Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 83 Metascore
    • 85 Critic Score
    The wonderful hack-and-slash action combined with fluent animations and a beautiful visual presentation make Dust: An Elysian Tail an adventure that you don't want to let go. Fortunately, there's a lot to see aside from the main story in the world of Falana, as to postpone your goodbye with the game quite a bit longer.
    • 36 Metascore
    • 10 Critic Score
    Legends of Pegasus doesn't work. It's a collection of 3D objects on a nice background, which sometimes do something that resemble a strategy game. This 4X-game lacks explanation, a simple bug-test and a good game-UI-designer. People did it better twenty years ago.
    • 84 Metascore
    • 85 Critic Score
    Darksiders II embraces the ancient dungeon-principles from games such as Diablo and The Legend of Zelda. This traditional mixture makes the series unique today and a pleasure to play, what unfortunately doesn't take away from the fact that Darksiders II plays it safe compared to its predecessor. But we can hardly call that a flaw, because Darksiders II delivers on what it does best, and that for over twenty hours.
    • 73 Metascore
    • 55 Critic Score
    If originality were the bar through which we grade games, Hybrid would've scored a lot higher, because this third-person shooter contains some good ideas. The ideas are unfortunately killed by big mistakes, which show that the developer isn't comfortable with the shooter genre.
    • 78 Metascore
    • 70 Critic Score
    New Super Mario Bros. 2 is one of the first Mario platformers that starts to drag. We've seen the New Super Mario Bros. gameplay by now, and the goal to collect as many coins as you can changes little to make it feel like something new. The game controls perfectly though and the difficulty has been raised a little, which gives this entry more of a challenge. It's fun, but we expect more from Mario!
    • 74 Metascore
    • 60 Critic Score
    Deponia has a brilliant setting for a funny adventure and has a nice story to tell. Unfortunately it's held down by an uncharming main character and especially annoying mini-game puzzles. It also ends in an Empire Strikes Back-ish manner, which makes the wait for the next episode quite depressing.
    • 80 Metascore
    • 80 Critic Score
    Sleeping Dogs punches you in the stomach, throws you over the railing to end it by jumping feet first on your face. Painful, intense and exaggerated? Yes, but at the same time a furious and insane rollercoaster ride that you won't soon forget. Look closely though, and you'll notice that it doesn't deliver a completely perfect experience.
    • 80 Metascore
    • 50 Critic Score
    Rarely do we come across a game that has as much unutilized potential as Pokémon Conquest. There's a strategic piece of art in which the micromanaging of different conquered kingdoms and collected Pokémon warriors would have delivered depth. Instead of that, we get a simple and short strategy game of which there's nothing wrong with its fundamentals, but all extra options and functions are unnecessary.
    • 65 Metascore
    • 65 Critic Score
    A Virus Named Tom is a nice puzzle game as a snack. It's structure is simple and it never gets very complicated. Still, there's enough challenge in this relatively short game and the multiplayer lifts it to greater heights. Unfortunately the versus and coop modes are only playable locally, and for a PC-game, that's a giant waste.
    • 83 Metascore
    • 75 Critic Score
    The tower defense-game Orcs Must Die! 2 isn't that different from its predecessor, but it does have the cooperative mode we longed for. Additions like more enemies, extra weapons and a new game-mode make it better and more balanced than the original. The multiplayer just completes the picture. This sequel feels more like an expansion than a completely new installment though, but the low price makes up for that.
    • 68 Metascore
    • 65 Critic Score
    In Deadlight you play as an ordinary man instead of an indestructible hero, who just wants to survive in a rotten world. It's one of the graphically prettiest games on Xbox Live Arcade to date, but the gameplay unfortunately doesn't reach the same heights and the length of the game is disappointingly short.
    • 67 Metascore
    • 70 Critic Score
    Wreckateer is a Kinect-game that actually works. That alone makes it better than most other Kinect-games. It resembles Angry Birds so much that Microsoft should give a portion of its proceeds to Rovio, but that doesn't mean that Wreckateer isn't a lot of fun to play in short sessions. Many different projectiles to shoot with and a challenging score-system can't prevent boredom from setting in after longer sessions though. Consider this a nice snack.
    • 64 Metascore
    • 60 Critic Score
    Unfortunately, London 2012 is nothing more than the Olympics for button bashers. The mix of quick-time events makes it somewhat less painful, but that doesn't change the fact that it's an unpolished game. There are decent aspects to it, but there's more to gain from the world's largest sporting event.
    • 69 Metascore
    • 65 Critic Score
    Heroes of Ruin might be one of the most generic dungeon crawlers ever. It lacks personality and its own style to differentiate it from other games. That we're still having fun while playing is purely thanks to the solid building blocks used to form this game, which the developer copied expertly. Gamers that only own Nintendo consoles haven't gotten many games like this. For them, Heroes of Ruin might be a game to consider, with great (online) multiplayer as icing on the cake.
    • 66 Metascore
    • 50 Critic Score
    Tony Hawk's Pro Skater HD makes us doubt the quality of the original games, but it turns out that this is just an average, thinned out version of two classics.
    • 53 Metascore
    • 60 Critic Score
    That Inversion has been released without publisher Namco Bandai even making a sound about it, says it all. Inversion doesn't do anything particularly well and mostly just copies other games. But the shooting is descent enough and keeps you busy for about six hours at a high pace. It's mediocrity in its purest form.
    • 72 Metascore
    • 75 Critic Score
    The Journey Down is so heavily inspired by the LucasArts-adventures of fifteen years ago, that you'd almost call it plagiarism. But that's good news, because dear old uncle George doesn't make them anymore. Unfortunately, just the first chapter is available. And by the time the world and story manage to grab you, it's over.
    • 75 Metascore
    • 85 Critic Score
    Amazing Alex is pretty amazing. The puzzle game quickly gets a hold of you and makes you feel smart – even if you haven't got a clue on how to solve certain puzzles. An intelligent rating-system that reminds of Cut the Rope and a level editor will keep you invested in this game extra long.
    • 83 Metascore
    • 90 Critic Score
    Gravity Rush is the best, prettiest and most unique game for the PlayStation Vita to date.
    • 62 Metascore
    • 70 Critic Score
    For carlovers, Test Drive: Ferrari Racing Legends is a treat. Never before have Ferrari's looked, sounded and drove more true to life in a video game. It's too bad that this powerful experience isn't complimented with solid execution and a layer of polish. The mediocre main mode is an example of that. Everyone who seriously wants to race, should look for their fix elsewhere.
    • 27 Metascore
    • 20 Critic Score
    Fray is one of the many games that's been released way too soon. The potential is definitely there, but rarely do we see games that are littered with bugs like this one. These bugs make Fray unplayable and it should never have been released in this state.
    • 69 Metascore
    • 60 Critic Score
    The Amazing Spider-Man doesn't make any mistakes, but also doesn't surprise in any way. It fits perfectly along the lines of other movie-based Spidey-games. That formula offers the necessary entertainment, but is a stale one at that. That's something a fresh storyline and a graphical update really can't change.
    • 73 Metascore
    • 65 Critic Score
    Bethesda's mega-RPG already has so much to offer that an extra storyline doesn't feel like a real expansion. For those who've seen everything in Skyrim, Dawnguard might be nice, boasting a few new and pretty areas. Unfortunately, it doesn't feel like a complete expansion like Shivering Isles was for Oblivion, which is why it's also a bit expensive.
    • 87 Metascore
    • 95 Critic Score
    You'll curse Spelunky, you'll want to throw your controller through the TV out of anger, but there is something about it that will pull you back in, time and time again. The game challenges you to constantly make choices and set new priorities, the level design is fantastic and makes for a new experience every time, but most of all: skill and perseverance get rewarded. Spelunky might seem a little bit unfair at times, but with every death it teaches you a lesson. Lose yourself in the wondrous, underground world and emerge as a better player.
    • 77 Metascore
    • 80 Critic Score
    Despite that Project Zero 2 is a remake of a nearly ten year old game, it doesn't feel dated. The developers created a more threatening atmosphere with, mostly, technical adjustments. Especially the dynamic camera and convulsive Wii-controls make this an extra uneasy experience. The game has gotten a nice makeover in the graphics department and is worth checking out for those who are unfamiliar with Project Zero II.
    • 78 Metascore
    • 70 Critic Score
    Theatrhythm Final Fantasy isn't original, brilliant or new in any way. You tap and swipe the touch screen of the 3DS to the rhythm of the melodies, like we've done in countless other games before it when this genre was way more popular. This musical puzzle game isn't anything special unless you've played a lot of other Final Fantasy games.
    • 55 Metascore
    • 60 Critic Score
    SpellForce 2: Faith in Destiny is dated, but that's no surprise. What does surprise is the complete lack of imagination and at the same time a unique and seamless transition between RTS and hack and slash. What it does well, is offer a fun time for those with somewhat lower standards.
    • 74 Metascore
    • 50 Critic Score
    The developer of The Real Texas was hell-bent on creating an ode to classics, while missing perfection and consistency. The humor is lame enough to actually annoy you and graphically it fails to do anything special. That a few of the best games ever, like Zelda or Ultima, are used as a source of inspiration, doesn't turn this into a good game.
    • 68 Metascore
    • 65 Critic Score
    Pro Cycling Manager 2012 still stands lonely at the top when it comes to cycling simulations, but that isn't hard when there is just one franchise. It's been doing the exact same thing for years and doesn't ever deviate from this. And although the new additions do improve the player experience, we miss innovation.
    • 80 Metascore
    • 80 Critic Score
    The expansion Gods & Kings doesn't feel like it changes a lot, since the extras have been integrated seamlessly into Civilization V. The game is more complete and balanced than ever. The additions make for a more calm and pleasant playing style, which works perfectly for this turn-based game. With nine new civilizations and three unique missions, you'll have enough new content to be busy for hours on end.

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