Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 82 Metascore
    • 80 Critic Score
    After a quiet first and exciting second episode, Telltale goes all the way in Episode 3 - In Harm's Way . Despite the lack of puzzles and minimal interaction, this episode will leave you amazed and overwhelmed. Telltale still knows how to captivate with sheer narrative power, yet the question arises: are we still playing a game?
    • 81 Metascore
    • 75 Critic Score
    Super Time Force reminds us of side-scrolling shooters from the past, but don't let this fool you: it is a completely unique game on itself. Its combination of shooting and tactical thinking can be quite frustrating at times, but it's entertaining enough to keep you playing for hours. Just don't forget the time.
    • 66 Metascore
    • 70 Critic Score
    Last Inua combines the atmospheric images with an interesting story. The platform action doesn't work as well because the levels are simple and repetitive, despite its ambitious game elements.
    • 53 Metascore
    • 50 Critic Score
    Bound by Flame is such a cliché when it comes to setting, characters and story, which is why the game never surprises. A decent combat system and crafting might keep your attention for a short while, but not long enough to really surrender yourselves to the characters and their battle against the Ice Lords.
    • 79 Metascore
    • 75 Critic Score
    The stealth gameplay has been improved in certain spots, but backtracking and obvious puzzles keep Episode 2 from greatness. A step ahead, but no metamorphosis.
    • 72 Metascore
    • 65 Critic Score
    The cheerful appearance and adult racism-metaphor suggest that The Last Tinker: City of Colors could be an intelligent piece of art. Nothing could be farther from the truth; they remain charming shells for a decent platformer.
    • tbd Metascore
    • 70 Critic Score
    With a somewhat manic presentation Bezircle seems to be aimed at children. Still, it has a big demographic, but you'll only find fun here with others.
    • 84 Metascore
    • 80 Critic Score
    Leo's Fortune is a custom made platformer for iOS, that plays wonderfully and entertains from beginning to end. Once you get going you'll find borrowed gameplay with an original twist and incredibly high production values.
    • 64 Metascore
    • 65 Critic Score
    FarmVille 2: Country Escape does what you'd expect a social farming simulator to do. Developer Zynga has given the competition the space to introduce strong alternatives, like Hay Day. And righly so, because in the end, that's the better farming game.
    • 62 Metascore
    • 60 Critic Score
    Warface isn't very well-balanced: players who've been playing for very long or are paying money for their items have a noticeable advantage. The structure gets on your nerves and is very de-motivating for new players.
    • 82 Metascore
    • 80 Critic Score
    Child of Light is a beautiful, fantastic fairy tale that'll tug at your heart strings with ease. The typical RPG-gameplay and the present puzzles do the production values justice, although it could've used some more depth. What remains is a game we can recommend to anyone; exactly what we hoped for when we were first introduced to the enchanting imagery.
    • 78 Metascore
    • 80 Critic Score
    Wargame: Red Dragon had the ungrateful task of following up Airland Battle. It is just as good as its predecessor, but not better, which might make owners of Airland Battle a bit disappointed. Red Dragon is still an RTS of unknown heights that makes you work for your victories though.
    • 62 Metascore
    • 60 Critic Score
    War of the Vikings is the typical example of the type of game that Paradox publishes from the assembly line. The idea is kind of cool, but due to too many mistakes and bugs it isn't distinctive enough.
    • 51 Metascore
    • 50 Critic Score
    Daylight is what happens when you mix standard cheap scare videos with Slenderman games and standard horror tropes. The game will scare you time after time, thanks to its randomness. Besides those moments, Daylight has nothing else to offer.
    • 81 Metascore
    • 75 Critic Score
    One target, sneaking, disguising, killing and getting out: all of it is in the stylish and strategic board game Hitman GO, but in a totally different way. A little bit weird, but it fits very well in the Hitman universe. The puzzles are fun and varied, but could've been a bit more challenging.
    • 80 Metascore
    • 75 Critic Score
    Kirby's first outing on the 3DS is entertaining, nicely polished and has a few nice extra modes. Still, it isn't worth the price of a full 3DS game - a problem that Nintendo keeps running into with their games.
    • 78 Metascore
    • 80 Critic Score
    There's so much to do and discover in Mario Golf: World Tour. Because of all the variety it doesn't matter that all the systems are very traditional. The clumsy menu system doesn't hurt the relaxing, challenging games of golf.
    • 79 Metascore
    • 80 Critic Score
    Trials Fusion shows that the Trials formula is a foundation that can be built on. Despite it having a few lesser parts, it's still a challenge of unknown heights.
    • 54 Metascore
    • 40 Critic Score
    The potential interesting story of Moebius: Empire Rising is mostly buried underneath the messy engine. Who perseveres sees parts of a literary thriller. The rest is an embarrassment.
    • 65 Metascore
    • 80 Critic Score
    Nintendo Pocket Football Club gives the player a clear set of tools to create his own heroic story in a simple soccer management game. It gives the sensation that you're changing a group of nincompoops into a dream team.
    • 88 Metascore
    • 90 Critic Score
    This is the moment to buy a Wii U, if Mario Kart means anything to you. The game is gorgeous and very fun to play thanks to a high degree of polish. The lack of Battle-Arena's is a shame, just like the lack of support for the gamepad, but that doesn't keep it from deserving a high score.
    • 47 Metascore
    • 40 Critic Score
    Family Guy: The Quest for Stuff doesn't come near the quality of the show. It's a shameless rip-off of The Simpsons: Tapped Out!, but doesn't compensate for its lack of originality.
    • 82 Metascore
    • 75 Critic Score
    A Crooked Mile bring backs a great pace, hard action and the powers of the big bad wolf are once again in your hands. It lets go of puzzles though, which Telltale seems to have completely written off.
    • 73 Metascore
    • 85 Critic Score
    Bright samba-colors, an enthused audience and Van Persie holding up the cup; along with the patched up gameplay it makes 2014 FIFA World Cup Brazil the ideal platform for every WC-dream.
    • 35 Metascore
    • 20 Critic Score
    The hellish micro transactions, unfriendly interface, the lack of any challenge whatsoever, let alone freedom and the horrendous techniques make Rollercoaster Tycoon 4 Mobile a sum of disappointments.
    • 87 Metascore
    • 80 Critic Score
    Joe Dever's Lone Wolf - Act 2: Forest Hunt is an interactive story with beautiful imagery fights that literally shoot out of the pages. The complex RPG-elements will have you lost in the world of Magnamund before long.
    • 53 Metascore
    • 45 Critic Score
    The Witch and the Hundred Knight saves its fun elements until long after the opening. By then you'll probably be long done with this game, which tells a semi-acceptable story extremely badly and regularly frustrates with its gameplay.
    • 88 Metascore
    • 90 Critic Score
    Blizzard's first Free to Play-game offers depth without becoming complex. It takes players seriously and is very playable without spending (a lot of) money. Atmosphere, speed and great sound effects make for fast yet satisfying games, where luck and tactics go hand in hand.
    • 83 Metascore
    • 85 Critic Score
    Smite brings change to the young, but little innovating MOBA-genre by giving the player direct control. Instead of viewing the game from above, you're given a first person perspective and the game has you aiming your attacks yourself. This feels very refreshing and makes for a very active and intense experience. Aside from that, Smite stays true to the genre and a good balance, variety in skills and countless items to use, which make a good MOBA.
    • 87 Metascore
    • 90 Critic Score
    Towerfall Ascension uses many known game formula's and molds it into a hectic and entertaining whole. It's just a shame that you're forced to play offline.

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