Gamers Heroes' Scores

  • Games
For 879 reviews, this publication has graded:
  • 35% higher than the average critic
  • 38% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 6
Lowest review score: 10 Timmy's Cooking Show
Score distribution:
884 game reviews
    • tbd Metascore
    • 20 Critic Score
    Brain 43℃ is a poorly made visual novel. The blatant grammatical errors and pretentious tone do not do the game any favors, and make its already short length feel like an eternity.
    • tbd Metascore
    • 30 Critic Score
    Manaya tries something new with its roguelike elements, but the lack of depth and effort that went into the game is apparent. It just feels too one dimensional, and it is hard to get invested in the game when repetition sets in early on.
    • tbd Metascore
    • 60 Critic Score
    Grabity is a casual party game that largely succeeds at what it tries to do. It’s not the deepest or unique title around, but those looking for a new game for their group can do far worse.
    • tbd Metascore
    • 30 Critic Score
    In a game that lives and dies by its physics, the engine powering Curling World Cup is positively broken. It’s nearly impossible to play a consistent game, and this fact takes away the one redeeming quality of this title.
    • tbd Metascore
    • 50 Critic Score
    Project Pastorate’s world is one full of character, but the execution of its story could have used some fine-tuning. Those looking for something different can certainly find it here, but don’t be surprised if you end up checking the Velvet Book for notes on more than one occasion.
    • tbd Metascore
    • 20 Critic Score
    Super Pillow Fight takes a one-note joke and puts a price tag on it. It is not fun to play, and the lack of detail that went into its engine is apparent.
    • tbd Metascore
    • 20 Critic Score
    Boxes Inc. tries to tap into the same vein as titles like Papers, Please, but this title does not have any of the charm or enjoyability. It feels like work, and there is little satisfaction to be had in its mailroom.
    • tbd Metascore
    • 30 Critic Score
    Visceral Cubes is a horror game that lacks soul. Not much effort was put into its world, making it an easy pass for even the most diehard fans of the genre.
    • tbd Metascore
    • 30 Critic Score
    Blood Waves feels like a pale imitation of Resident Evil’s Mercenaries mode. Though the traps players can set add some variety, the lack of character and polish in this title is blatantly apparent.
    • tbd Metascore
    • 60 Critic Score
    MissileDancer changes up the shmup formula just enough to stand out. It’s lack of difficulty and short length hinder its replayability, but those looking for something new could do far worse than this title.
    • tbd Metascore
    • 70 Critic Score
    Null Vector takes two great things and combines them to make something even better. Its short length and lack of variables somewhat take away from this title, but those who don’t mind repeatedly playing through similar scenarios for the perfect run will enjoy the roguelike elements in play here.
    • tbd Metascore
    • 80 Critic Score
    Dragonward’s resource management and roguelike elements make for an addicting formula that’ll have you seek out the perfect run. The random elements are not always fair, but those willing to play past defeat will find much to like here.
    • tbd Metascore
    • 60 Critic Score
    Venture Kid is a solid enough tribute to Mega Man, but it could have used a bit more polish to really stand out. It’s not a bad game, but rather an uninspired one.
    • tbd Metascore
    • 40 Critic Score
    Micro Pico Racers has a lot of heart, but not the follow-through. Diehard Micro Machines fans are better off playing the classics rather than diving into this one.
    • tbd Metascore
    • 70 Critic Score
    The Big Journey’s relaxed and charming atmosphere will appeal to a wide variety of gamers. There might not be a ton of variety between stages, but this is one chill title that will make players feel good.
    • tbd Metascore
    • 60 Critic Score
    G.O.D.S. is an interesting proof of concept that could have used more content. Though there is not a ton of variety, the sheer amount of chaos and unpredictability of its hockey mode is worth a go for those jonesing for a unique multiplayer title.
    • tbd Metascore
    • 20 Critic Score
    Monster Truck Drive is full of wasted potential, and feels more like a college project than anything else. While it may have an interesting concept, no work went into its world, mechanics, or even design.
    • tbd Metascore
    • 50 Critic Score
    Space God’s core mechanics are sound, but the gameplay present here is nothing too out of the ordinary. As a result, this title feels more like a tribute, rather than a trailblazer.
    • tbd Metascore
    • 30 Critic Score
    SPAGHET feels like an inside joke that has no punchline. Even though there is not much to the gameplay, what is here feels like it was thrown together and does not always work as it should.
    • tbd Metascore
    • 30 Critic Score
    Devil Guns is an uninspired shooter with a mountain of bugs. Even the most diehard fans of the genre can safely pass on this one without missing anything of significance.
    • tbd Metascore
    • 50 Critic Score
    Watch Me Jump has got an interesting story, but it may be better suited as a stage play than a video game. Its brief length and rough presentation both hold the game back, which is unfortunate with a tale as solid as this one.
    • tbd Metascore
    • 20 Critic Score
    Absolutely no effort went into Steel Arena: Robot War. Everything here feels like it was made with stock assets, making it feel more like a school project than a quality title.
    • tbd Metascore
    • 40 Critic Score
    Super Hyperactive Ninja feels phoned in. Though the Hyperactive Mode is a novel concept, the execution leaves something to be desired.
    • tbd Metascore
    • 80 Critic Score
    Seek Etyliv’s minimalistic stylings work greatly in the game’s favor. Boiling everything down to a 3x3 grid does not take away from the challenge, and the aesthetics will keep you playing until every foe is vanquished and every puzzle is solved.
    • tbd Metascore
    • 60 Critic Score
    Antirocketh’s accessible nature makes it easy to jump in for a quick session. Don’t expect a high skill ceiling or a number of bells and whistles – its brass tacks approach to blasting makes it best suited for bite-sized playthroughs.
    • tbd Metascore
    • 10 Critic Score
    So Long Grandma is a broken game with an absolutely horrible premise. This is yet another ironic Steam game that decides to push the envelope in lieu of good gameplay or any semblance of taste.
    • tbd Metascore
    • 70 Critic Score
    Temple of Spikes’ bite-sized format makes it easy to pick up and play. It’s slippery controls take some getting used to, but it’s challenge will draw in tomb raiders from all walks of life.
    • tbd Metascore
    • 40 Critic Score
    Voxel Baller may offer a new perspective in the brick-breaking genre, but it does not do enough to stand out. The generic look, awkward play field, and lack of mouse support means that only the most diehard of fans should give this one a go.
    • tbd Metascore
    • 10 Critic Score
    There’s not much to NickProject. The lack of effort that went into everything from the gameplay to the graphics is blatantly apparent, making it an easy pass for even the most diehard fan of top-down shooters.
    • tbd Metascore
    • 50 Critic Score
    Light Fantastik has got an interesting premise, but the tweaks made to the platforming formula ultimately take away from the game. Those that can stomach its trial and error gameplay and odd quirks may enjoy what is present here, but the less patient among us are better off skipping this one.
    • tbd Metascore
    • 30 Critic Score
    Super Knockoff! VS feels phoned-in. It’s lack of options, questionable level design, and lack of single player or multiplayer modes make it a hard sell for multiplayer gaming fanatics.
    • tbd Metascore
    • 10 Critic Score
    Dabwoman: When The Dab Isn’t Sexist is an offensive title with zero replay value and little taste. The short length, grade school humor, and hammy acting make it an easy pass for even the most diehard of FMV fans.
    • tbd Metascore
    • 70 Critic Score
    Death Fungeon channels the spirit of Super Meat Boy, throwing in a little stealth for good measure. This combo makes for an interesting, albeit short, experience that is a must for those looking for their next platforming quest.
    • tbd Metascore
    • 10 Critic Score
    mr. Vegan is an exercise in patience. Collecting endless amounts of fruits and vegetables amidst a backdrop of nothing makes its levels stretch out to an eternity.
    • tbd Metascore
    • 60 Critic Score
    Radiant One’s concept of dreams is an interesting one, but it is just not fleshed out enough. This is one title that is more of a snack than a full-fledged release, making it a hard sell for those looking for an immersive tale.
    • tbd Metascore
    • 70 Critic Score
    Photon Cube is a no frills puzzle game that will test your mind. Its aesthetics make each level run together fairly early on, but its depth will keep players coming back until each and every world is conquered.
    • tbd Metascore
    • 60 Critic Score
    RoboVDino has got an interesting arcade-like feedback loop, but the development team could have done more to flesh it out. Its low price point makes it easy on the wallet, but its short list of levels and lack of complexity makes it feel more like a diversion than an addiction.
    • tbd Metascore
    • 20 Critic Score
    Roller is a rush job that had little thought put into its design. The broken physics, lack of detail, and sloppy controls come together to create a package that is a pain to play.
    • tbd Metascore
    • 50 Critic Score
    Music Racer has got an interesting premise, but the execution is somewhat lacking. Its generated setups could use some fine tuning, and the layout of each stage is detrimental to high level play.
    • tbd Metascore
    • 70 Critic Score
    Jack B. Nimble is far from the deepest game around, but what is here is fun in short bursts. Though it may lack variety, it is still an entertaining romp for those looking to whip their way to a high score.
    • tbd Metascore
    • 20 Critic Score
    Guilty Summer Kiss 2 – Bloody Secret will leave players confused, frustrated, and out seven dollars. It’s a poor excuse of a visual novel, lacking in everything from story to art.
    • tbd Metascore
    • 50 Critic Score
    Hinedere’s retro-inspired presentation can’t be beat, but both the story and the gameplay could use some fine tuning. There is a unique experience to be found here, but the lack of focus and the awkward parkour will alienate a number of players.
    • tbd Metascore
    • 30 Critic Score
    Dare Course’s broken physics and bad camera deserve a big red ball to the head. Traversing its obstacle courses proves to be a royal pain and is, put simply, no laughing matter.
    • tbd Metascore
    • 30 Critic Score
    Squirgle’s complex nature makes for a high barrier of entry that practically eliminates any sort of mainstream appeal. As a result, it simply does not have the lasting power of other puzzlers on the market today.
    • tbd Metascore
    • 70 Critic Score
    MochiMochi’s one button setup and sugary sweet presentation hides some serious challenge. Those willing to cut their teeth will enjoy a physics-based platformer that can “hang” with the greats.
    • tbd Metascore
    • 40 Critic Score
    Wheelchair Simulator has got a good heart, but it is simply too frustrating to play. Those looking for a touching story can find it here, but don’t be surprised if you want to smash your monitor in frustration before it is over.
    • tbd Metascore
    • 60 Critic Score
    Up Left Out has got an interesting proof of concept, but the spartan stylings and lack of content hurt its long term replayability. This is a simple game, one that is good for a single playthrough and nothing more.
    • tbd Metascore
    • 20 Critic Score
    Whirlygig does absolutely nothing to improve the time-tested Tetris formula. Everything that makes this title unique ultimately takes away from the game, rendering it borderline unplayable.
    • tbd Metascore
    • 30 Critic Score
    Driftpunk Racer’s small selection of tracks and poorly designed controls take away any semblance of enjoyment this game may have had. Don’t be fooled by its futuristic aesthetics – this racer’s a relic.
    • tbd Metascore
    • 30 Critic Score
    Black Bart's attempt to immerse the player fails miserably due to its poor storytelling, muddy graphics, and wonky engine. Its Western world is unique, but the execution leaves something to be desired.
    • tbd Metascore
    • 20 Critic Score
    Goinund’s waves of generic enemies will leave players bored rather than scared. When paired with the brain-dead AI and lack of challenge, you’ve got yourself a title that overstays its welcome in no time flat.
    • tbd Metascore
    • 70 Critic Score
    Shudder’s score-based gameplay is easy to learn, yet hard to master. Though this package is somewhat barebones, its reliance on defense as well as offense help to give it an alluring quality that encourages replayability.
    • tbd Metascore
    • 10 Critic Score
    When the game launcher has a typo in it, you just know that you have a broken, buggy mess on your hands. Playing Freebot: Battle for FreeWeb is an experience in the worst way possible, and is without a doubt the worst title released this year.
    • tbd Metascore
    • 80 Critic Score
    Wonder Wickets turns the game of golf on its head with its vibrant worlds and saccharine stylings. Gameplay can be somewhat gimmicky, but those looking for a far out take on the time-tested sport will find a lot to like here.
    • tbd Metascore
    • 50 Critic Score
    The Pizza Delivery Boy Who Saved the World lays on the cheese thick, but its humor often misses the mark. The actors and actresses behind Doug’s adventure no doubt had fun making this visual novel, but the end result feels more like an in-joke than a laugh riot.
    • tbd Metascore
    • 30 Critic Score
    Dead Dungeon fails to capture the platforming magic that made its inspiration so great. Even the most diehard fan of games like Super Meat Boy can pass on this one without missing anything of importance.
    • tbd Metascore
    • 80 Critic Score
    Those with a love of visual novels, good art, or fur babies will enjoy Cateau. Though it ends far too soon, it provides a wholesome romp filled with three distinct personalities.
    • tbd Metascore
    • 10 Critic Score
    Factory of Monsters is a broken game that will waste the time of all those who stumble across it. Don’t bother playing this one, even for a laugh – this is one dud of a release.
    • tbd Metascore
    • 50 Critic Score
    Coffence’s unique take on the fighting game genre stands out, but its battles could use some fine tuning. It offers something new, but only the most diehard of fighters should drink up.
    • tbd Metascore
    • 30 Critic Score
    Tayal is a blatant ripoff of the Mega Man series that completely misses what made Capcom’s series so great. The frustrating platforming, along with the brutal difficulty, make it an easy pass for even the most diehard fans of the Blue Bomber.
    • tbd Metascore
    • 20 Critic Score
    American Patriots: The Swamp Fox’s fight against the redcoats might offer something new, but the gameplay, graphics, and engine are far too underdeveloped for players to get invested in the long term.
    • tbd Metascore
    • 20 Critic Score
    70 Seconds Survival will test your patience in 70 second increments. Its roughshod controls and poor design make it seem more like a project car than a nitro-fueled racer that can stand toe-to-toe with the greats.
    • tbd Metascore
    • 70 Critic Score
    Resynth offers up a relaxing experience that features the best elements of both rhythm and puzzle games. Though it can sometimes get obtuse, the lack of pressure makes it a solid title to unwind with.
    • tbd Metascore
    • 60 Critic Score
    Those that can look past Montaro RE’s somewhat tasteless scoring mechanic will enjoy an endless runner that doesn’t skimp on the challenge.
    • tbd Metascore
    • 20 Critic Score
    RGB Run takes a simple concept and makes it incredibly frustrating. What should have been a simple Simon Says-style game is filled with the brim with gimmicks designed to make you lose your cool.
    • tbd Metascore
    • 40 Critic Score
    Owl Watch provides a hollow experience when all is said and done. Its distinct low poly aesthetics stand out, but the lack of content and short length prevent this title from making any sort of impact.
    • tbd Metascore
    • 70 Critic Score
    Combining the worlds of shmups, roguelikes, and brick breakers sounds like a recipe for disaster, but Galactic Bulwark Strike deftly handles all three with ease. Though it is a little on the short side, players will appreciate the variety each playthrough offers.
    • tbd Metascore
    • 60 Critic Score
    Heavy Burger’s handful of recreated arcade cabinets, while true to their source material, isn’t varied enough to encourage long-term replayability. What is here has been polished to a shiny sheen, but this shooter could have used a lot more content.
    • tbd Metascore
    • 70 Critic Score
    Wormster Dash prides itself on its trial-and-error gameplay, which is both its greatest strength and biggest weakness. Those that can stomach some of its more frustrating elements will find a world full of charm and character.
    • tbd Metascore
    • 70 Critic Score
    The PC-98 stylings, along with its strong character development, help The Great Voyage stand out. Though it is far too brief, this tale of life at sea is worth exploring.
    • tbd Metascore
    • 60 Critic Score
    Golf Peaks’ card-based mechanics lead to some interesting puzzles, but the package is a little on the light side. There is a solid golf game to be found here, but it is over before it even begins.
    • tbd Metascore
    • 40 Critic Score
    Timber Tennis: Versus takes far too many liberties with the game of tennis to be enjoyable. Its simple control scheme may be easy to learn, but it proves to be far too basic for both casual and hardcore gamers.
    • tbd Metascore
    • 70 Critic Score
    Find the Balance strikes a balance between the world of Jenga and the world of video games. Its control scheme is not a perfect fit for the job, but those looking for a casual title that allows players to be creative can find it here.
    • tbd Metascore
    • 30 Critic Score
    URO
    URO is a rhythm game that can’t seem to find the beat. Removing an element of timing to the gameplay makes each song overly simplistic, and not matching some of the note charts to each song makes it a challenge to succeed.
    • tbd Metascore
    • 50 Critic Score
    Mercury Race’s combo of combat and racing feels like walking and chewing gum at the same time. These two concepts simply do not gel, leading to a disjointed experience when all is said and done.
    • tbd Metascore
    • 50 Critic Score
    Steel Vampire’s concept of on-the-fly difficulty settings has merit, but it proves to be far too challenging from the get-go. Its focus on offensive play ultimately puts players at a disadvantage, making it only worthwhile for the most hardened of shmup fans.
    • tbd Metascore
    • 30 Critic Score
    Super Captain 3D is an unimaginative shooter that is a follower rather than a leader in the genre. Despite its heroic protagonist, this title plays the part of a villain.
    • tbd Metascore
    • 60 Critic Score
    Hexanome is a minimalistic puzzler that skews on the side of obtuse. Throwing players to the wolves without much direction is a bold move, one that will make or break this game for a number of people.
    • tbd Metascore
    • 50 Critic Score
    Sonar Beat tries something new with the rhythm game genre, but the small tracklist and spartan stylings do not leave a lasting impression. When paired with its somewhat buggy nature, you have yourself a project that could have used more time in development.
    • tbd Metascore
    • 70 Critic Score
    Duke Dashington is over before it even begins, but it provides an interesting puzzle platforming adventure worthy of any treasure hunter.
    • tbd Metascore
    • 60 Critic Score
    Toaster Jam is a fun diversion, but it lacks the depth and content needed to keep players coming back. Flying around breakfast-themed environments can be fun, but this may have been better suited as an arcade or mobile title.
    • tbd Metascore
    • 30 Critic Score
    JJBoom is a one-note title that lacks any semblance of balance or character. Not only is there a lack of things to do, what is here proves to be far too underdeveloped.
    • tbd Metascore
    • 70 Critic Score
    Though INVAXION’s gameplay does not shake up the rhythm game genre, the amount of options available is second to none. Those willing to cut their teeth will find a challenging title that pays tribute to the greats.
    • tbd Metascore
    • 80 Critic Score
    Endhall might be small in stature, but it hits all the right notes for a compelling roguelike. Those that like to experiment will find an adventure worth their time, however short it may be.
    • tbd Metascore
    • 10 Critic Score
    Life is Pointless lives up to its title by being an absolutely pointless affair. Though players can hit any key to progress, the only two buttons worth pressing are Alt and F4.
    • tbd Metascore
    • 70 Critic Score
    Little Comet is a casual title that packs just enough challenge to appeal to more hardcore gamers. Don’t be fooled by its cutesy aesthetics – completionists will have a field day getting every last star.
    • tbd Metascore
    • 20 Critic Score
    Synthrun’s broken platforming and bland aesthetics make for an experience that fails to capture the art of parkour or the world of synthwave.
    • tbd Metascore
    • 60 Critic Score
    Squidlit is overly simplistic by design, which somewhat works against it. Those that don’t mind a short adventure will enjoy inking their way through its whimsical world, but those looking for something meatier might be disappointed.
    • tbd Metascore
    • 50 Critic Score
    Big Dipper’s tale of romance and the holidays has merit, but the game could have used a good copy editor. In its current state, this visual novel is a bit too by-the-books to suggest for those looking for a good story.
    • tbd Metascore
    • 40 Critic Score
    Zombie Bitcoin Defense fails to bring anything new to the horde-based shooter genre, proving to be more generic than a B-movie romp.
    • tbd Metascore
    • 40 Critic Score
    Cube Mission’s rigid structure does not do it any favors. When paired with its poor optimization, this title quickly becomes a hard sell for even the most diehard of puzzle platformer fans.
    • tbd Metascore
    • 10 Critic Score
    Chi Busters is broken on the most fundamental level, and only serves as a vain tribute to the development team and nothing more.
    • tbd Metascore
    • 30 Critic Score
    GoatPunks is an incomplete game. Not only is most of the game left unfinished, there is zero balance in the one mode that it does offer.
    • tbd Metascore
    • 40 Critic Score
    The Crown of Leaves is a disjointed visual novel that lacks consistency, and its anthropomorphic animals will only appeal to a select few. The end result is something that feels more like fan-fiction than a fully fledged tale.
    • tbd Metascore
    • 50 Critic Score
    Unsung Warriors – Prologue does not bode well for the final product. Platforming could use a lot of work, and the current aesthetics leave something to be desired.
    • tbd Metascore
    • 50 Critic Score
    Enchanted Path has got a great concept, but it is not taken far enough. Despite its handful of challenging puzzles, it is far too short and full of filler to make any sort of impact in the puzzle platforming space.
    • tbd Metascore
    • 30 Critic Score
    Another Sight – Hodge’s Journey drops the ball when it comes to both its level design and its platforming mechanics. Though it is short, it proves to be far too frustrating in the long term to get invested in.
    • tbd Metascore
    • 70 Critic Score
    Long Arm of the Law lives up to its title with a robotic appendage that is easy to learn and hard to master. Though it merely serves as a proof of concept, we look forward to seeing the future adventures of Motor Rockwell.
    • tbd Metascore
    • 60 Critic Score
    Blask, though a bit on the light side, provides enough challenging puzzles for players to work their grey matter. Those who don’t mind digging around for the right solution will enjoy playing with these beams of light.
    • tbd Metascore
    • 70 Critic Score
    National Park Girls successfully manages to combine slice of life antics with a truly unique concept. Though it skews on the side of cute, what is here is a solid (if brief) visual novel that will appeal to fans of the genre.

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