Gamer's Pulse's Scores

  • Games
For 608 reviews, this publication has graded:
  • 60% higher than the average critic
  • 2% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.9 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Baseball Mogul 2003
Lowest review score: 10 Space HoRSE
Score distribution:
  1. Negative: 61 out of 608
608 game reviews
    • 75 Metascore
    • 58 Critic Score
    The gameplay is as deep and as tight as previous games in this genre, but the gameplay is so perfectionist that the game is just not that much fun to play.
    • 72 Metascore
    • 72 Critic Score
    Solid graphics and lovely character animations.
    • 35 Metascore
    • 34 Critic Score
    Underachieves in all aspects of game design. The level design and gameplay are boring, unimaginative, and repetitive.
    • 54 Metascore
    • 10 Critic Score
    In [Shrapnel Games'] 5 reasons to own Space HoRSE: They don’t make games like this anymore...Thank god! This one makes me want to go back to my Vextrex.
    • 50 Metascore
    • 40 Critic Score
    xXx
    One major flaw in the game’s level design, is how not one of the levels seems to have anything to do with the movie.
    • 88 Metascore
    • 96 Critic Score
    Very well executed.
    • 69 Metascore
    • 70 Critic Score
    The gameplay is addictive the sound is upbeat and the graphics are fun and goofy.
    • 37 Metascore
    • 14 Critic Score
    Although I have no gripe with the stable of boxers included here, I think the game would have been a lot more enjoyable if other equally despised personalities were licensed for the game. Just imagine the possible matches, Tyson versus O.J. Simpson, Hussein versus John Rocker, Bin Laden versus Enron board members. That would be fun no matter how bad the game sucked.
    • 59 Metascore
    • 76 Critic Score
    Only good for kids who are good enough at games to overcome the game’s difficulty level.
    • 92 Metascore
    • 100 Critic Score
    The finest RTS game I have ever played.
    • 62 Metascore
    • 68 Critic Score
    Fun, original, and well made, which I’m starting to realize, doesn’t happen very often with games. A bit short and not without technical difficulties.
    • 24 Metascore
    • 34 Critic Score
    "What in the world was Midway thinking?” That was the exact thought that went through my head as I continually played this travesty of a game.
    • 71 Metascore
    • 84 Critic Score
    This game did really well in all areas that a game could do well in. The only thing that kept it from getting it a perfect Seal of Excellence is the fact that there is a frustration involved in the game that will turn many people off to it.
    • 78 Metascore
    • 50 Critic Score
    Starts off as a strong racing title, but begins to fall short with an unorthodox campaign system and poor sound track.
    • 76 Metascore
    • 66 Critic Score
    While none of these modes excels to a great degree, the sum of the different play modes is quite a lot of fun.
    • 59 Metascore
    • 90 Critic Score
    As long as you're patient and can handle the complexity that goes into managing a hotel, you'll do just fine with Hotel Giant.
    • 53 Metascore
    • 38 Critic Score
    Even the inclusion of some new game variations (for Tetris anyways) cannot eliminate the feeling of having been here, done that, and seen everything there is to see many times before.
    • 71 Metascore
    • 44 Critic Score
    Definitely more fun multiplayer than alone, I'm still not sure how long you'll want to play this one after the novelty wears off.
    • 77 Metascore
    • 84 Critic Score
    The smooth mixture of classic baseball gameplay and new-school baseball violence works well, and had the game’s defensive system been better, MLB Slugfest 20-03 would’ve been the perfect arcade baseball game.
    • 47 Metascore
    • 80 Critic Score
    Its gameplay is solid while it still holds true to the original Tetris concept and is addictively fun.
    • 92 Metascore
    • 96 Critic Score
    If you play through it three times, you get a super ending, which is a nice incentive.
    • 51 Metascore
    • 40 Critic Score
    Nothing short of an utter failure. Though Seven Studios did many things right, the horrible gameplay drags the rest of the game down.
    • 64 Metascore
    • 60 Critic Score
    While the action levels are exciting, things like the stealth levels, a bad draw-in distance, and ill-placed music detract from the experience.
    • 91 Metascore
    • 98 Critic Score
    It is a rare thing indeed when the builders’ tools are as addictive as the game but the AT presents such a slick, clean interface and ease of use that it is hard to stay away from at least trying your hand in a little Module creation.
    • 47 Metascore
    • 38 Critic Score
    The graphics are somewhat outdated for being on the PlayStation 2 and unfortunately the gameplay lacks as well.
    • 86 Metascore
    • 100 Critic Score
    A phenomenal game.
    • 64 Metascore
    • 30 Critic Score
    Lacks any great game modes, the controls are wacky at times, the AI needs some major work and the name just doesn’t fit.
    • 87 Metascore
    • 90 Critic Score
    The game has more freedom and options than any game I have played, but this also comes at a cost of containing several minor and some major glitches.
    • 59 Metascore
    • 72 Critic Score
    A mindlessly entertaining strategy game...it doesn’t break any new ground, and it becomes somewhat repetitive in a short amount of time.
    • 59 Metascore
    • 76 Critic Score
    I did feel that certain tasks took a lot of time and the need to search everything made for some tedious work, but the comedy relief did its job and made up for the shortcomings and created a decent play experience.

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