Gamereactor Denmark's Scores

  • Games
For 712 reviews, this publication has graded:
  • 43% higher than the average critic
  • 4% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Green Lantern: Rise of the Manhunters
Score distribution:
  1. Negative: 41 out of 712
712 game reviews
    • 90 Metascore
    • 90 Critic Score
    Without a doubt the most elaborate, polished and streamlined expansion for Blizzards MMO-monster yet. Cataclysm is so well-done that it makes The Burning Crusade, the first expansion for the game, look crude and old fashioned by comparison. At the same time, though, it has an odd feel of finality to it. Like World of Warcraft is reaching the end of what it's capable of doing. The game is aging gracefully, but you have to wonder where it can go after this.
    • 59 Metascore
    • 60 Critic Score
    A real time strategy game without armies or war is a neat idea, and the premise of fighting fires, natural disasters and other emergencies is downright clever. However, the game is hampered by clumsy and overly elaborate controls, meaning you end spending just as much time working out how to use your units as you do actually rescuing people.
    • 48 Metascore
    • 40 Critic Score
    The idea of a sort of side scrolling Breakout clone is pretty neat, but punching your rubber ball hero Zip around feels more random than you'd expect from the otherwise precise Wii Motion Plus. You're likely to get a sore wrist from contantly flailing your arms around, and the gameplay lacks both variety and challenge. It does come with a WiiMote plus though, which is nice.
    • 59 Metascore
    • 40 Critic Score
    A traditional beat 'em up that runs out of steam after about an hour. From that point on, everything is just a rehash of what has gone before. The environments are bland, the enemies lack variety, and in generel it feels like the details haven't been paid enough attention. The Japanese hairdo's are cool though.
    • 63 Metascore
    • 60 Critic Score
    The actual dancing experience is closer to the real deal than Dance Central, but whether you'll actually bother getting into the game is a different matter. The song selection is limited and mainly contains j-pop and eurobeats, and with the overall presentation being highly focused on Japanese pop culture, Dance Evolution ends up feeling just a little too foreign.
    • 87 Metascore
    • 80 Critic Score
    Behind the warm and inviting visuals lies a treacherously difficult platform game. But Donkey Kong Country Returns is as fun as it is hard, and goes to show that the old school 2D platformer is alive and well. There are plenty of gimmicks and new ideas along the way to keep things fresh, and the graphics are absolutely gorgeous.
    • 26 Metascore
    • 30 Critic Score
    If you were to judge the capabilities of Kinect based solely on Sports Island Freedom, you'd be likely to think the device was a horrible failure. The menu is a mess that's hard to navigate, and things just go downhill from there. The controls are awful across almost all disciplines. Get Kinect Sports instead.
    • 60 Metascore
    • 70 Critic Score
    Building your own Rube Goldberg machines is nicely relaxing, and Create is a game almost entirely devoid of stress factors. The perfect game for getting your pulse down after hours of shooting people online. It could do with more player freedom, and there's a tendency for quantity over quality, but overall it's a refreshing puzzle title.
    • 61 Metascore
    • 70 Critic Score
    Building your own Rube Goldberg machines is nicely relaxing, and Create is a game almost entirely devoid of stress factors. The perfect game for getting your pulse down after hours of shooting people online. It could do with more player freedom, and there's a tendency for quantity over quality, but overall it's a refreshing puzzle title.
    • 77 Metascore
    • 70 Critic Score
    Yes, it's yet another game with zombies. That might be a bit old, but luckily Dead Nation is less about killing undead and more about racking up a high score. It's old school arcade action, and the online ranking system that pits countries against each other only adds to the addictiveness.
    • 73 Metascore
    • 90 Critic Score
    Disney Epic Mickey is delightful, funny, charming, highly entertaining and quite challenging game. It mostly treads familiar ground, but also has a few original ideas, and the paint/thinner mechanic gives the designers plenty of opportunities to encourage exploring. The enviroments ooze wonder and imagination, and there's always something to catch your attention and lure you off the obvious path. If you're into action platformers and adventure, don't miss out on Mickeys journey through Wasteland.
    • 72 Metascore
    • 60 Critic Score
    The puzzle mechanics are enjoyable and well done, especially the ones requiring you to command around your Majin-buddy. Same thing goes for the Metroid-esque exploration and unlocking of new abilities. The combat is simple and uninspired though, and long travel distances between important areas in the later part of the game means that it can be rather boring at times.
    • 76 Metascore
    • 70 Critic Score
    Ultimate Ninja Storm 2 is undoubtedly the dream game for any Naruto fan, and manages to capture the colossal battles from the cartoon better than any game before it. For non-fans however, there's a lot of backstory to go through before getting to the meat of the game. The fighting system seems overly simplistic at first, but then requires you to master it fully in order to progress, which might prove frustrating for some players.
    • 40 Metascore
    • 50 Critic Score
    Zombie-filled races is a nice if not exactly original idea, but the developers haven't managed to turn it into an interesting game. The gameplay quickly becomes tedious, the car physics feel too light, the difficulty lacks challenge and frequent slowdowns mar the experience. If you're hurting for a Carmageddon sequel, this might sate you for a while, but it's no replacement.
    • 78 Metascore
    • 70 Critic Score
    The long-running series' third outing makes the leap to consoles with style. It's impressive how EA have managed to cram in almost every aspect of the PC game, without having to make any notable compromises. The controls take some getting used to, and the game frequently has to load, but Sims-fans will be happy to know that this is the best console-outing the series has offered yet.
    • 58 Metascore
    • 40 Critic Score
    The actual golfing mechanic is spot on and very impressive, but there isn't a lot to actually do. The landscapes are hopelessly dry and uninspired, and the soundtrack doesn't consist of much else than Daly's three power sentences that follow every shot. It works as a technical demonstration of what Move can do, but not much else. If you're looking for a good golf game, look somewhere else.
    • 58 Metascore
    • 70 Critic Score
    Classic on-rails shooter that sticks to its roots and does it well. The fact that Time Crisis 4 and Deadstorm Pirates are included on the disc certainly doesn't hurt. Razing Storm has a Story Mode in which the game tries its hand at being a full-fledged FPS (meaning you control where you go), but fails abysmally. That doesn't detract from the on-rails games, and if you're looking for a classic arcade shooter, this is a very neat package.
    • 68 Metascore
    • 50 Critic Score
    A simplified version of the usual Pokemon games, though it is so simplistic that it quickly gets boring. There's not enough variety, and while it's certainly charming, it's hard not to see Guardian Signs as anything else but an introduction to the Pokemon universe for those who have yet to play any other game in the series.
    • 74 Metascore
    • 70 Critic Score
    As the Wiimote is the only input the game uses, it's possible to "cheat" and do small moves with the controller instead of actually dancing. Playing that way is no fun, however. But if you embrace the game and dance the night away, there's plenty of colorful fun to be had, and with 40 songs and the option of buying more online, the longevity should be in order too.
    • 47 Metascore
    • 60 Critic Score
    Sonic Free Riders can be fun under the right circumstances, and kids will probably enjoy it, but it's mostly just another irrelevant speed bump on Sonic's journeys throughout the world.
    • 79 Metascore
    • 80 Critic Score
    Even though the original NBA Jam is 17 years old, and the formula hasn't changed much since then, EA's latest revival seems surprisingly fresh and has an irresistible playability. The controls are simple enough that you'll know them by heart within minutes, the graphics are fun, and the commentator has so many one-liners that you can't help but get a smile on your face. Boomshakalaka!
    • 89 Metascore
    • 90 Critic Score
    A furious arcade racer for adrenaline junkies everywhere. Every race will put your heart in your throat and a tickle in your stomach, and the new Autolog feature, that recommends races for you based on your friends' activities, is nothing short of brilliant. Winning a race is one thing, but smashing your mate's previous record while doing it is just awesome. Fans of sim-style racers will probably hate it, but if you like arcade racing, this is about as good as it gets.
    • 74 Metascore
    • 50 Critic Score
    An odd little puzzle platformer that can be fun for short periods, but doesn't offer anything that hasn't been done better before. There are too few surprises along the way, and so you'll quickly feel that you've seen all the game has to offer.
    • 86 Metascore
    • 70 Critic Score
    The graphics and atmosphere are well done and colorful on every screen, and while the characters are a bit too talkative, they are also funny and sufficiently silly. But the story and gameplay seem entirely detached as usual, and it's a shame that the story devs and puzzle devs apparently didn't have more meetings together.
    • 81 Metascore
    • 70 Critic Score
    You have to wonder whether being based on an old classic has held GoldenEye 007 back more than serving as a welcome inspiration. Reliving sections of the old game is fun, but in the grand scheme of things, new levels play better are look more interesting. Fans of the Nintendo 64 classic don't get much reason to switch, and Bond-fanatics are better off sticking with the movies and books. But if you do all your shooting on the Wii, GoldenEye 007 is a safe bet.
    • 30 Metascore
    • 40 Critic Score
    The game is tedious and lacks variety, even though it claims to have over 70 moves. You have to go through seemingly endless repetition to unlock new opponents, and the actual combat is slow and boring. A waste of time.
    • 70 Metascore
    • 70 Critic Score
    The LEGO MMO has many kinks, quirks and weird design choices at the moment, but if you approach the game with patience and curiosity, there's plenty to enjoy. Just don't expect a virtual version of LEGO bricks just yet.
    • 74 Metascore
    • 70 Critic Score
    A cute and fun little Halloween-game about kids playing dressup and having cool-looking Final Fantasy-style battles in their imagination. Short enough not to outstay it's welcome, but long enough to justify the price.
    • 61 Metascore
    • 50 Critic Score
    The psychedelic skateboarding premise is fairly interesting, but the actual skating mechanincs are bland and boring. The game quickly becomes more about navigating the terrain than actually pulling off tricks, so skateboarding fans are better off sticking with Skate 3.
    • 84 Metascore
    • 70 Critic Score
    Gran Turismo 5 feels old and confused. There are glimpses of amazing stuff hidden under the muddy menus, but there are also some truly bad design choices. Give it time and it will open up. But perhaps not as much as you had hoped for.

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