest caliber.
    • 82 Metascore
    • 90 Critic Score
    Overall, SOCOM is definitely at the top-tier of PS2 games in terms of sound, and can hold its own in graphics.
    • 72 Metascore
    • 68 Critic Score
    There is so much to manage and so much waiting to do, that many people might not enjoy it too much. If you love slowly building up a complex economy, though, you'll find a lot to love in Cultures 2.
    • 83 Metascore
    • 86 Critic Score
    Designed for RPG veterans and particularly those familiar with Dungeons & Dragons. The game comes with an excellent and thorough manual, but at well over 100 pages it might be overwhelming to a newbie.
    • 82 Metascore
    • 69 Critic Score
    Pretty basic. Without the need to manage resources beyond controlling villages, the game's economy is about as simple as it comes.
    • 77 Metascore
    • 84 Critic Score
    More interactive movie than third-person shooter, The Thing is an enjoyable diversion loaded with atmosphere.
    • 61 Metascore
    • 60 Critic Score
    An homage to "Diablo II" that fails to capture any of the magic that made that game so much fun.
    • 88 Metascore
    • 85 Critic Score
    Although the strategic aspect of the game is merely average, this game can be recommended based on the strength of its incredible real-time battles.
    • 55 Metascore
    • 64 Critic Score
    If you found the first game to be very challenging, this expansion has the potential to frustrate you to no end. It also lacks the elements that made the first game suspenseful and packed with atmosphere.
    • 95 Metascore
    • 90 Critic Score
    A lot of gameplay modes and some pretty darn good football to boot; you can't go wrong with Madden NFL 2003.
    • 92 Metascore
    • 90 Critic Score
    The player faces are expressive, and you can see their eyes move as they look around.
    • 92 Metascore
    • 90 Critic Score
    A lot of gameplay modes and some pretty darn good football to boot; you can't go wrong with Madden NFL 2003.
    • 91 Metascore
    • 94 Critic Score
    To really enjoy the game in all it's glory, though, you'll need to play it in dynasty mode.
    • 90 Metascore
    • 94 Critic Score
    As for control, it is fluid and precise.
    • 91 Metascore
    • 94 Critic Score
    If you're a college football fan, you can't go wrong with this game - you'll love it.
    • 70 Metascore
    • 68 Critic Score
    If you're looking for some "war gaming lite" or are new to war games, Strategic Command's simple play mechanics and grand scale might make it an enjoyable diversion for you.
    • 77 Metascore
    • 84 Critic Score
    If you loved "Operation Flashpoint: Cold War Crisis," you'll definitely enjoy this game. However, the degree of difficulty, taken with the poor save game system and non-intuitive squad command system, might make it a frustrating play for some.
    • 92 Metascore
    • 96 Critic Score
    The yardstick that will be used to measure strategy games for some time to come.
    • 59 Metascore
    • 55 Critic Score
    The disappointing business simulation and the drone-like guests make it difficult for the game to hold your interest for too long.
    • 82 Metascore
    • 84 Critic Score
    A well-researched and designed game that's a bit of a departure from your standard war game.
    • 75 Metascore
    • 85 Critic Score
    In serious competition, it suffers from the same drawback as the real world version of the game - players with deep pockets can buy themselves more powerful decks.
    • 47 Metascore
    • 48 Critic Score
    Unless you really, really love monster trucks, the game's poor execution will prevent it from keeping your interest for too long.
    • 86 Metascore
    • 89 Critic Score
    The sheer variety of units and maps alone make for a wide variety of strategic approaches - unlike some games you can not rely on the same basic strategy while mowing your way through the scenarios.
    • 58 Metascore
    • 65 Critic Score
    A poor single-player campaign and quirky interface issues make the game frustrating to all but the hardcore death match crowd.
    • 59 Metascore
    • 65 Critic Score
    If you're looking for a challenge or an in-depth game covering the Roman Empire, you might want to look elsewhere.
    • 72 Metascore
    • 87 Critic Score
    Both fun and challenging, and very nicely walks the fine line between realism and playability.
    • 78 Metascore
    • 76 Critic Score
    The designers did a good job of capturing Duke's persona, and he makes his way through the game with his signature one-liners. However, the biggest question is the game's staying power.
    • 49 Metascore
    • 72 Critic Score
    A simple, yet enjoyable and somewhat addicting game best enjoyed in small doses.

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