Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Fighters Uncaged
Score distribution:
3049 game reviews
    • 76 Metascore
    • 65 Critic Score
    Collisions! Drama! Firework! And in between also some races in which your car rarely steers really well. That summary does indicate that Grid Legends is not for real motorsport enthusiasts, but can be fun for the more casual racing fan.
    • 71 Metascore
    • 55 Critic Score
    If you still want more Assassin's Creed Valhalla after a year and a half, you will not go wrong with this Dawn of Ragnarök. With a story of about ten hours and a big world to explore and stretch the game time to at least double that, Dawn of Ragnarök offers just that. Nothing more, nothing less. However, if you are more ready for a new chapter in the Assassin's Creed series, then you can let this expansion pass you by without missing anything.
    • 83 Metascore
    • 65 Critic Score
    Triangle Strategy tells a deep political story on a grand scale, packed with unique characters, betrayals and twists and turns. Unfortunately, there is no real interesting tactical gameplay.
    • 87 Metascore
    • 85 Critic Score
    Gran Turismo 7 isn't as revolutionary as its predecessors or certain competitors, and in some ways even comes across as needlessly narrow-minded. But the game is also incredibly beautiful to look at, wonderfully challenging in terms of car controls and full of love for everything on four wheels. This makes it not a modern classic, but a worthy top model.
    • 82 Metascore
    • 80 Critic Score
    Far: Changing Tides is very similar to its predecessor, and is again a succinct adventure characterized by a unique, painterly style and a very serene atmosphere. What a nice game.
    • 96 Metascore
    • 95 Critic Score
    Elden Ring borrows a lot from Dark Souls and a bit from Bloodborne and Sekiro. With the blueprints of those games in their hands, FromSoftware started building and building. The result is a hugely good open world game that leaves an unforgettable impression in both scale and detail, but also scares.
    • 88 Metascore
    • 90 Critic Score
    More beautiful, smoother, better written, phenomenal art design, a consistent story, more surprises and better main and side missions: Horizon Forbidden West is better than Horizon Zero Dawn on almost every front.
    • 83 Metascore
    • 75 Critic Score
    With Pokémon Legends: Arceus, Game Freak is betting on innovation, not improvement. Although the game drops a few stitches and asks the player to put aside their skepticism, setting up the first Pokédex remains fun for tens of hours. Legends: Arceus is much more dynamic than many games in the franchise and keeps players enthralled for a long time with different ways of discovering, collecting and fighting.
    • tbd Metascore
    • 40 Critic Score
    With strange and glaring bugs, Life is Strange Remastered Collection quickly loses the good name of the series. But even without bugs, strange choices have been made that make this fantastic game just a bit worse.
    • 81 Metascore
    • 85 Critic Score
    Sifu may cost you several years of your own life, but is well worth all those hours of training.
    • 76 Metascore
    • 80 Critic Score
    Dying Light 2: Stay Human makes freerunning more fun and creative. By providing more control, main and side quests are surprisingly engaging and deep. The characters come out well through excellent writing and voice work and the player is repeatedly brought into conflict by the many choices that really have an impact on the story. The beautiful Villedor is ideal for endless freerun fun, with or without friends.
    • 87 Metascore
    • 90 Critic Score
    With minimal improvements, Uncharted: Legacy of Thieves Collection makes the most of two wonderful games.
    • Gamer.nl
    • 80 Metascore
    • 80 Critic Score
    Windjammers 2 manages to score with a great combination of nostalgia, chaos and tactics. The fresh 90s frisbee action still holds up in modern times. Unfortunately, the amount of content leaves a lot to be desired and new players should have been welcomed better.
    • 69 Metascore
    • 60 Critic Score
    Rainbow Six Extraction combines good ideas with bad ideas. The action is very entertaining and the jars are manageable. On the other hand, the design of the game is very erratic and everything starts very slowly in the first hours. If you're looking for a fun co-op shooter there are better alternatives.
    • 93 Metascore
    • Critic Score
    Being able to finally play God of War on PC is mighty, but select choices make it seem like Kratos is begrudgingly lent. Technically speaking, the port is quite successful, but it won't do anything more than what is strictly necessary. Today's PCs can do so much more - think of a generous photo mode or broader control options - but apart from a few visual adjustments, a lot of potential for an exemplary port is eluded.
    • 70 Metascore
    • 65 Critic Score
    The Gunk has to rely mainly on its beautiful game world and nicely written dialogues. Those are unfortunately just not good enough to compensate for the faltering story and lack of challenging battles or puzzles.
    • 78 Metascore
    • 65 Critic Score
    Somewhere in Chorus is a very cool game full of spectacular dogfights in space. To get there, the player has to sit through a lot of long-winded and sci-fi jargon-laden dialogues. Whoever gets through this will be presented with a fantastically playing space combat simulator that remains fun throughout the game with a load of special powers. But if the story had gone down a notch, the rest of the game would have come into its own.
    • 86 Metascore
    • 80 Critic Score
    The Forgotten City knows how to work out the concept of a time loop to perfection, without falling into the well-known pitfalls. An exciting story full of philosophical layers keeps you captivated until the end.
    • 77 Metascore
    • 70 Critic Score
    Solar Ash is one of the most beautiful games of the year and plays incredibly fluid at times. Unfortunately, frustrating boss battles and erratic controls throw a spanner in the works, because this beautiful game world deserves to be explored and the platforming puzzles are fun to do.
    • 87 Metascore
    • 90 Critic Score
    Halo Infinite brings the series back to where it started twenty years ago. Back to the lone super soldier, a chatty AI companion and shootings that are bound to lead to a delicious chaos of colorful explosions and screaming aliens. Back to a surprisingly smooth-playing multiplayer, where thanks to the same chaos no two games are the same. Back to a game we want to keep playing indefinitely.
    • 68 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on the illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • 81 Metascore
    • 80 Critic Score
    Exo One can be included in the list of most unique games that have appeared this year. Not because it is so innovative, but in which other game do you ride like a marble through the cosmos? This game puts you in a state of movement and wonder.
    • 61 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on its illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • Gamer.nl
    • 73 Metascore
    • 70 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl does little new, but therefore also little wrong. The atmospheric remakes offer a faithful Pokémon experience with some subtle (and less subtle) changes to the formula. You should not expect more from it.
    • 73 Metascore
    • 70 Critic Score
    Pokémon Brilliant Diamond and Shining Pearl does little new, but therefore also little wrong. The atmospheric remakes offer a faithful Pokémon experience with some subtle (and less subtle) changes to the formula. You should not expect more from it.
    • 68 Metascore
    • 55 Critic Score
    When Battlefield 2042 hits, it sparkles in explosive mayhem. The three different pillars of the multiplayer shooter each have their own potential, but are each plagued by feelings of 'just not' — or rather: 'not yet'. Be it the many technical defects or the sometimes ill-considered game elements: Battlefield 2042 leaves a lot to the service component to further polish things up.
    • 70 Metascore
    • 65 Critic Score
    New World is an mmo that could be straight out of 2010. It hardly adds any new ideas to the genre and therefore feels dated in content. The faction system offers interesting possibilities for wars between players, but is not yet balanced. New World demands a lot of time from its players, but does not actually give anything in return that we have not seen before. Graphically, everything is fine, and although the game has microtransactions, they are only of a cosmetic nature. There is no subscription: for the entrance fee, the entire base game is open to you.
    • 77 Metascore
    • 70 Critic Score
    Riders Republic, like Steep, is at its best when the game forces you to try harder. Mastering certain challenges takes practice and patience. That's what makes the game. Like Steep, Riders Republic doesn't have a storyline, fancy style, important dialogue, or great music. Riders Republic is just a beautiful game world where you take on breakneck challenges. That turns out to be enough.
    • 76 Metascore
    • 80 Critic Score
    Anyone willing to bury their head in the sand for the many technical problems will find Sable a stunning and relaxed open world game. Since the emphasis is purely on exploring a desert, the laid-back vibe is never interrupted by combat, crafting, or other unnecessary pursuits.
    • 81 Metascore
    • 80 Critic Score
    Unpacking transforms a tedious chore into a moving game. Moving someone's stuff makes that person come alive, even if you'll never meet her.

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