Gamer Social Club's Scores

  • Games
For 94 reviews, this publication has graded:
  • 64% higher than the average critic
  • 9% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.1 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Wax Heads
Lowest review score: 40 Yakuza Kiwami 3 & Dark Ties
Score distribution:
  1. Positive: 70 out of 94
  2. Negative: 3 out of 94
95 game reviews
    • 95 Metascore
    • 90 Critic Score
    Mixtape is fun, fantastical and heartfelt. It may be fleeting, but I expect it will stick with you for a long while. Especially when you're inevitably playing one of the game's songs in one of your playlists and someone asks you "where this song is from?"
    • 90 Metascore
    • 85 Critic Score
    If you’re looking for a hidden object puzzle game to revisit that childlike wonder without sacrificing substance and finesse, Lost and Found Co. is the one to find.
    • 89 Metascore
    • 95 Critic Score
    Pokémon Pokopia is a smashing homerun. Whether you’re looking for a game with an emotional mystery story of what happened, a game to build your wildest creations, or even just a game to get to spend time with some of your favorite pocket monsters, there is a game here for everyone. The game just oozes sweetness, and I already know that this is one that I am going to drop over 100 hours into this year alone. Simply put, whether you’re already a fan of Pokémon, a newcomer to the series or just a fan of cozy games, Pokémon Pokopia is absolutely a worthwhile buy, and is everything that I wanted Animal Crossing New Horizons to be and more. It is an early game of the year contender for me and a reason to pick up a Nintendo Switch 2.
    • 89 Metascore
    • 95 Critic Score
    The next evolution of the Resident Evil series has officially arrived and it delivers on nearly every front. From the visceral, gory combat to the tense, compounding sense of dread that accompanies every darkened hallway, Requiem feels like a love letter to every Resident Evil fan. The dual-protagonist addition works to near perfection, with Grace thriving on tense, survival horror driven moments of terror, while Leon deploys the heavy firepower and one-liners to bring up the rear. Its environments and settings have a sense of familiarity to the horrors hiding just out of sight, while feeling like a brand new monster entirely. Though the story does falter towards the end, I feel confident in saying that Requiem is one of the strongest entries in the series as a whole. It does just enough to honor the past, while pushing full steam ahead towards the future.
    • 87 Metascore
    • 85 Critic Score
    Vampire Crawlers is a wonderful follow-up to a game I hold dear. It translates seamlessly from the bullet-heaven genre into the deck building genre. While there are a few frustrating levels and as of now a lack of endgame content to keep me going, there’s enough here to justify playing this for hours on end and keep you engaged. If you’re a fan of Slay the Spire or Balatro, Vampire Crawlers is absolutely a must grab, even if you have no prior experience with Vampire Survivors.
    • 86 Metascore
    • 90 Critic Score
    Woolhaven is everything you would want in a DLC. It only adds to what makes Cult of the Lamb special, with the visuals and characters all being as charming as ever. All the hard work you put into raising your cult is put at risk if you cannot calm the storm. A little piece of me died whenever a follower perished. You are forced to adapt to the new climate; it’s hard but not punishing.
    • 86 Metascore
    • 95 Critic Score
    OPUS Prism Peak feels at times a lot less like a game and more like a work of art. That is if you can handle the joy, the loss, the pain, or in other words, life. It is cathartic, it is real, it is beautiful, and it is sad.
    • 86 Metascore
    • 90 Critic Score
    While Nioh 3 was a very big learning curve, with lots of different stats and combos to keep track of. I’m not going to tell you how long some of the bosses took me, but once I had it semi-figured out, it was fantastic fun.
    • 85 Metascore
    • 85 Critic Score
    PARANORMASIGHT: The Mermaid’s Curse is a fantastic story that may even make you wish the game was slightly longer. For those who want a mystery that transcends a lifetime set in a beautiful fishing village backdrop, this is for you. While not puzzle heavy, when they appear, they are well thought out and clever. When focused on the narrative, the story is well paced. The writing is smart enough to reiterate the things you need to know without feeling too repetitive. After this entry into the series, I hope Square Enix knows they have something precious in their hands and continues to revisit this series in the future.
    • 84 Metascore
    • 80 Critic Score
    Despite some technical issues, I had a great time with Demon Tides, from my first double jump to my last spin rush. The beautiful world and fun character designs, the amount of customisation to both move set and character appearance, as well as the bumping soundtrack, mostly made up for any frustrations and metaphorical skinned knees I went through.
    • 84 Metascore
    • 85 Critic Score
    Even though I'm not familiar with the story or history of BlazBlue I had a very fun time with Entropy Effect X. It is genuinely fun to play, offering a loop of combat that is as challenging as it is visually stunning. The large Roster of very different characters and the interplay of the Legacy system make every run feel like a new experiment in breaking the game's limits. And the Entropy system unlocked upon winning a run lets you push the difficulty as hard as you can.
    • 84 Metascore
    • 85 Critic Score
    To summarize my previous ramblings, I honestly loved what I was presented in Dead in Antares. It truly did feel as though each of the decisions that you made had some level of impact on the rest of your gameplay and didn’t just feel like going through the motions because we had to. Coupled with the gorgeous artwork, ambient soundtrack, and interesting story, Dead in Antares was a solid entry in my gaming logs and has definitely nudged me to check out the other properties from Ishtar Games.
    • 83 Metascore
    • 90 Critic Score
    Coming from someone who is completely new to extraction shooters, Marathon is a triumph. The excellent visuals, audio design and gameplay creates a game and world that wants you to have “just one more run”. Hell, I’m only writing this during the server maintenance downtime, otherwise I’d struggle to tear myself away! Bungie have succeeded in creating a world that is begging to be explored and experienced even if the lore and storytelling feels slightly secondary. It may feel overwhelming at first, but a little perserverance, and not much at that, will open up a game that is incredibly well made and demonstrates a lot of love and work. Marathon is a game that has defied my expectations, embraced the weird and wonderfulness of its creative team, and should absolutely be celebrated.
    • 83 Metascore
    • 80 Critic Score
    Under the Island is a fun and often wacky adventure game that wears its heart on its sleeve and does right by its inspirations.
    • 83 Metascore
    • 85 Critic Score
    Hyper Games has successfully captured the unique duality of the Moomin stories - the whimsical charm of helping neighbors balanced against the slight, beautiful melancholy of a lonely Scandinavian winter.
    • 83 Metascore
    • 75 Critic Score
    Reimagined is overall a good game. However, it certainly doesn’t feel like a game created for those who grew up with Dragon Quest. This is because we’ve grown, and Dragon Quest 7’s gameplay is still, in its own way, very much stuck in the past. This isn’t necessarily a bad thing, as now, this is a game I would love my kids to play, so they can fall in love with Dragon Quest and JRPGs in general.
    • 83 Metascore
    • 100 Critic Score
    If there’s anything to take away from this review, it’s the deep emotion connection I felt during and after the climb. I felt frustration, happiness, sadness, despair, relief, and guilt. For a mostly solitary and quiet game about climbing a mountain, I learned much about myself. I may be exaggerating, I don’t know. But I loved this game.
    • 83 Metascore
    • 70 Critic Score
    Hank: Drowning on Dry Land provided a very unique take on the time-travel puzzle genre and managed to couch it in its own unique world that is ripe for expansion. But does the game have extensive replayability? Not really. It’ll be a game that you play once, maybe twice, and will more than likely never revisit. This is not to belittle the work that went into this project – it’s just my honest take-away. That being said, though, at a price point of $2.99, and what I laid out interests you, give it a shot! My sincere hope is that we eventually see more of these titles released as part of a series. I think, to my dismay though, that it will be some time until we see this.
    • 81 Metascore
    • 90 Critic Score
    Planet of Lana II is a sequel that takes all the good things about it's predecessor and builds upon them, adding new well thought out mechanics and engaging additions to the gameplay all housed within a breathtaking, captivating world.
    • 81 Metascore
    • 90 Critic Score
    Developer DigixArt went bold and unique with Tides of Tomorrow and it has paid off. With characters you can get heavily invested in, a surprisingly deep story and a gorgeous world, there is a lot to like here.
    • 80 Metascore
    • 85 Critic Score
    As Max and Chloe have grown to young adulthood in Reunion, the series has matured in equal measure. Reunion ends Max and Chloe’s love story in the right way. More than simply fan service, this is a finale that delivers love to the Arcadia Baes, the series and its fans.
    • 80 Metascore
    • 90 Critic Score
    REANIMAL feels like the work of a studio unshackled. While based on the foundations originally designed and created by Tarsier Studios, the team has built on them with confidence and creative conviction. This is a game that understands what made the studio’s earlier work resonate, while refusing to be defined by it. Through its confident mechanical evolution, grounded and oppressive world design, and a thematic focus that’s as unsettling as it is confrontational, REANIMAL establishes its own identity; one that’s harsher, more ambitious, and more emotionally affecting than anything Tarsier has made before.
    • 79 Metascore
    • 85 Critic Score
    For those looking for a video game that feels like a warm bath after a long day, Hozy is one to sink into. With versatility in design comes so much replayability. No pressure, no time limits, just a great game to relax with.
    • 79 Metascore
    • 90 Critic Score
    In an era where so many games seem terrified of simplicity, Motorslice feels confident enough to strip everything back to movement, atmosphere, and momentum, and it is all the better for it.
    • 79 Metascore
    • 85 Critic Score
    Everything about People of Note feels new, refreshing, and fun; elements that have been remixed into its own style. You can tell how much love Iridium Studios put into their game. While it could use some fine tuning before it can be a masterpiece, this is a beat that you shouldn’t miss. I highly recommend it.
    • 79 Metascore
    • 80 Critic Score
    Accomplished storytelling intertwined with satisfying gunplay and a truly tremendous island to explore, Crisol stands tall as an excellent AA horror title in a year where the genre will see some big hitters. Aside from a couple of over complicated, puzzles I sincerely hope this isn’t the last horror shooter we see from Vermila.
    • 79 Metascore
    • 100 Critic Score
    Wax Heads is one of the best games I have played this year. It’s full of cozy stories, amazing music, and wonderful characters. I think anyone who is craving meaningful human connection could learn something from Wax Heads.
    • 79 Metascore
    • 80 Critic Score
    If you’re looking for Castlevania of 1987 through a new skin, this is the game for you. It sounds, looks, and feels fantastic to play; a perfect “port” of an old game to 2026. However, if you’re looking for an NES-style 2D platformer with retro gameplay, but expanded upon, this might disappoint, like adding sprinkles on your vanilla ice-cream.
    • 78 Metascore
    • 75 Critic Score
    Although Invincible Vs has some rough spots, it overall succeeds where it needs to in a fighting game. The gameplay is fun, the netcode is good overall and the roster is a blast to play with along with solid presentation. While some character omissions are lamentable… The fact that Quarter Up made me want to try Dupli-Kate out makes up for it and thankfully we’re in the age where bugs can be fixed rather quickly.
    • 78 Metascore
    • 85 Critic Score
    Tomodachi Life: Living the Dream offers an almost limitless toybox of creativity and player expression, held together by a distinct and wonderful sense of humour that still manages to delight me just as much as it did 12 years ago. With the exception of some restrictions and cut features that feel like they are yet to be added, this feels like the ambitious game that the series has been building towards since its inception.

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