Gamer Social Club's Scores

  • Games
For 103 reviews, this publication has graded:
  • 62% higher than the average critic
  • 12% same as the average critic
  • 26% lower than the average critic
On average, this publication grades 4.3 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Wax Heads
Lowest review score: 40 Yakuza Kiwami 3 & Dark Ties
Score distribution:
  1. Positive: 77 out of 103
  2. Negative: 3 out of 103
105 game reviews
    • 46 Metascore
    • 60 Critic Score
    Much like Aeta
    • 67 Metascore
    • 50 Critic Score
    While I admire what Daisuke Ishiwatari and his team set out to achieve with DAMON and BABY, the resulting work is weighed down heavily by poorly designed levels and unsatisfying combat. There are fleeting moments of charm to be found within its story and cute art style, but they are just as quickly diminished by a myriad of mechanics that fail to cohesively coalesce.
    • tbd Metascore
    • 75 Critic Score
    I mostly enjoyed my time with Project Songbird. The narrative is handled with care and earns its emotional weight without being spoiled here. The sound design and music deserves a lot of praise, and the voice cast and performances really sell the story being told here. However resource balance; bullets, painkillers, melee durability, occasionally tips toward overwhelming rather than tense. Some enemy encounters shift from scary into frustrating rather than maintaining dread. If you’re a scaredy cat like me, I’m sure you’ll also enjoy the roughly 5 hour journey into grief in the Appalachian mountains, and horror veterans might not get scared but are sure to get some fun out of trying to grab the no healing achievement as they stumble past mannequins and statues.
    • 89 Metascore
    • 95 Critic Score
    Pokémon Pokopia is a smashing homerun. Whether you’re looking for a game with an emotional mystery story of what happened, a game to build your wildest creations, or even just a game to get to spend time with some of your favorite pocket monsters, there is a game here for everyone. The game just oozes sweetness, and I already know that this is one that I am going to drop over 100 hours into this year alone. Simply put, whether you’re already a fan of Pokémon, a newcomer to the series or just a fan of cozy games, Pokémon Pokopia is absolutely a worthwhile buy, and is everything that I wanted Animal Crossing New Horizons to be and more. It is an early game of the year contender for me and a reason to pick up a Nintendo Switch 2.
    • tbd Metascore
    • 80 Critic Score
    Bonnie Bear Saves Frogtime is a refreshing palette cleanser. It’s a game that doesn’t take itself seriously but takes its message of self-love very seriously. The Frogtime battle mechanics are surprisingly deep and I’m very excited to keep pulling from Booster Eggs to try and get a super rare Colossal Frog and make it to the top of the Battle Tower. It’s weird, it’s musical, and it’s deeply charming.
    • 65 Metascore
    • 75 Critic Score
    GreedFall: The Dying World is a game that built upon the potential of its predecessor, and in many ways, it succeeded in this. They created a game that many RPG fans have been aching for: storytelling, choices, and world. Unfortunately, the tactical experience, while good, was lacking in finesse. The game spent 18 months in early access, and I believe it was time well spent, on PC. The console experience had much to be desired, but nothing a few patches can’t fix, I hope.
    • 74 Metascore
    • 65 Critic Score
    Fatal Frame II: Crimson Butterfly Remake indicates that there is still a lot of potential in the series’ unique flavour of occult paranormal J-horror. Unfortunately, this experience is marred by tedious combat encounters, inconsistent pacing, and technical issues that keep it from reaching the heights of its modern horror remake contemporaries.
    • 76 Metascore
    • 75 Critic Score
    Docked is a solid next step in the sim category for Saber Interactive. I loved every second learning about all the new machinery and how best to use it. The introduction of a story was a nice touch that a lot of simulation games don’t have. The few performance issues didn’t take away from the fun I had with Docked. However, the lack of continuing to play after I finished was a bit of a letdown. Working so hard to get my port fully upgraded, and not being able to really use it.
    • 90 Metascore
    • 85 Critic Score
    If you’re looking for a hidden object puzzle game to revisit that childlike wonder without sacrificing substance and finesse, Lost and Found Co. is the one to find.
    • 81 Metascore
    • 90 Critic Score
    Planet of Lana II is a sequel that takes all the good things about it's predecessor and builds upon them, adding new well thought out mechanics and engaging additions to the gameplay all housed within a breathtaking, captivating world.
    • 89 Metascore
    • 95 Critic Score
    The next evolution of the Resident Evil series has officially arrived and it delivers on nearly every front. From the visceral, gory combat to the tense, compounding sense of dread that accompanies every darkened hallway, Requiem feels like a love letter to every Resident Evil fan. The dual-protagonist addition works to near perfection, with Grace thriving on tense, survival horror driven moments of terror, while Leon deploys the heavy firepower and one-liners to bring up the rear. Its environments and settings have a sense of familiarity to the horrors hiding just out of sight, while feeling like a brand new monster entirely. Though the story does falter towards the end, I feel confident in saying that Requiem is one of the strongest entries in the series as a whole. It does just enough to honor the past, while pushing full steam ahead towards the future.
    • 70 Metascore
    • 70 Critic Score
    For returning fans, this is easily the definitive way to experience Kain and Raziel’s intertwined fate. For newcomers who are willing to wade into the deep lore, it’s a fascinating, if sometimes stubborn, relic of a different era. Imperfect, dramatic, and unapologetically gothic, Defiance still has fangs, even if they’re a little worn.
    • 76 Metascore
    • 80 Critic Score
    Although the game can get frustrating if you're playing alone, Scott Pilgrim EX is definitely worth picking up if you are a fan of brawlers. It's light on the plot but its chaotic combat and fun cast of characters more than make up for it. This is definitely a game where it's definitely better to partner up for, but frustrating or not that's pretty much the case with any brawler of this nature.
    • 83 Metascore
    • 75 Critic Score
    Reimagined is overall a good game. However, it certainly doesn’t feel like a game created for those who grew up with Dragon Quest. This is because we’ve grown, and Dragon Quest 7’s gameplay is still, in its own way, very much stuck in the past. This isn’t necessarily a bad thing, as now, this is a game I would love my kids to play, so they can fall in love with Dragon Quest and JRPGs in general.
    • 85 Metascore
    • 85 Critic Score
    PARANORMASIGHT: The Mermaid’s Curse is a fantastic story that may even make you wish the game was slightly longer. For those who want a mystery that transcends a lifetime set in a beautiful fishing village backdrop, this is for you. While not puzzle heavy, when they appear, they are well thought out and clever. When focused on the narrative, the story is well paced. The writing is smart enough to reiterate the things you need to know without feeling too repetitive. After this entry into the series, I hope Square Enix knows they have something precious in their hands and continues to revisit this series in the future.
    • 84 Metascore
    • 85 Critic Score
    To summarize my previous ramblings, I honestly loved what I was presented in Dead in Antares. It truly did feel as though each of the decisions that you made had some level of impact on the rest of your gameplay and didn’t just feel like going through the motions because we had to. Coupled with the gorgeous artwork, ambient soundtrack, and interesting story, Dead in Antares was a solid entry in my gaming logs and has definitely nudged me to check out the other properties from Ishtar Games.
    • 74 Metascore
    • 40 Critic Score
    Yakuza Kiwami 3 & Dark Ties is a distinctly unambitious game. It is utterly uninterested in functioning as a faithful remake of Yakuza 3 or pushing the series forward in any meaningful way. RGG Studio has created a Frankenstein’s monster of thrown together mechanics from past entries that wears the skin of a flawed, but significant and in many ways beloved legacy title, and bundled it with an ultimately meaningless spin-off that only escalates growing concerns with the franchise’s future.
    • 84 Metascore
    • 80 Critic Score
    Despite some technical issues, I had a great time with Demon Tides, from my first double jump to my last spin rush. The beautiful world and fun character designs, the amount of customisation to both move set and character appearance, as well as the bumping soundtrack, mostly made up for any frustrations and metaphorical skinned knees I went through.
    • 64 Metascore
    • 70 Critic Score
    Sons of Sparta can and will bring in fans of the IP even if they are unfamiliar with the genre in order to experience part of Kratos’ beginnings. However, the way the game presents itself; its visuals, mechanics, and pacing could easily work against keeping these subset of gamers entertained long enough to enjoy and complete it.
    • 75 Metascore
    • 70 Critic Score
    Styx: Blades of Greed is a genuinely enjoyable stealth-em-up with satisfying kills, traps, and sneaking. Built on a world and story that started 12 years ago, newcomers might be a little lore lost but that won’t get in the way of you slitting throats, melting corpses, or mind controlling a soldier to his doom.
    • 83 Metascore
    • 80 Critic Score
    Under the Island is a fun and often wacky adventure game that wears its heart on its sleeve and does right by its inspirations.
    • 79 Metascore
    • 80 Critic Score
    Accomplished storytelling intertwined with satisfying gunplay and a truly tremendous island to explore, Crisol stands tall as an excellent AA horror title in a year where the genre will see some big hitters. Aside from a couple of over complicated, puzzles I sincerely hope this isn’t the last horror shooter we see from Vermila.
    • 67 Metascore
    • 55 Critic Score
    Should Clue: Murder By Death ever add in some quality of life basics, even just labeling the rooms, or allowing you add markers, this could be a wonderful mystery. For now, unfortunately, it's one where it feels fine to leave quite a few stones unturned.
    • 75 Metascore
    • 80 Critic Score
    Overall I had a blast with High On Life 2 from start to finish. With improved gameplay and in my opinion improved writing as well, fans of the first game and maybe even some detractors will find a lot to like here. Although the reduced metroidvania elements are disappointing and some tech issues can be annoying, it wasn't nearly enough to bring the overall experience down. If Squanch decides to go with High On Life 3, I await it greatly.
    • tbd Metascore
    • 80 Critic Score
    If Artefacts can flesh out some of the new mechanics to have even more variety and get the combat to require just a bit more strategy they truly have something here. As is Disciples: Domination is a very good RPG that should be worth a look to anyone into turn based RPGs.
    • 80 Metascore
    • 90 Critic Score
    REANIMAL feels like the work of a studio unshackled. While based on the foundations originally designed and created by Tarsier Studios, the team has built on them with confidence and creative conviction. This is a game that understands what made the studio’s earlier work resonate, while refusing to be defined by it. Through its confident mechanical evolution, grounded and oppressive world design, and a thematic focus that’s as unsettling as it is confrontational, REANIMAL establishes its own identity; one that’s harsher, more ambitious, and more emotionally affecting than anything Tarsier has made before.
    • 72 Metascore
    • 85 Critic Score
    Though its level design and technical performance can be frustrating, I can’t help but love Romeo is a Dead Man. While it may not be their best, it is in many ways the ultimate Grasshopper Manufacture game, paying homage to the studio’s legacy with an unbridled level of creativity and style, and incorporating everything great from its past work into something fresh.
    • 84 Metascore
    • 85 Critic Score
    Even though I'm not familiar with the story or history of BlazBlue I had a very fun time with Entropy Effect X. It is genuinely fun to play, offering a loop of combat that is as challenging as it is visually stunning. The large Roster of very different characters and the interplay of the Legacy system make every run feel like a new experiment in breaking the game's limits. And the Entropy system unlocked upon winning a run lets you push the difficulty as hard as you can.
    • tbd Metascore
    • 90 Critic Score
    Easy to learn, hard to master, perhaps even more difficult to complete. It is a roguelite so even if you complete one run, you probably haven’t fully seen everything there is to see. The positive with this DLC is that while it is more of the same Monster Train 2 you’ve come to love, there’s more than enough to rejuvenate the game. Especially for those who love the challenge. The addition of a separate logbook and the ability to make sure that no one can get the story out of order would probably make this a perfect DLC. Perhaps in time these small tidbits will be added. Even without this, the DLC is well worth your time. If you’re a Monster Train 2 fan who has stepped away for a bit, now is the time to return.
    • tbd Metascore
    • 70 Critic Score
    While I did enjoy my time with Nom Nom: Cozy Forest Cafe, I don’t ever see myself returning to it. The design aspects may be something that reels in other cozy gamers, but if you’re looking for more gameplay beyond simple rhythm games, I would look elsewhere. If you’re an interior decorator in another life, though, then this game might be right up your alley.

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