Gamer.no's Scores

  • Games
For 1,659 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 20 Prison Break: The Conspiracy
Score distribution:
1659 game reviews
    • 72 Metascore
    • 40 Critic Score
    Never Alone is a game overflowing with history, but its strong focus on storytelling sadly impacts negatively on the gameplay. Several mechanics feel frustrating and unpolished, however the overall impression is somewhat lifted by the thorough introduction into the traditions and culture of the Iñupiat people.
    • 51 Metascore
    • 40 Critic Score
    Extinction might seem fun in the first few minutes, and the combat system might keep you around for a while. But what really frustrates, is the narrow scope of the game, where you do the same things over, and over, and over; killing trolls, killing trolls, and saving civilians and the city by killing trolls.
    • 59 Metascore
    • 40 Critic Score
    There is a solid fundament in Skater XL, and there is a hit of a potentially formidable skating sand box. But there is a heavy layer of polish that needs to be applied before the game is noteworthy.
    • 76 Metascore
    • 40 Critic Score
    Mario Tennis Fever takes the series another step in the direction of Mario Kart craziness, but it doesn’t quite work as well on the small tennis court. Multiplayer matches provide short lived fun, but the overall experience lacks staying power, resulting in a shallow and uneven entry that fails to fully capitalize on the series’ potential.
    • 58 Metascore
    • 40 Critic Score
    Space Hulk: Deathwing could have been a thriller of a first person shooter, but instead sticks to mediocrity in terms of somewhat archaic mechanics and its boring focus on horde-killing.
    • 61 Metascore
    • 40 Critic Score
    The original was a classic, but this plattformer is more or less worn out. Ad a bad camera and a lacking sound design, and you have a very forgettable Rayman title.
    • 53 Metascore
    • 40 Critic Score
    This remake of Chaos Theory is not very impressive. The camera leaves a lot to be desired, and the controls in general makes you wish you had the original game in front of you, Sam Fisher would be embarassed.
    • 64 Metascore
    • 40 Critic Score
    Forspoken is so uninspired and mired in cliches that its fantastic voice acting cast can only do so much to keep the game afloat. And while the movement and combat systems are interesting, they're often on the cusp of greatness without ever really realizing their full potential.
    • 53 Metascore
    • 40 Critic Score
    Dreamcast Collection is an odd hodge-podge of games. Sonic Adventure is nearly unplayable, while Sega Bass Fishing is simply boring. The remaining games, Space Channel 5: Part 2 and Crazy Taxi, are not strong enough elevate this collection by themselves.
    • 64 Metascore
    • 40 Critic Score
    The lack of in tactical options and base building, together with an a unbalanced experience system and bad storytelling makes this game a naked and weak ending to the franchise.
    • 75 Metascore
    • 40 Critic Score
    El Shaddai: Ascension of the Metatron could have been a well executed mix of action and platforming, with a unique and artistic look. The combat system is interesting at first, but turns out to be too monotone and simple. With better combat mechanics and a more interesting story, it would have more to offer than simply good looks.
    • 60 Metascore
    • 40 Critic Score
    Hunted: The Demon's Forge suffers from an identity crisis. It can't quite figure out if it is a thirdperson shooter or a action RPG. The combat tendens towards being boring and the level design is less than inspirational. Some of the side quests are good, but that's just not enough for this game.
    • 54 Metascore
    • 40 Critic Score
    While attempting to be innovative, Dream Trigger 3D fails to keep me engaged. Its horribly steep learning curve, combined with repetitive gameplay when you finally master it, makes this a game I'd rather avoid.
    • 60 Metascore
    • 40 Critic Score
    Wolcen has the potential to be a good, possibly even great ARPG at some point. But the solid and heavy combat, versatile class system and number of possible character builds is littered and held back by bugs, unbalanced abilities and a game that just doesn't run that great. Beautiful graphics and animations only go so far when the game stutters, combat lags and abilities and talents plain just don't work. Maybe it will be good at some point, but as it is now the bugs just ruin almost all the fun Wolcen has to offer.
    • 51 Metascore
    • 40 Critic Score
    Generation Zero is a shallow survival experience that can be fun with friends, but lacks the content, depth, and polish to be something you want to return to.
    • 73 Metascore
    • 40 Critic Score
    Dragon Ball Z: Kakarot fails to provide the spectacle the story demands and becomes a boring and unimaginative slog.
    • 67 Metascore
    • 40 Critic Score
    Travis Strikes Again: No More Heroes is a stale game that is hard to play through despite its short length.
    • 64 Metascore
    • 40 Critic Score
    The Sinking City's promise of a world that never holds your hand is exciting, but the game ultimately falls short of its lofty goal. While the story and characters are interesting, the detective work quickly grows dull and the shooting mechanics are underwhelming at best.
    • 82 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 59 Metascore
    • 40 Critic Score
    If only the story had been good, this might have held up to something better, but then not. Honestly, I wish I could use the game's best feature - "fast travel" - and go back to before I put 30 hours into this game.
    • 43 Metascore
    • 40 Critic Score
    Rise of the Dark Spark isn't completely hopeless. The shooting mechanic is alright, the weapons are creative and running around on Cybertron is relatively fun. Unfortunately everything wrapped around the main mechanic is a huge letdown, and the final product feels generic and without any distinguishing features.
    • 61 Metascore
    • 40 Critic Score
    Game & Wario is a poor mix of many bad concepts, half-assed ideas and a boring gameplay. There are a few great minigames in play here, but they are not enough to carry the game above it’s mediocrity.
    • 70 Metascore
    • 40 Critic Score
    Code Vein fails to feel as intense, exciting and genuine as its best competitors, but delivers a combat system which comes across as fresh despite lacking the weight of its betters.
    • 59 Metascore
    • 40 Critic Score
    The opening video game chapter of the Unknown 9 universe is not great. The combat is disappointing, the animations undercooked, and the performance takes a nosedive throughout the second half of the game. Some stunning vistas, but hardly enough to warrant a recommendation.
    • 58 Metascore
    • 40 Critic Score
    A massive disappointment. It tells a confusing and uninteresting story in a bloated game that works against you at every angle. The combat can be fun at times, and reaches its high points during the various boss fights.
    • 74 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 43 Metascore
    • 40 Critic Score
    Hatred is quite simply a less than mediocre game that has received way too much attention.
    • 59 Metascore
    • 40 Critic Score
    Lifeless Planet is, unfortunately, a little too lifeless. It starts off well, but the story is boring, the locations are bland and the platforming just frustrates.
    • 77 Metascore
    • 40 Critic Score
    Dragon Quest Heroes offers very little in terms of enjoyment. While the combat is the only thing keeping its head slightly above water, the story is forgettable at best, the soundtrack is dull, and the dialogue is embarrassingly overdramatic.
    • 63 Metascore
    • 40 Critic Score
    Striking visuals and catchy music aside, there's not much fun to be had with Sonic Lost World. The clunky controls leave much to be desired, and the game seems to work much better overall when everything is allowed to run its course automatically. Sonic Lost World proves that Sega's blue hedgehog, in spite of his speed, has trouble keeping pace with the better, more modern platforms out there.

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